The Angband Ladder: Abuwyth, Dark-Elf Alchemist by <>

  [ToME 2.2.3 Character Dump]

 Name  : Abuwyth                Age                128       STR:     17       
 Sex   : Male                   Height              58       INT:     20       
 Race  : Vampire Dark-Elf       Weight             110       WIS:     11       
 Class : Alchemist              Social Class         9       DEX:     15       
 Body  : Player                                              CON:     12       
 God   : Nobody                                              Chr:      8      9
 + To Melee Hit           4 Level             11    Max Hit Points        62   
 + To Melee Damage       11 Experience      1689    Cur Hit Points        -8   
 + To Ranged Hit          2 Max Exp         1689    Max SP (Mana)         45   
 + To Ranged Damage       1 Exp to Adv.     1820    Cur SP (Mana)         45   
   AC                 15+27 Gold           16855                               
                         (Miscellaneous Abilities)                             
 Fighting    : Good         Perception  : Good         Blows/Round:  1         
 Bows/Throw  : Fair         Searching   : Fair         Shots/Round:  1         
 Saving Throw: Excellent    Disarming   : Fair         Mel.dmg/Rnd:  2d5+11    
 Stealth     : Very Good    Magic Device: Superb       Infra-Vision: 50 feet   
                                                       Tactic:       normal    
                                                       Explor:       normal    
                         (Character Background)                                
          You are one of several children of a Dark Elven Warrior.             
          You have black eyes, straight black hair and a very dark             

  [Miscellaneous information]

 Cth monsters:         OFF
 Z-like monsters:      OFF
 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 5 (250')

 You have done something experimental.
 Your body was a Player.
 You have defeated 230 enemies.
 You saved 5 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 48th Yavie of the 2890th year of the third age.
 Your adventure lasted 5 days.

     Your Attributes:
You are dead, killed by Alchemical Explosion in the town of Bree.
You can drain life from a foe.
You can cast magic missiles.
Your eyes are sensitive to infrared light.
You are unlucky.
You have a firm hold on your life force.
You are carrying a permanent light.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to blasts of shards.
You are resistant to nether forces.
You are completely fearless.
Your strength is affected by your equipment.
Your dexterity is affected by your equipment.
Your digging ability is affected by your equipment.

 Corruption list:
Vampiric Teeth:
  Your teeth allows you to drain blood to feed yourself
  However your stomach now only accepts blood.

Vampiric Strength:
  Your body seems somewhat dead
  In this near undead state it has improved strength, constitution and
  But reduced dexterity, wisdom and charisma.

  You are a Vampire. As such you resist cold, poison, darkness and nether.
  Your life is sustained, but you cannot stand the light of the sun.

Skills (points left: 0)
 - Combat                                        15.000 [0.700]
          . Weaponmastery                        15.400 [0.700]
 . Sneakiness                                    03.700 [0.900]
 - Magic                                         05.277 [1.100]
          . Magic-Device                         02.250 [1.250]
                   . Fire                        00.000 [0.100]
                   . Water                       00.000 [0.100]
                   . Air                         00.000 [0.100]
                   . Earth                       00.000 [0.100]
          . Meta                                 00.000 [0.500]
          . Conveyance                           00.000 [0.100]
          . Divination                           00.000 [0.500]
          . Temporal                             00.000 [0.100]
          . Mind                                 00.000 [0.100]
          . Nature                               00.000 [0.100]
          . Necromancy                           00.000 [0.100]
          . Runecraft                            00.000 [0.700]
          . Thaumaturgy                          00.000 [0.100]
          . Alchemy                              15.400 [0.800]
 - Spirituality                                  01.000 [0.800]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

 * Perfect casting

  [Character Equipment]

a) The Long Sword 'Durandil' (2d5) (+5,+6) (+3)
d) a Long Bow (x3) (+3,+1)
e) a Ring of Dexterity (+3)
    increases your dexterity by 3.  
    You bought it from the Black Market.
f) a Ring of Invisibility
k) (nothing)
m) a Brass Lantern (with 4288 turns of light)
    It provides light (radius 2) when
    fueled.  It cannot be harmed by fire.  
n) Hard Leather Armour (-1) [6,+7]
o) a Cloak of Protection [1,+10]
p) a Small Leather Shield [2,+0]
s) a Hard Leather Cap [2,+4]
u) a Set of Leather Gloves [1,+0]
x) a Pair of Hard Leather Boots [3,+5]
z) (nothing)
{) 88 Arrows (1d4) (+0,+0)
|) a Pick of Earthquakes (1d3) (+11,+11) (+7)
    It increases your strength and 
    ability to tunnel by 7.  It can cause earthquakes.  
    It was given to you as a reward.

  [Character Inventory]

a) the Crystal Ball of The Witch-King of Angmar
    It can be activated for light
    You found it lying on the ground on level 3 of Barrow-Downs.
b) 6 Rations of Food
c) 8 Flasks of oil
d) 14 Potions of Cure Critical Wounds
e) a Potion of Weakness
f) 6 Scrolls of Phase Door
g) 10 Scrolls of Teleportation
h) 3 Scrolls of Word of Recall {25% off}
i) 10 Scrolls of Satisfy Hunger
j) 9 Scrolls of Nothing
k) a Wand of Manathrust[1|15] (11 charges)
l) a Staff of Globe of Light[1|10] (14 charges)
m) a Staff of Summon[2|26] (10 charges)
n) a Ring of Slow Digestion
    It slows
    your metabolism.  
    You bought it from the Magic shop.
o) a Venomous Dagger (1d4) (+4,+5)
    It poisons your foes.  It provides
    resistance to poison.  
    You made it yourself.
p) The Arrow 'Andunduni' (1d4) (+27,+4)
q) a Parchment - Advanced Lessons of Numenorean
r) 3 Essences of Explosion
s) an Essence of Light
t) 9 Essences of Force
u) an Essence of Lightning
v) 16 Empty Bottles
w) (nothing)

  [Home Inventory - Bree ]

a) Baalzebub's Tormented Skullcap
    It can be activated for cure insanity.  
    You found it lying on the ground on level 3 of Barrow-Downs.
b) a Potion of Healing {25% off}
c) 2 Scrolls of Remove Curse
d) 2 Scrolls of Recharging {75% off}
e) 52 Scrolls of Satisfy Hunger
f) 81 Scrolls of Nothing
g) 2 Wands of Nothing[1|1] (2 charges)
h) a Wand of Nothing[1|1] (1 charge)
i) a Ring of Nothing
j) a Dagger of Slay Demon (1d4) (+3,+4)
k) 13 Daggers (1d4) (+0,+0)
l) a Parchment - Adventurer's Guide to Middle-earth
m) a Parchment - Advanced Lessons of Sindarin
n) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves
o) 28 Essences of Poison
p) 2 Essences of Explosion
q) 4 Essences of Fire
r) 34 Essences of Life
s) 2 Essences of Confusion
t) 2 Essences of Light
u) 8 Essences of Darkness
v) 2 Essences of Knowledge
w) 2 Essences of Mana

Posted on 6.10.2003 22:14

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17796. on the Ladder (of 18925)
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On 6.10.2003 22:14 wrote:
Stupid 10% chance of failure! I curse thee, RNG!! This character was going relatively well, too...

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