The Angband Ladder: Hammertime, Demigod Weaponmaster by chris

  [PosChengband 1.0.9 Character Dump]
              ***WINNER***
 Name       : Hammertime                   ========== Stats ==========
 Sex        : Male                               STR! :    18/***
 Personality: Mighty                             INT! :    18/100
 Race       : Demigod                            WIS! :    18/120
 Subrace    : Hephaestus                         DEX! :    18/130
 Class      : Weaponmaster                       CON! :    18/***
 Subclass   : Clubs                              CHR! :    18/160

 Level      :       50                           HP   : 1075/1075
 Cur Exp    : 20414780                           SP   :       0/0
 Max Exp    : 20414780                           AC   :       143
 Adv Exp    :    *****                           Speed:    +36+10

                                           ========== Skills =========
 Gold       : 10217575                     Melee      : Legendary[7]
 Kills      :    15815                     Ranged     : Legendary[10]
 Uniques    :      193                     SavingThrow: Superb
 Artifacts  :      185                     Stealth    : Superb
                                           Perception : Excellent
 Game Day   :       53                     Searching  : Excellent
 Game Time  :     2:55                     Disarming  : Superb
 Play Time  :    21:52                     Device     : Superb

============================= Character Equipment =============================

a) The Great Hammer of Hephaestus (5d6) (+12,+11) (+1 to speed) {cursed}
c) The Gun 'Railgun' (+2 to speed)
d) a Ring of Speed (+11)
e) a Ring of Speed (+11)
f) The Amulet of Sacred Knights [+10] (+2)
g) The Jewel of Judgement (+3 to speed) {!!}
h) The Black Clothes of Hades [4,+38] (+5 to speed) {cursed}
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
j) The Iron Crown 'Shambler' (+8,+10) [0,+12] (+1 to speed) {Sp;ElDkShCfSoNx}
k) a Set of Gauntlets of the Berserker (-15,+13) [2,-13] (+2 attacks)
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Fe}


                }                                         }
              abcdefghijkl@                             abcdefghijkl@
 Acid       : .......+....#  65%           Speed      : +.+++.++.+.+#
 Elec       : .......+.+..#  72%           Free Act   : .....+.++....
 Fire       : ..*....+....# 100%           See Invis  : .....++++....
 Cold       : .......+....#  65%           Warning    : .............
 Poison     : .......+....#  65%           SlowDigest : .......+.....
 Light      : ..+..........  50%           Regenerate : .....+.......
 Dark       : .......+.+...  65%           Levitation : .............
 Confusion  : .....++..+...  72%           Perm Lite  : .............
 Nether     : .......+.....  50%           Reflection : .............
 Nexus      : .......+.+...  65%           Hold Life  : .....++++....
 Sound      : .........+...  50%           Sust Str   : .............
 Shards     : .........+...  50%           Sust Int   : .............
 Chaos      : .....++......  65%           Sust Wis   : .............
 Disenchant : ............+  50%           Sust Dex   : ..+..........
 Time       : .............   0%           Sust Con   : .......+.....
 Blindness  : .............   0%           Sust Chr   : .............
 Fear       : ..........++.                Dec Mana   : .............
 Aura Fire  : .............                Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .......+.....                Telepathy  : ........+....

                }                                         }
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : *............                Telepathy  : ........+....
 Slay Undead: *............                ESP Evil   : .......+.....
 Slay Demon : *............                ESP Noliv. : .............
 Slay Dragon: *............                ESP Good   : .............
 Slay Human : +............                ESP Undead : .......+.....
 Slay Animal: +............                ESP Demon  : .......+.....
 Slay Orc   : +............                ESP Dragon : .............
 Slay Troll : +............                ESP Human  : .............
 Slay Giant : +............                ESP Animal : .............
 Acid Brand : +............                ESP Orc    : .............
 Elec Brand : +............                ESP Troll  : .............
 Fire Brand : +............                ESP Giant  : .............
 Cold Brand : +............                Device Pow : .............
 Pois Brand : .............                Spell Pow  : .............
 Mana Brand : .............                Spell Cap  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : .......++....
 Vampiric   : +............                Searching  : ........+....
 Chaotic    : .............                Cursed     : *......*.....
 Add Blows  : ..........+..                Rnd Tele   : .............
 Blessed    : .....+.......                No Tele    : .............
 Riding     : .............                Drain Exp  : .............

                }
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: 1....2.....3. 18/120  1  2  2  6 18/***
        INT!: 1.....3......  18/80  1 -1 -2  4 18/100
        WIS!: 1....23......  18/80  1 -1 -2  6 18/120
        DEX!: 1.2..........  18/80  1  1  0  3 18/130
        CON!: 1......5...3. 18/120  1  1  1  9 18/***
        CHR!: 1............ 18/120  1  1  1  1 18/160

==================================== Melee ====================================

 Hand #1: The Great Hammer of Hephaestus (5d6) (+12,+11) (+ Accuracy
 Weight : 30.0 lbs                                           AC Hit
 To Hit : 12 + 93 = 105                                      25 92%
 To Dam : 11 + 68 = 79                                       50 88%
 Blows  : 7                                                  75 85%
 Damage                                                     100 81%
 Crits  : 1.77x + 7.33                                      125 78%
 Normal : 815 (658-973) [1.77x]                             150 74%
 Animals: 1141 (756-1526) [4.42x]                           175 71%
 Evil   : 1354 (812-1897) [6.19x]                           200 67%
 Human  : 1141 (756-1526) [4.42x]
 Undead : 1683 (910-2457) [8.85x]
 Demons : 1683 (910-2457) [8.85x]
 Orcs   : 1249 (784-1715) [5.31x]
 Trolls : 1249 (784-1715) [5.31x]
 Giants : 1249 (784-1715) [5.31x]
 Dragons: 1683 (910-2457) [8.85x]
 Acid   : 1141 (756-1526) [4.42x]
 Elec   : 1141 (756-1526) [4.42x]
 Fire   : 1141 (756-1526) [4.42x]
 Cold   : 1141 (756-1526) [4.42x]


=================================== Shooting ==================================

 Shooting: The Gun 'Railgun' (+2 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 25 + 18 = 43
 To Dam  : 25 (Multiplier Applies)
 Xtra Dam: 23 (Multiplier Does Not Apply)





================================== Abilities ==================================

  * Your attacks have a chance to confuse when wielding a club.
  * Your attacks have a chance to knock out when wielding a club.
  * Your attacks have a chance to stun when wielding a club.
  * You gain a bonus to hit when wielding a club.
  * You gain crushing blows when wielding a club.

=================================== Spells ====================================

                     Lvl Cost Fail Desc
Defensive Stance       5    0   0% 
Throw Weapon          10    5   0% 
Cunning Strike        15   10   0% 
Judge                 25   20   0% 
Smash Ground          25   15   0% dam 199
Smite Evil            30   25   0% 
Trade Blows           35    0   0% 

=================================== Dungeons ==================================

 Angband         : level 100
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  71
!Forest          : level  32
 Mountain        : level  35
!Anti-magic cave : level  50
!Icky cave       : level  35
 Mount Olympus   : level  97
!Lonely Mountain : level  40

 You retired from the adventure after winning.

 Last Message: Serpent Smash!!



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 15
  Lady Zhurong, the Avatar of Flame Spirit (Dungeon level:  12) - level 15
  Orc Camp                                 (Danger  level:  15) - level 16
  Tengu and Death Swords                   (Danger  level:  25) - level 17
  The Sewer                                (Danger  level:  15) - level 22
  Doom Quest 1                             (Danger  level:  15) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 28
  The Mimic's Treasure                     (Danger  level:  25) - level 28
  Dark Elven Lords Quest                   (Danger  level:  25) - level 28
  The Ultimate Dungeon Cleaner             (Dungeon level:  24) - level 30
  Vapor Quest                              (Danger  level:  25) - level 31
  Warg problem                             (Danger  level:   5) - level 33
  Logrus Master                            (Danger  level:  25) - level 33
  The Vault                                (Danger  level:  30) - level 33
  The Barrow Downs                         (Danger  level:  35) - level 33
  The Cloning Pits                         (Danger  level:  45) - level 35
  The Old Castle                           (Danger  level:  50) - level 37
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 47
  Doom Quest 2                             (Danger  level:  55) - level 47
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Quaker, Master of Earth                  (Dungeon level:  38) - level 50
  Nappa the Saiyan                         (Dungeon level:  44) - level 50
  Ansalom, the Dark Wizard                 (Dungeon level:  50) - level 50
  Kenshirou the Fist of the North Star     (Dungeon level:  56) - level 50
  Tselakus, the Dreadlord                  (Dungeon level:  62) - level 50
  Abhoth, Source of Uncleanness            (Dungeon level:  76) - level 50
  Cerberus, Guardian of Hades              (Dungeon level:  88) - level 50


 Arena: 20 Victories


============================== Defeated Monsters ==============================

You have defeated 15815 enemies including 193 unique monsters in total.

< Unique monsters top 20 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  Carcharoth, the Jaws of Thirst           (level  92)
  Yog-Sothoth, the All-in-One              (level  90)
  Fenris Wolf                              (level  90)
  Raphael, the Messenger                   (level  89)
  Hades, Ruler of the Underworld           (level  88)
  Kronos, Lord of the Titans               (level  87)
  Draugluin, Sire of All Werewolves        (level  87)
  Demeter, the Goddess of Nature           (level  86)
  Hephaestus, the Smith God                (level  86)
  Artemis, the Moon Goddess                (level  86)
  Apollo, the Sun God                      (level  86)
  Bahamut, Celestial Dragon of Good        (level  86)
  Surtur the Giant Fire Demon              (level  85)
  Loki the Trickster                       (level  85)
  Ymir the Ice Giant                       (level  85)
  Lungorthin, the Balrog of White Fire     (level  85)


=================================== Virtues ===================================

Your alighnment : Evil

You are an enemy of Individualism.
You are the polar opposite of Honour.
You are the living embodiment of Sacrifice.
You are the polar opposite of Compassion.
You are an enemy of Patience.
You are the living embodiment of Harmony.
You are an enemy of Valour.
You are a champion of Justice.


================================== Mutations ==================================

You are untouchable and gain a bonus to AC.
You have made an infernal deal.


============================= Character Inventory =============================

a) 15 Mushrooms of Restoring {!E}
b) 13 Rations of Food
c) 56 Potions of Speed {!k!q}
d) 29 Potions of *Healing* {!k!q}
e) 10 Potions of Life {!k!q}
f) 16 Potions of Enlightenment
g) 3 Potions of Resistance {!k!q}
h) 13 Potions of Stone Skin {!k}
i) 51 Scrolls of Teleportation {25% off}
j) 32 Scrolls of Destruction {!*}
k) 9 Scrolls of Genocide {!*}
l) 3 Scrolls of Mass Genocide {!*}
m) 4 Rods of Perception (2 charging) {@z7!s!d!k!!}
n) 4 Rods of Recall {@zr!s!d!k}
o) 8 Rods of Detection (2 charging) {@z3!s!d!k}
p) 5 Rods of Teleport Other {@zt!s!d!k}
q) 12 Rods of Stone to Mud (1 charging) {@z8!s!d!k}
r) 2 Staffs of Destruction (2x 0 charges) {@ud}
s) The Ring of Power (Nenya) (+2)
t) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
u) The Wizardstaff of Gandalf (3d2) (+10,+13) (+4) [+30%]


================================ Home Inventory ===============================

 ( page 1 )
a) 20 Mushrooms of Restoring {!E}
b) 99 Rations of Food
c) 23 Rations of Food
d) 30 Pieces of Elvish Waybread
e) 2 Servings of Ambrosia {!E}
f) 14 Potions of Boldness
g) 99 Potions of Speed {!k!q}
h) 53 Potions of Speed {!k!q}
i) 21 Potions of Resist Heat {!k!q}
j) 13 Potions of Resist Cold {!k!q}
k) 75 Potions of Heroism
l) 29 Potions of Berserk Strength

 ( page 2 )
a) 99 Potions of Cure Critical Wounds {25% off}
b) 43 Potions of Cure Critical Wounds {25% off}
c) 40 Potions of Healing {!k!q}
d) 3 Potions of Strength {!k}
e) 3 Potions of Dexterity {!k}
f) 6 Potions of Constitution {!k}
g) a Potion of Augmentation
h) 12 Potions of Enlightenment
i) a Potion of *Enlightenment*
j) 57 Potions of Resistance {!k!q}
k) 99 Potions of Curing
l) 94 Potions of Curing

 ( page 3 )
a) a Potion of Invulnerability
b) 5 Potions of Giant Strength {!k}
c) 44 Scrolls of Teleportation {25% off}
d) 73 Scrolls of *Identify*
e) 27 Scrolls of Remove Curse
f) 14 Scrolls of *Remove Curse*
g) 10 Scrolls of Mundanity
h) 12 Scrolls of Holy Chant
i) 54 Scrolls of Protection from Evil
j) a Scroll of Weapon Branding
k) 2 Rods of Perception {@z7!s!d!k!!}
l) 13 Rods of Recall {@zr!s!d!k}

 ( page 4 )
a) 16 Rods of Illumination {@z5!s!d!k}
b) 6 Rods of Enlightenment {@zm!s!d!k!!}
c) 2 Rods of Healing {@zh!s!d!k!!}
d) 17 Rods of Teleport Other {@zt!s!d!k}
e) 5 Rods of Stone to Mud {@z8!s!d!k}
f) 9 Staffs of Healing (9x 4 charges) {@uh!s!d!k}
g) 28 Staffs of Speed (28x 8 charges) {@us}
h) a Staff of Speed (7 charges)
i) a Staff of Speed (6 charges)
j) a Staff of Genocide (4 charges) {@ug}
k) 26 Staffs of Destruction (26x 5 charges) {!u!s!d!k}
l) 7 Staffs of Destruction (7x 5 charges) {@ud}

 ( page 5 )
a) a Staff of Destruction (4 charges)
b) a Ring of Speed (+11)
c) The Ring of Elvish Power (+6,+8) (+6) {Sp;Si}
d) 8 Rings of Nether Resistance
e) 4 Rings of Shard Resistance
f) a Ring of Lordly Protection [+20] {Nt}
g) The Ring of the Ages [+20] (+4)
h) The Ring of Destruction [-50] (+4)
i) an Amulet of Reflection
j) The Amulet of Carlammas (+2)
k) The Necklace of the Dwarves (+3)
l) an Amulet of Anti-Magic

 ( page 6 )
a) an Amulet of Resistance {Po}
b) The Amulet of Faramir (+12,+0) (+3)
c) The Torque of Boromir (+0,+8)
d) The Bead 'Yasaka-no-Magatama' (+3)
e) an Amulet of Magic Device Mastery (+3) <+15%>
f) The Amulet of The Pitch Dark Night [+5] (+4)
g) The Collar Harness of the Hell (+15,+15) [-5] (-2)
h) The Charmed Pendant [+5] (+2)
i) The Pendant of Gogo (+4)
j) an Amulet of High Resistance {Sh}
k) The Feanorian Lamp 'Pathfinder' (+2 to stealth) {InSl;LiSo}
l) The Palantir of Westernesse (+3) {!!}

 ( page 7 )
a) The Levitation Stone of Laputa (+2 to speed)
b) The Stone of War (+6,+6) (charging) {!!}
c) The Blue Dragon Scale Mail 'Elemental of Ching-Rong' (-3) [40,+30]
d) The Spectral Dragon Scale Mail (-2) [40,+20] {cursed}
e) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {Sh}
f) The Robe of Eternity [0,+42] (+3)
g) The Robe of the Kamikaze Warrior (+10,+10) [2,-50] (+2) (charging) {!!}
h) The Cloak 'Colluin' [1,+15]
i) The Small Metal Shield of Thorin [5,+21] (+4) {Cf}
j) The Large Leather Shield of Celegorm [6,+20] {Nx}
k) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
l) an Iron Crown of Might [0,+3] (+3) {Di}

 ( page 8 )
a) a Golden Crown of Might [0,+6] (+2) {Po}
b) The Golden Crown 'Red Belet' [0,+13] (+3) {CnCh;BlCfNtFe}
c) The Golden Crown of Amber [0,+15] (+3) {Hl}
d) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
e) The Steel Helm of Hammerhand [6,+20] (+3) {!s!d}
f) a Dragon Helm [8,+17] {AcCoLiBlNxDi}
g) a Dragon Helm [8,+15] {ShSo}
h) The Dragon Helm of Dor-Lomin [8,+20] (+4)
i) a Set of Leather Gloves of Magic Mastery [1,+8] (+3) <+15%>
j) The Set of Leather Gloves 'Great Snowfield' [1,+11] (+4 to stealth)
{Sl;AcCoShSoCa;Fa}
k) a Set of Gauntlets of Magic Mastery [2,+11] (+3) <+15%>
l) The Set of Gauntlets of Corwin [2,+15] (+4)

 ( page 9 )
a) The Set of Gauntlets 'Pauraegen' [2,+7]
b) The Set of Gauntlets 'Paurnen' [2,+7]
c) a Set of Dragon Gloves [4,+6] {CoShFe}
d) a Set of Dragon Gloves of Genji (+2,+0) [4,+24] (+1) {FiNx}
e) a Set of Dragon Gloves of Power (+4,+2) [4,+21] (+1) {AcLiDkCf}
f) a Set of Cesti of Power (+4,+4) [5,+7] (+5) {Fe}
g) The Set of Cesti of Boldor [5,+17] (+4) {WiCn;AcFiCoShCa;FaHl}
h) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Lv}
i) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+11] (+2)
j) a Pair of Hard Leather Boots of Speed [3,+12] (+6)
k) The Pair of Hard Leather Boots 'Helka-Turma' [3,+15] {*Co;AcSh}
l) a Pair of Dragon Boots [5,+17] {PoDi}

 ( page 10 )
a) a Pair of Dragon Boots [5,+15] {Sh}
b) a Pair of Dragon Boots of Thievery [5,+26] (+1 to speed) {NtNx}
c) a Pair of Dragon Boots of Thievery [5,+24] (+1 to speed) {Nt}
d) a Pair of Metal Shod Boots of Speed [6,+9] (+6)
e) The Club of Samson (3d4) (+10,+10) (+3)
f) The Mace 'Taratol' (3d4) (+12,+12)
g) a Ball-and-Chain (Defender) (3d4) (+6,+8) [+6] (+4 to stealth) {Lv(Ch}
h) The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4)
i) The War Hammer 'Aegis Fang' (3d3) (+11,+22) (+2)
j) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed}
k) The Lead-Filled Mace 'Lightning' (3d4) (+20,+10) (+2 to searching)
{SrDg|E/XL/o}
l) The Two-Handed Flail 'Thunderfist' (3d6) (+5,+18) (+4)

 ( page 11 )
a) The Great Hammer 'Red October' (5d7) (+17,+19) {/L~Tele}
b) The Mace of Disruption 'Hammertime' (5d8) (+16,+16) (+2 to searching)
{StDxCnSr;Fa/*P}
c) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Di}
d) The Short Bow of Artemis (x4) (+12,+18) (+3 to stealth) {cursed}
e) The Long Bow 'Ice Climber' (x3) (+17,+16) (+3) {St;Co;Xs}
f) The Long Bow 'Silver Frost' (x3) (+14,+17) {Sh;Rg}
g) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
h) The Long Bow of Yoichi (x4) (+40,+13) (+4)
i) The Light Crossbow of Gerard (x4) (+17,+18) (+4 to speed)
{SpStDxCnChSr;DiFe}
j) The Light Crossbow of Umbar (x4) (+9,+13) (+4) {Dx;AcCoSh;Xs}
k) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Dk}
l) The Heavy Crossbow 'Ballista' (x5) (+10,+12) (+3)

 ( page 12 )
a) The Gun 'Crimson' (+4 to speed) {Bl~U}
b) 65 Steel Bolts (3d5) (+9,+9) {@f1=g}
c) 55 Seeker Bolts (6d5) (+9,+9)


==================================== Museum ===================================

 ( page 1 )
a) The Amulet Costume Jewelry [-4] (-5 to searching) {cursed,
SrIf;CoDk;FaSiAgTy[T~Z}
b) The Main Gauche of Harakiri (1d5) (-23,-23) {cursed, Ag[M|Ca/Z}
c) The Katana of Anubis (3d4) (+28,+22) [-30] (+4 attacks) {cursed, Arthur}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Check Sum: "09e0a3a6a800d317ec"]


Posted on 2.2.2013 18:46
Last updated on 15.2.2013 05:58

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1790. on the Ladder (of 19090)
136. on the PosChengband Ladder (of 2395)
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Comments

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On 2.2.2013 18:46 chris wrote:
[CL21:Azog] 02:01
Hmph ... And I was ready to retreat thinking that a potion of speed would be required vs Azog. But my AC is very good and my knockout blows helped as well. Also, I managed to confuse Azog, and that was that.

Now, I'm regretting starting with a 12 Con. Probably I should be boosting Con rather than Str and Dex, but I am still hunting for that elusive fourth blow.

For demigod powers, Infernal Deal is insanely useful at this stage in the game and is strongly recommended. But my second talent hasn't been decided on just yet.

On 2.2.2013 19:50 chris wrote:
[CL25:DL30] 02:40
Heading down to stat gain with +0 speed, 230ish hp, no ElCoPoLiDkCfNtNxSoShCaDi resistance and only a single rod of monster location ... and with bad stealth is pure *insanity*. Geez, a Thunderbird is good for almost 100hp damage per round and Clairvoyants are permafusion death traps. Many headed hydras are 2 round melee killers (despite AC117) and Colbrans dish out pain too deadly to describe. Hounds infest and don't get me started on giants. But I am being bold for a change, and have managed to hit L25. Also, a special level gave a usable rand-art weapon! Check out that Smash Ground damage :)

On 2.2.2013 23:19 chris wrote:
[CL28:DL30] 04:27
+3 speed? I'm invincible, I tell ya. *Invincible*!!! :D

On 3.2.2013 01:58 chris wrote:
[CL31:Ubbo-Sathla] 06:16
+2 speed ... Invincibility, off!

Seriously, its taking a while to get what I need for this character. I've finally managed to get my con from 12 to 18 despite not finding a single potion of con so far. And I just bought my first pair of levitation boots with lucky poison resist. Hitherto, I've been leaning on my lucky pattern hammer for poison resist, but I just know a better weapon is out their waiting for me :)

Once I spied Gachapin in the mountain, I went for the L24 quest and picked up Thranduil for my troubles. That's probably been my best break so far this game.

But now, 6 hours in, I have +2 speed, 355hp, resist base and poison and nice damage output. All I need is to get my hp up a tad more and a little more speed as well. If needed, I can swap in that ring of resistance and risk carrying a staff of speed. With double resistance, staves can still blow up, but it isn't automatic like it is with just single resistance. If I were bold, I would probably do that now and head over to the Anti-magic caves where I believe weaponmaster powers still function. But L40 is extremely risky and I like to have 500hp before risking it. So I think I'll take my new levitation over to the Lonely Mountain instead and continue stat gain (which I began at the 2 hour mark).

On 3.2.2013 17:17 chris wrote:
[CL33:Barrow Downs] 08:13
I got a ridiculously easy draw on The Vault quest. Had I known, I would have done it much sooner. And The Barrow Downs had a fine Merry replacement for once. With the power matching, +4 Con and a boost to slays is probably about the best you can hope for. Sure, more resists or some dex boost would be nice, but I'm quite happy none the less.

Since I lost my levitation, I will now head over to the Anti-magic caves. Speed is still way too low, but I'm hoping my staff of speed will compensate. I'll need to regain levitation before attempting The Cloning Pits, but that shouldn't take too long. Hopefully, the great boots await!

On 3.2.2013 22:01 chris wrote:
[CL37:Old Castle] 10:51
Weak rewards all around. Ah, well. Aegis Fang is still pretty good.

For the Old Castle, those Titans were big, cuddly pussycats! I never got touched. But the ultimate bad ass monster on the level was a Rotting Qyulthulg. Man, how was I supposed to kill one of those? I didn't even have see invisible! Fortunately, I picked up a rand-art ring in the quest with SI and, after much effort, managed to get next to the sucker. It was actually quite fortunate as it teleported away for like the 30th time and I, tired of following on foot, read a scroll of teleport in frustration. Imagine my delight when I landed right next to it. A quick tap and it died. (It did get the first move and, by some miracle, summoned rather than teleporting away again). I hate when I get those guys in this quest! I had mithril shots for my sling too, but a distance weapon is of no use against a super fast, insta-teleporter :(

The Raals were also particularly nasty, requiring 3 healing to dispose of.

On 4.2.2013 16:29 chris wrote:
[CL40:DL71] 12:33
A risky dive to the "bottom" of the Dragon's Lair paid off with a quick ring of speed +8. It even had power throwing! But elemental dragons generally required healing to kill, and venom wyrms were deadly. After tossing off Ancalagon (3 !Healing) and a last lingering Hell wyrm (1 !Healing) I picked up 2 unidentified staves in the debris: Healing. That should stop the drain on my potions for a bit, though my magic skills are less than good so I'll still need to quaff in a pinch.

I just picked up a nice Great Hammer rand-art, replacing Aegis Fang and Thranduil. This grants some resistance holes, but I'll continue to play cautiously, running more often than not. Still, I can't resist the mighty *SUPERB* criticals that a heavy weapon, enhanced by my club mastery, can dish out.

On 4.2.2013 17:31 chris wrote:
I've turned into a Berserker!!!

On 4.2.2013 20:39 chris wrote:
[CL45:DL71] 15:44
Still seeking resistances ... For quite a while, I dual wielded using those nice dragon gloves of Genji. But I can't seem to locate uber weapons, and I think I am more effective single wielding with two hands. I even slipped on my 'zerker gloves though this means playing without sound resistance, which is risky. I just need to remember to run from Great Wyrms of Law and Balance, which is easy to forget when you utterly maul most monsters. I'm still seeking a one shot Dracolich kill but can't seem to get more than 7 stars off in my first attack. I think I might be able to do it if I land all 7 blows with *SUPERB* criticals. Gotta love Smite Evil :D

On 4.2.2013 23:16 chris wrote:
[CL47:DQII] 17:08
Good Grief! Yes, that is 1291 damage versus evil, which is way off the charts. By some miracle, my artifact creation bestowed the uber-rare slay evil! I guess I still need to train my MoD weapon skill, though, as a mere 71% accuracy vs. The Serpent is intolerable. But hey, if that big bad J hits me too much, I'm quite content to trade blows as well. 4 extra attacks of retaliation might put me up near 2k damage!

On 4.2.2013 23:48 chris wrote:
And ... *BAM*. 1903 damage vs evil and I didn't even bother to swap in my slaying gear or to go berserk. Sweet :)

On 5.2.2013 00:53 r@ss.com wrote:
Nice AC!, would any class be able to actually wear that robe?

On 5.2.2013 01:20 chris wrote:
Try it with a Daggermaster using the Flying Dagger Stance and Dagger Toss.

And ... *KABLAMMO*. 3208 damage vs evil. Now what was the old damage record? I could swap my +16 damage ring for The One Ring for an extra +5 weaponmastery. Would that break 4k? The Serpent is going down!!!!!

On 5.2.2013 02:47 chris wrote:
[CL49:DL96] 18:56
Wow, was Hephaestus tough to kill. I'm pretty sure he could have one shot insta-killed me, but he only managed a 900hp damage round for his best effort. Pansy!

And I promise, this is my last uber damage post unless I get Vilya or The One Ring. I'll just have to make due with a mere 3586 damage vs. evil. Two bad the Hephaestus hammer no longer has +1 attack and too bad the Hephaestus spawn no longer has Fell Branding. With both of those, I'd easily be over 4k.

On 5.2.2013 07:45 Arjen wrote:
That's some serious damage indeed. Too bad that you would only have -43 AC. Even sorcerers have better ac. :p But killing the rightful owner of that great hammer, impressive achievement.

'You are untouchable and gain a bonus to AC.' Right...

You could have boosted the damage a little bit more if you had that staff with the activation for 2 dices. Monkey something.

On 5.2.2013 21:16 chris wrote:
Oh, yes! Monkey King's Cudgel! I haven't found it yet which is fortunate since I've been selling everything I can't use to pay for Hephaestus enchantments (It takes many, many millions of gp to enchant that weapon).

I really should have done this guy in Chengband as I'd be at about 4.6k damage right now rather than just 3.6k. Ah well, live and learn ...

On 15.2.2013 04:54 chris wrote:
[CL50:DL97] 20:57
Enough of the crazy damage posts ... I'm not that powerful.

For a long time, I wielded the Harness of the Hell for nether resistance since Thror came with a second source of resist fear. With !Heroism, that gives 3 sources, which seems to be enough for those Olympians, though Raphael had me Terrified for quite a while. I guess boldness is needed as well. Anywho, with this kit I bested Artemis (crappy bow, btw) and Apollo (harpless). But the big kill was Hades, who is evil so should have fallen quickly. Except that mofo is freakin' *huge* :D Damn, I battled forever, even with my uber damage, and really needed some restoring as well. But in the end, he dropped despite my being surrounded by Archliches and Greater Balrogs. And, the Clothes! Gosh, I had no right to expect those, but they have nether resistance (of course) so *must* be worn.

Now, finally, I have enough speed for Vilya, if only I could find it. Last unidentifed ring in an uber vault was only Lordly Protection and took about 30 minutes to get. Grrrr...

On 15.2.2013 05:58 chris wrote:
[CL50:DL100] 21:52
Rarrgh! The Serpent dropped my first ring of power all game. Ah well, I think the extra speed was probably best anyway.

I went at the guy with Trade Blows (AC 93) but using potions of Stone Skin (AC143). Even with all my melee power, I kept expecting the hunger paralysis insta-death. But it never came, so count me lucky :)

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