The Angband Ladder: Lvl SP Fail Desc, [Demon-Lord] Gray-Mage by clouded
[PosChengband 5.0.3 Character Dump]
***LOSER***
Name : Warmage ========== Stats ==========
Sex : Male STR! : 18/***
Personality: Lucky INT! : 18/***
Race : [Demon-Lord] WIS : 18/***
Subrace : None DEX! : 18/***
Class : Gray-Mage CON! : 18/***
Subclass : Evil Bias CHR! : 18/***
Level : 50 HP : -260/950
Cur Exp : 36159501 SP : 239/332
Max Exp : 36159501 AC : 181
Adv Exp : ***** Speed: +38+10
========== Skills =========
Gold : 6700128 Melee : Amber[42]
Kills : 9165 Ranged : Amber[32]
Uniques : 266 SavingThrow: Amber[17]
Artifacts : 200+100 Stealth : Excellent
Perception : Superb
Game Day : 43 Searching : Superb
Game Time : 19:40 Disarming : Heroic
Play Time : 27:00 Device : Amber[27]
============================= Character Equipment =============================
a) a Death Scythe (15d10) (+12,+30) {|AEFCoPVS/*pDoTPULZ, @w0 !d!k!s}
b) The Dragon Shield of the Bee Master [8,+14] (+2) {Ch;PoCfNxSoShCaDi;Rg}
c) The Gun 'Crimson' (+4) {SpSl;SoSh;Wr A:Rocket}
d) The Ring of Power (The One Ring) (+5) {cursed,
SpStInWiDxCnCh;*AcElFiCo;Di;SiRgLvAgTyWm|AEFCo~UL(StInWiDxCnCh
A:Something Weird}
e) a Ring of Speed (+14) {Sp}
f) The Harness of the Hell (+15,+15) [-5] (+2) {Ch;-InWiSlSp;DkNt;SiAg~L
A:Darkness Storm}
g) The Jewel of Judgement (+3) {SpInWi;CfCa;SiHl A:Clairvoyance and Recall}
h) The Robe of Incanus [2,+20] (+3) [+15%] {InWiSr;AcElFiCo;DmFaSiLv(InWi
A:Mana Bolt}
i) The Fur Cloak 'Red Belet' (+6,+3) [3,+18] (+3) {SpDxCnIf;Ca;Si(Cn}
j) The Golden Crown of Amber [0,+14] (+3) {SpStWiCn;ElFiCoLiDkCfCaBl;SiRgLu
A:Healing}
k) The Set of Leather Gloves of the Devine Jewel (+7,+12) [1,+30] (+1)
{In;AcElSoShDi;Fa}
l) a Pair of Metal Shod Boots of Speed [6,+15] (+8) {Sp}
/[}=="*((]]] /[}=="*((]]]
Resistances abcdefghijkl@ Abilities abcdefghijkl@
Acid : ...*...+..+.+ 100% Speed : ..+++-+.++.+#
Electricity: ...*...+.++.+ 100% Free Act : .......+..+.+
Fire : ...*...+.+..* 100% See Invis : ...+.+++++..+
Cold : ...*...+.+..+ 100% Warning : ..+..........
Poison : .+..........+ 65% Slow Digest: .............
Light : .........+... 0% Regenerate : .+.+.....+..+ 500%
Dark : .....+...+..* 100% Levitation : ...+...+....+
Confusion : .+....+..+..+ 47% Perm Lite : .........+..+
Nether : .....+......+ 40% Reflection : ............#
Nexus : .+..........+ 40% Hold Life : ......+.....+
Sound : .++.......+.. 45% Dec Mana : .......+.....
Shards : .++.......+.. 45% Easy Spell : .............
Chaos : .+....+.++..+ 48% Anti Magic : .............
Disenchantm: .+.+......+.+ 47% Magic Skill: .............
Time : ............. 0% Spell Power: .............
Blindness : .........+... 30% Spell Cap : .......+..... +15%
Fear : ............# 3x Magic Res : .............
Infravision: ........+...+ 230'
/[}=="*((]]] Stealth : ..+..-.......
Auras abcdefghijkl@ Searching : .......+.....
Aura Elec : ............+ 6d7+2
Aura Fire : ............+ 6d7+2 /[}=="*((]]]
Aura Cold : ............. Sustains abcdefghijkl@
Aura Shards: ............. Sust Str : ...+.........
Revenge : ............. Sust Int : ...+...+.....
Sust Wis : ...+...+.....
/[}=="*((]]] Sust Dex : ...+.........
Slays abcdefghijkl@ Sust Con : ...+....+....
Slay Evil : +............ Sust Chr : ...+.........
Slay Undead: +............
Slay Demon : +............ /[}=="*((]]]
Slay Dragon: +............ Detection abcdefghijkl@
Slay Human : +............ Telepathy : ............+
Slay Animal: +............ ESP Evil : .............
Slay Orc : +............ ESP Nonliv : .............
Slay Troll : +............ ESP Good : .............
Slay Giant : +............ ESP Undead : ...+.+.......
Slay Good : ............. ESP Demon : ...+.........
Slay Living: ............. ESP Dragon : .............
Acid Brand : +..+......... ESP Human : .............
Elec Brand : +..+......... ESP Animal : .............
Fire Brand : +..+......... ESP Orc : .............
Cold Brand : +..+......... ESP Troll : .............
Pois Brand : +............ ESP Giant : .............
Mana Brand : .............
Sharpness : +............ /[}=="*((]]]
Quake : ............. Curses abcdefghijkl@
Vampiric : +............ Cursed : ...*.........
Chaotic : ............. Rnd Tele : .............
Add Blows : ............. No Tele : .............
Blessed : ............. Drain Exp : ...+.........
Riding : +............ Aggravate : ...+.+.......
Tunnel : ............. TY Curse : ...+.........
Throwing : .............
/[}=="*((]]]
abcdefghijkl@ Base R C P E Total
STR! : ...5.....3..4 18/80 20 -4 -2 8 18/***
INT! : ...5.233..1.4 18/80 20 3 -2 10 18/***
WIS : ...5.233.3..4 18/119 20 0 -2 12 18/***
DEX! : ...5....3...3 18/80 20 1 -2 8 18/***
CON! : ...5....33..6 18/130 20 -2 -2 11 18/***
CHR! : .2.5.2......5 18/110 20 -2 -2 9 18/***
==================================== Melee ====================================
Hand #1: a Death Scythe (15d10) (+12,+30) Accuracy
Weight : 35.0 lbs AC Hit
Profic : !Beginner (+0 To Hit) 25 91%
To Hit : 12 + 82 = 94 50 87%
To Dam : 30 + 50 = 80 75 83%
Blows : 4.00 100 79%
Damage 125 75%
Crits : 1.28x (15.7%) 150 71%
Normal : 834 [1.56x] 175 67%
Animals: 1606 [3.90x] 200 63%
Evil : 1348 [3.12x]
Human : 1606 [3.90x]
Undead : 1864 [4.68x]
Demons : 1864 [4.68x]
Orcs : 1864 [4.68x]
Trolls : 1864 [4.68x]
Giants : 1864 [4.68x]
Dragons: 1864 [4.68x]
Acid : 1606 [3.90x]
Elec : 1606 [3.90x]
Fire : 1606 [3.90x]
Cold : 1606 [3.90x]
Poison : 1606 [3.90x]
Attack : Your Tail (3d7) Accuracy
Weight : 5.0 lbs AC Hit
Profic : !Master (+20 To Hit) 25 91%
To Hit : 20 + 82 = 102 50 88%
To Dam : 0 + 50 = 50 75 84%
Blows : 1.00 100 80%
Damage 125 76%
Crits : 1.17x 150 72%
Poison : 63 175 69%
200 65%
Attack : Your Horns (2d6) Accuracy
Weight : 15.0 lbs AC Hit
Profic : !Master (+20 To Hit) 25 91%
To Hit : 20 + 82 = 102 50 88%
To Dam : 0 + 50 = 50 75 84%
Blows : 1.00 100 80%
Damage 125 76%
Crits : 1.22x 150 72%
Normal : 58 175 69%
200 65%
Attack : Your Beak (2d4) Accuracy
Weight : 3.0 lbs AC Hit
Profic : !Master (+20 To Hit) 25 91%
To Hit : 20 + 82 = 102 50 88%
To Dam : 0 + 50 = 50 75 84%
Blows : 1.00 100 80%
Damage 125 76%
Crits : 1.16x 150 72%
Normal : 55 175 69%
200 65%
Attack : Your Tentacles (2d5) Accuracy
Weight : 5.0 lbs AC Hit
Profic : !Master (+20 To Hit) 25 91%
To Hit : 20 + 82 = 102 50 88%
To Dam : 0 + 50 = 50 75 84%
Blows : 1.00 100 80%
Damage 125 76%
Crits : 1.17x 150 72%
Normal : 56 175 69%
200 65%
=================================== Powers ====================================
Lvl Cost Fail Desc Cast Fail
Breathe Fire/Nether 15 19 0% dam 150 18 0 0%
Eat Magic 25 1 11% 27 5 16%
Spit Acid 9 14 0% dam 100 0 0 0%
Hypnotic Gaze 12 9 0% 0 0 0%
Telekinesis 9 6 0% 0 0 0%
Teleport 7 5 0% 0 0 0%
Emit Radiation 15 11 0% dam 50 0 0 0%
Vampiric Drain 2 12 0% dam 100 0 0 0%
Smell Metal 3 1 0% 0 0 0%
Smell Monsters 5 3 0% 0 0 0%
Swap Position 15 9 0% 1 0 0%
Shriek 20 10 0% dam 50 8 1 11%
Light Area 3 1 0% 0 0 0%
Detect Curses 7 10 0% 0 0 0%
Berserk 8 6 0% 2 0 0%
Polymorph 18 15 0% 0 0 0%
Alchemy 10 3 0% 0 0 0%
Grow Mold 1 4 0% 0 0 0%
Resist Elements 25 22 0% 1 0 0%
Earthquake 12 9 0% 0 0 0%
Eat Magic 17 1 11% 27 5 16%
Weigh Magic 6 4 0% 1 0 0%
Panic Hit 10 9 0% 0 0 0%
Laser Eye 7 7 0% dam 100 1 0 0%
Banish Evil 25 18 0% 0 0 0%
Cold Touch 2 1 0% dam 100 0 0 0%
==================================== Spells ===================================
Name Lvl SP Fail Desc Cast Fail
a) Dimension Door 35 24 0% range 35 610 0 0%
b) Globe of Invulnerabi 45 52 10% dur 4+1d4 31 5 14%
c) Polymorph Demonlord 49 60 22% dur 15+1d15 332 81 20%
d) Hellfire 45 71 15% dam 666 274 51 16%
e) Weaponmastery 41 45 0% dur 8+1d8 164 1 1%
f) Mass Genocide 43 56 0% power 150 101 2 2%
g) Battle Frenzy 30 18 0% dur 25+1d25 700 25 3%
h) Wraithform 47 75 21% dur 25+1d25 199 51 20%
i) Word of Destruction 30 15 0% 279 0 0%
j) Whirlwind Attack 30 22 0% 34 0 0%
=================================== Dungeons ==================================
Angband : level 98
!Camelot : level 35
!Orc cave : level 23
!Labyrinth : level 28
!Dragon's lair : level 72
!Graveyard : level 70
!Numenor : level 75
!R'lyeh : level 96
!Icky cave : level 35
!Mount Olympus : level 90
!Lonely Mountain : level 40
Arena : level 56
!Stronghold : level 15
You were killed by Death scythe on level 98 of Angband.
==================================== Quests ===================================
Completed Quests
Thieves Hideout (Danger level: 5) - level 6
Warg problem (Danger level: 5) - level 10
Mughash the Kobold Lord (Dungeon level: 6) - level 15
The Variant Maintainer (Dungeon level: 12) - level 16
Rich, the Thief (Dungeon level: 24) - level 23
The Sewer (Danger level: 15) - level 24
Doom Quest 1 (Danger level: 15) - level 29
Orc Camp (Danger level: 15) - level 29
Tengu and Death Swords (Danger level: 25) - level 29
The Mimic's Treasure (Danger level: 25) - level 29
Vapor Quest (Danger level: 40) - level 29
Old Man Willow Quest (Danger level: 22) - level 30
Dark Elven Lords Quest (Danger level: 25) - level 30
Logrus Master (Danger level: 25) - level 32
The Vault (Danger level: 30) - level 33
Master lich (Dungeon level: 38) - level 37
Santa Claus (Dungeon level: 44) - level 40
Hound of Tindalos (Dungeon level: 50) - level 40
Habu the Champion of Chaos (Dungeon level: 56) - level 40
The Cloning Pits (Danger level: 45) - level 41
The Old Castle (Danger level: 50) - level 41
Fiona the Sorceress (Dungeon level: 62) - level 45
Spellwarp Automaton (Dungeon level: 76) - level 48
Cerberus, Guardian of Hades (Dungeon level: 88) - level 49
Arena: 20 Victories
================================ Monster Kills ================================
You have defeated 9165 enemies including 266 unique monsters in total.
Uniques Lvl
The Unicorn of Order 99
Sauron, the Sorcerer 98
Great Cthulhu 96
Gothmog, the High Captain of Balrogs 95
The Destroyer 94
Cerberus, Guardian of Hades 94
Azathoth, Seething Nuclear Chaos 93
Nyarlathotep, the Crawling Chaos 93
Nodens, Lord of the Great Abyss 92
Carcharoth, the Jaws of Thirst 92
Qlzqqlzuup, the Lord of Flesh 92
Shub-Niggurath, Black Goat of the Woods 91
Zeus, King of the Olympians 90
Kaschei the Immortal 90
Yog-Sothoth, the All-in-One 90
Fenris Wolf 90
Hera, Queen of the Gods 89
Oremorj the Cyberdemon Lord 89
Raphael, the Messenger 89
Tulzscha, the Green Flame 89
Non-uniques Lvl Count Non-uniques Lvl Count
Caaws 90 1 Cave ogre 26 267
Great Wyrm of Power 90 17 Bloodletter of Khorne 34 259
Star-spawn of Cthulhu 86 2 Dread 42 239
Hell hound of Julian 83 15 Software bug 14 159
Spellwarp Automaton 80 10 Dark elven warlock 23 153
Tonberry 80 3 Olog 35 147
Ninja Tonberry 80 1 Hill orc 8 141
Ultimate Magus 79 72 Uruk 18 140
Lourph 79 10 Cave orc 7 128
Spectral Wyrm 77 2 Water troll 33 122
Cyberdemon 77 16 Sea troll 35 115
Fenghuang 76 3 Doom drake 34 115
Kirin 76 1 Nightblade 36 114
Warp demon 76 9 Phase spider 20 110
Aether hound 75 9 Ultra-elite paladin 45 107
Sky Drake 74 22 Byakhee 41 106
Great Wyrm of Balance 72 18 Snotling 4 95
Great Wyrm of Space-Time 72 6 Snaga 6 89
Black reaver 71 3 Black orc 13 79
Master quylthulg 71 1 Cave troll 33 77
You were born as Demigod.
You were a Human before.
You were a Tonberry before.
You were a Hobbit before.
You were a Gnome before.
You were a Dwarf before.
You were a Half-Troll before.
You were a Amberite before.
You were a High-Elf before.
You were a Barbarian before.
You were a Half-Ogre before.
You were a Half-Giant before.
You were a Half-Titan before.
You were a Cyclops before.
You were a Yeek before.
You were a Klackon before.
You were a Kobold before.
You were a Nibelung before.
You were a Dark-Elf before.
You were a Draconian before.
You were a Imp before.
You were a Golem before.
You were a Skeleton before.
You were a Vampire before.
You were a Spectre before.
You were a Sprite before.
You were a Beastman before.
You were a Ent before.
You were a Archon before.
You were a Balrog before.
You were a Shadow-Fairy before.
You were a Kutar before.
================================== Mutations ==================================
You can spit acid (dam lvl*2).
Your gaze is hypnotic.
You are telekinetic.
You can teleport at will.
You can emit hard radiation at will.
You can drain life from a foe like a vampire.
You can smell nearby precious metal.
You can smell nearby monsters.
You can switch locations with another being.
You can emit a horrible shriek.
You can emit bright light.
You can feel the danger of evil magic.
You can drive yourself into a berserk frenzy.
You can polymorph yourself at will.
You can turn ordinary items to gold.
You can cause mold to grow near you.
You can harden yourself to the ravages of the elements.
You can bring down the dungeon around your ears.
You can consume magic energy for your own use.
You can feel the strength of the magics affecting you.
You can run for your life after hitting something.
Your eyes can fire laser beams.
You can send evil creatures directly to Hell.
You can freeze things with a touch.
You are subject to berserker fits.
You have a scorpion tail.
You have horns.
You have a beak.
You sometimes cause nearby creatures to vanish.
You have evil looking tentacles.
You occasionally are surrounded with raw chaos.
You have a horrible wasting disease.
Your mind randomly expands and contracts.
You occasionally feel invincible.
You are superhumanly strong (+4 STR).
Your brain is a living computer (+4 INT/WIS).
You are very resilient (+4 CON).
You are extremely fat (+2 CON, -2 speed).
Your voice is a silly squeak (-4 CHR).
You have an extra pair of eyes (+15 search).
You are resistant to magic.
Your legs are short stubs (-3 speed).
Electricity is running through your veins.
Your body is enveloped in flames.
Your skin has turned into scales (-1 CHR, +10 AC).
You are completely fearless.
You are regenerating.
You are telepathic.
Your body is very limber (+3 DEX).
Your movements are precise and forceful (+1 STL).
There is a white aura surrounding you.
You have a chance of resisting Dispel Magic and Antimagic.
You resist charge draining.
============================= Character Inventory =============================
a) 40 Rations of Food
b) 9 Potions of Healing {!k!q}
c) a Potion of *Healing* {!k!q}
d) 25 Potions of Curing
e) 38 Scrolls of Teleportation
f) 20 Scrolls of Teleport Level {!r}
g) a Rod of Simplicity: Clairvoyance (1/2 charges) (+4) {@ze!!}
h) a Rod of Simplicity: Detection (6/6 charges) (+3) {@zf!!}
i) a Rod: Recall (3/3 charges) {@zR!!}
j) a Rod of Regeneration: Restoring (2/2 charges) (+5)
k) a Rod: Angelic Healing (2/2 charges) {@zh!s!d!k}
l) a Wand of Capacity: Teleport Other (15/15 charges) (+3)
m) a Wand of Regeneration: Stone to Mud (34/34 charges) (+3)
n) a Wand of Simplicity: Annihilation (11/11 charges) (+4)
o) a Staff: Genocide (8/8 charges) {!*}
p) a Staff of Regeneration: Healing (9/9 charges) (+3) {!*}
q) a Staff of Quickness: Healing (10/10 charges) (+2) {!*}
r) a Staff: Healing (11/11 charges) {!*}
s) The Stone of Lore {Id, !*}
t) The Morning Star of Rygar (3d9) (+12,+20) [+5] (+1) {AtStDx;FaSi/*pDZ, @w0
!d!s}
================================ Home Inventory ===============================
( page 1 )
a) 2 Armageddon Spellbooks [Book of Elements]
b) an Armageddon Spellbook [Earth, Wind and Fire]
c) an Armageddon Spellbook [Path of Destruction]
d) an Armageddon Spellbook [Day of Ragnarok]
e) a Daemon Spellbook [Dark Incantations]
f) a Daemon Spellbook [Immortal Rituals]
g) a Daemon Spellbook [Demonthoughts]
h) 2 Daemon Spellbooks [Hellfire Tome]
i) a Craft Spellbook [Handbook for Pupils]
j) a Craft Spellbook [Grade Holder's Book]
k) a Craft Spellbook [Note of Acting Master]
l) a Craft Spellbook [Spiritual Enlightenment]
( page 2 )
a) a Trump Spellbook [Conjurings & Tricks]
b) a Trump Spellbook [Deck of Many Things]
c) 3 Trump Spellbooks [Trumps of Doom]
d) 2 Trump Spellbooks [Five Aces]
e) a Death Spellbook [Black Prayers]
f) a Death Spellbook [Black Mass]
g) a Death Spellbook [Black Channels]
h) a Death Spellbook [Necronomicon]
i) a Chaos Spellbook [Chaos Mastery]
j) a Chaos Spellbook [Chaos Channels]
k) a Chaos Spellbook [Armageddon Tome]
l) a Sorcery Spellbook [Beginner's Handbook]
( page 3 )
a) a Sorcery Spellbook [Master Sorcerer's Handbook]
b) a Sorcery Spellbook [Pattern Sorcery]
c) a Sorcery Spellbook [Grimoire of Power]
d) 14 Mushrooms of Restoring {!E}
e) 99 Rations of Food
f) 30 Rations of Food
g) 64 Potions of Speed {!k!q}
h) 93 Potions of Cure Critical Wounds
i) 99 Potions of Healing {!k!q}
j) 3 Potions of Healing {!k!q}
k) 28 Potions of *Healing* {!k!q}
l) 10 Potions of Life {!k!q}
( page 4 )
a) 16 Potions of Restore Mana {!k!q}
b) 50 Potions of Restore Life Levels
c) 8 Potions of Enlightenment
d) a Potion of *Enlightenment*
e) 2 Potions of Resistance
f) 98 Potions of Curing
g) a Potion of Invulnerability
h) 2 Potions of New Life {!*!*}
i) a Potion of Giant Strength {!k}
j) 6 Potions of Stone Skin {!k}
k) 3 Potions of Clarity
l) 37 Potions of Great Clarity
( page 5 )
a) 99 Scrolls of Phase Door
b) 20 Scrolls of Phase Door
c) 99 Scrolls of Teleportation
d) 99 Scrolls of Teleportation
e) 4 Scrolls of Teleportation
f) 22 Scrolls of Teleport Level {!r}
g) 7 Scrolls of Remove Curse
h) 16 Scrolls of *Remove Curse*
i) a Scroll of *Enchant Weapon*
j) 3 Scrolls of Mundanity
k) 21 Scrolls of Destruction {!*}
l) 39 Scrolls of Genocide {!*}
( page 6 )
a) 9 Scrolls of Mass Genocide {!*}
b) 9 Scrolls of Forest Creation
c) a Scroll of Wall of Stone
d) a Scroll of Crafting
e) a Rod of Regeneration: Heroic Speed (3/3 charges) (+4)
f) a Rod of Capacity: Restoring (3/3 charges) (+5)
g) a Rod: Clarity (4/4 charges)
h) a Rod of Capacity: Clarity (4/4 charges) (+2)
i) a Rod: Great Clarity (2/2 charges)
j) a Rod: Great Clarity (2/2 charges)
k) a Rod: Great Clarity (2/2 charges)
l) a Rod of Capacity: Shard Ball (5/5 charges) (+4)
( page 7 )
a) a Wand: Teleport Other (14/14 charges)
b) a Wand: Stone to Mud (9/9 charges)
c) a Wand: Disintegrate (8/8 charges)
d) a Staff: Destruction (7/7 charges)
e) a Staff: Destruction (6/6 charges) {!*}
f) a Staff: Destruction (9/9 charges) {!*}
g) a Staff of Simplicity: Genocide (5/7 charges) (+1)
h) a Staff of Resistance: Summon Monsters (4/4 charges)
i) a Staff: Summon Monsters (1/4 charges)
j) a Staff of Capacity: Summon Monsters (5/5 charges) (+4)
k) a Staff of Simplicity: Healing (2/6 charges) (+4)
l) a Staff of Simplicity: Healing (8/8 charges) (+5) {!*}
( page 8 )
a) a Staff of Capacity: Healing (11/11 charges) (+4) {!*}
b) a Staff: Holiness (6/6 charges)
c) a Staff of Regeneration: Holiness (11/11 charges) (+4)
d) a Ring of Combat (+21,+20) (+1) {Dx A:Heroic Speed}
e) a Ring of Combat (+0,+20) (+1) {Cn A:Earthquake}
f) a Ring of Combat (+25,+17)
g) a Ring of Protection [+6] {NxSoCa;FaWr A:Resist Fire}
h) a Ring of the Dwarves (-3,+14) (+2) {StWiCnDg;-DxSl;ShBl;FaSiRg(Cn}
i) a Ring of Combat (+9,+16)
j) a Ring of Protection [+10] {CfCa;Si(Wi}
k) a Ring of Combat (+0,+11) (+1) {StCn}
l) a Ring of Protection {So}
( page 9 )
a) a Ring of Combat (+11,+0) (+2) {Cn;Fe}
b) The Ring of Power (Vilya) (+3)
{SpStInWiDxCnCh;*El;FaSiHlSdRgLvXmWm|E(StInWiDx A:Lightning Ball}
c) The Ring of Power (Nenya) (+2) {SpStInWiDxCnCh;*Co;FaSiHlRgLvXmWm|Co~U(InWi
A:Frost Ball}
d) The Ring of Power (Narya) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRgXmWm|F(StDx
A:Fire Ball}
e) The Ring of Destruction (+4) {-Cn;-AcElFiCoPo;Wm|AEFCoP}
f) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh}
g) The Ring of Tulkas (+4) {SpStDxCn A:Heroic Speed}
h) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Drain Life}
i) a Ring
j) an Amulet
k) an Amulet of Trickery (+5) {SlSr;Nx~Tele(Dx A:Detect Traps}
l) an Amulet of Trickery (+1) {DxSlSr;CfNx~Tele}
( page 10 )
a) an Amulet (Defender) [+5] {AcElFiCo;FaSi}
b) an Amulet (Elemental) {ElFiCoSh}
c) a Torc of the Hero (+6,+3) [+2] {Fe;FaSiSdRg[F(StDxCn A:Whirlwind Attack}
d) an Amulet of the Magi (+8) {Sr;EsDm}
e) a Torc of the Hero (+6,+2) [+4] (+1) {-Sl;Fe;FaSiSdRg[F(StDx}
f) a Barbarian Talisman (+1) {St[M}
g) The Amulet of Zeus (+5,+5) [+5] (+5) {cursed, SpMd;Sh;FaRgLu[E A:Lightning
Ball}
h) The Charmed Pendant [+5] (+3) {InChMdSrIf;EsFaSiSdRgLuWr[FEC A:Restore Mana}
i) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi A:Dispel Evil}
j) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel Curse
and Probing}
k) The Goblet 'Holy Grail' (+3) {WiCh;Nt A:Healing and Magic Resistance}
l) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide}
( page 11 )
a) The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil}
b) The Necklace of the Dwarves (+3) {StCnIf;-Sl;Bl;FaSiRgLu}
c) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters}
d) The Phial 'Eye of Argon' (+2) {WiCh;Po Galadriel}
e) The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination}
f) The Palantir of Westernesse (+3) {WiCh~Tele A:List Uniques}
g) The Levitation Stone of Laputa (+2) {SpInCh;HlLv A:Mana Ball}
h) The Stone of Life (+3) {Lf;Hl A:Restoring}
i) The Sorcerer's Stone (+2) {In A:*Recharging*}
j) The Stone of Craft (+2) {Sp A:Resistance}
k) The Stone of War (+6,+6) {Fa A:Berserk}
l) The Meditation Stone (+2) {Wi A:Restore Mana}
( page 12 )
a) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25]
{*El;AcFiCoPoLiDk;FaSiLuAg A:Star Ball}
b) Balance Dragon Scale Mail (-2) [40,+16] {SoShCaDi A:Breathe}
c) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDi~Z
A:Genocide}
d) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoLiNxSh}
e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
{StDx;AcElCoCfSoFe}
f) The Metal Lamellar Armour 'Jet-black Bird' (-3) [23,+19] (+2)
{StInDx;FiPoDkCfNtSoCaBlFe}
g) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoDkCfNxSo}
h) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoNxDiBlFe}
i) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4)
{InWiSl;AcElFiCoPoDkNtFe;SiHl A:Angelic Healing}
j) a Robe of Permanence [2,+11] {AcElFiCoDi;Hl(StInWiDxCnCh}
k) The Robe of the Kamikaze Warrior (+10,+10) [2,-20] (+2)
{SpStDx;-Wi;FiPoCfNtSoFe;HlLvWm[M(StDx A:Berserk}
l) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkNx}
( page 13 )
a) Hard Leather Armour of Elvenkind (-1) [6,+21] (+1) {Sl;AcElFiCoSo}
b) Hard Leather Armour of Elemental Protection (-1) [6,+14] {AcElCoPo A:Acid
Bolt}
c) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from Evil}
d) The Leather Scale Mail 'Jet-black Bird' (-1) [11,+16] (+1)
{In;AcFiCoPoDkNtNxSoDi;Sd}
e) The Cloak of Jack of Shadows [1,+19] (+7) {SlSr;FaSiHl~Tele}
f) The Cloak 'Colluin' [1,+15] {AcElFiCoPo A:Resistance}
g) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi}
h) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf}
i) The Elven Cloak 'Holcolleth' [4,+15] (+3) {InWiSlSr;Ac A:Sleep Monsters}
j) a Fur Cloak of Retribution [3,+12] {[FECAt}
k) The Fur Cloak 'Maiden's Hope' [3,+28] (+3) {CnChIf;NtNxShCa}
l) The Shadow Cloak of Luthien [6,+20] (+2) {SpInWiChSl;AcFiCoLiDkNt A:Restore
Life}
( page 14 )
a) a Small Leather Shield of Elvenkind [3,+18] (+2) {Sl;AcElFiCoLiNt}
b) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkNx}
c) The Large Metal Shield 'Salamander' [8,+30] (+4) {ChSlIf;AcElFiCoNtNxBl;Lu}
d) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcElLi;RfLu(WiCh A:Star
Burst}
e) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele A:Dispel
Evil}
f) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;CfBl~Tele}
g) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (+3) {cursed,
Ch;-InWi;AcCoPoDiFe;FaSiTeAgTy[M A:Terrify Monsters}
h) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection}
i) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx}
j) a Dragon Helm [8,+10] {CoPoDkCfSoFe}
k) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele
A:Terrify Monsters}
l) The Kabuto 'Blessed Fusion' [7,+14] (+1)
{InIf;*Fi;CoSoCaBl;RfSiRgLu~TeleGood(In}
( page 15 )
a) a Set of Leather Gloves of Free Action [1,+3] {Fa}
b) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
c) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St}
d) The Set of Gauntlets 'Rubber Coat' [2,+10] (+4) {StDxCn;ElCoPoCa(Dx}
e) The Set of Gauntlets of the Spellcaster [2,+25] (+3) {InWiCn;Sh;Fa}
f) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed,
StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/A}
g) a Set of Dragon Gloves [4,+10] {PoLiDkNxCa}
h) The Set of Cesti 'Great Icefield' [5,+19] (+2) {Sp;AcElCoPoCfNtSoShCaFe;Fa}
i) a Pair of Soft Leather Boots of the Golem (+5,+2) [2,+21] (+3)
{StCnLf;-DxSp;PoLi;FaSi}
j) a Pair of Soft Leather Boots of the Golem (+8,+6) [2,+12] (+3)
{StCnLf;-DxSp;PoDk;FaSi}
k) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4)
{SpDx;Nx;FaLv(Dx}
l) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2)
{SpStWiDxSl;ElFiCo;Fa}
( page 16 )
a) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa}
b) a Pair of Hard Leather Boots of Elvenkind [3,+8] (+1) {SpSl;Lv}
c) The Pair of Dragon Boots 'Salamander' [5,+20] {AcFiCoNxSoDiBl;SdLu(Dx}
d) The Pair of Metal Shod Boots of Aqua Regia [6,+20] (+4)
{CnCh;*Ac;CoNxCaFe;Rg}
e) The Pair of Metal Shod Boots 'Total Eclipse' [6,+17] (+4)
{If;PoLiDkNt;FaRgLv}
f) The Pair of Metal Shod Boots 'Call of Thundercloud' [6,+17] (+2)
{SpSr;NxBl;Fa}
g) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Po}
h) The Dagger of Fiona (3d4) (+6,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP A:Frost Ball}
i) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
j) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+3) {AtSpDx;DkDi;FaSi/*oUL}
k) The Rapier 'Quickthorn' (1d7) (+27,+9) (+4) {AtSpDx;CaDi;FaSi/U}
l) The Broad Sword 'Flame Saber' (4d6) (+20,+19) (+4) {InCnIf;Fe;Lu|FCoP/*pU}
( page 17 )
a) The Broad Sword 'Chainsword' (9d5) (-30,+7) (+2) {-DxCh;SiAg|S/poT~poT}
b) The Long Sword of Falis (4d5) (+20,+15) (+5)
{St;AcElFiCo;FaSiLuBs|F/X*oTUL(St}
c) The Long Sword of the Dawn (3d5) (+20,+20) (+3)
{ChIf;FiLiBl;FaRgLu|FS/*DUL(Ch A:Summon Legion of the Dawn}
d) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3)
{InWiLf;NtNxCaDi;SiHlSdBs/*DULZ}
e) The Katana of Anubis (3d4) (+28,+22) [-30] (+7) {AtChDg;CfCaDi;Ag[T|Ca}
f) The Katana 'Aglarang' (8d4) (+0,+0) (+5) {SpDxDg|S(Dx}
g) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4) {SpStChSl;CoDkNtFe/XL/*PZ}
h) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {Cn;-Sl;-Fi;Di/XD/*pTU}
i) a Two-Handed Sword (Wild) (1d18) (+19,+20) {FiDi;Fa}
j) an Executioner's Sword of Extra Attacks (4d5) (+8,+9) (+5) {At}
k) The Executioner's Sword 'Slayer' (5d5) (+15,+15) (+2) {At;Bl;HlSdRg|V/*pL}
l) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
( page 18 )
a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2)
{StCn;CfNtCa;FaHlAg|V/pA}
b) a Poison Needle (1d1) (+0,+0)
c) a Rune Sword (0d0) (-10,-10) {cursed, |V}
d) The Broad Spear 'Buttle Mastery' (3d10) (+17,+15) (+4)
{StWiDxCh;AcCoLi;Bs|A/*(Dx}
e) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
{InWiSrIf;FiLi;SiHlLvLuBs|F/*DPUL A:Stone to Mud}
f) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDk;SiBs|Ca/*L}
g) a Mace of Disruption (5d8) (+7,+9) {/L}
h) a Mace of Disruption (5d8) (+4,+6) {/L}
i) a Mace of Disruption (Daemon) (6d8) (+13,+9) (+4) {AtStDx;-WiSl/LA
A:Destruction}
j) a Dwarven Pick of Extra Attacks (1d4) (+12,+14) (+6) {AtDg}
k) The Sling of Aurora (x2.65) (+18,+17) (+1) {If;ElFiCo;Xs}
l) The Sling of Buckland (x3) (+19,+15) (+3) {Sp;CfBl}
( page 19 )
a) The Long Bow 'Shooting Star' (x3) (+14,+13) (+4) {PoSoSh;Xs}
b) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;Fa}
c) The Light Crossbow of Brand (x4.25) (+10,+12) (+5) {Sp;FiFe|F}
d) The Gun 'Railgun' (+2) {SpDx;*Fi;Li(Dx A:Beam of Light}
e) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh A:Angelic Healing}
f) The Harp of Maglor (+4) {StInCh;DkNtBl;FaHl(StInCh A:Restore Mana}
================================== Statistics =================================
Gold
Found : 6472115
Selling : 798100
Winnings : 0 7270215
Purchases: 296856
Services : 205456
Stolen : 67775 570087
6700128
Objects Found : 24254
Objects Bought : 794
Objects Destroyed: 18889
Equipment Found Bought Used Dest
Weapons 2872 1 0 2453
Shields 355 0 0 289
Bows 675 0 0 634
Rings 319 0 0 56
Amulets 277 0 0 35
Lights 96 0 0 40
Body Armor 2328 0 0 2058
Cloaks 355 0 0 266
Helmets 401 0 0 323
Gloves 370 0 0 324
Boots 355 1 0 298
Totals 8403 2 0 6776
Devices Found Bought Used Dest
Wands 363 2 1048 235
Staves 324 3 2022 130
Rods 353 0 1677 119
Potions 1589 103 255 330
Scrolls 1548 158 187 598
Totals 4177 266 5189 1412
Other Found Bought Used Dest
Shots 1894 0 0 1673
Arrows 3885 261 0 3850
Bolts 3149 1 0 2974
Spellbooks 480 11 0 230
Food 438 252 169 130
Corpses 1289 0 0 1297
Skeletons 432 0 0 433
Totals 11567 525 169 10587
Potions Found Bought Used Dest
Cure Critical Wounds 106 29 30 12
Curing 147 0 9 27
Speed 190 0 6 14
Healing 112 3 0 8
*Healing* 29 0 0 2
Life 10 0 0 0
Restore Mana 16 0 0 0
Restore Life Levels 143 39 39 4
Strength 27 0 19 3
Intelligence 23 0 17 2
Wisdom 18 0 18 5
Dexterity 23 0 16 1
Constitution 38 0 24 4
Charisma 31 0 29 5
New Life 11 0 2 0
Experience 14 0 14 0
Totals 1589 103 255 330
Scrolls Found Bought Used Dest
Word of Recall 120 9 16 19
Identify 247 3 24 74
*Identify* 0 0 0 2
Remove Curse 9 4 6 0
*Remove Curse* 12 22 11 4
Teleportation 283 35 48 70
Teleport Level 50 0 1 9
Destruction 37 0 0 5
Genocide 41 0 0 4
Mass Genocide 13 0 1 2
Forest Creation 12 0 0 0
Banishment 4 0 0 0
Acquirement 15 0 15 3
*Acquirement* 4 0 4 1
Artifact Creation 2 0 2 0
Totals 1548 158 187 598
Wands Found Bought Used Dest
Stone to Mud 23 0 532 1
Teleport Other 13 1 220 3
Dragon's Frost 25 0 0 23
Dragon's Flame 27 0 0 25
Dragon's Breath 26 0 20 27
Meteor 24 0 0 22
Whirlpool 22 0 0 22
Disintegrate 45 0 0 26
Rocket 4 0 0 2
Totals 363 2 1048 235
Staves Found Bought Used Dest
Identify 26 1 462 8
Enlightenment 10 1 444 3
Telepathy 7 0 0 6
Speed 15 0 0 17
Destruction 18 0 57 4
Cure Wounds 39 0 334 13
Genocide 12 0 164 1
Mana Storm 6 0 0 0
Star Burst 4 0 0 2
Darkness Storm 4 0 0 1
Totals 324 3 2022 130
Rods Found Bought Used Dest
Detect Traps 1 0 31 0
Detect Doors & Stair 2 0 43 0
Detect Monsters 2 0 30 0
Illumination 2 0 44 0
Recall 17 0 400 1
Detection 9 0 803 0
Enlightenment 20 0 0 16
Sound Ball 45 0 96 8
Heroic Speed 44 0 0 17
Angelic Healing 4 0 39 0
Restoring 5 0 10 0
Mana Ball 6 0 0 3
Shard Ball 14 0 0 0
Invoke Logrus 2 0 0 0
Clairvoyance 2 0 163 0
Star Burst 1 0 0 1
Totals 353 0 1677 119
Spellbooks Found Bought Used Dest
Third Spellbooks 161 0 0 61
Fourth Spellbooks 172 0 0 95
Totals 480 11 0 230
Egos Found : 4799
Egos Bought : 0
Egos Destroyed: 3091
Egos Found Bought Dest
Ring of Speed 55 0 7
Ring/Amulet (Defende 50 0 8
Boots of Elvenkind 14 0 3
Boots of the Sprite 8 0 3
Boots of Speed 8 0 1
Monsters Kills Pct
Animals 2002 21.8%
Breeders 300 3.2%
Demons 907 9.8%
Dragons 1141 12.4%
Giants 487 5.3%
Hounds 486 5.3%
Humans 808 8.8%
Orcs 830 9.0%
Trolls 907 9.8%
Undead 790 8.6%
Uniques 266 2.9%
Evil Monsters 5983 65.2%
Good Monsters 405 4.4%
Neutral Monsters 2781 30.3%
Totals 9165
================================ Last Messages ================================
You leave the physical world and turn into a wraith-being!
You attack the Aimless looking merchant: You hit. You have slain the
Aimless looking merchant.
You have found 15 gold pieces worth of copper.
Your weapon seems more powerful!
You are no longer transformed. Your Rod: Recall (3/3 charges) is
recharged.
Inscribing The Morning Star of Rygar (3d9) (+12,+20) [+5] (+1).
Inscription: @w0 !d!s
Inscribing a Death Scythe (17d10) (+12,+30).
Inscription: @w0 !d!k!s
Added a keymap. Appended keymaps.
You were using a Death Scythe (10d10) (+12,+30) {|AEFCoPVS/*pDoTPULZ,
@w0 !d!k!s} (t). You feel able to move more freely. You are wearing The
Morning Star of Rygar (10d9) (+12,+20) [+5] (+1) {AtStDx;FaSi/*pDZ, @w0
!d!s} (a).
You were using The Morning Star of Rygar (3d9) (+12,+20) [+5] (+1)
{AtStDx;FaSi/*pDZ, @w0 !d!s} (t). The weight of your equipment
encumbers your movement. You are wearing a Death Scythe (17d10)
(+12,+30) {|AEFCoPVS/*pDoTPULZ, @w0 !d!k!s} (a).
Rest (0-9999, '*' for HP/SP, '&' as needed): &
Rest (0-9999, '*' for HP/SP, '&' as needed): &
The air about you becomes charged...
Rest (0-9999, '*' for HP/SP, '&' as needed): &
Your weapon returns to normal.
Rest (0-9999, '*' for HP/SP, '&' as needed): &
You feel yourself yanked downwards!
You sense the presence of traps! You sense the presence of doors! You
sense the presence of stairs!
The Young gold dragon wakes up.
The Young multi-hued dragon wakes up.
The Nightwalker wakes up. The Nightwalker magically summons an undead
adversary!
You open a dimensional gate. Choose a destination. Select a point and
press space.
You hear a door burst open!
You feel like a hero! You feel righteous! You feel yourself moving much
faster!
You feel that your body changes.
The Dark elven shade tries to cast a spell, but fails.
The Nightwalker magically summons an undead adversary!
You attack the Spectral tyrannosaurus: You miss. Your scythe returns to
you! Your weapon cuts deep into yourself! The attack cuts through your
ethereal body! You stand your ground! *** LOW HITPOINT WARNING! ***
Press Space to continue. You hit. You hit. You miss. Your scythe
returns to you! It was a great hit! The attack cuts through your
ethereal body! You stand your ground!
# #....... # #
# ....... #
# h.. #
# #
# #
# #
# # # #
## ## #
## # # ## ##
## ## ##'
######W## ########## ###### '
#R######>## #### ' '
#.@...# ## ### ^## ## #''
#####..... # ## #####''
######### ###### #''
'#''
''#''
''#''
'''#''
''''##'
' ''''''##
'' ''''''''#
'''' '''''''''''
''''' ''''''''''''
You die. You lash. It is immune. You miss. You peck. You hit with your
tentacles. Goodbye, Warmage!
=================================== Options ===================================
Preserve Mode: On
Small Levels: Never
Easy Identify: On
Easy Lore: On
Arena Levels: Sometimes
Ironman Quests: Enabled
|
Posted on 3.1.2017 17:49
704. on the Ladder (of 19305)
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