The Angband Ladder: Warmage, [Demon-Lord] Gray-Mage by clouded
[PosChengband 5.0.3 Character Dump] ***LOSER*** Name : Warmage ========== Stats ========== Sex : Male STR! : 18/*** Personality: Lucky INT! : 18/*** Race : [Demon-Lord] WIS : 18/*** Subrace : None DEX! : 18/*** Class : Gray-Mage CON! : 18/*** Subclass : Evil Bias CHR! : 18/*** Level : 50 HP : -260/950 Cur Exp : 36159501 SP : 239/332 Max Exp : 36159501 AC : 181 Adv Exp : ***** Speed: +38+10 ========== Skills ========= Gold : 6700128 Melee : Amber[42] Kills : 9165 Ranged : Amber[32] Uniques : 266 SavingThrow: Amber[17] Artifacts : 200+100 Stealth : Excellent Perception : Superb Game Day : 43 Searching : Superb Game Time : 19:40 Disarming : Heroic Play Time : 27:00 Device : Amber[27] ============================= Character Equipment ============================= a) a Death Scythe (15d10) (+12,+30) {|AEFCoPVS/*pDoTPULZ, @w0 !d!k!s} b) The Dragon Shield of the Bee Master [8,+14] (+2) {Ch;PoCfNxSoShCaDi;Rg} c) The Gun 'Crimson' (+4) {SpSl;SoSh;Wr A:Rocket} d) The Ring of Power (The One Ring) (+5) {cursed, SpStInWiDxCnCh;*AcElFiCo;Di;SiRgLvAgTyWm|AEFCo~UL(StInWiDxCnCh A:Something Weird} e) a Ring of Speed (+14) {Sp} f) The Harness of the Hell (+15,+15) [-5] (+2) {Ch;-InWiSlSp;DkNt;SiAg~L A:Darkness Storm} g) The Jewel of Judgement (+3) {SpInWi;CfCa;SiHl A:Clairvoyance and Recall} h) The Robe of Incanus [2,+20] (+3) [+15%] {InWiSr;AcElFiCo;DmFaSiLv(InWi A:Mana Bolt} i) The Fur Cloak 'Red Belet' (+6,+3) [3,+18] (+3) {SpDxCnIf;Ca;Si(Cn} j) The Golden Crown of Amber [0,+14] (+3) {SpStWiCn;ElFiCoLiDkCfCaBl;SiRgLu A:Healing} k) The Set of Leather Gloves of the Devine Jewel (+7,+12) [1,+30] (+1) {In;AcElSoShDi;Fa} l) a Pair of Metal Shod Boots of Speed [6,+15] (+8) {Sp} /[}=="*((]]] /[}=="*((]]] Resistances abcdefghijkl@ Abilities abcdefghijkl@ Acid : ...*...+..+.+ 100% Speed : ..+++-+.++.+# Electricity: ...*...+.++.+ 100% Free Act : .......+..+.+ Fire : ...*...+.+..* 100% See Invis : ...+.+++++..+ Cold : ...*...+.+..+ 100% Warning : ..+.......... Poison : .+..........+ 65% Slow Digest: ............. Light : .........+... 0% Regenerate : .+.+.....+..+ 500% Dark : .....+...+..* 100% Levitation : ...+...+....+ Confusion : .+....+..+..+ 47% Perm Lite : .........+..+ Nether : .....+......+ 40% Reflection : ............# Nexus : .+..........+ 40% Hold Life : ......+.....+ Sound : .++.......+.. 45% Dec Mana : .......+..... Shards : .++.......+.. 45% Easy Spell : ............. Chaos : .+....+.++..+ 48% Anti Magic : ............. Disenchantm: .+.+......+.+ 47% Magic Skill: ............. Time : ............. 0% Spell Power: ............. Blindness : .........+... 30% Spell Cap : .......+..... +15% Fear : ............# 3x Magic Res : ............. Infravision: ........+...+ 230' /[}=="*((]]] Stealth : ..+..-....... Auras abcdefghijkl@ Searching : .......+..... Aura Elec : ............+ 6d7+2 Aura Fire : ............+ 6d7+2 /[}=="*((]]] Aura Cold : ............. Sustains abcdefghijkl@ Aura Shards: ............. Sust Str : ...+......... Revenge : ............. Sust Int : ...+...+..... Sust Wis : ...+...+..... /[}=="*((]]] Sust Dex : ...+......... Slays abcdefghijkl@ Sust Con : ...+....+.... Slay Evil : +............ Sust Chr : ...+......... Slay Undead: +............ Slay Demon : +............ /[}=="*((]]] Slay Dragon: +............ Detection abcdefghijkl@ Slay Human : +............ Telepathy : ............+ Slay Animal: +............ ESP Evil : ............. Slay Orc : +............ ESP Nonliv : ............. Slay Troll : +............ ESP Good : ............. Slay Giant : +............ ESP Undead : ...+.+....... Slay Good : ............. ESP Demon : ...+......... Slay Living: ............. ESP Dragon : ............. Acid Brand : +..+......... ESP Human : ............. Elec Brand : +..+......... ESP Animal : ............. Fire Brand : +..+......... ESP Orc : ............. Cold Brand : +..+......... ESP Troll : ............. Pois Brand : +............ ESP Giant : ............. Mana Brand : ............. Sharpness : +............ /[}=="*((]]] Quake : ............. Curses abcdefghijkl@ Vampiric : +............ Cursed : ...*......... Chaotic : ............. Rnd Tele : ............. Add Blows : ............. No Tele : ............. Blessed : ............. Drain Exp : ...+......... Riding : +............ Aggravate : ...+.+....... Tunnel : ............. TY Curse : ...+......... Throwing : ............. /[}=="*((]]] abcdefghijkl@ Base R C P E Total STR! : ...5.....3..4 18/80 20 -4 -2 8 18/*** INT! : ...5.233..1.4 18/80 20 3 -2 10 18/*** WIS : ...5.233.3..4 18/119 20 0 -2 12 18/*** DEX! : ...5....3...3 18/80 20 1 -2 8 18/*** CON! : ...5....33..6 18/130 20 -2 -2 11 18/*** CHR! : .2.5.2......5 18/110 20 -2 -2 9 18/*** ==================================== Melee ==================================== Hand #1: a Death Scythe (15d10) (+12,+30) Accuracy Weight : 35.0 lbs AC Hit Profic : !Beginner (+0 To Hit) 25 91% To Hit : 12 + 82 = 94 50 87% To Dam : 30 + 50 = 80 75 83% Blows : 4.00 100 79% Damage 125 75% Crits : 1.28x (15.7%) 150 71% Normal : 834 [1.56x] 175 67% Animals: 1606 [3.90x] 200 63% Evil : 1348 [3.12x] Human : 1606 [3.90x] Undead : 1864 [4.68x] Demons : 1864 [4.68x] Orcs : 1864 [4.68x] Trolls : 1864 [4.68x] Giants : 1864 [4.68x] Dragons: 1864 [4.68x] Acid : 1606 [3.90x] Elec : 1606 [3.90x] Fire : 1606 [3.90x] Cold : 1606 [3.90x] Poison : 1606 [3.90x] Attack : Your Tail (3d7) Accuracy Weight : 5.0 lbs AC Hit Profic : !Master (+20 To Hit) 25 91% To Hit : 20 + 82 = 102 50 88% To Dam : 0 + 50 = 50 75 84% Blows : 1.00 100 80% Damage 125 76% Crits : 1.17x 150 72% Poison : 63 175 69% 200 65% Attack : Your Horns (2d6) Accuracy Weight : 15.0 lbs AC Hit Profic : !Master (+20 To Hit) 25 91% To Hit : 20 + 82 = 102 50 88% To Dam : 0 + 50 = 50 75 84% Blows : 1.00 100 80% Damage 125 76% Crits : 1.22x 150 72% Normal : 58 175 69% 200 65% Attack : Your Beak (2d4) Accuracy Weight : 3.0 lbs AC Hit Profic : !Master (+20 To Hit) 25 91% To Hit : 20 + 82 = 102 50 88% To Dam : 0 + 50 = 50 75 84% Blows : 1.00 100 80% Damage 125 76% Crits : 1.16x 150 72% Normal : 55 175 69% 200 65% Attack : Your Tentacles (2d5) Accuracy Weight : 5.0 lbs AC Hit Profic : !Master (+20 To Hit) 25 91% To Hit : 20 + 82 = 102 50 88% To Dam : 0 + 50 = 50 75 84% Blows : 1.00 100 80% Damage 125 76% Crits : 1.17x 150 72% Normal : 56 175 69% 200 65% =================================== Powers ==================================== Lvl Cost Fail Desc Cast Fail Breathe Fire/Nether 15 19 0% dam 150 18 0 0% Eat Magic 25 1 11% 27 5 16% Spit Acid 9 14 0% dam 100 0 0 0% Hypnotic Gaze 12 9 0% 0 0 0% Telekinesis 9 6 0% 0 0 0% Teleport 7 5 0% 0 0 0% Emit Radiation 15 11 0% dam 50 0 0 0% Vampiric Drain 2 12 0% dam 100 0 0 0% Smell Metal 3 1 0% 0 0 0% Smell Monsters 5 3 0% 0 0 0% Swap Position 15 9 0% 1 0 0% Shriek 20 10 0% dam 50 8 1 11% Light Area 3 1 0% 0 0 0% Detect Curses 7 10 0% 0 0 0% Berserk 8 6 0% 2 0 0% Polymorph 18 15 0% 0 0 0% Alchemy 10 3 0% 0 0 0% Grow Mold 1 4 0% 0 0 0% Resist Elements 25 22 0% 1 0 0% Earthquake 12 9 0% 0 0 0% Eat Magic 17 1 11% 27 5 16% Weigh Magic 6 4 0% 1 0 0% Panic Hit 10 9 0% 0 0 0% Laser Eye 7 7 0% dam 100 1 0 0% Banish Evil 25 18 0% 0 0 0% Cold Touch 2 1 0% dam 100 0 0 0% ==================================== Spells =================================== Lvl SP Fail Desc Cast Fail a) Dimension Door 35 24 0% range 35 610 0 0% b) Globe of Invulnerabi 45 52 10% dur 4+1d4 31 5 14% c) Polymorph Demonlord 49 60 22% dur 15+1d15 332 81 20% d) Hellfire 45 71 15% dam 666 274 51 16% e) Weaponmastery 41 45 0% dur 8+1d8 164 1 1% f) Mass Genocide 43 56 0% power 150 101 2 2% g) Battle Frenzy 30 18 0% dur 25+1d25 700 25 3% h) Wraithform 47 75 21% dur 25+1d25 199 51 20% i) Word of Destruction 30 15 0% 279 0 0% j) Whirlwind Attack 30 22 0% 34 0 0% =================================== Dungeons ================================== Angband : level 98 !Camelot : level 35 !Orc cave : level 23 !Labyrinth : level 28 !Dragon's lair : level 72 !Graveyard : level 70 !Numenor : level 75 !R'lyeh : level 96 !Icky cave : level 35 !Mount Olympus : level 90 !Lonely Mountain : level 40 Arena : level 56 !Stronghold : level 15 You were killed by Death scythe on level 98 of Angband. ==================================== Quests =================================== Completed Quests Thieves Hideout (Danger level: 5) - level 6 Warg problem (Danger level: 5) - level 10 Mughash the Kobold Lord (Dungeon level: 6) - level 15 The Variant Maintainer (Dungeon level: 12) - level 16 Rich, the Thief (Dungeon level: 24) - level 23 The Sewer (Danger level: 15) - level 24 Doom Quest 1 (Danger level: 15) - level 29 Orc Camp (Danger level: 15) - level 29 Tengu and Death Swords (Danger level: 25) - level 29 The Mimic's Treasure (Danger level: 25) - level 29 Vapor Quest (Danger level: 40) - level 29 Old Man Willow Quest (Danger level: 22) - level 30 Dark Elven Lords Quest (Danger level: 25) - level 30 Logrus Master (Danger level: 25) - level 32 The Vault (Danger level: 30) - level 33 Master lich (Dungeon level: 38) - level 37 Santa Claus (Dungeon level: 44) - level 40 Hound of Tindalos (Dungeon level: 50) - level 40 Habu the Champion of Chaos (Dungeon level: 56) - level 40 The Cloning Pits (Danger level: 45) - level 41 The Old Castle (Danger level: 50) - level 41 Fiona the Sorceress (Dungeon level: 62) - level 45 Spellwarp Automaton (Dungeon level: 76) - level 48 Cerberus, Guardian of Hades (Dungeon level: 88) - level 49 Arena: 20 Victories ================================ Monster Kills ================================ You have defeated 9165 enemies including 266 unique monsters in total. Uniques Lvl The Unicorn of Order 99 Sauron, the Sorcerer 98 Great Cthulhu 96 Gothmog, the High Captain of Balrogs 95 The Destroyer 94 Cerberus, Guardian of Hades 94 Azathoth, Seething Nuclear Chaos 93 Nyarlathotep, the Crawling Chaos 93 Nodens, Lord of the Great Abyss 92 Carcharoth, the Jaws of Thirst 92 Qlzqqlzuup, the Lord of Flesh 92 Shub-Niggurath, Black Goat of the Woods 91 Zeus, King of the Olympians 90 Kaschei the Immortal 90 Yog-Sothoth, the All-in-One 90 Fenris Wolf 90 Hera, Queen of the Gods 89 Oremorj the Cyberdemon Lord 89 Raphael, the Messenger 89 Tulzscha, the Green Flame 89 Non-uniques Lvl Count Non-uniques Lvl Count Caaws 90 1 Cave ogre 26 267 Great Wyrm of Power 90 17 Bloodletter of Khorne 34 259 Star-spawn of Cthulhu 86 2 Dread 42 239 Hell hound of Julian 83 15 Software bug 14 159 Spellwarp Automaton 80 10 Dark elven warlock 23 153 Tonberry 80 3 Olog 35 147 Ninja Tonberry 80 1 Hill orc 8 141 Ultimate Magus 79 72 Uruk 18 140 Lourph 79 10 Cave orc 7 128 Spectral Wyrm 77 2 Water troll 33 122 Cyberdemon 77 16 Sea troll 35 115 Fenghuang 76 3 Doom drake 34 115 Kirin 76 1 Nightblade 36 114 Warp demon 76 9 Phase spider 20 110 Aether hound 75 9 Ultra-elite paladin 45 107 Sky Drake 74 22 Byakhee 41 106 Great Wyrm of Balance 72 18 Snotling 4 95 Great Wyrm of Space-Time 72 6 Snaga 6 89 Black reaver 71 3 Black orc 13 79 Master quylthulg 71 1 Cave troll 33 77 You were born as Demigod. You were a Human before. You were a Tonberry before. You were a Hobbit before. You were a Gnome before. You were a Dwarf before. You were a Half-Troll before. You were a Amberite before. You were a High-Elf before. You were a Barbarian before. You were a Half-Ogre before. You were a Half-Giant before. You were a Half-Titan before. You were a Cyclops before. You were a Yeek before. You were a Klackon before. You were a Kobold before. You were a Nibelung before. You were a Dark-Elf before. You were a Draconian before. You were a Imp before. You were a Golem before. You were a Skeleton before. You were a Vampire before. You were a Spectre before. You were a Sprite before. You were a Beastman before. You were a Ent before. You were a Archon before. You were a Balrog before. You were a Shadow-Fairy before. You were a Kutar before. ================================== Mutations ================================== You can spit acid (dam lvl*2). Your gaze is hypnotic. You are telekinetic. You can teleport at will. You can emit hard radiation at will. You can drain life from a foe like a vampire. You can smell nearby precious metal. You can smell nearby monsters. You can switch locations with another being. You can emit a horrible shriek. You can emit bright light. You can feel the danger of evil magic. You can drive yourself into a berserk frenzy. You can polymorph yourself at will. You can turn ordinary items to gold. You can cause mold to grow near you. You can harden yourself to the ravages of the elements. You can bring down the dungeon around your ears. You can consume magic energy for your own use. You can feel the strength of the magics affecting you. You can run for your life after hitting something. Your eyes can fire laser beams. You can send evil creatures directly to Hell. You can freeze things with a touch. You are subject to berserker fits. You have a scorpion tail. You have horns. You have a beak. You sometimes cause nearby creatures to vanish. You have evil looking tentacles. You occasionally are surrounded with raw chaos. You have a horrible wasting disease. Your mind randomly expands and contracts. You occasionally feel invincible. You are superhumanly strong (+4 STR). Your brain is a living computer (+4 INT/WIS). You are very resilient (+4 CON). You are extremely fat (+2 CON, -2 speed). Your voice is a silly squeak (-4 CHR). You have an extra pair of eyes (+15 search). You are resistant to magic. Your legs are short stubs (-3 speed). Electricity is running through your veins. Your body is enveloped in flames. Your skin has turned into scales (-1 CHR, +10 AC). You are completely fearless. You are regenerating. You are telepathic. Your body is very limber (+3 DEX). Your movements are precise and forceful (+1 STL). There is a white aura surrounding you. You have a chance of resisting Dispel Magic and Antimagic. You resist charge draining. ============================= Character Inventory ============================= a) 40 Rations of Food b) 9 Potions of Healing {!k!q} c) a Potion of *Healing* {!k!q} d) 25 Potions of Curing e) 38 Scrolls of Teleportation f) 20 Scrolls of Teleport Level {!r} g) a Rod of Simplicity: Clairvoyance (1/2 charges) (+4) {@ze!!} h) a Rod of Simplicity: Detection (6/6 charges) (+3) {@zf!!} i) a Rod: Recall (3/3 charges) {@zR!!} j) a Rod of Regeneration: Restoring (2/2 charges) (+5) k) a Rod: Angelic Healing (2/2 charges) {@zh!s!d!k} l) a Wand of Capacity: Teleport Other (15/15 charges) (+3) m) a Wand of Regeneration: Stone to Mud (34/34 charges) (+3) n) a Wand of Simplicity: Annihilation (11/11 charges) (+4) o) a Staff: Genocide (8/8 charges) {!*} p) a Staff of Regeneration: Healing (9/9 charges) (+3) {!*} q) a Staff of Quickness: Healing (10/10 charges) (+2) {!*} r) a Staff: Healing (11/11 charges) {!*} s) The Stone of Lore {Id, !*} t) The Morning Star of Rygar (3d9) (+12,+20) [+5] (+1) {AtStDx;FaSi/*pDZ, @w0 !d!s} ================================ Home Inventory =============================== ( page 1 ) a) 2 Armageddon Spellbooks [Book of Elements] b) an Armageddon Spellbook [Earth, Wind and Fire] c) an Armageddon Spellbook [Path of Destruction] d) an Armageddon Spellbook [Day of Ragnarok] e) a Daemon Spellbook [Dark Incantations] f) a Daemon Spellbook [Immortal Rituals] g) a Daemon Spellbook [Demonthoughts] h) 2 Daemon Spellbooks [Hellfire Tome] i) a Craft Spellbook [Handbook for Pupils] j) a Craft Spellbook [Grade Holder's Book] k) a Craft Spellbook [Note of Acting Master] l) a Craft Spellbook [Spiritual Enlightenment] ( page 2 ) a) a Trump Spellbook [Conjurings & Tricks] b) a Trump Spellbook [Deck of Many Things] c) 3 Trump Spellbooks [Trumps of Doom] d) 2 Trump Spellbooks [Five Aces] e) a Death Spellbook [Black Prayers] f) a Death Spellbook [Black Mass] g) a Death Spellbook [Black Channels] h) a Death Spellbook [Necronomicon] i) a Chaos Spellbook [Chaos Mastery] j) a Chaos Spellbook [Chaos Channels] k) a Chaos Spellbook [Armageddon Tome] l) a Sorcery Spellbook [Beginner's Handbook] ( page 3 ) a) a Sorcery Spellbook [Master Sorcerer's Handbook] b) a Sorcery Spellbook [Pattern Sorcery] c) a Sorcery Spellbook [Grimoire of Power] d) 14 Mushrooms of Restoring {!E} e) 99 Rations of Food f) 30 Rations of Food g) 64 Potions of Speed {!k!q} h) 93 Potions of Cure Critical Wounds i) 99 Potions of Healing {!k!q} j) 3 Potions of Healing {!k!q} k) 28 Potions of *Healing* {!k!q} l) 10 Potions of Life {!k!q} ( page 4 ) a) 16 Potions of Restore Mana {!k!q} b) 50 Potions of Restore Life Levels c) 8 Potions of Enlightenment d) a Potion of *Enlightenment* e) 2 Potions of Resistance f) 98 Potions of Curing g) a Potion of Invulnerability h) 2 Potions of New Life {!*!*} i) a Potion of Giant Strength {!k} j) 6 Potions of Stone Skin {!k} k) 3 Potions of Clarity l) 37 Potions of Great Clarity ( page 5 ) a) 99 Scrolls of Phase Door b) 20 Scrolls of Phase Door c) 99 Scrolls of Teleportation d) 99 Scrolls of Teleportation e) 4 Scrolls of Teleportation f) 22 Scrolls of Teleport Level {!r} g) 7 Scrolls of Remove Curse h) 16 Scrolls of *Remove Curse* i) a Scroll of *Enchant Weapon* j) 3 Scrolls of Mundanity k) 21 Scrolls of Destruction {!*} l) 39 Scrolls of Genocide {!*} ( page 6 ) a) 9 Scrolls of Mass Genocide {!*} b) 9 Scrolls of Forest Creation c) a Scroll of Wall of Stone d) a Scroll of Crafting e) a Rod of Regeneration: Heroic Speed (3/3 charges) (+4) f) a Rod of Capacity: Restoring (3/3 charges) (+5) g) a Rod: Clarity (4/4 charges) h) a Rod of Capacity: Clarity (4/4 charges) (+2) i) a Rod: Great Clarity (2/2 charges) j) a Rod: Great Clarity (2/2 charges) k) a Rod: Great Clarity (2/2 charges) l) a Rod of Capacity: Shard Ball (5/5 charges) (+4) ( page 7 ) a) a Wand: Teleport Other (14/14 charges) b) a Wand: Stone to Mud (9/9 charges) c) a Wand: Disintegrate (8/8 charges) d) a Staff: Destruction (7/7 charges) e) a Staff: Destruction (6/6 charges) {!*} f) a Staff: Destruction (9/9 charges) {!*} g) a Staff of Simplicity: Genocide (5/7 charges) (+1) h) a Staff of Resistance: Summon Monsters (4/4 charges) i) a Staff: Summon Monsters (1/4 charges) j) a Staff of Capacity: Summon Monsters (5/5 charges) (+4) k) a Staff of Simplicity: Healing (2/6 charges) (+4) l) a Staff of Simplicity: Healing (8/8 charges) (+5) {!*} ( page 8 ) a) a Staff of Capacity: Healing (11/11 charges) (+4) {!*} b) a Staff: Holiness (6/6 charges) c) a Staff of Regeneration: Holiness (11/11 charges) (+4) d) a Ring of Combat (+21,+20) (+1) {Dx A:Heroic Speed} e) a Ring of Combat (+0,+20) (+1) {Cn A:Earthquake} f) a Ring of Combat (+25,+17) g) a Ring of Protection [+6] {NxSoCa;FaWr A:Resist Fire} h) a Ring of the Dwarves (-3,+14) (+2) {StWiCnDg;-DxSl;ShBl;FaSiRg(Cn} i) a Ring of Combat (+9,+16) j) a Ring of Protection [+10] {CfCa;Si(Wi} k) a Ring of Combat (+0,+11) (+1) {StCn} l) a Ring of Protection {So} ( page 9 ) a) a Ring of Combat (+11,+0) (+2) {Cn;Fe} b) The Ring of Power (Vilya) (+3) {SpStInWiDxCnCh;*El;FaSiHlSdRgLvXmWm|E(StInWiDx A:Lightning Ball} c) The Ring of Power (Nenya) (+2) {SpStInWiDxCnCh;*Co;FaSiHlRgLvXmWm|Co~U(InWi A:Frost Ball} d) The Ring of Power (Narya) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRgXmWm|F(StDx A:Fire Ball} e) The Ring of Destruction (+4) {-Cn;-AcElFiCoPo;Wm|AEFCoP} f) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh} g) The Ring of Tulkas (+4) {SpStDxCn A:Heroic Speed} h) The Ring 'Frakir' (+1) {SpStInWiDxCnChSlSr;Po;SiWr A:Drain Life} i) a Ring j) an Amulet k) an Amulet of Trickery (+5) {SlSr;Nx~Tele(Dx A:Detect Traps} l) an Amulet of Trickery (+1) {DxSlSr;CfNx~Tele} ( page 10 ) a) an Amulet (Defender) [+5] {AcElFiCo;FaSi} b) an Amulet (Elemental) {ElFiCoSh} c) a Torc of the Hero (+6,+3) [+2] {Fe;FaSiSdRg[F(StDxCn A:Whirlwind Attack} d) an Amulet of the Magi (+8) {Sr;EsDm} e) a Torc of the Hero (+6,+2) [+4] (+1) {-Sl;Fe;FaSiSdRg[F(StDx} f) a Barbarian Talisman (+1) {St[M} g) The Amulet of Zeus (+5,+5) [+5] (+5) {cursed, SpMd;Sh;FaRgLu[E A:Lightning Ball} h) The Charmed Pendant [+5] (+3) {InChMdSrIf;EsFaSiSdRgLuWr[FEC A:Restore Mana} i) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi A:Dispel Evil} j) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel Curse and Probing} k) The Goblet 'Holy Grail' (+3) {WiCh;Nt A:Healing and Magic Resistance} l) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Pesticide} ( page 11 ) a) The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil} b) The Necklace of the Dwarves (+3) {StCnIf;-Sl;Bl;FaSiRgLu} c) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters} d) The Phial 'Eye of Argon' (+2) {WiCh;Po Galadriel} e) The Star of Elendil (+1) {Sp;SiHl A:Magic Mapping and Illumination} f) The Palantir of Westernesse (+3) {WiCh~Tele A:List Uniques} g) The Levitation Stone of Laputa (+2) {SpInCh;HlLv A:Mana Ball} h) The Stone of Life (+3) {Lf;Hl A:Restoring} i) The Sorcerer's Stone (+2) {In A:*Recharging*} j) The Stone of Craft (+2) {Sp A:Resistance} k) The Stone of War (+6,+6) {Fa A:Berserk} l) The Meditation Stone (+2) {Wi A:Restore Mana} ( page 12 ) a) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25] {*El;AcFiCoPoLiDk;FaSiLuAg A:Star Ball} b) Balance Dragon Scale Mail (-2) [40,+16] {SoShCaDi A:Breathe} c) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDi~Z A:Genocide} d) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoLiNxSh} e) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoCfSoFe} f) The Metal Lamellar Armour 'Jet-black Bird' (-3) [23,+19] (+2) {StInDx;FiPoDkCfNtSoCaBlFe} g) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoDkCfNxSo} h) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoNxDiBlFe} i) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4) {InWiSl;AcElFiCoPoDkNtFe;SiHl A:Angelic Healing} j) a Robe of Permanence [2,+11] {AcElFiCoDi;Hl(StInWiDxCnCh} k) The Robe of the Kamikaze Warrior (+10,+10) [2,-20] (+2) {SpStDx;-Wi;FiPoCfNtSoFe;HlLvWm[M(StDx A:Berserk} l) The Soft Leather Armour 'Hithlomir' [4,+20] (+4) {Sl;AcElFiDkNx} ( page 13 ) a) Hard Leather Armour of Elvenkind (-1) [6,+21] (+1) {Sl;AcElFiCoSo} b) Hard Leather Armour of Elemental Protection (-1) [6,+14] {AcElCoPo A:Acid Bolt} c) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from Evil} d) The Leather Scale Mail 'Jet-black Bird' (-1) [11,+16] (+1) {In;AcFiCoPoDkNtNxSoDi;Sd} e) The Cloak of Jack of Shadows [1,+19] (+7) {SlSr;FaSiHl~Tele} f) The Cloak 'Colluin' [1,+15] {AcElFiCoPo A:Resistance} g) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi} h) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf} i) The Elven Cloak 'Holcolleth' [4,+15] (+3) {InWiSlSr;Ac A:Sleep Monsters} j) a Fur Cloak of Retribution [3,+12] {[FECAt} k) The Fur Cloak 'Maiden's Hope' [3,+28] (+3) {CnChIf;NtNxShCa} l) The Shadow Cloak of Luthien [6,+20] (+2) {SpInWiChSl;AcFiCoLiDkNt A:Restore Life} ( page 14 ) a) a Small Leather Shield of Elvenkind [3,+18] (+2) {Sl;AcElFiCoLiNt} b) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkNx} c) The Large Metal Shield 'Salamander' [8,+30] (+4) {ChSlIf;AcElFiCoNtNxBl;Lu} d) The Mirror Shield of Gil-Galad [10,+20] (+4) {Ch;AcElLi;RfLu(WiCh A:Star Burst} e) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele A:Dispel Evil} f) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;CfBl~Tele} g) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (+3) {cursed, Ch;-InWi;AcCoPoDiFe;FaSiTeAgTy[M A:Terrify Monsters} h) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection} i) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx} j) a Dragon Helm [8,+10] {CoPoDkCfSoFe} k) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele A:Terrify Monsters} l) The Kabuto 'Blessed Fusion' [7,+14] (+1) {InIf;*Fi;CoSoCaBl;RfSiRgLu~TeleGood(In} ( page 15 ) a) a Set of Leather Gloves of Free Action [1,+3] {Fa} b) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa} c) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDx;-St} d) The Set of Gauntlets 'Rubber Coat' [2,+10] (+4) {StDxCn;ElCoPoCa(Dx} e) The Set of Gauntlets of the Spellcaster [2,+25] (+3) {InWiCn;Sh;Fa} f) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed, StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/A} g) a Set of Dragon Gloves [4,+10] {PoLiDkNxCa} h) The Set of Cesti 'Great Icefield' [5,+19] (+2) {Sp;AcElCoPoCfNtSoShCaFe;Fa} i) a Pair of Soft Leather Boots of the Golem (+5,+2) [2,+21] (+3) {StCnLf;-DxSp;PoLi;FaSi} j) a Pair of Soft Leather Boots of the Golem (+8,+6) [2,+12] (+3) {StCnLf;-DxSp;PoDk;FaSi} k) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4) {SpDx;Nx;FaLv(Dx} l) The Pair of Soft Leather Boots of Aragorn (+7,+3) [4,+17] (+2) {SpStWiDxSl;ElFiCo;Fa} ( page 16 ) a) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa} b) a Pair of Hard Leather Boots of Elvenkind [3,+8] (+1) {SpSl;Lv} c) The Pair of Dragon Boots 'Salamander' [5,+20] {AcFiCoNxSoDiBl;SdLu(Dx} d) The Pair of Metal Shod Boots of Aqua Regia [6,+20] (+4) {CnCh;*Ac;CoNxCaFe;Rg} e) The Pair of Metal Shod Boots 'Total Eclipse' [6,+17] (+4) {If;PoLiDkNt;FaRgLv} f) The Pair of Metal Shod Boots 'Call of Thundercloud' [6,+17] (+2) {SpSr;NxBl;Fa} g) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Po} h) The Dagger of Fiona (3d4) (+6,+9) (+3) {AtSpDx;Co;ThSiSdRg|CoP A:Frost Ball} i) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*} j) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+3) {AtSpDx;DkDi;FaSi/*oUL} k) The Rapier 'Quickthorn' (1d7) (+27,+9) (+4) {AtSpDx;CaDi;FaSi/U} l) The Broad Sword 'Flame Saber' (4d6) (+20,+19) (+4) {InCnIf;Fe;Lu|FCoP/*pU} ( page 17 ) a) The Broad Sword 'Chainsword' (9d5) (-30,+7) (+2) {-DxCh;SiAg|S/poT~poT} b) The Long Sword of Falis (4d5) (+20,+15) (+5) {St;AcElFiCo;FaSiLuBs|F/X*oTUL(St} c) The Long Sword of the Dawn (3d5) (+20,+20) (+3) {ChIf;FiLiBl;FaRgLu|FS/*DUL(Ch A:Summon Legion of the Dawn} d) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3) {InWiLf;NtNxCaDi;SiHlSdBs/*DULZ} e) The Katana of Anubis (3d4) (+28,+22) [-30] (+7) {AtChDg;CfCaDi;Ag[T|Ca} f) The Katana 'Aglarang' (8d4) (+0,+0) (+5) {SpDxDg|S(Dx} g) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4) {SpStChSl;CoDkNtFe/XL/*PZ} h) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {Cn;-Sl;-Fi;Di/XD/*pTU} i) a Two-Handed Sword (Wild) (1d18) (+19,+20) {FiDi;Fa} j) an Executioner's Sword of Extra Attacks (4d5) (+8,+9) (+5) {At} k) The Executioner's Sword 'Slayer' (5d5) (+15,+15) (+2) {At;Bl;HlSdRg|V/*pL} l) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL} ( page 18 ) a) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {StCn;CfNtCa;FaHlAg|V/pA} b) a Poison Needle (1d1) (+0,+0) c) a Rune Sword (0d0) (-10,-10) {cursed, |V} d) The Broad Spear 'Buttle Mastery' (3d10) (+17,+15) (+4) {StWiDxCh;AcCoLi;Bs|A/*(Dx} e) The Broad Spear of Destiny (3d9) (+15,+15) (+4) {InWiSrIf;FiLi;SiHlLvLuBs|F/*DPUL A:Stone to Mud} f) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDk;SiBs|Ca/*L} g) a Mace of Disruption (5d8) (+7,+9) {/L} h) a Mace of Disruption (5d8) (+4,+6) {/L} i) a Mace of Disruption (Daemon) (6d8) (+13,+9) (+4) {AtStDx;-WiSl/LA A:Destruction} j) a Dwarven Pick of Extra Attacks (1d4) (+12,+14) (+6) {AtDg} k) The Sling of Aurora (x2.65) (+18,+17) (+1) {If;ElFiCo;Xs} l) The Sling of Buckland (x3) (+19,+15) (+3) {Sp;CfBl} ( page 19 ) a) The Long Bow 'Shooting Star' (x3) (+14,+13) (+4) {PoSoSh;Xs} b) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;Fa} c) The Light Crossbow of Brand (x4.25) (+10,+12) (+5) {Sp;FiFe|F} d) The Gun 'Railgun' (+2) {SpDx;*Fi;Li(Dx A:Beam of Light} e) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh A:Angelic Healing} f) The Harp of Maglor (+4) {StInCh;DkNtBl;FaHl(StInCh A:Restore Mana} ================================== Statistics ================================= Gold Found : 6472115 Selling : 798100 Winnings : 0 7270215 Purchases: 296856 Services : 205456 Stolen : 67775 570087 6700128 Objects Found : 24254 Objects Bought : 794 Objects Destroyed: 18889 Equipment Found Bought Used Dest Weapons 2872 1 0 2453 Shields 355 0 0 289 Bows 675 0 0 634 Rings 319 0 0 56 Amulets 277 0 0 35 Lights 96 0 0 40 Body Armor 2328 0 0 2058 Cloaks 355 0 0 266 Helmets 401 0 0 323 Gloves 370 0 0 324 Boots 355 1 0 298 Totals 8403 2 0 6776 Devices Found Bought Used Dest Wands 363 2 1048 235 Staves 324 3 2022 130 Rods 353 0 1677 119 Potions 1589 103 255 330 Scrolls 1548 158 187 598 Totals 4177 266 5189 1412 Other Found Bought Used Dest Shots 1894 0 0 1673 Arrows 3885 261 0 3850 Bolts 3149 1 0 2974 Spellbooks 480 11 0 230 Food 438 252 169 130 Corpses 1289 0 0 1297 Skeletons 432 0 0 433 Totals 11567 525 169 10587 Potions Found Bought Used Dest Cure Critical Wounds 106 29 30 12 Curing 147 0 9 27 Speed 190 0 6 14 Healing 112 3 0 8 *Healing* 29 0 0 2 Life 10 0 0 0 Restore Mana 16 0 0 0 Restore Life Levels 143 39 39 4 Strength 27 0 19 3 Intelligence 23 0 17 2 Wisdom 18 0 18 5 Dexterity 23 0 16 1 Constitution 38 0 24 4 Charisma 31 0 29 5 New Life 11 0 2 0 Experience 14 0 14 0 Totals 1589 103 255 330 Scrolls Found Bought Used Dest Word of Recall 120 9 16 19 Identify 247 3 24 74 *Identify* 0 0 0 2 Remove Curse 9 4 6 0 *Remove Curse* 12 22 11 4 Teleportation 283 35 48 70 Teleport Level 50 0 1 9 Destruction 37 0 0 5 Genocide 41 0 0 4 Mass Genocide 13 0 1 2 Forest Creation 12 0 0 0 Banishment 4 0 0 0 Acquirement 15 0 15 3 *Acquirement* 4 0 4 1 Artifact Creation 2 0 2 0 Totals 1548 158 187 598 Wands Found Bought Used Dest Stone to Mud 23 0 532 1 Teleport Other 13 1 220 3 Dragon's Frost 25 0 0 23 Dragon's Flame 27 0 0 25 Dragon's Breath 26 0 20 27 Meteor 24 0 0 22 Whirlpool 22 0 0 22 Disintegrate 45 0 0 26 Rocket 4 0 0 2 Totals 363 2 1048 235 Staves Found Bought Used Dest Identify 26 1 462 8 Enlightenment 10 1 444 3 Telepathy 7 0 0 6 Speed 15 0 0 17 Destruction 18 0 57 4 Cure Wounds 39 0 334 13 Genocide 12 0 164 1 Mana Storm 6 0 0 0 Star Burst 4 0 0 2 Darkness Storm 4 0 0 1 Totals 324 3 2022 130 Rods Found Bought Used Dest Detect Traps 1 0 31 0 Detect Doors & Stair 2 0 43 0 Detect Monsters 2 0 30 0 Illumination 2 0 44 0 Recall 17 0 400 1 Detection 9 0 803 0 Enlightenment 20 0 0 16 Sound Ball 45 0 96 8 Heroic Speed 44 0 0 17 Angelic Healing 4 0 39 0 Restoring 5 0 10 0 Mana Ball 6 0 0 3 Shard Ball 14 0 0 0 Invoke Logrus 2 0 0 0 Clairvoyance 2 0 163 0 Star Burst 1 0 0 1 Totals 353 0 1677 119 Spellbooks Found Bought Used Dest Third Spellbooks 161 0 0 61 Fourth Spellbooks 172 0 0 95 Totals 480 11 0 230 Egos Found : 4799 Egos Bought : 0 Egos Destroyed: 3091 Egos Found Bought Dest Ring of Speed 55 0 7 Ring/Amulet (Defende 50 0 8 Boots of Elvenkind 14 0 3 Boots of the Sprite 8 0 3 Boots of Speed 8 0 1 Monsters Kills Pct Animals 2002 21.8% Breeders 300 3.2% Demons 907 9.8% Dragons 1141 12.4% Giants 487 5.3% Hounds 486 5.3% Humans 808 8.8% Orcs 830 9.0% Trolls 907 9.8% Undead 790 8.6% Uniques 266 2.9% Evil Monsters 5983 65.2% Good Monsters 405 4.4% Neutral Monsters 2781 30.3% Totals 9165 ================================ Last Messages ================================ You leave the physical world and turn into a wraith-being! You attack the Aimless looking merchant: You hit. You have slain the Aimless looking merchant. You have found 15 gold pieces worth of copper. Your weapon seems more powerful! You are no longer transformed. Your Rod: Recall (3/3 charges) is recharged. Inscribing The Morning Star of Rygar (3d9) (+12,+20) [+5] (+1). Inscription: @w0 !d!s Inscribing a Death Scythe (17d10) (+12,+30). Inscription: @w0 !d!k!s Added a keymap. Appended keymaps. You were using a Death Scythe (10d10) (+12,+30) {|AEFCoPVS/*pDoTPULZ, @w0 !d!k!s} (t). You feel able to move more freely. You are wearing The Morning Star of Rygar (10d9) (+12,+20) [+5] (+1) {AtStDx;FaSi/*pDZ, @w0 !d!s} (a). You were using The Morning Star of Rygar (3d9) (+12,+20) [+5] (+1) {AtStDx;FaSi/*pDZ, @w0 !d!s} (t). The weight of your equipment encumbers your movement. You are wearing a Death Scythe (17d10) (+12,+30) {|AEFCoPVS/*pDoTPULZ, @w0 !d!k!s} (a). Rest (0-9999, '*' for HP/SP, '&' as needed): & Rest (0-9999, '*' for HP/SP, '&' as needed): & The air about you becomes charged... Rest (0-9999, '*' for HP/SP, '&' as needed): & Your weapon returns to normal. Rest (0-9999, '*' for HP/SP, '&' as needed): & You feel yourself yanked downwards! You sense the presence of traps! You sense the presence of doors! You sense the presence of stairs! The Young gold dragon wakes up. The Young multi-hued dragon wakes up. The Nightwalker wakes up. The Nightwalker magically summons an undead adversary! You open a dimensional gate. Choose a destination. Select a point and press space. You hear a door burst open! You feel like a hero! You feel righteous! You feel yourself moving much faster! You feel that your body changes. The Dark elven shade tries to cast a spell, but fails. The Nightwalker magically summons an undead adversary! You attack the Spectral tyrannosaurus: You miss. Your scythe returns to you! Your weapon cuts deep into yourself! The attack cuts through your ethereal body! You stand your ground! *** LOW HITPOINT WARNING! *** Press Space to continue. You hit. You hit. You miss. Your scythe returns to you! It was a great hit! The attack cuts through your ethereal body! You stand your ground! # #....... # # # ....... # # h.. # # # # # # # # # # # ## ## # ## # # ## ## ## ## ##' ######W## ########## ###### ' #R######>## #### ' ' #.@...# ## ### ^## ## #'' #####..... # ## #####'' ######### ###### #'' '#'' ''#'' ''#'' '''#'' ''''##' ' ''''''## '' ''''''''# '''' ''''''''''' ''''' '''''''''''' You die. You lash. It is immune. You miss. You peck. You hit with your tentacles. Goodbye, Warmage! =================================== Options =================================== Preserve Mode: On Small Levels: Never Easy Identify: On Easy Lore: On Arena Levels: Sometimes Ironman Quests: Enabled |
Posted on 31.12.2016 21:33
693. on the Ladder (of 19092)
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