The Angband Ladder: Millie, Dwarf no-class by <jmiddendorf@hmc.edu>

                 [Sangband 0.9.9, beta 20d Character Dump]

        Millie           Age    :             64  STR:   18/50
    the Hammersmith      Height :     4 ft, 3 in  Int:       3       10
                         Weight :         125 lb  WIS:   18/92
Gender : Female                                   DEX:       9
Race   : Dwarf            Slayer of a level 38    CON:   18/10
Realm  : Piety                Demonologist        CHR:       6

Max Hitpoints       258  Power                55  Max Mana          106
Cur Hitpoints        -6  Score               535  Cur Mana           26

       (Melee)           Unspent Exp        4567         (Missile)
Blows per round       2  Gold              33989  Shots per round     2
+ to Skill            9  Time       549131 turns  + to Skill         19
Deadliness (%)       69  Max Depth        Lev 35  Deadliness (%)     78

                          (Character Abilities)
Melee     : Very Good  Saving Throw: Very Good  Magic Device: Very Good
Shooting  : Superb     Stealth     : Very Bad   Dodging     : Very Bad
Throwing  : Poor       Perception  : Good       Fame        : Spoken of
Digging   : Poor       Disarming   : Awful      Infra-Vision: 40 feet

   Speed       : +1
   Armour      : 68
   Kills       : 1809
   Time Elapsed: 5 days, 11 hours, 47 minutes   (549131 turns)


  [Character Attributes]

      abcdefghijkl@        Stat Intrnl abcdefghijkl@ Adjust Currnt
Stlth:1............        STR:     17 ...4........2  18/50
Invis:.............        Int:     12 ............2     10      3
Aware:.....1.......        WIS:  18/22 ....3.......4  18/92
Disar:.............        DEX:     11 ............2      9
Devic:.............        CON:     17 ............2  18/10
Speed:.2...........        CHR:      8 ............2      6

      abcdefghijkl@                           abcdefghijkl@
Infra:............4                     NFuel:.............
Tunnl:.............                     Steal:.............
Save :.............                     NoMag:.............
Mana :3............                     Telep:.............
Light:.....2.......                     Aggra:.............
                                        Drain:.............

                                        Curse:.............

      abcdefghijkl@       abcdefghijkl@       abcdefghijkl@
Acid :......+.+.... Light:............. Food :.............
Elec :......+.+.... Dark :............. Feath:.............
Fire :......+.+.... Sound:............. Shine:.............
Cold :......+.+.... Shard:............. Regen:.............
Pois :............. Nexus:............. ESP  :.............
Fear :............. Nethr:............. SeeIn:.............
Blind:.+..........+ Chaos:............. FrAct:..........++.
Confu:.+........... Disen:............. HLife:.............


  [Last Messages]

Bill the Stone Troll grunts with pain.
You feel you know more about Rods of Acid Bolts.
Target Aborted.
You stumble upon a trap!
A boulder falls on your head.
You have been stunned.
Bert the Stone Troll hurls a boulder at you.
You have been heavily stunned.
You are crushed!
Low hitpoint warning!
*** LOW HITPOINT WARNING! ***
Tom the Stone Troll hurls a boulder at you.
You are crushed!
You die.
Replace existing file C:\Games\Angband\sang099b20d\lib\user\Ginger.txt?  y


  [Skills]

Swordsmanship     :  14%
Clubbing          :  57%
Jousting          :  12%
Archery - Xbows   :  17%
Archery - Bows    :   8%
Archery - Slings  :  58%
Spellcasting      :  52%
Magical Power     :  51%    (max 52%)
Holy Alliance     :  52%
Magical Device    :  46%    (max 47%)
Dodging           :  29%    (max 30%)
Spell Resistance  :  44%    (max 45%)
Weaponsmithing    :  52%



  [Quests]

You have finished no quests yet.


  [Character Equipment]

a Flail (bronze) (2d6) (+9,+12) (+1, +3)
     +45 Mana; +1 Stealth.  Slay Animal, Orc, Dragon.
the Sling of Buckland (x4) (+19,+15) (+2) {Wormtongue}
     +2 Speed, Shots, Might.
     Resist Blindness, Confusion.
a Rose Quartz Ring of Combat (+10,+11)
     Does 4d10 thrown damage
an Onyx Ring of Strength (+4)
an Ivory Amulet of Wisdom (+3)
a Brass Lantern of Acuity (lit) [2] <Fuel: 12643>
     +1 Awareness.
Brigandine Armour of Resistance (-2) [12,+13] {1300'}
     Resist Acid, Lightning, Fire, Cold.
a Cloak [1,+4]
a Small Leather Shield of Resistance [3,+13] {Vault32}
     Resist Acid, Lightning, Fire, Cold.
a Metal Cap [3,+6] {Ibun}
a Set of Steel Gauntlets of Free Action [3,+4] {Ufthak}
a Pair of Soft Leather Boots of Free Action [2,+4]
8 Lead Shots (2d2) (+1,+3)
47 Lead Shots (2d2) (+0,+0)


  [Character Inventory]

2 Holy Books of Prayers [Novitiate]
2 Holy Books of Prayers [Words of Wisdom]
2 Holy Books of Prayers [Holy of Holies]
10 Greasy Mushrooms of Mana
3 Flasks of oil
5 Crimson Potions of Speed
14 Metallic Blue Potions of Cure Critical Wounds {25% off}
a Cyan Potion of Restore Experience
a Pink Potion of Slow Poison
10 Scrolls titled "nun-s" of Phase Door {25% off}
11 Scrolls titled "dokgav lokwurm" of Teleportation {25% off}
5 Scrolls titled "got rath-s unkurn" of Word of Recall {@r0!r}
2 Iron Rods of Acid Bolts (2 charging) {@z1}
2 Electrum Rods of Frost Bolts {@z2}
a Tarnished Wand of Acid Bolts (3 charges) {@a1}
2 Aluminum Wands of Fire Bolts (16 charges)
5 Blackened Wands of Frost Bolts (22 charges) {@a2}
an Applewood Staff of Perception (4 charges) {@u1}
     Unusually durable
a Waterwood Staff of Cure Medium Wounds (18 charges) {@u3}
     Unusually durable
a Waterwood Staff of Cure Medium Wounds (13 charges)
     Unusually durable
a Teak Staff of Slow Monsters (15 charges)
     Unusually durable
a Spear (1d6) (+6,+7)


  [Home Inventory]

2 Cyan Potions of Restore Experience
10 Scrolls titled "nunuth aspash" of Recharging
3 Pewter Wands of Slow Monster (35 charges)
4 Glittering Wands of Lightning Bolts (11 charges) {@a1}
an Aluminum Wand of Fire Bolts (0 charges) {Gorbag}
an Applewood Staff of Perception (17 charges) {25% off}
     Unusually durable
an Applewood Staff of Perception (17 charges) {25% off}
     Unusually durable
a Hazel Staff of Door/Stair Location (16 charges)
     Unusually durable
a Waterwood Staff of Cure Medium Wounds (0 charges)
     Unusually durable
a Waterwood Staff of Cure Medium Wounds (0 charges) {@u3}
     Unusually durable
a Granite Ring of Sustain Body
an Obsidian Ring of Free Action {Ulfast}
a Zircon Ring of See Invisible {Brodda}
a Beryl Ring of Dexterity (+3)
a Shark's Tooth Amulet of Infravision (+4)
a Coral Amulet of Intelligence (+6) {Floor30}
the Sabre 'Careth Asdriag' (1d7) (+13,+8) {1600}
     Slay Animal, Orc, Troll, Giant, Dragon.
     Resist Fear.
a Flail (iron) (2d6) (+9,+8) (+2)
     +2 INT.  Brand Fire.  Resist Dark, Confusion.
     Permanent Light (radius 2)
a Flail (iron) (2d6) (+14,+12) (+3)
     +3 WIS.  Sustain WIS, CHR.  Slay Demon.
     Permanent Light and Light Brand.
a Flail (bronze) (2d6) (+6,+4) (+2 to saving throw (x5))
     +10 Save.  Brand Fire.
a Lead-Filled Mace of Acid (3d4) (+5,+4) {Pseudo-Dragon15}
21 Arrows (Poisoned) (2d2) (+5,+7) {Gorbag, poisoned}


  [Special Advantages and Disadvantages]

You were rolled up 34896 times before being accepted.


Posted on 21.4.2006 08:18
Last updated on 21.4.2006 20:52

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163. on the Sangband Ladder (of 287)

Comments

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On 21.4.2006 08:18 jmiddendorf@hmc.edu wrote:
*** New Character ***

[power 33, dlevel 11, 0.22 Mturns]

I'd like to say a big HOLY CRAP! Sling of Buckland from *WORMY'S DROP*. Ok, that pretty much blows crossbows out of the water. It's totally the best missile launcher in Sangband (that isn't made by hand).

Oh, and I can't believe how awesome wands of light are against an orc pit. That's the only reason I have been able to pump magic devices without great penalty, and I used magic devices to kill Wormy (slow monster and lightning bolt). Wow. This character is going to be vastly different skill-wise than I expected.

On 21.4.2006 20:52 jmiddendorf@hmc.edu wrote:
Le Sigh ... unlucky phase door lands me on a boulder trap (near Tom, Bill, and Bert). Two of them throw boulders = I die.

That's really obnoxious.

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