The Angband Ladder: Melinoe, Demigod Cavalry by gomen_gomen

  [PosChengband 5.0.2 Character Dump]
              ***WINNER***

 Name       : Melinoe                      ========== Stats ==========
 Sex        : Female                             STR! :    18/***
 Personality: Lucky                              INT! :    18/210
 Race       : Demigod                            WIS! :    18/180
 Subrace    : Hades                              DEX! :    18/***
 Class      : Cavalry                            CON! :    18/***
                                                 CHR! :    18/***
                                        
 Level      :       50                           HP   : 1135/1135
 Cur Exp    : 19318868                           SP   :       0/0
 Max Exp    : 20040275                           AC   :       184
 Adv Exp    :    *****                           Speed:       +24
                                        
                                           ========== Skills =========
 Gold       :  4988857                     Melee      : Legendary[22]
 Kills      :    10642                     Ranged     : Legendary[32]
 Uniques    :      253                     SavingThrow: Heroic
 Artifacts  :  167+104                     Stealth    : Legendary[2]
                                           Perception : Excellent
 Game Day   :       45                     Searching  : Excellent
 Game Time  :    11:19                     Disarming  : Heroic
 Play Time  : 24:37:31                     Device     : Legendary[2]
                                        
============================= Character Equipment =============================

 a) The Heavy Lance 'Icy Princess' (9d8) (+17,+19) (+4) {Sl|A/* A:Acid Ball}
 c) The Light Crossbow 'Dragon Fang' (x4.75) (+19,+20) [+6] (+4) 
      {StCnCh;PoSo;FaLuXs}
 d) The Ring of Power (Vilya) (+3) 
      {SpStInWiDxCnCh;*El;FaSiHlSdRgLvXmWm|E(StInWiDx A:Lightning Ball}
 e) The Ring of Power (Nenya) (+2) {SpStInWiDxCnCh;*Co;FaSiHlRgLvXmWm|Co(InWi 
      A:Frost Ball}
 f) The Charmed Pendant [+5] (+3) {cursed, InChMdSrIf;EsFaSiSdRgLuWr[FEC 
      A:Restore Mana}
 g) The Feanorian Lamp 'Razorback' (+5,+6) (+4) {WiCnChSl;*El;CfNtNx;HlLu}
 h) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4) 
      {InWiSl;AcElFiCoPoDkNtFe;SiHl A:Angelic Healing}
 i) The Pair of Dragon Wings 'Belthronding' [4,+30] 
      {CoPoDkCfNtCaDiBl;RgLvTe(Cn, .}
 j) an Iron Helm of the Vampire [5,+15] (+2) {StChSl;-Wi;PoDk;HlDs|V}
 k) The Set of Cesti 'Shimmering Wings' [5,+20] (+4) {StDx;FiSoShCa;FaSiHlLv}
 l) a Pair of Dragon Boots of Levitation [5,+21] {ElFiPoLiDkNtSoSh;Lv}

              / }=="~[(]]]                            / }=="~[(]]]
 Resistances  abcdefghijkl@              Abilities    abcdefghijkl@
 Acid       : .......+.....  50%         Speed      : ...++........
 Electricity: ...*..*+...+. 100%         Free Act   : ..++++....+..
 Fire       : .......+..++.  72%         See Invis  : ...+++.+..+..
 Cold       : ....*..++.... 100%         Warning    : .....+.......
 Poison     : ..+....+++.+.  77%         Slow Digest: ...+.+.......
 Light      : ...........+.  30%         Regenerate : ...+++..+.... 500%
 Dark       : .......+++.+.  47%         Levitation : ...++...+.++.
 Confusion  : ......+.+....  40%         Perm Lite  : ..+..++......
 Nether     : ......+++..++  48%         Reflection : .............
 Nexus      : ......+......  30%         Hold Life  : ...++.++.++.+
 Sound      : ..+.......++.  45%         Dec Mana   : .............
 Shards     : ..........++.  40%         Easy Spell : .....+.......
 Chaos      : ........+.+..  40%         Anti Magic : .............
 Disenchantm: ........+....  30%         Magic Skill: .....+.......
 Time       : .............   0%         Spell Power: .............
 Blindness  : ........+....  30%         Spell Cap  : .............
 Fear       : .......+.....   1x         Magic Res  : .............
                                         Infravision: .....+.......  30'
              / }=="~[(]]]               Stealth    : +.....++.+...
 Auras        abcdefghijkl@              Searching  : .....+.......
 Aura Elec  : .....+....... 6d7+2       
 Aura Fire  : .....+....... 6d7+2                     / }=="~[(]]]
 Aura Cold  : .....+....... 6d7+2        Sustains     abcdefghijkl@
 Aura Shards: .............              Sust Str   : ...+.........
 Revenge    : .............              Sust Int   : ...++........
                                         Sust Wis   : ...++........
              / }=="~[(]]]               Sust Dex   : ...+.........
 Slays        abcdefghijkl@              Sust Con   : ........+...+
 Slay Evil  : +............              Sust Chr   : .............
 Slay Undead: .............             
 Slay Demon : .............                           / }=="~[(]]]
 Slay Dragon: .............              Detection    abcdefghijkl@
 Slay Human : .............              Telepathy  : .............
 Slay Animal: .............              ESP Evil   : .............
 Slay Orc   : .............              ESP Nonliv : .............
 Slay Troll : .............              ESP Good   : .............
 Slay Giant : .............              ESP Undead : .............
 Slay Good  : .............              ESP Demon  : .............
 Slay Living: .............              ESP Dragon : .............
 Acid Brand : +............              ESP Human  : .............
 Elec Brand : ...+.........              ESP Animal : .............
 Fire Brand : .............              ESP Orc    : .............
 Cold Brand : ....+........              ESP Troll  : .............
 Pois Brand : .............              ESP Giant  : .............
 Mana Brand : .............             
 Sharpness  : .............                           / }=="~[(]]]
 Quake      : .............              Curses       abcdefghijkl@
 Vampiric   : .........+...              Cursed     : .....+.......
 Chaotic    : .............              Rnd Tele   : ........+....
 Add Blows  : .............              No Tele    : .............
 Blessed    : .............              Drain Exp  : .............
 Riding     : +............              Aggravate  : .............
 Tunnel     : .............              TY Curse   : .............
 Throwing   : .............             
                                        
              / }=="~[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
       STR! : ..432....24..  18/70  1  2 -2 15 18/***
       INT! : ...323.4..... 18/120  1 -2 -2 12 18/210
       WIS! : ...32.44.2... 18/100  1 -2 -2 11 18/180
       DEX! : ...32.....4.. 18/120  1  2 -2  9 18/***
       CON! : ..432.4.s...s 18/110  3  2 -2 13 18/***
       CHR! : ..43234..2...  18/80  1  1 -2 18 18/***

==================================== Melee ====================================

 Hand #1: The Heavy Lance 'Icy Princess' (9d8) (+17,+19)     Accuracy
 Weight : 40.0 lbs                                            AC Hit
 Profic : Skilled (+10 To Hit)                                25 91%
 To Hit : 17 + 61 = 78                                        50 87%
 To Dam : 19 + 26 = 45                                        75 83%
 Blows  : 5.24                                               100 79%
 Damage                                                      125 75%
 Crits  : 1.31x (16.5%)                                      150 72%
 Normal : 510 [1.31x]                                        175 68%
 Evil   : 788 [2.62x]                                        200 64%
 Acid   : 927 [3.27x]                                        
 Elec   : 927 [3.27x]                                        
                                                             
=================================== Shooting ==================================

 Shooting: The Light Crossbow 'Dragon Fang' (x4.75) (+19,+20) [+6] (+4)
 Range   : 210'
 Shots   : 1.66
 Mult    : 5.70x
 To Hit  : 19 + 26 = 45
 To Dam  : 20 (Multiplier Applies)
 Xtra Dam: 6 (Multiplier Does Not Apply)

=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Rodeo                 10    0   0%                  104    3   3%
Mind Blast             5    3   1% dam 12d3           0    0   0%
Berserk                8    8   0%                    0    0   0%

=================================== Dungeons ==================================

 Angband         : level 100
!Labyrinth       : level  28
!Dragon's lair   : level  72
!R'lyeh          : level  96
!Lonely Mountain : level  40
!Arena           : level  80
!Stronghold      : level  15

Now, you are in Morivant.

==================================== Quests ===================================

  Completed Quests
  Thieves Hideout                          (Danger  level:   5) - level  5
  Warg problem                             (Danger  level:   5) - level  9
  Tengu and Death Swords                   (Danger  level:  25) - level 27
  The Mimic's Treasure                     (Danger  level:  25) - level 27
  Old Man Willow Quest                     (Danger  level:  22) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 32
  The Sewer                                (Danger  level:  15) - level 34
  Logrus Master                            (Danger  level:  25) - level 34
  The Vault                                (Danger  level:  30) - level 34
  The Borshin                              (Dungeon level:   6) - level 36
  The Ghost 'Q'                            (Dungeon level:  12) - level 36
  Jaian, the Boss of the Kids              (Dungeon level:  24) - level 36
  The Barrow Downs                         (Danger  level:  35) - level 36
  Eol, the Dark Elven Smith                (Dungeon level:  38) - level 37
  The Lernean Hydra                        (Dungeon level:  44) - level 38
  Thuringwethil, the Vampire Messenger     (Dungeon level:  50) - level 39
  The Cloning Pits                         (Danger  level:  45) - level 40
  Haunted House                            (Danger  level:  48) - level 40
  Raou the Conqueror                       (Dungeon level:  56) - level 42
  Caine, the Conspirator                   (Dungeon level:  62) - level 43
  Killing Fields                           (Danger  level:  50) - level 47
  The Old Castle                           (Danger  level:  50) - level 49
  Combat-Echizen "Because it's time"       (Dungeon level:  76) - level 49
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50


  Arena: 36 Victories

================================ Monster Kills ================================

You have defeated 10642 enemies including 253 unique monsters in total.

  Uniques                                  Lvl
  The Serpent of Chaos                     100
  Oberon, King of Amber                     99
  Sauron, the Sorcerer                      98
  Great Cthulhu                             96
  Gothmog, the High Captain of Balrogs      95
  The Destroyer                             94
  Cerberus, Guardian of Hades               94
  Azathoth, Seething Nuclear Chaos          93
  Nyarlathotep, the Crawling Chaos          93
  Nodens, Lord of the Great Abyss           92
  Carcharoth, the Jaws of Thirst            92
  Qlzqqlzuup, the Lord of Flesh             92
  Shub-Niggurath, Black Goat of the Woods   91
  Kaschei the Immortal                      90
  Yog-Sothoth, the All-in-One               90
  Talos, Masterwork Spellwarp Automaton     90
  Fenris Wolf                               90
  Oremorj the Cyberdemon Lord               89
  Raphael, the Messenger                    89
  Tulzscha, the Green Flame                 89

  Non-uniques               Lvl Count     Non-uniques               Lvl Count
  Hell hound of Julian       83    13     Warrior of the Dawn        45   537
  Spellwarp Automaton        80     1     Water troll                33   446
  Tonberry                   80     2     Bloodletter of Khorne      34   376
  Ultimate Magus             79     3     Olog                       35   369
  Lourph                     79    17     Sea troll                  35   288
  Spectral Wyrm              77     1     Dark elven warlock         23   261
  Cyberdemon                 77     6     Clubber demon              40   247
  Unmaker                    77     2     Doom drake                 34   223
  Fenghuang                  76     2     Dread                      42   209
  Leviathan                  76    11     Byakhee                    41   169
  Warp demon                 76     2     Cave troll                 33   168
  Aether hound               75    34     Ice troll                  28   164
  Sky Drake                  74     1     Cave ogre                  26   155
  Great Wyrm of Balance      72     4     Half-troll                 33   124
  Black reaver               71     2     Algroth                    27   114
  Greater draconic quylthul  71     1     Snaga                       6   111
  Bouncing mine              70     1     Fire troll                 25   109
  Old sorcerer               69    12     Phase spider               20   104
  Great Wyrm of Law          67    11     Leng spider                35   101
  Great Wyrm of Chaos        67     6     Multi-hued hound           33    98
                                        
                                        
=================================== Virtues ===================================

Your alignment: Good

You are very virtuous in Valour.
You are the living embodiment of Harmony.
You are a bitter enemy of Individualism.
You are an arch-enemy of Patience.
You are a champion of Justice.
You are the polar opposite of Honour.
You are a great champion of Sacrifice.
You are the living embodiment of Temperance.

================================== Mutations ==================================

You can Mind Blast your enemies.
You can drive yourself into a berserk frenzy.
There is a white aura surrounding you.
You can avoid being crushed by earthquakes and you dodge monster breath 
attacks.
Summoned monsters are sometimes friendly.

==================================== Pets =====================================

  Leading Pets
  a Kirin called Bloat (riding)

  Options
  Pets open doors:                    OFF
  Pets pick up items:                 OFF
  Allow teleport:                     OFF
  Allow cast attack spell:            OFF
  Allow cast summon spell:            ON
  Allow involve player in area spell: OFF

============================= Character Inventory =============================

a) 46 Potions of Healing {!k!q}
b) 11 Potions of *Healing* {!k!q}
c) 68 Scrolls of Teleportation
d) 12 Scrolls of Destruction {!*}
e) 15 Scrolls of Genocide {!*}
f) 14 Scrolls of Mass Genocide {!*}
g) a Rod: Clairvoyance (2/2 charges)
h) a Rod of Regeneration: Detection (6/6 charges) (+4)
i) a Rod: Recall (5/5 charges)
j) a Rod of Regeneration: Heroic Speed (2/2 charges) (+2) {!s!d!k}
k) a Wand of Resistance: Teleport Other (15/15 charges)
l) a Wand of Simplicity: Annihilation (5/7 charges) (+3)
m) a Wand of Resistance: Haste Monster (28/28 charges) {25% off}
n) a Staff: Teleport (7/13 charges)
o) a Staff of Regeneration: Destruction (9/9 charges) (+4) {!s!d!k}
p) a Staff: Genocide (5/9 charges)
q) a Staff: Telepathy (5/10 charges)
r) a Staff of Resistance: Healing (4/10 charges) {!s!d!k}
s) a Staff of Capacity: Healing (7/10 charges) (+3) {!s!d!k}
t) a Staff: Healing (7/10 charges) {!s!d!k}
u) a Staff: Confusing Lights (16/16 charges)
v) a Staff of Regeneration: Holiness (7/7 charges) (+2)
w) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed, 
     StInWiDxCnChIf;AcElFiCoPoLiDkCfNx;SiLu[T~Tele}
x) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] 
     {AcElFiCo;SiAg[M|Q/XD/*poTULZ~Tele}
y) a Capture Ball (a Great Wyrm of Power) 'More Bloat' {A:Capture Pet, }

================================ Home Inventory ===============================

 ( page 1 )
a) 71 Potions of Speed {!k!q}
b) 35 Potions of Heroism
c) 36 Potions of Healing {!k!q}
d) 6 Potions of Life {!k!q}
e) a Potion of Restore Mana {!k!q}
f) 30 Potions of Restore Life Levels
g) 19 Potions of Strength {!k}
h) 6 Potions of Intelligence {!k}
i) 4 Potions of Wisdom {!k}
j) 10 Potions of Dexterity {!k}
k) 10 Potions of Constitution {!k}
l) 17 Potions of Charisma {!k}

 ( page 2 )
a) a Potion of Augmentation {!k}
b) 9 Potions of Enlightenment
c) a Potion of *Enlightenment*
d) 3 Potions of Self Knowledge {!k}
e) 3 Potions of Resistance {!k!q}
f) a Potion of Invulnerability
g) 6 Potions of New Life {!*!*}
h) 2 Potions of Giant Strength {!k}
i) a Potion of Stone Skin {!k}
j) 18 Scrolls of Teleport Level
k) 5 Scrolls of Mundanity
l) 7 Scrolls of Protection from Evil

 ( page 3 )
a) 8 Scrolls of Forest Creation
b) 5 Scrolls of Wall of Stone
c) a Scroll of Crafting
d) a Rod of Simplicity: Enlightenment (2/2 charges) (+3)
e) a Rod: Enlightenment (3/3 charges)
f) a Rod: Detect Monsters (6/6 charges)
g) a Rod of Simplicity: Heroic Speed (3/3 charges) (+4) {!s!d!k}
h) a Rod of Holding: Heroic Speed (1/2 charges) {!s!d!k}
i) a Rod of Capacity: Heroic Speed (3/4 charges) (+4) {!s!d!k}
j) a Rod: Restoring (2/2 charges)
k) a Rod: Angelic Healing (2/2 charges) {!s!d!k}
l) a Rod: Angelic Healing (2/2 charges) {!s!d!k}

 ( page 4 )
a) a Rod of Simplicity: Shard Ball (2/2 charges) (+4)
b) a Wand: Teleport Other (11/11 charges)
c) a Wand of Regeneration: Teleport Other (11/11 charges) (+4)
d) a Wand: Teleport Other (11/11 charges)
e) a Wand of Capacity: Teleport Other (20/20 charges) (+2)
f) a Wand of Simplicity: Annihilation (5/7 charges) (+4)
g) a Wand: Annihilation (7/7 charges)
h) a Wand of Simplicity: Annihilation (4/6 charges) (+2)
i) a Wand of Capacity: Annihilation (11/20 charges) (+3)
j) a Wand of Regeneration: Annihilation (6/6 charges) (+4)
k) a Wand: Annihilation (9/12 charges)
l) a Wand: Charm Monster (7/7 charges)

 ( page 5 )
a) a Wand: Disintegrate (4/6 charges) {!s!d!k}
b) a Wand of Simplicity: Disintegrate (6/6 charges) (+3) {!s!d!k}
c) a Wand of Simplicity: Disintegrate (6/6 charges) (+4) {!s!d!k}
d) a Wand of Simplicity: Dragon's Flame (8/8 charges) (+3)
e) a Wand: Haste Monster (8/22 charges)
f) a Wand: Haste Monster (15/31 charges)
g) a Wand of Capacity: Clone Monster (7/11 charges) (+2)
h) a Staff: Teleport (10/10 charges)
i) a Staff: Teleport (10/10 charges)
j) a Staff: Teleport (10/10 charges)
k) a Staff of Simplicity: Teleport (10/10 charges) (+1)
l) a Staff: Teleport (10/10 charges)

 ( page 6 )
a) a Staff: Destruction (7/7 charges) {!s!d!k}
b) a Staff: Destruction (9/9 charges) {!s!d!k}
c) a Staff of Simplicity: Destruction (11/11 charges) (+4) {!s!d!k}
d) a Staff: Destruction (5/12 charges) {!s!d!k}
e) a Staff: Genocide (6/6 charges)
f) a Staff: Genocide (8/9 charges)
g) a Staff: Genocide (5/8 charges)
h) a Staff of Simplicity: Banish (7/7 charges) (+4)
i) a Staff: Banish (5/8 charges)
j) a Staff of Capacity: Speed (9/9 charges) (+4) {25% off, !s!d!k}
k) a Staff: Telepathy (7/7 charges)
l) a Staff: Telepathy (5/6 charges)

 ( page 7 )
a) a Staff of Holding: Summon Monsters (3/4 charges)
b) a Staff of Resistance: Summon Monsters (4/4 charges)
c) a Staff: Summon Monsters (4/4 charges)
d) a Staff: Summon Monsters (2/5 charges)
e) a Staff of Simplicity: Cure Wounds (6/10 charges) (+1)
f) a Staff of Resistance: Cure Wounds (10/10 charges)
g) a Staff of Capacity: Cure Wounds (25/25 charges) (+3)
h) a Staff of Capacity: Healing (7/7 charges) (+2) {!s!d!k}
i) a Staff: Healing (3/7 charges) {!s!d!k}
j) a Staff of Simplicity: Healing (3/4 charges) (+3) {!s!d!k}
k) a Staff: Healing (4/6 charges) {!s!d!k}
l) a Staff: Healing (3/6 charges) {!s!d!k}

 ( page 8 )
a) a Staff of Holding: Healing (1/6 charges) {!s!d!k}
b) a Staff: Healing (8/8 charges) {!s!d!k}
c) a Staff of Resistance: Healing (8/8 charges) {!s!d!k}
d) a Staff: Healing (5/6 charges) {!s!d!k}
e) a Staff: Healing (6/6 charges) {!s!d!k}
f) a Staff of Resistance: Healing (8/8 charges) {!s!d!k}
g) a Staff: Healing (6/6 charges) {!s!d!k}
h) a Staff: Healing (9/9 charges) {!s!d!k}
i) a Staff: Healing (5/10 charges) {!s!d!k}
j) a Staff of Holding: Confusing Lights (7/7 charges)
k) a Staff: Confusing Lights (10/10 charges)
l) a Staff of Quickness: Holiness (6/7 charges) (+3)

 ( page 9 )
a) a Staff of Simplicity: Holiness (6/6 charges) (+3)
b) a Staff of Holding: Holiness (3/7 charges)
c) a Staff of Simplicity: Holiness (2/7 charges) (+4)
d) a Staff: Holiness (6/8 charges)
e) a Staff of Simplicity: Star Burst (3/7 charges) (+4)
f) a Staff: Animate Dead (5/5 charges)
g) a Staff: Summoning (5/6 charges)
h) a Ring of Speed (+17) {Sp}
i) a Ring of Speed (+14) {Sp}
j) a Ring of the Nazgul (+17,+18) (+1) {cursed, 
     SpStInDxChSl;-WiCnLf;-Li;CoPoNtDiBl;FaSi|Co}
k) a Ring of the Nazgul (+19,+18) (+2) {cursed, 
     SpStInDxChSl;-WiCnLf;-Li;CoPoNtSo;FaSi}
l) a Ring of Combat (+0,+20) (+2) {St A:Earthquake}

 ( page 10 )
a) a Ring of Combat (+0,+10) (+2) {At;Fe}
b) a Ring of the Nazgul (+8,+15) (+1) {cursed, 
     SpStInDxChSl;-WiCnLf;-Li;CoPoCfNtDi;FaSi}
c) a Ring of Protection [+13] {NxSoBl;FaSi(WiDxCnCh}
d) a Ring of Wizardry {Dm~Tele(In A:Illumination}
e) The Ring of Power (Narya) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRgXmWm|F(StDx 
     A:Fire Ball}
f) The Ring of Destruction (+4) {-Cn;-AcElFiCoPo;Wm|AEFCoP}
g) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
h) an Amulet (Defender) [+9] {LiNtNxSoCa;FaSiLv(Wi}
i) an Amulet of Devotion (+1) {WiCh;LiDkNxSoBlFe}
j) an Amulet of Trickery (+5) {SlSr;Po~Tele}
k) The Harness of the Hell (+15,+15) [-5] (+2) {Ch;-InWiSlSp;DkNt;SiAg~L 
     A:Darkness Storm}
l) The Amulet 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi A:Recall}

 ( page 11 )
a) The Phial of Otiluke {ElCoNt A:Illumination Galadriel}
b) The Jewel of Judgement (+3) {SpInWi;CfCa;SiHl A:Clairvoyance and Recall}
c) The Palantir of Westernesse (+3) {WiCh~Tele A:List Uniques}
d) The Blue Dragon Scale Mail 'Elemental of Ching-Rong' (-3) [40,+30] 
     {AcElFiCoPoDkCf;FaSi A:Resistance}
e) Multi-Hued Dragon Scale Mail (-2) [40,+16] {AcElFiCoPo A:Dragon's Breath}
f) Balance Dragon Scale Mail (Lore) (-2) [40,+21] (+1) {In;SoShCaDi;Ps~Good~L 
     A:Breathe}
g) The Metal Scale Mail 'Phantom' (-2) [13,+26] (+2) {Dx;FiLiSoShCaFe;Sd(Dx}
h) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoNxShCa}
i) The Double Ring Mail 'Rubber Coat' (-2) [15,+13] {AcElCoCfSoCaBlFe[E 
     A:Lightning Ball}
j) The Bar Chain Mail 'Poison Barrier' (+4,+7) [18,+19] {AcElFiCoPoSh}
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) 
     {StDx;AcElCoDkCfSo}
l) The Splint Mail 'Steel Bull' (-2) [19,+20] (+3) {StSlIf;FiCoCfNxSh;Rf}

 ( page 12 )
a) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoLiCfNxSo}
b) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkSh}
c) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (+10) {-Ch;Ag(Ch}
d) a Cloak of the Nazgul (+12,+12) [1,+21] (+3) {cursed, 
     SpSl;-WiLf;-Li;CoPoCfNt;FaSi}
e) a Cloak of the Nazgul (+7,+12) [1,+20] (+2) {SpSl;-WiLf;-Li;CoPoNtDiFe;FaSi}
f) The Cloak of Jack of Shadows [1,+19] (+7) {SlSr;FaSiHl~Tele}
g) an Elven Cloak [4,+11] (+4) {SlSr}
h) an Elven Cloak [4,+10] (+4) {SlSr}
i) an Elven Cloak [4,+7] (+4) {SlSr}
j) 2 Elven Cloaks [4,+4] (+4) {SlSr}
k) The Fur Cloak 'Necrologia' [3,+17] (+3) {InCn;PoDkNtSh;Sd}
l) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoDi;FaSiLvLu 
     A:Recall}

 ( page 13 )
a) a Shadow Cloak [6,+10] {LiDk}
b) a Pair of Dragon Wings [4,+10] {FiNtSh;Lv}
c) The Small Leather Shield 'Phantom' [3,+20] (+4) {Sl;AcElFiCoPo}
d) The Large Leather Shield of the Valkyrie [6,+19] (+4) 
     {StCn;AcElFiCoLiNxDiFe;Fa}
e) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkSh}
f) The Large Metal Shield of Anarion [8,+18] {AcElFiCoCf(StInWiDxCnCh}
g) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele A:Dispel 
     Evil}
h) an Iron Crown of Telepathy [0,+11] {~GoodNolv~pDoTPULZ}
i) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;NxBl~Tele}
j) The Iron Helm 'Darknesslurker' [5,+25] (+2) {DxCh;DkSoCaDi~Evil~pL(Dx}
k) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (+3) 
     {Ch;-InWi;AcCoPoDiFe;FaSiLuTe[M A:Terrify Monsters}
l) The Set of Leather Gloves 'Call of Thundercloud' (+7,+13) [1,+15] (+1) 
     {DxIf;AcElCoCaBl}

 ( page 14 )
a) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed, 
     StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/A}
b) a Set of Dragon Gloves of the Wizard (-9,-5) [4,+14] (+2) 
     {InMd;-Cn;ElFiPoDiBl}
c) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;Fa A:Magic 
     Arrow}
d) a Pair of Soft Leather Boots of the Golem (+6,+4) [2,+26] (+1) 
     {StCnLf;-DxSp;PoShFe;FaSi}
e) The Pair of Soft Leather Boots 'Shimmering Wings' (+11,+9) [2,+13] (+2) 
     {WiSlIf;*Fi;DkDi;SiLu}
f) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4) 
     {SpDx;Nx;FaLv(Dx}
g) The Pair of Soft Leather Boots of Aragorn (+5,+2) [4,+16] (+2) 
     {SpStWiDxSl;ElFiCo;Fa}
h) The Pair of Hard Leather Boots 'Day of the Dove' [3,+11] {FiCfNtCaDi;FaTe 
     A:Polymorph}
i) The Pair of Hard Leather Boots of Feanor [3,+20] (+15) {Sp;Nx A:Speed}
j) The Pair of Metal Shod Boots 'Oozearmor' [6,+16] (+1) {Wi;AcPoShCa}
k) The Broad Sword 'Chainsword' (9d5) (-30,+7) (+2) {-DxCh;SiAg|S/poT~poT}
l) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3) 
     {SpStCn;ElLiDkDi;FaSiSdRgLu|ECa/*U(StInWiCn A:Getaway}

 ( page 15 )
a) The Ninjato 'Fury' (1d9) (+18,+19) (+3) {AtCh;Bl;Lu|FPCa/Z~PU(Ch}
b) The Katana 'Muramasa' (10d5) (+0,+0) [-20] (+4) {cursed, 
     AtSp;DkNtDi;AgTy[MT|VS/pA A:Gain Strength}
c) The Katana 'Aglarang' (8d4) (+0,+0) (+5) {SpDxDg|S(Dx}
d) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4) {SpStChSl;CoDkNtFe/XL/*PZ}
e) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed, 
     Cn;-Sl;-Fi;Di/XD/*pTU}
f) The Falchion of Guan Yu (4d5) (+20,+20) [+5] (+3) {StDxCn|S/*p}
g) a Claymore (Wild) (1d16) (+13,+10) {CfCaDi;Sd}
h) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
i) The Blade of Chaos 'Lightning Blade' (6d5) (+31,+17) (+4) 
     {CnChSlSr;AcElPoShCa|E}
j) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, 
     StCn;CfNtCa;FaHlAg|V/pA}
k) a Poison Needle (1d1) (+0,+0)
l) a Rune Sword (0d0) (-10,-10) {cursed, |V}

 ( page 16 )
a) The Spear 'Gae Bulg' (3d6) (+16,+18) (+4) {StDx;ElLiDkBl;ThSiLu|E/*P A:Star 
     Burst}
b) The Spear of Hagen (1d6) (+12,+13) (+3) {SpSlIf;CoDk;ThSi|Co/L}
c) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2) 
     {WiDx;CoNx;FaSiHlSdRgBs/DUZ~Z A:Summon Hounds}
d) The Broad Spear of Destiny (3d9) (+15,+15) (+4) 
     {InWiSrIf;FiLi;SiHlLvLuBs|F/*DPUL A:Stone to Mud}
e) The Pike of Dara (2d5) (+14,+19) (+4) {Sl;CfCaDi|ACa/L}
f) The Glaive of Pain (9d6) (+12,+30)
g) a Halberd (Crusade) (3d5) (+13,+16) (+2) {AtWi;Fe;SiBs/*UL(St}
h) a Holy Lance (2d8) (+10,+17) {Sh;Bs/*}
i) a Hell Lance (2d8) (+18,+18) {Nx/A}
j) a Hell Lance (2d8) (+13,+9) {Ca/A}
k) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDk;SiBs|Ca/*L}
l) The Heavy Lance 'Dragon Claw' (5d9) (+18,+20) {Li;Lu|F/XL/Z(St}

 ( page 17 )
a) The Heavy Lance of Destruction (5d9) (+19,+17) {Ca/XD/oL(Dx}
b) The Heavy Lance of Julian (4d8) (+24,+20) (+3) {SpDg;LiCa}
c) The Heavy Lance 'Impaler' (5d8) (+17,+23) {|P/pTP A:Charge}
d) a Death Scythe (10d10) (-50,+30) {cursed, |AEFCoPVS/*pDoTPULZ}
e) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z A:Charm Animal}
f) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD A:Speed}
g) The Ball-and-Chain of Fundin Bluecloak (4d4) (+13,+17) [+10] (+4) 
     {SpStWi;ElFiNt;HlLu/*L A:Dispel Evil}
h) The War Hammer 'Aegis Fang' (3d3) (+11,+22) (+2) {StDxChDg;Co;SiRgBs/*DoPU 
     A:Heroism}
i) The Flail 'Winblows' (8d6) (+0,+30) (+4) {cursed, -InWiSlSp;Ag|CaQ}
j) a Tetsubo (Wild) (1d14) (+7,+12) (+3) {-15%} {cursed, -Md;PoCfSo;Lv}
k) a Mace of Disruption (Life) (5d8) (+16,+13) (+4) {Lf;HlBs/UL}
l) a Sling of Buckland (x2) (+13,+15) (+3) {Sp;Cf;Xs}

 ( page 18 )
a) The Sling 'Sunstrike' (x3.10) (+19,+19) [+13] (+4) {StDxCn;LiCf}
b) The Light Crossbow of Brand (x4.25) (+10,+12) (+5) {Sp;Fi;Lu|F}
c) The Gun 'Crimson' (+4) {SpSl;LiSh;Lu A:Rocket}
d) The Harp 'Cleaver' (+3) {DxChSl;CfNxDi;Hl(Dx}
e) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh A:Angelic Healing}
f) The Harp of Maglor (+4) {StInCh;DkNtBl;FaHl(StInCh A:Restore Mana}
g) 29 Seeker Arrows of Returning (6d4) (+6,+7)
h) a Capture Ball (a Great Hell Wyrm) {A:Capture Pet}
i) a Capture Ball (a Steel dragon) {A:Capture Pet}
j) a Capture Ball (a Great Wyrm of Chaos) {A:Capture Pet}
k) a Capture Ball (a Great Wyrm of Law) {A:Capture Pet}
l) a Capture Ball (a Great Wyrm of Many Colours) {A:Capture Pet}

 ( page 19 )
a) a Capture Ball (a Fenghuang) {A:Capture Pet}
b) a Capture Ball (a Kirin) {A:Capture Pet}
c) a Capture Ball (a Cyberdemon) {A:Capture Pet}
d) a Capture Ball (a Cyberdemon) {A:Capture Pet}
e) a Capture Ball (a Great Wyrm of Power) 'Emergency Bloat' {A:Capture Pet, }
f) a Clay Statue of Lady Zhurong, the Avatar of Flame Spirit {They're not dolls

     mom, they're figmas!}
g) a Magical Figurine of an Archangel
h) a Magic Whistle {A:Return Pets}

==================================== Museum ===================================

 ( page 1 )
a) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Drain Life}
b) The Ring of Cower (Darnya) (-15,-15) (+5) {cursed, -StInWiDxCnChSp;AgTy 
     A:Something Weird}
c) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi A:Dispel Evil}
d) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel Curse

     and Probing}
e) The Amulet of Gogo (+4) {InWiDx;SiLu}
f) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide}
g) The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil}
h) The Inro of Mito Koumon (+2) {InWiChSrIf;Si A:Reveal Identity}
i) The Necklace of the Dwarves (+3) {StCnIf;-Sl;Bl;FaSiRgLu}
j) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters}
k) The Feanorian Lamp 'Planaria' (+2) {SpWiSr}
l) The Incandescent Light of Edison (+3) {If[FE}

 ( page 2 )
a) The Phial of Galadriel (+1) {Sr A:Illumination}
b) The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination}
c) The Stone of Lore {Id}
d) The Levitation Stone of Laputa (+2) {SpInCh;HlLv A:Mana Ball}
e) The Stone of Life (+3) {Lf;Hl A:Restoring}
f) The Sorcerer's Stone (+2) {In A:*Recharging*}
g) The Stone of Death {Nt A:Animate Dead}
h) The Trump Card (+2) {Ch A:Teleport}
i) The Brimstone {A:Fire Ball}
j) The Crusader's Stone (+2) {Wi A:Protection from Evil}
k) The Stone of Craft (+2) {Sp A:Resistance}
l) The Armageddon Stone {A:Destruction}

 ( page 3 )
a) The Stone of War (+6,+6) {Fa A:Berserk}
b) The Meditation Stone (+2) {Wi A:Restore Mana}
c) The Rusty Chain Mail 'Red Belet' (-5) [14,+9] (+2) {WiCn;AcElFiCoPoSo}
d) The Rusty Chain Mail 'Great Icefield' (-5) [14,+8] (+2) {DxSlSr;CoFe;Lv[EC}
e) The Rusty Chain Mail of The High Preist of Morlok (-5) [14,-40] (+2) <+15%> 
     {cursed, InWiCh;-StDxCn;AcElFiCoPoLiDkCfNtNxCa;AgTy}
f) The Ring Mail of Giles (-2) [12,+18] (+2) {-Sl;FiCoNxCa}
g) The Chain Mail 'Smoke Ball' (-2) [14,+7] (+4) {cursed, -StIn;FiPoDi}
h) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCf 
     A:Trap and Door Destruction}
i) The Double Chain Mail 'Shimmering Wings' (-2) [16,+14] (+4) {Cn;FiDk A:Fire 
     Bolt}
j) The Splint Mail of the Ruler of Wallachia (-2) [19,+15] (+4) {Sp;PoDkNt}
k) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
l) The Full Plate Armour of the Valkyrie (-3) [25,+19] (+3) 
     {StCn;CoPoDkNtFe;Rf[CM A:Heroism}

 ( page 4 )
a) The Ribbed Plate Armour 'Great Icefield' (-3) [28,+20] (+3) 
     {If;*Co;ElNtCa[C~TPL}
b) The Ribbed Plate Armour 'Holy Destiny' (-3) [28,+14] (+4) {Wi;NtBl~Evil(Wi}
c) The Mithril Chain Mail of Bilbo (+2,+2) [28,+7] (+2) 
     {SpDxSl;-St;AcFiCoPoDk;Si}
d) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
e) The Filthy Rag 'Necrologia' [1,+18] (+3) {InDx;PoDkNtDi}
f) The Robe 'Undiscoverd Paradise' [2,+13] (+2) {Ch;Sh;Sd(Ch}
g) The Robe of the Kamikaze Warrior (+10,+10) [2,-20] (+2) 
     {SpStDx;-Wi;FiPoCfNtSoFe;HlLvWm[M(StDx A:Berserk}
h) The Soft Leather Armour of the Devine Jewel [4,+20] (+3) {StIn;AcElFiCoNxFe}
i) The Soft Leather Armour 'Prince of Chaos' [4,+19] {LiCfShCa}
j) The Soft Studded Leather of Desert [5,+14] {ElFiPoNt[F}
k) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from Evil}
l) The Hard Studded Leather 'Shield of Water' (-1) [7,+17] (+2) {Wi;AcElFiCo}

 ( page 5 )
a) The Rhino Hide Armour 'Registor' (-1) [8,+18] (+2) {In;*El;SoCa[E}
b) The Rhino Hide Armour 'Enlightenment from Heaven' (-1) [8,+16] (+3) 
     {WiSr;ElPoDkNt}
c) The Cord Armour of the Spellcaster [6,+10] (+1) {In;Dk;Si}
d) The Cord Armour 'Sumo Wrestler's Loincloth' [4,+0] (+4) {StCn;Fa(StCn 
     A:Dispel Evil}
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcNtSh}
f) Sexy Swimsuit of Elvenkind [0,+17] (+2) {Sl;AcElFiCoCa;Ag}
g) a Cloak of the Nazgul (+10,+9) [1,+17] (+2) {cursed, 
     SpSl;-WiLf;-Li;CoPoDkNt;FaSi}
h) The Cloak of Arcane [1,+17] (+2) {In;Di(StInCn}
i) The Cloak 'Darknesslurker' [1,+2] (+4) {Dx;Sh Merry}
j) The Cloak 'Colluin' [1,+15] {AcElFiCoPo A:Resistance}
k) The Cloak 'Colannon' [1,+15] (+3) {Sl;Ac A:Teleport}
l) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi}

 ( page 6 )
a) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
b) The Small Leather Shield of Helldiver [3,+16] {ElDkCfNxSoCa}
c) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCo;Rf(St}
d) The Large Leather Shield 'Great Icefield' [6,+17] {*Co;AcElFi}
e) The Large Leather Shield of Arctic Ocean [6,+14] {CoDkCa A:Ray of Cold}
f) The Large Metal Shield of the Bee Master [8,+17] (+3) {CnCh;PoCfShBl}
g) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl A:Bang a Gong}
h) a Dragon Shield [8,+17] {ElPoLiCf}
i) The Knight's Shield 'Rubber Coat' [10,+13] (+2) {SpSl;ElCaFe}
j) The Knight's Shield of Earendil [10,+20] {ElFiDkNtBl;Lu~Good A:Curing}
k) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcElLi;RfLu(WiCh A:Star 
     Burst}
l) a Golden Crown of the Magi [0,+5] (+1) {In;AcElCoNt;EsHl(In}

 ( page 7 )
a) a Golden Crown of Telepathy [0,+10] {~Tele~TL}
b) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St}
c) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection}
d) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
e) The Kabuto 'Life of Leaf' [7,+9] (+2) {CnSl;Sh}
f) The Set of Leather Gloves 'Die Hard' [1,+30] {ElFe;Fa}
g) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
h) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile}
i) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St}
j) a Set of Gauntlets of the Berserker (-11,+14) [2,-15] (+1) {At;-InSl;Fe 
     A:Whirlwind Attack}
k) The Set of Gauntlets 'Oozearmor' [2,+30] (+2) {StDxCn;AcBl;Lv~TU}
l) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E}

 ( page 8 )
a) The Set of Gauntlets 'Paurnen' [2,+7] {Ac|A}
b) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co}
c) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F}
d) The Pair of Soft Leather Boots of the Hunter [2,+29] (+4) {SpCn;NtCa;Lv}
e) The Pair of Soft Leather Boots 'Steel Bull' [2,+19] (+1) {StCn;ElPoCaFe;Lv}
f) The Pair of Soft Leather Boots of Cinderella [2,+19] (+3) {InCh;FiPoBl;Lv}
g) The Pair of Soft Leather Boots of The Multi-hued Centipede (+1,+2) [2,+9] 
     (+1) {SpStDxCnSl;AcElFiCoPo;Fa}
h) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh 
     A:Cure Fear and Poison}
i) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa}
j) The Pair of Glass Slippers [0,+0] (+3) {Ch;-DxSlSp;-Sh;LiDkNtNxCa;Lu(Ch}
k) The Pair of Hard Leather Boots of Immunity [3,+20] (+4) {SpStCn;ElPoDkDi;Lv}
l) The Pair of Hard Leather Boots of the Hunter [3,+19] (+2) {StCnSl;Fe(Cn}

 ( page 9 )
a) The Pair of Metal Shod Boots 'Guardian Angel' [6,+30] (+3) {InWiCh;LiFe}
b) The Pair of Metal Shod Boots of Aqua Regia [6,+18] (+4) {Sp;AcLi;Wr}
c) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;-Sl;CfNxSh 
     A:Earthquake}
d) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Dk}
e) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (+1) 
     {-InWiChSlSp;FiFe;Rg[F(StCn}
f) The Broken Sword 'Flame's Toungue' (1d2) (+14,+30) [+13] (+3) 
     {SpChDg;Fi;LuTe|F/T(Dx}
g) The Dagger of Fiona (3d4) (+6,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP A:Frost Ball}
h) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1) {Sp;CoDi;Th|Co A:Frost Bolt}
i) The Dagger 'Narthanc' (1d4) (+4,+6) (+1) {Sp;FiNx;ThLu|F A:Fire Bolt}
j) The Main Gauche of Azaghal (2d5) (+12,+14) {*Fi;Dk/XD~D}
k) The Rapier of the Duelist (1d7) (+7,+17) [+17] (+4) {SpInDx;Fa|V A:Strafing}
l) The Rapier 'Forasgil' (1d6) (+12,+19) (+1) {Sp;CoLi;Lu|Co/Z}

 ( page 10 )
a) The Small Sword 'Lord of Flies' (1d6) (+12,+15) [+9] (+3) {SlSr;Lv/XU/p 
     A:Sound Ball}
b) The Small Sword 'Sting' (1d6) (+7,+8) (+2) {AtStDxCn;LiNx;FaSiLu/*oL~oTP}
c) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ}
d) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+3) {At/pDoTPZ}
e) The Cutlass 'Dragonbane' (1d7) (+30,+14) (+3) {StCn;Fe/TU}
f) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1) {Sr;FiLi;FaSdLu|F/Xo/*~oTP}
g) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (+3) {-WiCh;-Fe;ThAgTy}
h) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) 
     {If;-AcElFiCoPoCfCa;AgTy[MT}
i) The Katana 'Bull Elephant' (3d4) (+16,+12) {ShDiFe[M|A/o A:Whirlwind Attack}
j) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx}
k) The No-dachi 'Skullbuster' (5d4) (+14,+10) (+1) {St/XL/DP}
l) The Hatchet of Elmi the Murderer (3d5) (+5,+19) (+2) {DxSl;Si|SM/Xp}

 ( page 11 )
a) The Spear 'Skull Smasher' (1d6) (+19,+18) (+1) {StInCnCh;PoSo;FaSi/XL(StCn}
b) The Spear 'Aeglos' (3d6) (+15,+25) [+10] (+4) {Wi;Co;ThFaSdBs|Co/oT A:Frost 
     Ball}
c) The Sickle 'Gospel' (5d4) (+12,+14) (+1) {Wi;Bs/XD(Wi}
d) The Broad Spear 'Tonbo giri' (4d9) (+6,+23) [+10] (+3) 
     {StDxSr;AcElFiCo;Fa/poTPZ}
e) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
f) The Naginata 'Pestilence' (2d6) (+17,+24) (+2) {StInSr;PoDkNtNxDi|PV/*U}
g) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
h) The Lucerne Hammer 'Skullbuster' (2d5) (+19,+20) (+2) {StCn;CfFe;Lu|FP/T}
i) The Lucerne Hammer 'Rust Monster' (2d5) (+19,+16) (+2) {If;AcDi|A/Z A:Resist

     Acid}
j) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL}
k) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo 
     A:Recall}
l) The Battle Axe 'Laplace's Devil' (3d9) (+19,+17) (+3) {cursed, 
     InDg;-Sl;Fe|Ca/XL/*}

 ( page 12 )
a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3) 
     {StCnSl;AcElFiCoBl;FaSiRgLv/oTU}
b) The Heavy Lance 'Neat' (4d8) (+16,+19) (+3) {StDxCnDg;HlSd[M/PLZ A:Heroic 
     Speed}
c) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv A:Telekinesis}
d) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3) 
     {SpSl;Fi;FaRg|F/DZ(StDxCn}
e) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi A:Heroism}
f) The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4) {StDx;*El;Th|E/P}
g) The Flail 'Totila' (3d6) (+6,+8) (+2) {Sl;FiCf;Lu|F/* A:Confuse Monsters}
h) The Two-Handed Flail of Ezo (3d6) (+20,+20) (+2) {WiCnIf;CoSh;Bs A:Frost 
     Bolt}
i) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4) {St;ElFiDk;Lu|EF/oTZ}
j) The Great Hammer 'Golden Hammer' (2d6) (+0,+0)
k) The Wizardstaff 'Hucker' (1d2) (+17,+16) (+3) {cursed, 
     InSr;-Nx;Dm[M|V/XU/*L(Wi}
l) The Mattock of Khazad-dum (4d8) (+12,+12) (+4) {StCnIfDg;-Sl;DiBl;Rg/*}

 ( page 13 )
a) The Sling of the Shogun (x2) (+19,+13) (+2) {cursed, If;-Di;Li;Xs~oLZ}
b) The Sling of Buckland (x3) (+19,+15) (+3) {Sp;DkCfBl}
c) The Short Bow 'Cubragol' (x3.15) (+16,+20) (+4) {Dg A:Star Burst}
d) The Short Bow of Tomoe (x2.50) (+20,+19) (+4) {CnDg;Cf;SiSdXs(Cn}
e) The Long Bow of Aurora (x3) (+19,+20) (+2) {CoBl;Xs}
f) The Long Bow of Heracles (x3) (+12,+17) (+2) {SpStInCh;Fe|P}
g) The Light Crossbow of Alaska (x3.50) (+16,+20) (+3) {FiCoLi;Xs}
h) The Light Crossbow of Hellfire (x4) (+10,+12) (+4) {StIf;Fi[F|F}
i) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3) {St;Cf A:Piercing Shot}
j) The Bolt of Wilhelm Tell (6d5) (+20,+16) {/Xp}
k) The Arrow 'Cupid's Arrow' (1d4) (+0,+0)
l) The Black Arrow of Bard (8d4) (+30,+19) {/XD}

 ( page 14 )
a) The Rounded Pebble of David (2d3) (+20,+12) {/XP}

================================== Statistics =================================

                 Gold
  Found    :  5889415
  Selling  :  5876577
  Winnings :        0 11765992
  Purchases:  1052804
  Services :  5707303
  Stolen   :    17028  6777135
                       4988857

  Objects Found    :  34780
  Objects Bought   :    494
  Objects Destroyed:  10883

  Equipment            Found Bought  Used  Dest
  Weapons               3467      0     0  2600
  Shields                490      0     0   333
  Bows                   892      0     0   664
  Rings                  308      0     0     8
  Amulets                318      0     0     2
  Lights                 133      1     0     2
  Body Armor            3031      0     0  2139
  Cloaks                 408      1     0   249
  Helmets                494      2     0   357
  Gloves                 463      1     0   335
  Boots                  505      0     0   343
  Totals               10509      5     0  7032

  Devices              Found Bought  Used  Dest
  Wands                  389      3   802     5
  Staves                 416      6  2317    30
  Rods                   387      0  3723     2
  Potions               2784     75   268   218
  Scrolls               2782    150   135   370
  Totals                6758    234  7245   625

  Other                Found Bought  Used  Dest
  Shots                 3491      0     0    50
  Arrows                5821      0     0   323
  Bolts                 4244      0     0   124
  Spellbooks             426      0     0     7
  Food                   726    234   128    33
  Corpses               1932      0     0  1926
  Skeletons              648      0     0   652
  Totals               17288    234   128  3115

  Potions              Found Bought  Used  Dest
  Cure Critical Wounds   155     39    69    39
  Curing                 246      0     7     5
  Speed                  381      0     4    21
  Healing                115      8    25    16
  *Healing*               22      0     8     3
  Life                     7      0     0     0
  Restore Mana             6      0     0     0
  Restore Life Levels    248      0     2     3
  Strength                36      1    14     1
  Intelligence            34      0    19     1
  Wisdom                  25      2    18     1
  Dexterity               30      1    15     1
  Constitution            27      1    13     0
  Charisma                42      0    18     1
  New Life                 8      0     1     0
  Experience              11      1     9     0
  Totals                2784     75   268   218

  Scrolls              Found Bought  Used  Dest
  Word of Recall         261      6     5     5
  Identify               632      0     0    37
  *Identify*               1      0     0     0
  Remove Curse            12      6     6     0
  *Remove Curse*          15      4     5     6
  Teleportation          579    133    78    63
  Teleport Level          84      0     0     2
  Destruction             27      1     5     0
  Genocide                23      0     1     5
  Mass Genocide           18      0     0     0
  Forest Creation         10      0     1     0
  Banishment              18      0     0     0
  Acquirement             13      0    13     0
  *Acquirement*            2      0     2     0
  Artifact Creation        1      0     1     0
  Totals                2782    150   135   370

  Wands                Found Bought  Used  Dest
  Stone to Mud            40      0     0     0
  Teleport Other          31      0   186     0
  Dragon's Frost          36      0    95     0
  Dragon's Flame          29      0    39     0
  Dragon's Breath         15      0     0     0
  Meteor                  20      0     0     0
  Whirlpool               14      0    19     1
  Disintegrate            11      0    53     1
  Totals                 389      3   802     5

  Staves               Found Bought  Used  Dest
  Identify                71      0     0     2
  Enlightenment           14      1   392     1
  Telepathy               19      0    24     2
  Speed                   19      1   140     3
  Destruction             29      0   173     1
  Healing                 23      0   397     2
  Genocide                 5      0   112     0
  Star Burst               1      1     0     0
  Darkness Storm           4      0     0     0
  Totals                 416      6  2317    30

  Rods                 Found Bought  Used  Dest
  Detect Traps             4      0     1     0
  Detect Doors & Stair     1      0     0     0
  Detect Monsters          5      0    15     0
  Illumination             2      0     1     0
  Recall                  32      0   470     0
  Detection               10      0  2024     0
  Enlightenment           39      0   848     0
  Sound Ball              57      0     0     1
  Heroic Speed            16      0   215     0
  Angelic Healing          6      0     0     0
  Restoring                1      0     1     0
  Mana Ball                4      0    42     0
  Shard Ball               2      0     0     0
  Invoke Logrus            6      0     0     0
  Clairvoyance             2      0    97     0
  Totals                 387      0  3723     2

  Spellbooks           Found Bought  Used  Dest
  Third Spellbooks       190      0     0     1
  Fourth Spellbooks       83      0     0     1
  Totals                 426      0     0     7

  Egos Found    :   5184
  Egos Bought   :      6
  Egos Destroyed:     96

  Egos                 Found Bought  Dest
  Ring of Speed           57      0     2
  Ring/Amulet (Defende    36      0     1
  Boots of Elvenkind       6      0     0
  Boots of the Sprite     14      0     0
  Boots of Speed          17      0     0

  Monsters             Kills   Pct
  Animals               1942  18.2%
  Breeders                58   0.5%
  Demons                1170  10.9%
  Dragons               1707  16.0%
  Giants                 322   3.0%
  Hounds                 768   7.2%
  Humans                1141  10.7%
  Orcs                   479   4.5%
  Trolls                2204  20.7%
  Undead                 582   5.4%
  Uniques                253   2.3%

  Evil Monsters         7456  70.0%
  Good Monsters          344   3.2%
  Neutral Monsters      2846  26.7%

  Totals               10642

================================ Last Messages ================================

There is a magma vein blocking your way.
There is a quartz vein blocking your way.
Too many pets to control at once!
Dismissed your Cherub.
Dismissed your Archangel. You have dismissed 2 pets. Upkeep: 1000% 
mana. Too many pets to control at once!
Dismissed a Plain Gold Ring. You have dismissed 1 pet. Upkeep: 0% mana.

There is a granite wall blocking your way.
You sense the presence of traps! You sense the presence of doors! You 
sense the presence of stairs! You sense the presence of objects! You 
sense the presence of monsters!

There is a searing blast of light!
You feel your consciousness expand!
There is a searing blast of light!
You sense the presence of doors! You sense the presence of stairs! You 
sense the presence of objects! You sense the presence of monsters!

Rest (0-9999, '*' for HP/SP, '&' as needed):  150
You feel yourself slow down. The heroism wears off.
Rest (0-9999, '*' for HP/SP, '&' as needed):  150
What a boring place...
Rest (0-9999, '*' for HP/SP, '&' as needed):  150
Your consciousness contracts again.
You sense the presence of doors! You sense the presence of stairs! You 
sense the presence of objects! You sense the presence of monsters!

You feel yourself moving much faster! How impatient! You feel like a 
hero!

The air about you becomes charged...
Rest (0-9999, '*' for HP/SP, '&' as needed):  150
You no longer feel safe from evil.
Rest (0-9999, '*' for HP/SP, '&' as needed):  150
You feel yourself yanked upwards!
You drop The Large Leather Shield of the Valkyrie [6,+19] (+4) 
{StCn;AcElFiCoLiNxDiFe;Fa} (w).

You feel yourself slow down. The heroism wears off.
There is a permanent wall blocking your way.
You feel less weak. You feel less stupid. You feel less naive. You feel 
less clumsy. You feel less sickly. You feel less insecure.

Bloat is no longer fast.
That doesn't compute.

=================================== Options ===================================

 Preserve Mode:      On
 Small Levels:       Sometimes
 Easy Identify:      On
 Easy Lore:          On
 Arena Levels:       Sometimes



Posted on 3.3.2017 23:04

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1824. on the Ladder (of 19092)
138. on the PosChengband Ladder (of 2395)
8. for this player (

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On 3.3.2017 23:04 gomen_gomen wrote:
The first PCB cavalry win on the ladder, if my reading skills are reliable.

After a string of painful level 40+ character deaths in various horrifying lategame ways, I decided to try a cavalry one more time. Having gotten a cavalry to 42 once before, I knew I could bring this one home with some tender loving care.

If you ride a mount permanently, you'll max out on riding skill by level 40 or so - the problem is that this doesn't indicate the standard level 40 for most characters, since your mount will be stealing heaps and heaps of your exp. So, the process was horse-young dragon-mature dragon-ancient dragon-ancient multi-hued dragon-wyrm of choice-wyrm of chaos/law/balance, and by then I'd have to ditch the mount for standard warrior equips just so that I could collect exp at a sane pace. Then by 50, it was clear that a kirin would be my dream mount - invulnerability, self heal, summons, speed. The problem with GWOPs is their auras necessitating immunities (unless you like not being able to shift move as *you feel cold!* every turn) and the one GWOP I collected had a pitiful 15 or 16 base speed, which wasn't tenable. Clearly just something to put on the mantelpiece.

The whole riding thing takes some patience - you'll get thrown off frequently at those low levels as your suicidal pets think it's better to fight beside you than under you - but I'd say by the time I was riding ancient dragons around 30-32 that I never got thrown off again. Monster-balling was the method of capture in every case.

The rodeo skill allows for the riding of uniques - there were a few problems with this for me. First, it's awfully dangerous for little benefit - why rodeo something like Sleipnir when you can just monster ball a wyrm? Second, it's not clear how the formula works without code-diving - it would be really nice for something like "You nearly tame X!" or "You have no hope of taming X!" or "You can try to tame X, but it might take awhile!"

Third, my actual 100% rodeo experience trying to acquire a worthwhile unique: The Invisible Pink Unicorn. This was on Angband 99 and Oberon had dropped Feanor's, so I was able to ball my kirin mount and attempt rodeos with 23 speed. I probably attempted 100-150 times with two successes - each time, the pink unicorn "turned hostile" and I found myself both on the unicorn (indicated by 35 riding speed) and fighting the unicorn, indicated by her symbol elsewhere from under my legs). As soon as I dismounted the first time, I lost the bonus speed and the unicorn was still around, hostile, and ready be rodeo'd again. After the second success, I recalled to Telmora. Jumping off the hostile unicorn again, I again lost the speed and decided to be unable to switch mounts without shenanigans meant the unicorn had to die. So, I killed the Invisible Pink Unicorn in Telmora.

Side story: I could safely attempt to rodeo a friendly Mycen, and it worked, and I recalled, and when I dismounted it took only one turn for my mana upkeep to require that I dismiss Mycen. So basically, keeping some sort of "stable" of uniques would be impossible, and dismounting would be out of the question. Thankfully my trusty kirin didn't have such a problem. It's also my understanding that rodeo success caps on uniques at roughly level 80. If anyone can confirm that would be great - my code-reading skills are equivalent to illiteracy. I'd much prefer rodeo be similar to monster-balling but with uniques, where if you get an enemy down to 1 star, you can attempt with at least 10% success to ride - and increase the level cap just so we can ride the unicorn of order if we want. Rule of cool, people.

As for actual game success, much loot was dropped earlyish, including the amazing Glaive of Pain, along with Vilya, and a very early vamp helm. Charmed pendant was a necessity for the endgame to put all my staves at sub 2% failure (besides genocide). And mount plus my damage, with mount plus me taking hits, meant for some excellent killing power, although no shield meant I had to operate at 1 rfear and no nexus resistance for basically the entire game. And I had chosen demigod specifically for cult of personality, in hopes of getting a friendly summon like the unicorn of order to try and rodeo, but that never panned out. I guess it's for the best that Nodens died quickly without too many insane uniques getting called, and although the Serpent summoned quite a bit more often than usual in my eyes, he himself was no trouble. I switched up my equipment at the end to try and wield a heavy lance (which required *** strength I believe), but Glaive of Pain was what I used for the vast majority of the game for 500ish damage on average, as compared to 750 vs. evil from the heavy lance.

This win was using a fork of PCB found here: https://github.com/GenericPseudonym/pseudoelliposchengband .

Until next time.

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