The Angband Ladder: Beechbonnet IV, Ent Druid by Ingwe Ingweron

  [FAangband v1.4.4 Character Dump]

 Name    : Beechbonnet IV  Age                   135 STR     18/169
 Sex     : Female          Height                162 INT      18/89
 Race    : Ent             Weight                239 WIS     18/183
 Class   : Druid           Social Class            1 DEX     18/143
                                                     CON!    18/***
                                                     CHR!    18/110

 Max Hit Points      773   Level                42   Max SP (Mana)       179
 Cur Hit Points      773   Experience      1529146   Cur SP (Mana)       179
                           Max Exp         1529146
        (Fighting)         Exp to Adv.     1660000          (Shooting)
 Blows/Round           4   Gold              34810   Shots/Round         2.3
 + to Skill           12   Score            452230   + to Skill           26
 Av. Damage/Blow      57   Base AC/+ To AC  39/ 88   Deadliness (%)      114
                           Game Turn       1164140

 Fighting   :Superb(113)   Stealth    :Superb(13)    Disarming  :Excellent(66)
 Bows/Throw :Very Good(72) Perception :Very Good(36) MagicDevice:Excellent(68)
 SavingThrow:Heroic(102)   Searching  :Fair(29)      Infravision:0 feet

                            (Character Background)
          You are the lost offspring of an Ent whose name you have no
          recollection of.  You have  seven fingers and toes, and are
          covered in mossy skin.


  [Recent locations]

 Current Location : Gondolin Level 0
 Recall Point 1   : Nargothrond Level 55
 Recall Point 2   : Nan Dungortheb Level 60
 Recall Point 3   : Tol-In-Gaurhoth Level 70

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:......+.*.... 100% Confu:......+..+...  64%
 Elec:..+...+......  67% Sound:......+.+....  64%
 Fire:......+.....-  29% Shard:.............   0%
 Cold:......+......  45% Nexus:......+......  40%
 Pois:.............   0% Nethr:.............   0%
 Lght:..........+..  45% Chaos:........+....  40%
 Dark:..+..........  55% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:............-      Stea.:....1..4...3.
PLght:..........+..      Sear.:.........2...
Regen:.............      Infra:.............
Telep:....+........      Tunn.:.............
Invis:.........+...      Speed:.............
FrAct:........+.+..      Shots:.1...........
HLife:.............      Might:.............
Blind:.........+...
NFear:.............


  [Specialty Abilities]

Power Strike 
Regeneration 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:  18/99   4  -2   5 18/169            ........3...
Int:  18/99  -4  -2   5  18/89            ..2.1....2..
Wis:  18/83   2   3   5 18/183            ....3....2..
Dex:  18/93  -3   1   7 18/143            ..243.......
Con: 18/100   3   0  10 18/***            ..12..2.3.s.
Chr: 18/100   0   1   0 18/110            ............

  [Character Equipment]

b) a Heavy Crossbow of Extra Shots (x4) (+14,+18) <+1>
Found in a vault in Tol-In-Gaurhoth Level 58.
1 shooting speed. 

c) a Ring of the Elements <+2, +1>
Found in a vault in Tol-In-Gaurhoth Level 55.
2 intelligence, 2 dexterity, 1 constitution. 
Branded with lightning. 
Provides resistance to electricity(40%), darkness(55%). Sustains
dexterity. Cannot be harmed by electricity. When aimed, it cast a
cold ball for 80 damage and opposes cold.
Takes 51 to 150 turns to recharge.
Your chance of success is 91.3%

d) a Ring of Physical Prowess <+4, +2>
Found in a vault in Nan Dungortheb Level 58.
4 dexterity, 2 constitution. 
Sustains dexterity, constitution. When activated, it identifies an
item.
Takes 31 to 60 turns to recharge.
Your chance of success is 88.8%

e) an Amulet of Mental Strength <+1, +3>
Found in a vault in Tol-In-Gaurhoth Level 70.
1 intelligence, 3 wisdom, 3 dexterity. 
1 stealth. 
Sustains intelligence, wisdom. 
Powers:  Grants telepathy. 

Curses:  Will take energy from your magic devices. 
When activated, it grants protection from evil for 24+d24 turns.
Takes 250 turns to recharge.
Your chance of success is 88.8%

f) The Lamp of Gwindor
Found lying on the ground in Ossiriand Level 8.
Cannot be harmed by acid, electricity, fire, cold. When activated, it
illuminates the surrounding area, dealing 2d15 damage to
light-sensitive monsters.
Takes 11 to 20 turns to recharge.
Your chance of success is 97.0%
Radius 3 light forever.

g) The Full Plate Armour of Nevrast [25,+25] <+2>
Found in a vault in Tol-In-Gaurhoth Level 58.
2 constitution. 
Provides resistance to acid(45%), electricity(45%), fire(45%),
frost(45%), confusion(40%), sound(40%), nexus(40%). Cannot be harmed

h) an Elven Cloak of Stealth [2,+1] <+4 to stealth>
Found lying on the ground in Nan Dungortheb Level 44.
4 stealth. 

i) The Small Metal Shield of Khazad-dum [5,+21] <+3>
Found in a vault in Tol-In-Gaurhoth Level 58.
3 strength, 3 constitution. 
Provides immunity to acid. Provides resistance to sound(40%),
chaos(40%). 
Powers:  Prevents paralysis. 

j) The Metal Cap 'Holhenneth' [3,+10] <+2 to searching>
Conjured forth by magic in Nan Dungortheb Level 42.
2 intelligence, 2 wisdom. 
2 searching. 
Provides resistance to confusion(40%). 
Powers:  Provides resistance to blindness. Grants the ability to see
invisible things. 
Cannot be harmed by acid, electricity, fire, cold. When activated, it
detects treasure, traps, doors, stairs, and all creatures nearby.
Takes 56 to 110 turns to recharge.
Your chance of success is 95.0%

k) The Set of Leather Gloves 'Cammithrim' [1,+10]
Dropped by a Mummified orc in Tol-In-Gaurhoth Level 70.
Provides resistance to light(45%). Sustains constitution. 
Powers:  Provides permanent light. Prevents paralysis. 
Cannot be harmed by acid, electricity, fire, cold. When activated, it
lights up an area and inflicts 2d8 damage on light-sensitive
creatures.
Takes 5 turns to recharge.
Your chance of success is 96.5%
Radius 1 light forever.

l) a Pair of Hard Leather Boots of Stealth [3,+12] <+3 to stealth>
Found in a vault in Tol-In-Gaurhoth Level 70.
3 stealth. 


         [Quiver]
o) a Bolt of Wounding (2d5) (+10,+8) {@f1=g}
Found in a vault in Dorthonion Level 48.
Av shooting dam. 61 against all monsters. 

p) 5 Bolts of Hurt Animal (2d5) (+6,+8) {@f2=g}
Found in a vault in Tol-In-Gaurhoth Level 58.
It slays animals. 
Av shooting dam. 107 against animals, 58 against other monsters. 

q) 21 Bolts of Hurt Demon (2d6) (+6,+6) {@f3=g}
Found in a vault in Tol-In-Gaurhoth Level 58.
It slays demons. 
Av shooting dam. 144 against demons, 67 against other monsters. 

r) 21 Seeker Bolts of the Noldor (3d4) (+8,+9) {@f4=g}
Found in a vault in Tol-In-Gaurhoth Level 64.
It slays orcs, trolls and giants. 
Av shooting dam. 161 against orcs, 161 against trolls, 161 against
giants, 75 against other monsters. 



  [Character Inventory]

a) a Stone of Nature Lore [Call of the Wild] {@m1@b1@G1!v!k!d}
An inheritance from your family.

b) a Stone of Nature Lore [Communion with Nature] {@m2@b2@G2!v!k!d}
Dropped by a Half-orc in Doriath Level 20.

c) a Stone of Nature Lore [Gifts of Nature] {@m3@b3@G3!v!k!d}
Bought from a store in Menegroth Town.

d) a Stone of Nature Lore [Book of Combat] {@m4@b4@G4!v!k!d}
Bought from a store in Gondolin Town.

e) a Potion of Heroism
Dropped by a Black pudding in Tol-In-Gaurhoth Level 70.

f) 4 Potions of Enlightenment
g) a Scroll of Elemental Attacks
Dropped by a Nalfeshnee in Tol-In-Gaurhoth Level 70.

h) 5 Rods of Perception {@z1!k}
i) 2 Rods of Recall {@z0!k}
j) 5 Rods of Sense Surroundings {@z3!k, 50% off}
k) 3 Rods of Disarming {!k}
l) 2 Rods of Dragonfire
Found in a vault in Tol-In-Gaurhoth Level 58.

m) 3 Wands of Teleport Away (2 charges) {@a9}
n) an Amulet of Sustenance <+3>
Dropped by an Emperor wight in Tol-In-Gaurhoth Level 64.
3 strength. 
It sustains all your stats. 
Powers:  Slows your metabolism. Sustains your life force. 
When activated, it restores any drained stats.
Takes 800 turns to recharge.
Your chance of success is 91.3%

o) a Set of Steel Gauntlets of Agility [3,+8] <+3>
Dropped by a Patriarch in Tol-In-Gaurhoth Level 64.
3 dexterity. 



  [Home Inventory]

a) a Stone of Nature Lore [Yavanna's Shapeshifts]
Dropped by an Emperor wight in Nargothrond Level 47.

b) a Stone of Nature Lore [Melian's Lore] {@m6@b6@G6!v!k!d}
Dropped by a Dread in Tol-In-Gaurhoth Level 64.

c) 7 Mushrooms of Restoring
Nourishes for around 250 turns.

d) 9 Potions of Healing
Nourishes for around 100 turns.

e) a Potion of Life
Found in a vault in Tol-In-Gaurhoth Level 58.

f) 2 Potions of Restore Mana
g) 5 Potions of Restore Life Levels {25% off}
h) 10 Scrolls of Reveal Curses
i) a Scroll of *Remove Curse*
Dropped by a Nalfeshnee in Tol-In-Gaurhoth Level 55.

j) a Scroll of *Recharging*
Found in a vault in Tol-In-Gaurhoth Level 70.

k) 9 Scrolls of *Destruction*
l) a Scroll of Mass Genocide
Dropped by a Necromancer in Nan Dungortheb Level 58.

m) a Ring of Arcane Resistance <+2 to speed>
Found lying on the ground in Nan Dungortheb Level 52.
2 speed. 

n) a Ring of Utility <+2, +5>
Dropped by a Water troll in Nan Dungortheb Level 52.
2 wisdom, 5 constitution. 
2 searching. 
Provides resistance to frost(60%). Sustains wisdom. Cannot be harmed
by cold. When activated, it identifies an item.
Takes 31 to 60 turns to recharge.
Your chance of success is 91.3%

o) an Amulet of Trickery <+2, +3, +1>
Dropped by a Mummified orc in Tol-In-Gaurhoth Level 55.
2 dexterity. 
2 stealth, 3 searching, 1 speed. 

p) The Soft Leather Armour 'Hithlomir' [4,+20] <+4 to stealth>
Dropped by The Phantom of Eilenel in Tol-In-Gaurhoth Level 55.
4 stealth. 
Provides resistance to acid(40%), electricity(40%), fire(40%),
frost(40%), darkness(40%). Cannot be harmed by acid, electricity,

q) The Small Leather Shield of the Elements [3,+15]
Conjured forth by magic in Dorthonion Level 48.
Provides resistance to acid(50%), electricity(50%), fire(50%),
frost(50%). Cannot be harmed by acid, electricity, fire, cold. When
activated, it gives resistance to the elements for 20 + d20 turns.
Takes 160 turns to recharge.
Your chance of success is 94.7%

r) a Small Metal Shield of Preservation [5,+17]
Found lying on the ground in Nan Dungortheb Level 60.
Provides resistance to poison(55%), shards(26%), nether(31%).
Sustains strength, dexterity, constitution. Cannot be harmed by acid,

s) The Hard Leather Cap of Mablung [2,+10] <+2>
Dropped by an Enchantress in Tol-In-Gaurhoth Level 55.
2 intelligence, 2 wisdom. 

Powers:  Provides resistance to blindness. Grants telepathy. 

t) The Steel Helm of Ecthelion [6,+20] <+3>
Found lying on the ground in Nargothrond Level 55.
3 strength, 3 dexterity, 3 constitution. 
Provides resistance to acid(40%), nexus(40%). Cannot be harmed by

u) a Set of Steel Gauntlets of Power (+6,+2) [3,+3] <+5>
Dropped by a Multi-hued worm in Dorthonion Level 36.
5 strength. 

v) The Long Sword 'Narsil' (3d5) (+14,+17) [+10] <+4> {@0}
Found lying on the ground in Tol-In-Gaurhoth Level 46.
4 strength. 
It slays evil creatures, demons, orcs and trolls. 
Branded with fire. 
Provides resistance to fire(50%), light(50%), darkness(50%). Sustains
dexterity. 
Powers:  Prevents paralysis. Grants the ability to see invisible
things. 
Cannot be harmed by acid, electricity, fire, cold. When aimed, it
fires a fire ball for 150 damage.
Takes 200 turns to recharge.
Your chance of success is 94.7%
6 blows av. dam. 39 against evil creatures, 56 against demons, 56
against orcs, 56 against trolls, 36 against non lightning resistant
creatures, 46 against non fire resistant creatures, 23 against other
monsters.  + 26 to skill. 
Clears rubble in 1 turn, magma veins in 1 turn, quartz veins in 1.5
turns, and granite in 3.2 turns.

w) 6 Arrows of Hurt Evil (2d4) (+4,+3) {@f2=g}
Found lying on the ground in Thargelion Level 11.
It slays evil creatures. 

x) 27 Seeker Shots of Hurt Dragon (3d3) (+6,+8)
Found in a vault in Tol-In-Gaurhoth Level 58.
It slays dragons. 



Beechbonnet IV the Ent Druid

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
         1  Taur-Im-Duinath Town    1    Gained the Power Strike specialty.
     46500         Ent Path   4     5    Reached level 5
     78060        Ossiriand   8     7    Found The Lamp of Gwindor
     86751         Belegost Town    8    Moved house to Belegost.
     93627       Thargelion  11    10    Reached level 10
    104587       Thargelion  11    11    Killed Balcmeg, the Cave Orc
    148452       Thargelion  11    14    Killed Mugh�sh the Kobold Lord
    148813       Thargelion  11    14    Killed Brodda, the Easterling
    153910       Thargelion  11    15    Reached level 15
    159573       Thargelion  11    15    Killed Lug, the Hill Orc
    167454       Thargelion  11    16    Killed Ulfast, son of Ulfang
    190863          Doriath  16    16    Killed Orfax, Son of Boldor
    190908          Doriath  16    16    Found The Soft Leather Armour Gluin
    204110        Menegroth Town   17    Moved house to Menegroth.
    214531          Doriath  20    18    Killed Ulwarth, son of Ulfang
    230226          Doriath  24    20    Reached level 20
    241825        Menegroth Town   21    Killed The Complainer
    243337          Doriath  20    21    Found The Dagger 'Nimthanc'
    306936          Doriath  24    22    Killed Orcogar, Son of Orcobal
    329621          Doriath  20    23    Killed Othrod, Lord of the Orcs
    400622       Amon R�dh  20    24     Killed Boldor, King of the Yeeks
    400632       Amon R�dh  20    24     Found The Quarterstaff Naeleruin
                                         (LOST)
    403585       Amon R�dh  20    25     Reached level 25
    442473       Amon R�dh  30    26     Killed M�m, Betrayer of Turin
    443353       Amon R�dh  30    26     Gained the Regeneration specialty.
    450351          Nowhere Town   26    Found the town of Nowhere
    463652       Amon R�dh  15    26     Killed The Ickiness
    471958         Gondolin Town   26    Moved house to Gondolin.
    576312      Nargothrond  47    30    Reached level 30
    596939      Nargothrond  47    30    Found The Katana Curost
    605596      Nargothrond  47    30    Killed Kh�m, Son of M�m
    626326      Sirion Vale  32    31    Killed Orcobal the Mighty
    669048  Tol-In-Gaurhoth  46    32    Found The Long Sword 'Narsil'
    723738      Sirion Vale  40    32    Killed Ulfang the Black
    727675    Fen of Serech  44    32    Killed Lokkak, the Ogre Chieftain
    727808    Fen of Serech  44    32    Found The Chain Mail (Dwarven) of
                                         the Mormegil
    752341       Anfauglith  48    32    Killed Rogrog the Black Troll
    764517       Dorthonion  48    32    Found The Small Leather Shield of
                                         the Elements
    764835       Dorthonion  48    32    Found The Pike 'Til-i-arc'
    777730       Dorthonion  44    33    Found The Magestaff 'Durindana'
    784205       Dorthonion  40    35    Reached level 35
    792473   Nan Dungortheb  40    35    Killed Ibun, Son of M�m
    812722   Nan Dungortheb  42    35    Destroyed Draebor, the Imp
    812802   Nan Dungortheb  42    35    Found The Metal Cap 'Holhenneth'
    839086   Nan Dungortheb  46    35    Found The Iron Helm of Vinyamar
    890292   Nan Dungortheb  48    35    Killed Shelob, Spider of Darkness
    892615   Nan Dungortheb  48    36    Killed The Queen Ant
    900070   Nan Dungortheb  50    36    Killed E�l, the Dark Elven Smith
    928306   Nan Dungortheb  52    36    Found The Battle Axe 'Lotharang'
    928446   Nan Dungortheb  52    36    Found The Battle Axe of Balli
                                         Stonehand
    964655   Nan Dungortheb  58    37    Destroyed Waldern, King of Water
    965897   Nan Dungortheb  60    37    Found The Iron Helm of Gorlim
    983838      Nargothrond  55    36    Found The Steel Helm of Ecthelion
    990990  Tol-In-Gaurhoth  55    37    Killed Kavlax the Many-Headed
    997454  Tol-In-Gaurhoth  55    37    Destroyed Ariel, Queen of Air
   1022349  Tol-In-Gaurhoth  55    38    Destroyed The Phantom of Eilenel
   1022424  Tol-In-Gaurhoth  55    38    Found The Soft Leather Armour
                                         'Hithlomir'
   1030385  Tol-In-Gaurhoth  55    36    Destroyed Ji Indur Dawndeath
   1063572  Tol-In-Gaurhoth  55    39    Found The Hard Leather Armour of
                                         Himring
   1080577  Tol-In-Gaurhoth  55    40    Reached level 40
   1087543  Tol-In-Gaurhoth  55    39    Found The Hard Leather Cap of
                                         Mablung
   1087924  Tol-In-Gaurhoth  55    39    Found The Dagger 'Narthanc'
   1100130  Tol-In-Gaurhoth  58    40    Destroyed Adunaphel the Quiet
   1100261  Tol-In-Gaurhoth  58    40    Found The Bastard Sword Avalinya
   1101025  Tol-In-Gaurhoth  58    40    Found The Battle Axe of the Marches
   1101807  Tol-In-Gaurhoth  58    40    Found The Full Plate Armour of
                                         Nevrast
   1104160  Tol-In-Gaurhoth  58    40    Found The Set of Mail Gauntlets
                                         'Paurnimmen'
   1104422  Tol-In-Gaurhoth  58    40    Found The Small Metal Shield of
                                         Khazad-dum
   1104963  Tol-In-Gaurhoth  58    40    Found The Dagger 'Dethanc'
   1105105  Tol-In-Gaurhoth  58    40    Found The Scimitar of Galdor
   1108474  Tol-In-Gaurhoth  58    40    Found The Iron Crown of
                                         Thuringwethil
   1117885  Tol-In-Gaurhoth  58    40    Killed Lorgan, Chief of the
                                         Easterlings
   1122751  Tol-In-Gaurhoth  64    38    Found The Quarterstaff 'Nar-i
                                         vagil'
   1125224  Tol-In-Gaurhoth  64    38    Found The Scimitar of Eglamoth
   1151119  Tol-In-Gaurhoth  70    41    Found The Set of Leather Gloves
                                         'Cammithrim'
   1153365  Tol-In-Gaurhoth  70    42    Found The Broad Sword Naste
============================================================
   1164140         Gondolin Town   42    Still alive
============================================================

  [Map and modes]

Standard wilderness
Disconnected stairs
No selling

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 16.8.2016 01:23
Last updated on 25.8.2016 06:04

Download this dump

3. on the Competition No.191 Ladder (of 19)

Comments

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On 16.8.2016 01:23 Ingwe Ingweron wrote:
One more attempt, but at Ent-like pace. Hrrrmmm, hommmm, brrrahrrrr, hmmmmmm. No danger to the leaders from turncount.

On 16.8.2016 09:47 Ingwe Ingweron wrote:
Still alive, if glacially slow.

On 17.8.2016 16:24 Ingwe Ingweron wrote:
Killed Mim and at the bottom of Amon Rudh found the town of "Nowhere" with its abandoned shops.

On 18.8.2016 11:29 Ingwe Ingweron wrote:
Rightly or wrongly, @ has been descending into Nargothrond, even though the fire breathing Glaurung, Father of Dragons is known to be at the bottom. Things have become quite dangerous for Beechbonnet IV!

On 18.8.2016 11:32 wobbly wrote:
Pretty sure if you kill Morgoth turn count won't matter much. You're likely to get 1st or 2nd

On 19.8.2016 12:24 Ingwe Ingweron wrote:
Deep in Nargothrond, close to the limits of my ability. It's very slow going. Each turn of a corner is fraught with danger. Need a weapon that can put out real damage. Hand-to-hand combat isn't going to cut it much longer.

On 20.8.2016 08:33 Ingwe Ingweron wrote:
Truly overleveled in Nargothrond. Had to run for stairs several times. All of them were down, so danger continually increased! Hanging out in the forests and plains outdoors for awhile to lick my wounds.

On 20.8.2016 15:47 ranger jeff wrote:
Nail biting, but in my run, I just had to keep diving until I found gear before it got better. Yes, I spent many turns mining for gold (Ents are great diggers!) and bought stacks of !Healing whenever they showed up in the black market. So my turncount isn't great. But once I was down below dl60 I started finding good gear finally and could dive seriously.

But about turncount, looks like this comp is judged by score per turns, not least turns, so if I do win (debating scrounging for consumables, so may be even more turns added) you don't necessarily have to do it in fewer turns to beat me.

On 20.8.2016 16:26 Ingwe Ingweron wrote:
On a foray into the upper levels of Tol-In-Gaurhoth, @ found Narsil. I think that's better than hand-to-hand, although I have trouble deciphering the character and equipment damage/skill/deadliness information and comparing them to the information given for hand-to-hand.

On 20.8.2016 16:28 Ingwe Ingweron wrote:
I haven't dug for treasure, not once. I'll have to think about that. My horrible turncount is purely from terrible playing.

On 21.8.2016 04:40 ranger jeff wrote:
Yeah, I'm not sure how to figure weapon damage either. Like, if it says 6 attacks for 58 damage with the weapon, is this already factoring deadliness? I would think so, but maybe not. Damage seems to be about the same per turn as my unarmed, even though the listed damages are about the same per hit and I because I'm much better at it I hit a lot more frequently unarmed. But none of the late game tough monsters seem susceptible to confusion, so maybe Power Strike/unarmed is just an early game strategy for Druids? I'm still swinging Aglarang for the +5 speed because it doesn't seem to do much if any less damage than unarmed, and it's hard to say no to speed.

On 21.8.2016 21:42 Ingwe Ingweron wrote:
Tediously working my way down the valley of Nan Dungortheb. Even if I can manage to keep @ alive, I doubt I'll have time to finish before the end of comp. Very slow going.

On 22.8.2016 19:50 Ingwe Ingweron wrote:
A moment of panic when @ went down the stair/slope of Nan Dangortheb and came out on a permanent walled spire in space. Fortunately, was able to Blink off the spire and into the valley proper. I can imagine a situation where a warrior that had all its ?Phase Door and ?Recall burned up and fled down stairs to escape could be really screwed. Couldn't even walk off the spire as it was @ was surrounded by permanent rock.

Now I need to decide whether to continue in the valley or return to finish off Nargothrond. Probably that, as Children of Ungoliant are a real pain right now.

On 23.8.2016 19:16 Ingwe Ingweron wrote:
As slow as I'm going, and with a turncount going exponentially higher, there's no chance I will finish in time.

On 24.8.2016 16:46 Ingwe Ingweron wrote:
A bubble vault yielded some descent items. Still no great weapon though.

On 25.8.2016 06:04 Ingwe Ingweron wrote:
Well, that's it for me. I may eventually finish this @ and post to the ladder, but as far as the competition goes, I'm out of time. This fourth attempt worked out much better than my first three tries. Turncount is truly awful. I want to love FAangband, and I do love the whole adventure quality of it with the outdoor wilderness treks, the various dungeons and "quest" monsters, the diversity of classes. But, the interface is clunky stacked up against the revamped vanilla, there are far too many packs of hounds and other packs, and all, in all, FAangband just gets tedious. At some point it ceased to be fun and I just kept going because it was a comp. As I said, I might finish the @ at some point, just for a sense of completion, but not for awhile.

On 25.8.2016 17:07 ranger jeff wrote:
Very similar experience for me. Yes, I was continuing to collect consumables for the final battle (and discovered that despite immCold my potions were still exploding from Sound attacks, very frustrating.) With only 3 !Restore Mana, 5 !*Healing*, and 4!Life, and still not great melee damage, I'm 98% confident Morgoth would have had about half his life left when I ran out of mana and ways to restore health. MAYBE I could teleport him away a lot and hope to regenerate faster than he does. But yes, every level seemed to be hounds and pits and so so tedious to clear for only very rarely drops I could use. And I never once found anything useful in a vault.

I know I should have tried for the win in he final hours of the comp anyway, but I think I'll eventually pay some more attention to this character and go for a win when I have the consumables I want and maybe a better weapon.

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