The Angband Ladder: Aren Blackday, Beorning Rogue by <TheOtherMITZE@yahoo.com>

  [FAangband 1.4.4 Character Dump]

 Name    : Aren Blackday   Age                    20 STR      18/10
 Sex     : Male            Height                 70 INT         14
 Race    : Beorning        Weight                202 WIS          5
 Class   : Rogue           Social Class           37 DEX      18/30
                                                     CON         17
                                                     CHR          8

 Max Hit Points      170   Level                20   Max SP (Mana)         9
 Cur Hit Points      170   Experience         7603   Cur SP (Mana)         5
                           Max Exp            7603
        (Fighting)         Exp to Adv.        9100          (Shooting)
 Blows/Round           3   Gold              11977   Shots/Round         1.2
 + to Skill           11   Score               976   + to Skill           11
 Deadliness (%)       63   Base AC/+ To AC  13/ 40   Deadliness (%)       75
                           Game Turn       4679653

 Fighting   :Very Good(73) Stealth    :Excellent(8)  Disarming  :Superb(88)
 Bows/Throw :Very Good(72) Perception :Excellent(57) MagicDevice:Very Good(51)
 SavingThrow:Very Good(48) Searching  :Excellent(55) Infravision:0 feet

                            (Character Background)
          You are one of several children of a Ranger.  You are the
          black sheep of the family.  You have blue eyes, straight
          black hair, and an average complexion.


  [Recent locations]

 Current Location : Andram Level 10
 Recall Point 1   : Eriador Level 0
 Recall Point 2   : Taur-Im-Duinath Level 0
 Recall Point 3   : Andram Level 10

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:.......++....  48% Confu:...+.........  15%
 Elec:+...+........  65% Sound:.............   0%
 Fire:..+....+-....  40% Shard:.............   0%
 Cold:..+...+......  47% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lght:......+......  20% Chaos:.............   0%
 Dark:.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:...........+.      Stea.:.............
PLght:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:.............      Speed:.............
FrAct:..........+..      Shots:.............
HLife:.............      Might:.............
Blind:.............
NFear:...+.........


  [Specialty Abilities]

Extra Trap 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     13   1   2   3  18/10            .........3..
Int:     15  -1   1  -1     14            .........1..
Wis:     10   1  -2  -4      5            .........4..
Dex:     17   0   3   1  18/30            ....1.......
Con:     14   1   1   1     17            .........1..
Chr:     14  -1  -5   0      8            ............

  [Last Messages]

> You dig in the rubble.
> You have removed the rubble.
> You dig in the rubble.
> You have removed the rubble.
> You dig in the rubble.
> You have removed the rubble.
> You detect traps.
> Your way is blocked!
> You dig in the rubble.
> You have removed the rubble.
> Your way is blocked!
> You dig in the rubble.
> You have removed the rubble.
> You were wielding a Pick (1d3) (+0,+0) <+1 to digging> {@w0} (u).
> You are wielding a Rapier of Shocking (1d6) (+8,+4) {@w0} (a).


  [Character Equipment]

a) a Rapier of Shocking (1d6) (+8,+4) {@w0}
Dropped by a Novice warrior in Andram Level 9.
Branded with lightning. 
Provides resistance to electricity(41%). Cannot be harmed by
electricity. 3 blows av. dam. 21 against non lightning resistant
creatures, 8 against other monsters.  + 11 to skill. 
Clears rubble in 15 turns, magma veins in 133 turns, and doesn't
affect quartz veins.

b) a Sling (x2) (+8,+8) {*}
Found under some rubble in Ent Path Level 2.

c) a Ring of Basic Resistance {*}
Dropped by a Novice ranger in Andram Level 8.
Provides resistance to fire(40%), frost(30%). Cannot be harmed by
fire, cold. When aimed, it fires a poison cloud for 110 damage.
Takes 300 turns to recharge.
Your chance of success is 95.6%

d) a Ring of Combat (+0,+10) {*}
Dropped by a Novice ranger in East Beleriand Level 6.
Provides resistance to confusion(15%). 
Powers:  Renders you fearless. 

Curses:  Drains mana. 
Attempting to uncurse it may destroy it.

e) an Amulet of Basic Resistance <+1> {*, 50% off}
Bought from a store in Khazad D�m Town.
1 dexterity. 
Provides resistance to electricity(40%). Cannot be harmed by
electricity. When aimed, it fires a shard or sound ball for 150
damage.
Takes 600 turns to recharge.
Your chance of success is 94.4%

f) The Lamp of Gwindor {@A0}
Found lying on the ground in Hithaeglir Level 3.
Cannot be harmed by acid, electricity, fire, cold. When activated, it
illuminates the surrounding area, dealing 2d15 damage to
light-sensitive monsters.
Takes 11 to 20 turns to recharge.
Your chance of success is 96.0%
Radius 3 light forever.

g) Hard Leather Armour of Resistance (-1) [6,+7] {*}
Dropped by a () in Ent Path Level 6.
Provides resistance to frost(24%), light(20%). Cannot be harmed by

h) a Cloak of Protection [1,+4] {*}
Dropped by Ulfast, son of Ulfang in Andram Level 8.
Provides resistance to acid(10%), fire(8%). Cannot be harmed by acid,

i) a Wicker Shield (Coated) [2,+10] {*}
Dropped by a Green naga in Eriador Level 6.
Provides resistance to acid(42%). Makes you vulnerable to fire(10%).

j) a Hard Leather Cap of Trollkind [2,+8] <+3, -1, -4, +1> {*}
Found lying on the ground in Eriador Level 4.
3 strength, -1 intelligence, -4 wisdom, 1 constitution. 

k) a Set of Leather Gloves of Free Action [1,+6] {*}
Bought from a store in Khazad D�m Town.

Powers:  Prevents paralysis. 

l) a Pair of Leather Sandals of Slow Descent [1,+3] {*}
Dropped by Brodda, the Easterling in Andram Level 9.

Powers:  Makes you fall lightly. 


         [Quiver]
n) 14 Lead Shots (2d4) (+0,+0) {*}
Av shooting dam. 18 against all monsters. 

o) 42 Lead Shots (2d4) (+2,+2) {*}
Dropped by a Blue yeek in Ent Path Level 2.
Av shooting dam. 19 against all monsters. 

p) 40 Lead Shots (2d4) (+2,+3) {*}
Found lying on the ground in Ossiriand Level 4.
Av shooting dam. 19 against all monsters. 



  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@ma}
b) 60 Strips of Beef Jerky {*}
Bought from a store in Khazad D�m Town.
Nourishes for around 750 turns.

c) a Potion of Infra-vision {*}
Dropped by a Novice paladin in Andram Level 10.

d) 14 Potions of See Invisible {*}
Bought from a store in Khazad D�m Town.

e) 9 Potions of Neutralize Poison {*}
f) 7 Potions of Speed {*}
g) 7 Potions of Heroism {*}
h) 15 Potions of Cure Critical Wounds {*}
Bought from a store in Khazad D�m Town.
Nourishes for around 50 turns.

i) 17 Scrolls of Phase Door {*}
j) 8 Scrolls of Teleportation {*}
k) 3 Scrolls of Word of Recall {!r}
l) 2 Scrolls of Monster Confusion {*}
m) a Rod of Trap Location {*}
Dropped by a Hill orc in Andram Level 10.

n) a Rod of Perception {@z9}
Bought from a store in Khazad D�m Town.

o) a Wand of Door Destruction (17 charges) {!a}
Found lying on the ground in Andram Level 10.

p) 2 Wands of Sleep Monster (14 charges) {*}
q) 10 Wands of Stinking Cloud (33 charges) {*}
r) a Wand of Magic Missile (13 charges) {*}
Dropped by a Novice mage in Andram Level 10.

s) a Staff of Perception (16 charges) {*}
Found lying on the ground in Andram Level 10.

t) a Well-balanced Dagger of Slay Dragon (1d4) (-4,+10) {*}
Dropped by a Novice rogue in Andram Level 10.
It slays dragons. 
Well-balanced.

Curses:  Occasionally cuts you. Will suddenly cause deep wounds. 
It cannot be uncursed. 3 blows av. dam. 23 against dragons, 6 against
other monsters.  + -1 to skill. Av. throwing dam. 77 against dragons,
33 against other monsters. 
Clears rubble in 18 turns, magma veins in 400 turns, and doesn't
affect quartz veins.

u) a Pick (1d3) (+0,+0) <+1 to digging> {@w0}
Bought from a store in Khazad D�m Town.
1 tunnelling. 
2 blows av. dam. 4 against all monsters.  + 3 to skill. 
Clears rubble in 4.4 turns, magma veins in 11 turns, quartz veins in
32 turns, and granite in 320 turns.



  [Home Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@ma}
b) a Book of Magic Spells [Minor Powers] {@mb}
Bought from a store in Khazad D�m Town.

c) a Book of Magic Spells [Useful Magic]
Bought from a store in Khazad D�m Town.

d) 38 Strips of Beef Jerky {*}
Bought from a store in Khazad D�m Town.
Nourishes for around 750 turns.

e) 4 Cakes of the Beornings {*}
Bought from a store in Khazad D�m Town.
Nourishes for around 3750 turns.

f) 10 Potions of Infra-vision {*}
g) 5 Potions of Speed {*}
h) 7 Scrolls of Phase Door {*}
i) 6 Scrolls of Magic Mapping {*}
j) 5 Scrolls of Satisfy Hunger {*}
Bought from a store in Khazad D�m Town.

k) a Scroll of Door Destruction {!r}
Bought from a store in Khazad D�m Town.

l) 15 Wands of Light (139 charges) {*}
m) 4 Wands of Slow Monster (41 charges) {*}
n) 2 Wands of Confuse Monster (18 charges) {*}
o) 2 Wands of Lightning Bolts (13 charges) {*}
p) a Wand of Shrapnel (6 charges) {*}
Found lying on the ground in Ossiriand Level 6.

q) a Ring of Physical Prowess <+1> {*}
Dropped by a Novice mage in Andram Level 9.
1 constitution. 
Provides resistance to nexus(25%). Makes you vulnerable to

r) a Wicker Shield [2,+7] {*}
Dropped by a Kobold in Hithaeglir Level 3.

s) a Hard Leather Cap of Intelligence [2,+8] <+1> {*}
Found lying on the ground in Eriador South Level 3.
1 intelligence. 

t) The Dagger 'Narthanc' (1d5) (+8,+8) {*}
Found lying on the ground in Eriador South Level 2.
Branded with fire. 
Well-balanced.
Provides resistance to fire(50%). Cannot be harmed by acid,
electricity, fire, cold. When aimed, it fires a fire bolt for 6d8
damage.
Takes 8 to 14 turns to recharge.
Your chance of success is 95.7%
3 blows av. dam. 20 against non fire resistant creatures, 7 against
other monsters.  + 11 to skill. Av. throwing dam. 73 against non fire
resistant creatures, 39 against other monsters. 
Clears rubble in 18 turns, magma veins in 400 turns, and doesn't
affect quartz veins.

u) a Main Gauche of Melting (1d5) (+5,+6) {*}
Found lying on the ground in East Beleriand Level 5.
Branded with acid. 
Provides resistance to acid(44%). Cannot be harmed by acid. 3 blows
av. dam. 19 against non acid resistant creatures, 7 against other
monsters.  + 8 to skill. 
Clears rubble in 15 turns, magma veins in 133 turns, and doesn't
affect quartz veins.

v) a Sabre of Burning (1d7) (+10,+6) {*}
Found lying on the ground in Ent Path Level 6.
Branded with fire. 
Provides resistance to fire(45%). Cannot be harmed by fire. 2 blows
av. dam. 24 against non fire resistant creatures, 10 against other
monsters.  + 13 to skill. 
Clears rubble in 14 turns, magma veins in 100 turns, and doesn't
affect quartz veins.

w) a Sabre of Slay Evil (1d7) (+6,+8) {*}
Dropped by an Elven thrall in Andram Level 9.
It slays evil creatures. 
2 blows av. dam. 20 against evil creatures, 10 against other
monsters.  + 9 to skill. 
Clears rubble in 14 turns, magma veins in 100 turns, and doesn't
affect quartz veins.

x) a Whip of Chaos (1d5) (+13,+10) {*}
Dropped by a Novice priest in Hithaeglir Level 3.
Provides resistance to chaos(26%). 
Powers:  Causes chaotic effects. 
3 blows av. dam. 8 against all monsters.  + 16 to skill. 
Clears rubble in 17 turns, magma veins in 200 turns, and doesn't
affect quartz veins.



Aren Blackday the Beorning Rogue

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
         1   Gladden Fields Town    1    Gained the Extra Trap specialty.
      1789   Gladden Fields Town    1    Killed The Complainer
     66219       Hithaeglir   2     5    Reached level 5
    113748      Khazad D�m Town    6     Moved house to Khazad D�m.
    330401       Hithaeglir   3     9    Killed Pongo the Devious
    385023       Hithaeglir   3    10    Reached level 10
    444673       Hithaeglir   3    10    Found The Lamp of Gwindor
    722912          Eriador   5    12    Killed The Thief of the Mountains
   1302845    Eriador South   3    15    Reached level 15
   1343397    Eriador South   2    15    Found The Dagger 'Narthanc'
   2438261         Ent Path   6    16    Destroyed Antoine, the Skeleton
   2507769         Ent Path   6    16    Destroyed Diego Gonzalez, the
                                         Skeleton
   2520377         Ent Path   6    16    Destroyed Pete Mack, the Skeleton
   4200379           Andram   7    18    Killed Mugh�sh the Kobold Lord
   4203735           Andram   7    18    Killed The Ickiness
   4304358           Andram   8    18    Killed Ulfast, son of Ulfang
   4330580           Andram   8    18    Destroyed Julian Lighton, the
                                         Skeleton
   4345288           Andram   8    18    Destroyed Robert Ruehlma, the
                                         Skeleton
   4384220           Andram   8    18    Killed Balcmeg, the Cave Orc
   4406230           Andram   9    19    Killed Brodda, the Easterling
   4602059           Andram  10    19    Killed Lug, the Hill Orc
   4603745           Andram  10    20    Reached level 20
============================================================
   4679653           Andram  10    20    Still alive
============================================================

  [Map and modes]

Extended wilderness

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 9.10.2016 06:18
Last updated on 31.10.2016 19:58

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16282. on the Ladder (of 19090)
420. on the FAangband Ladder (of 498)
20. for this player (

Comments

Jump to latest

On 9.10.2016 06:18 TheOtherMITZE@yahoo.com wrote:
Turn 3422, Level 1, Gladden Fields (0)

Let's take a crack at FAangband.

On 10.10.2016 00:28 Regalia wrote:
Extended wilderness, eh? That's a lot of walking.

On 10.10.2016 05:08 TheOtherMITZE@yahoo.com wrote:
Turn 795901, Level 13, Eriador (5)

What does the Chaos ego do in FA? It doesn't seem that it's quite the same thing as what's in PosCheng, where more often than not it just gives you a random brand on each blow.

On 10.10.2016 14:53 Nick wrote:
Chaos does all sorts of wacky stuff - turns monsters into trees, etc

On 10.10.2016 23:40 TheOtherMITZE@yahoo.com wrote:
@Regalia:
I don't think the wilderness is that bad, unless you're being stupid like me and clearing every level.

@Nick:
I'm actually noticing the variety of wacky stuff now-- polymorph monster, polymorph tree, stasis, haste monster . . .

On 11.10.2016 14:03 Regalia wrote:
I think it can turn monsters into items. Tbh, I found chaotic weapons to be too unpredictable. They sell for a lot and that's all there's to them.

On 13.10.2016 01:21 TheOtherMITZE@yahoo.com wrote:
Turn 1819680, Level 15, Ossiriand (3)

Got my first artifact that wasn't Gwindor. Am starting to suspect that I chose poorly with the extended wilderness option.

On 16.10.2016 01:33 Regalia wrote:
I feel your pain. Well, when you set up your recall points, it doesn't make much of a difference.

Beef jerky fan?

On 18.10.2016 03:01 TheOtherMITZE@yahoo.com wrote:
Beef jerky has the best nutrition to weight ratio of the foods that the stores carry.

Yeah, I'm one of those nerds.

On 18.10.2016 21:11 Regalia wrote:
I see, I usually just autodestroy food other than rations (or sometimes another type) so that it doesn't clutter up the dungeon or backpack. Guess I could switch to jerky if it's better. As long as it also drops in dungeons.

On 31.10.2016 19:58 TheOtherMITZE@yahoo.com wrote:
Yeah, this character is taking too long to get anywhere and I have too many ongoing projects right now anyway.

I think I'll return to FA at a later date.

On 31.10.2016 20:14 HallucinationMushroom wrote:
You were clearing the wilderness levels? If you, you are my kind of mass murderer! Haha. I've never tried clearing a wilderness level in FA. That must be daunting.

On 31.10.2016 20:28 TheOtherMITZE@yahoo.com wrote:
It was troublesome, to say the least.

I really need to get my OCD under control.

On 1.11.2016 00:02 HallucinationMushroom wrote:
No, never do that! Haha. I know I don't, anyway...

On 1.11.2016 04:46 wobbly wrote:
I'll forgive all just as long as you remembered to dig out every piece of gold out of every block of stone....

For reference extended wilderness is great as long as you don't ... like... hmm...

On 1.11.2016 12:18 TheOtherMITZE@yahoo.com wrote:
@wobbly:

Oh don't worry I did that too; when I have bad ideas, I really commit.

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