The Angband Ladder: Mess, [Demon-Lord] High-Mage by Arjen

  [PosChengband 2.0.3 Character Dump]
              ***LOSER***

 Name       : Mess                         ========== Stats ==========
 Sex        : Male                               STR  :    18/***
 Personality: Mighty                             INT! :    18/***
 Race       : [Demon-Lord]                       WIS  :    18/***
 Subrace    : None                               DEX  :    18/***
 Class      : High-Mage                          CON! :    18/***
 Realm      : Daemon                             CHR  :    18/***

 Level      :       50                           HP   :    -7/972
 Cur Exp    : 10428183                           SP   :   397/515
 Max Exp    : 10428183                           AC   :       185
 Adv Exp    :    *****                           Speed:       +36

                                           ========== Skills =========
 Gold       :  1669434                     Melee      : Legendary[12]
 Kills      :     8688                     Ranged     : Legendary[12]
 Uniques    :      160                     SavingThrow: Legendary[5]
 Artifacts  :       92                     Stealth    : Superb
                                           Perception : Superb
 Game Day   :       18                     Searching  : Excellent
 Game Time  :    19:10                     Disarming  : Superb
 Play Time  :    21:50                     Device     : Legendary[17]


============================= Character Equipment =============================

a) The Wizardstaff of Saruman (3d2) (+8,+8) (+3) [+23%] {!! Moire}
b) The Large Leather Shield of Celegorm [6,+20] {Cf}
c) The Gun 'Crimson' (+4 to speed) {So;Lu}
d) a Ring of Speed and Lightning bolt (+11)
e) a Ring of Speed (+10)
f) The Amulet of the Rohirrim (+4) {InDxSr;PoFe;FaHl}
g) The Levitation Stone of Laputa (+2 to speed)
h) The Robe of Eternity [0,+42] (+3)
i) The Elven Cloak 'Red Belet' [4,+17] (+3 to stealth) {DxCn;NtFe~pZ}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {So}
k) The Set of Dragon Gloves of Durin [4,+20] (+2 to stealth) {cursed,
StInSlIf;CoBlCa;Fa(St}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)


              \)}=="*((]]]                              \)}=="*((]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : ++..........+  72%           Speed      : ..+++.+....++
 Elec       : ++..........+  72%           Free Act   : .....+.+..+++
 Fire       : ++..........* 100%           See Invis  : .......+....+
 Cold       : ++........+.+  75%           Warning    : .............
 Poison     : .....+......+  65%           SlowDigest : .............
 Light      : .+.....+.....  65%           Regenerate : +............
 Dark       : .+.....+.....  65%           Levitation : ......++...++
 Confusion  : .+..........+  65%           Perm Lite  : ..+..........
 Nether     : ........+...+  65%           Reflection : .............
 Nexus      : ...........++  65%           Hold Life  : .....+++....+
 Sound      : ..+......+...  65%           Sust Str   : .......+..+..
 Shards     : ..+..........  50%           Sust Int   : .......+.....
 Chaos      : ..........+.+  65%           Sust Wis   : .......+.....
 Disenchant : .......+....+  65%           Sust Dex   : .......+...+.
 Time       : .......+.....  50%           Sust Con   : .......+.....
 Blindness  : .........++..  65%           Sust Chr   : .......+.....
 Fear       : .....+..+...+                Dec Mana   : +............
 Aura Fire  : ............+ 6d7+2          Easy Spell : .............
 Aura Elec  : .............                Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+..+


              \)}=="*((]]]                              \)}=="*((]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .........+..+
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .............
 Slay Troll : .............                ESP Human  : ........+....
 Slay Giant : .............                ESP Animal : ........+....
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : .............                Device Pow : ............+ +10%
 Cold Brand : .............                Spell Pow  : ............+ +15%
 Pois Brand : +............                Spell Cap  : +........+..+ +61%
 Mana Brand : +............                Magic Res  : .............
 Sharpness  : .............                Infravision: ..........+.. 220'
 Quake      : .............                Stealth    : ..+.....+.+..
 Vampiric   : +............                Searching  : .....+..+....
 Chaotic    : .............                Cursed     : ..........+..
 Add Blows  : .............                Rnd Tele   : .............
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              \)}=="*((]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR : .......s..2.. 18/117 20 -4  2  2 18/***
        INT!: 3....42s.22.. 18/110 20  4 -2 13 18/***
        WIS : .......s.2... 18/109 20  0 -2  2 18/***
        DEX : .....4.s3..4.  18/64 20  0  0 11 18/***
        CON!: .......33....  18/90 20 -2  1  6 18/***
        CHR : ......2s.....  18/82 20 -2  1  2 18/***


==================================== Melee ====================================

 Hand #1: The Wizardstaff of Saruman (3d2) (+8,+8) (+3) [+2 Accuracy
 Weight : 4.0 lbs                                            AC Hit
 To Hit : 8 + 41 = 49                                        25 89%
 To Dam : 8 + 25 = 33                                        50 83%
 Blows  : 3.00                                               75 77%
 Damage                                                     100 71%
 Crits  : 1.07x + 0.52                                      125 66%
 Normal : 112 (108-117) [1.07x]                             150 60%
 Force  : 135 (123-147) [2.67x]                             175 54%
 Poison : 166 (144-189) [5.08x]                             200 48%


=================================== Shooting ==================================

 Shooting: The Gun 'Crimson' (+4 to speed)
 Range   : 140'
 Shots   : 1.00
 Mult    : 0.00x
 To Hit  : 20 + 37 = 57
 To Dam  : 20 (Multiplier Applies)
 Xtra Dam: 5 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc
Breathe Fire/Nether   15   19   0% dam 173
Eat Magic             25    1   0% 
Resist Elements       25   22   0% 


==================================== Spells ===================================

Realm: Daemon

     [Dark Incantations]     Profic Lvl  SP Fail Desc
  a) Magic Missile            ![Ma]   1   1   0% dam 13d4
  b) Detect Unlife             [Un]   1   1   0% rad 30
  c) Evil Bless                [Be]   2   2   0% dur 13+1d13
  d) Resist Fire               [Un]   3   5   0% dur 23+1d23
  e) Horrify                   [Un]   5   5   0% power 115
  f) Nether Bolt               [Ex]   7   4   0% dam 19d8
  g) Summon Manes              [Un]   9   9   0% 
  h) Hellish Flame            ![Ma]  11   8   0% dam 3d6+86

     [Immortal Rituals]      Profic Lvl  SP Fail Desc
  a) Dominate Demon            [Un]  13  13   0% power 115
  b) Vision                    [Ex]  15   9   0% rad 30
  c) Resist Nether             [Be]  17  14   0% dur 23+1d23
  d) Plasma bolt              ![Ma]  21   8   0% dam 25d8
  e) Fire Ball                 [Sk]  22  11   0% dam 121
  f) Fire Branding             [Un]  26  75   0% 
  g) Nether Ball               [Be]  28  22   0% dam 201
  h) Summon Demon              [Un]  33  75   0% 

     [Demonthoughts]         Profic Lvl  SP Fail Desc
  a) Devilish Eye             ![Ma]   9   7   0% dur 34+1d25
  b) Devilish Cloak            [Be]  12  14   0% dur 23+1d23
  c) The Flow of Lava          [Un]  22  20   0% dam 121
  d) Plasma Ball              ![Ma]  31  18   0% dam 178
  e) Polymorph Demon          ![Ma]  32  24   0% dur 40+1d40
  f) Nether Wave               [Sk]  33  25   0% dam d115+d115
  g) Kiss of Succubus         ![Ma]  34  24   0% dam 230
  h) Doom Hand                 [Un]  40  72   0% 

     [Hellfire Tome]         Profic Lvl  SP Fail Desc
  a) Raise the Morale          [Un]   8   9   0% dur 28+1d28
  b) Immortal Body             [Un]  23  23   0% dur 23+1d23
  c) Insanity Circle           [Un]  33  34   0% dam 57+57
  d) Explode Pets              [Un]  36  51   0% 
  e) Summon Greater Demon      [Un]  38  92   0% 
  f) Hellfire                 ![Ma]  42  59   0% dam 768
  g) Send to Hell              [Un]  43  86   0% power 666
  h) Polymorph Demonlord       [Sk]  46  53   2% dur 17+1d17


================================ Last Messages ================================

> Artemis, the Moon Goddess is no longer ticked off!
> Really try 10 Potions of Healing {25% off, !k!q}? [y/n]
> You have 9 Potions of Healing {25% off, !k!q}.
> You feel very good.
> Really try 5 Potions of Restore Mana {!k!q}? [y/n]
> You have 4 Potions of Restore Mana {!k!q}.
> You feel your head clear.
> Artemis, the Moon Goddess concentrates on her wounds.
> Artemis, the Moon Goddess looks healthier.
> Artemis, the Moon Goddess fires an arrow. <x3>
> You stand your ground!
> Artemis, the Moon Goddess fires an arrow.
> Artemis, the Moon Goddess is ticked off!
> Artemis, the Moon Goddess cries out in pain.
> That was rather dishonorable.
> Artemis, the Moon Goddess cries out in pain.
> You stand your ground!
> That was rather dishonorable.
> Artemis, the Moon Goddess fires an arrow.
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> Artemis, the Moon Goddess fires an arrow.
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> Artemis, the Moon Goddess fires an arrow.
> You stand your ground!
> *** LOW HITPOINT WARNING! ***
> Artemis, the Moon Goddess fires an arrow.
> You stand your ground!
> You mean you get to use the critical hit chart too?
> Artemis, the Moon Goddess is no longer ticked off!
> Goodbye, Mess!


=================================== Dungeons ==================================

 Angband         : level  57
!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  69
 R'lyeh          : level  80
!Anti-melee cave : level  50
!Chameleon cave  : level  45
!Icky cave       : level  35
 Mount Olympus   : level  95

 You were killed by Artemis, the Moon Goddess on level 95 of Mount Olympus.

 Last Message: You mean you get to use the critical hit chart too?



==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  Orc Camp                                 (Danger  level:  15) - level 20
  The Sewer                                (Danger  level:  15) - level 21
  Tengu and Death Swords                   (Danger  level:  25) - level 26
  Doom Quest 1                             (Danger  level:  15) - level 27
  The Mimic's Treasure                     (Danger  level:  25) - level 27
  Logrus Master                            (Danger  level:  25) - level 29
  The Vault                                (Danger  level:  30) - level 29
  Lagduf, the Snaga                        (Dungeon level:   6) - level 32
  Shagrat, the Orc Captain                 (Dungeon level:  12) - level 32
  Jaian, the Boss of the Kids              (Dungeon level:  24) - level 32
  The Barrow Downs                         (Danger  level:  35) - level 33
  Rinaldo, Son of Brand                    (Dungeon level:  38) - level 33
  Old Man Willow Quest                     (Danger  level:  22) - level 36
  Dark Elven Lords Quest                   (Danger  level:  25) - level 36
  Fafner the Dragon                        (Dungeon level:  44) - level 37
  Vapor Quest                              (Danger  level:  25) - level 39
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 39
  Doom Quest 2                             (Danger  level:  55) - level 40
  The Cloning Pits                         (Danger  level:  45) - level 41
  The Old Castle                           (Danger  level:  50) - level 41
  Killing Fields                           (Danger  level:  50) - level 42
  Haunted House                            (Danger  level:  48) - level 48
  Eihort, the Thing in the Labyrinth       (Dungeon level:  50) - level 48
  Raou the Conqueror                       (Dungeon level:  56) - level 48
  The Royal Crypt                          (Danger  level:  70) - level 49

< Failed Quest >
  Nothing.


 Arena: 35 Victories


============================== Defeated Monsters ==============================

You have defeated 8688 enemies including 160 unique monsters in total.

< Unique monsters top 20 >
  Nodens, Lord of the Great Abyss          (level  92)
  Fenris Wolf                              (level  90)
  Demeter, the Goddess of Nature           (level  86)
  Surtur the Giant Fire Demon              (level  85)
  Loki the Trickster                       (level  85)
  Wahha-Man the Golden                     (level  85)
  Combat-Echizen "Because it's time"       (level  85)
  Benedict, the Ideal Warrior              (level  79)
  Caldarm the Third                        (level  79)
  The Mouth of Sauron                      (level  78)
  Corwin, Lord of Avalon                   (level  78)
  Atlas, the Titan                         (level  76)
  Yig, Father of Serpents                  (level  76)
  Ungoliant, the Unlight                   (level  75)
  Gerard, Strongman of Amber               (level  74)
  Uriel, Angel of Fire                     (level  73)
  Caine, the Conspirator                   (level  71)
  Banor=Rupart                             (level  71)
  Rupart the General                       (level  71)
  Banor the Prince Regent                  (level  71)


=================================== Virtues ===================================

Your alighnment : Chaotic

You are somewhat virtuous in Enlightenment.
You are a bitter enemy of Mysticism.
You are the living embodiment of Knowledge.
You have strayed from the path of Valour.
You are the polar opposite of Justice.
You are virtuous in Patience.
You are the polar opposite of Temperance.
You are the polar opposite of Honour.


================================== Mutations ==================================

You can harden yourself to the ravages of the elements.
You have a hallucinatory insanity.
Your movements are precise and forceful (+1 STL).


============================= Character Inventory =============================

a) 3 Daemon Spellbooks [Dark Incantations] {@ma!k}
b) 5 Daemon Spellbooks [Immortal Rituals] {@mb!k}
c) 2 Daemon Spellbooks [Demonthoughts] {@mc!k}
d) a Daemon Spellbook [Hellfire Tome] {@md!k}
e) 7 Pieces of Elvish Waybread
f) 9 Potions of Healing {25% off, !k!q}
g) 4 Potions of Restore Mana {!k!q}
h) 53 Potions of Curing
i) 27 Scrolls of Teleportation {25% off}
j) 3 Rods of Perception
k) 5 Rods of Recall {25% off}
l) a Rod of Healing (charging)
m) 2 Rods of Teleport Other
n) 15 Rods of Lightning Balls {!s!d!k}
o) 12 Rods of Fire Balls (4 charging) {!s!d!k}
p) a Rod of Havoc (charging)
q) 3 Wands of Rockets (12 charges)
r) 2 Staffs of Healing (2x 0 charges)
s) a Staff of Destruction (5 charges)
t) The Golden Crown 'Total Eclipse' [0,+30] (+3)
u) The Sling of Buckland (x3) (+19,+15) (+3 to speed)
v) The Corpse of Ungoliant, the Unlight {Wanted!k!k!k}


================================ Home Inventory ===============================

 ( page 1 )
a) 2 Mushrooms of Restoring {!E}
b) 58 Potions of Speed {!k!q}
c) 5 Potions of Healing {25% off, !k!q}
d) 12 Potions of *Healing* {!k!q}
e) 7 Potions of Life {!k!q}
f) 10 Potions of Restore Mana {!k!q}
g) 3 Potions of Intelligence {!k}
h) 15 Potions of Enlightenment {50% off}
i) 4 Potions of Self Knowledge {!k}
j) 18 Potions of Resistance {!k!q}
k) a Potion of New Life {!*!*}
l) 19 Potions of Great Clarity

 ( page 2 )
a) 30 Scrolls of Teleportation {25% off}
b) 22 Scrolls of Identify
c) 10 Scrolls of Destruction {!*}
d) 2 Scrolls of Genocide {!*}
e) a Scroll of Mass Genocide {!*}
f) a Scroll of Weapon Branding
g) 2 Rods of Recall {25% off}
h) a Rod of Detection
i) a Rod of Drain Life
j) 9 Rods of Acid Balls {!s!d!k}
k) 11 Rods of Cold Balls {75% off, !s!d!k}
l) a Rod of Stone to Mud

 ( page 3 )
a) a Rod of Monster Location
b) a Rod of Escaping
c) a Wand of Striking (4 charges)
d) 5 Staffs of Speed (5x 8 charges)
e) a Staff of Speed (2 charges)
f) a Staff of Destruction (4 charges)
g) a Ring of Light and Darkness Resistance and Heroism {!k!k!d!d}
h) a Ring of Disenchantment Resistance
i) a Ring of Might (+2,+3) (+4)
j) The Ring of the Ages [+20] (+4)
k) an Amulet of Resistance
l) an Amulet of Telepathy

 ( page 4 )
a) The Amulet of Fiona (+4) {In;Hl(InWi}
b) an Amulet of Magic Device Mastery (+2) <+10%>
c) The Dog Collar of Fang (+2,+3) (+1)
d) The Phial of Otiluke [+12] {Lu}
e) The Stone of Lore
f) The Palantir of Westernesse (+3)
g) The Stone of Life (+3)
h) The Stone of Craft (+2 to speed)
i) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {Bl}
j) The Haramakido of Yositsune [17,+28] (+2)
k) The Full Plate Armour of Isildur [25,+25] (+2)
l) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {Sh}

 ( page 5 )
a) The Mithril Chain Mail of Bilbo (+1,+1) [28,+7] (+1 to speed) {Cf}
b) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Po}
c) an Elven Cloak [4,+10] (+4 to stealth)
d) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4)
e) a Golden Crown of the Magi [0,+8] (+2) {Di;Si}
f) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
g) The Metal Cap of Thengel [3,+12] (+3) [+23%]
h) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3)
i) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
j) a Pair of Dragon Boots [5,+17] {FiPoDkShNx}
k) a Pair of Metal Shod Boots of Speed [6,+4] (+5)
l) a Main Gauche (Defender) (1d5) (+8,+11) [+1] (+1 to stealth) {PoNtNxCa(In}

 ( page 6 )
a) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks) {Bl}
b) The Scimitar 'Soulsword' (3d5) (+9,+11) (+3)
c) The Lajatang of Sha Wujing (3d7) (+12,+10) (+2 to infravision)
d) The Bo Staff Monkey King's Cudgel (2d11) (+20,+25) [+15] (+1 to speed)
e) a Wizardstaff (1d2) (+5,+8)
f) a Wizardstaff of Burning (1d2) (+7,+8) {99% off, Gorbag}
g) The Mattock of Nain (3d8) (+12,+18) (+5 to searching)
h) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Sh}
i) The Gun 'Railgun' (+2 to speed)
j) a Harp of Erebor (+2)
k) The Corpse of Habu the Champion of Chaos
l) The Corpse of Locke, the Superman


==================================== Museum ===================================

 ( page 1 )
a) The Golden Crown of Gondor [0,+14] (+2 to searching) {Sr;NxCa}



=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       ON
 Arena Levels:       ENABLED

  [Check Sum: "46e6587a398d7cd8ec"]


Posted on 12.9.2013 11:32
Last updated on 16.9.2013 18:18

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Comments

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On 12.9.2013 11:32 Arjen wrote:
Because I got tired of dieing I choose a combination that just *need* careful playing. With no sp and no bpr it is very interesting to try to survive.

First great find was my 4th spellbook which was just lying on the floor in Camelot (you have a very bad feeling). Second was that -oRockets with a very low failrate. :) Third was the 3rd book which was dropped by a pack of Ultra Elite Paladin in DQ. They stayed in a group without attacking me, so I used my power staff to equally hurt them. Finished the healers with Rockets :)

I felt I was out of luck when I almost died to a pack of Hound and left the DC.

Not sure what to do next so I'll take a little break.

On 12.9.2013 11:32 Arjen wrote:
Ow, the very first nice drop was of course the wizardstaff around clvl 15

On 13.9.2013 09:27 Arjen wrote:
Clvl 36

The Mess is still going strong, slowly leveling up in the DC, but I really need to get more sp so I don't run out while fighting the somewhat stronger monsters.

On 14.9.2013 10:46 Arjen wrote:
Clvl 39

Just remembered you have an Anti-Melee cave, I'll go conquer it. ;)

On 14.9.2013 12:50 Arjen wrote:
Clvl 40 +chr, I hope it does protect me against fear a bit.

Just did the DQII, man that thing is insane now... You need some great stealth for it, at one point (almost at the start) I had 3 Iron liches awake, they are no joke alone. I was saved by some -oRocket fury. But at the end of the fight I had no healing (7) and no teleport (20+) left. Also my stack of 30 curing was gone but 1. It was a dire situation as the whole map is open. I was lucky the Maulotaur and Hell Knight (res nether/plasma/nexus) stayed asleep while the Rockets were shot. ;)

The result was a okish with my new elven cloak. I've seen better results in MO.

Also just realized that, while having it since lvl 30, I've never used a single spell in my 4th book... I ditched it in my house... Waste of inventory...

On 14.9.2013 22:26 Arjen wrote:
Clvl 41

Moire was kind enough to drop Saruman. It gives me 60 more sp. Also got enough wealth to try and build some better gloves than Pippin (never saw another pair of gloves i could wield). The result is pretty nice with +int/stealth. I did swap out Caspanion as it was too heavy and didn't add any resistances. The Int bonus wasn't needed either anymore. I noticed it's hard to get light caster armors, most are heavy.

But I *really* want a ring of Light/Darkness resistance. If I get one, Ill swap out the =oMight without a second thought. Jack almost killed me with a darkness storm... Dangerous bastard.

On 15.9.2013 12:12 Arjen wrote:
Clvl 42

The 4th book just became useful, that Hellfire is killing stuff! :) I only need to get it to master so it's not so expencive and the failrate is too high atm. ;)

Other great upgrade: 2nd speedring! So the ring of light/dark resist is stored after a use of... 3 minutes?

CP and OC were extremely easy, Kiss of the Succubus was just too much for everything and the random monsters were weak. (I even got a floating orb in CP).

On 15.9.2013 12:53 Arjen wrote:
Hmm, Hellfire does 30 damage to yourself... I've no idea why.

On 15.9.2013 13:18 Arjen wrote:
Still Clvl 42,

Swapped around a lot of equipment

Added the shield, the robe, the crown and a very very lucky reforge of my "oInt+4. It kept the +4 and gained the only resistance I was missing! So I'm resisting everything now. :)

So, I only need to level up to 46 now ;) I'm curious how good the Demon Lord spell is. And it's a shame I'm not a possessor as Habu actually dropped his corpse. I would have used it as he can throw a lot of damage around.

On 15.9.2013 16:10 Arjen wrote:
Clvl 46

The Demon-Lord form is insane.

Nothing else changed.

But I did find the Golden Crown of Gondor, or did I? I think it's a replica made for some tourists or something... I donated it to a museum, where it belongs.

On 15.9.2013 18:10 Arjen wrote:
Clvl 49

It's going great as the Hellfire is burning through everything! Killed a Great Wyrm of Law in 3 shots! It happens that Hellfire likes to burn the few good monsters left in this world. The failrate is down to 1% and I bet it will be gone at clvl 50.

I just completed the Archliches quest for fun, it was pretty easy, even killed the death rooms in the center of the level.

Only thing left to do is kill the Serpent as I'm not going to kill the Olympians. Trying to kill them is just not worth the reward as they don't have a 100% chance on their artifacts.

On 15.9.2013 18:27 HugoTheGreat2011 wrote:
>Only thing left to do is kill the Serpent as I'm not going to kill the Olympians. Trying to kill them is just not worth the reward as they don't have a 100% chance on their artifacts.

Awwwh...why not? Olympians are fun, no? )

On 15.9.2013 20:03 Arjen wrote:
They can kill you. ;) But I'm wondering if I should try to kill Athena for her spear.

On 15.9.2013 20:50 Arjen wrote:
Clvl 50!

Went to MO because Hugo dared me! And it went great, killed some nasty bastards like Nodens and Combat-Echizen (who happens to be good and died in 2 shots...)

Swapped a bit of gear around to gain more sp (hat). I'm not sure if I can improve it further, but I also think I don't need to. Except... I want to find the Brimstone! Found a few stones already, but not the right one.

On 16.9.2013 18:18 Arjen wrote:
Dead...

Was fighting Artemis but I got killed after she shot me for 500 damage in one go... And she already was down to 3 stars...

O well, this guy shows that you don't need a caster race to get a pure caster to work. The only thing you need is hp, all the stats are unless for a caster. It's easy enough to get one stat (Int) to /*** while starting with -4 race -2 personality. Although the +20 all stats from the Demon-Lord form doesn't hurt. :p

So, to be short, stupid races for president!

On 16.9.2013 19:12 HugoTheGreat2011 wrote:
Sorry for your loss. Artemis can be downright deadly

On 16.9.2013 19:37 chris wrote:
Hmm ... I have to disagree a bit regarding the stupid races. The Half-Troll gets a -4 racial adjustment to Int which translates into -20% spell pool before applying spell capacity. A Human with your gear would have 643sp and a Mindflayer would have 772sp. That's 257 more sp than you have, and the effect can be quite noticeable (e.g. 4 extra castings of Hellfire).

Of course, it's a trade off. Like you said, extra hp are great (but don't factor for the Daemon once they can polymorph). Innate regen is pretty cool as well. And 515sp is actually plenty, though if it weren't for Gandalf and Thranduil you may have been in trouble.

Artemis is very annoying. 4 shots per round that can't miss or be reflected and do 12d12 a piece. That's gotta hurt!

On 16.9.2013 20:58 Arjen wrote:
4 sure hit shots? You need a lot of healing for that...

And I didn't knew about the Int affecting your sp like that. Does personality boost that %? Or is it only your race int*5%?

But back to the possessor, I want a Manastorm flinging bastard! Pure caster here I come! (Does that also mean I get the -3*5% from the possessors race, or does it change with the monster you possess?)

On 16.9.2013 22:17 chris wrote:
Mana adjustments are racial only. Personality or class stat adjustments have no effect. Also, polymorphing has no effect unless you are a Doppleganger. The Possessor does get a racial adjustment depending on their current form rather than their native form.

For a Manastorm flinging bastard, I highly recommend possessing the Ultimate Magus!

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