The Angband Ladder: MITZEbonnet II, Ent Druid by <TheOtherMITZE@yahoo.com>

  [FAangband 1.4.4 Character Dump]

 Name    : MITZEbonnet II  Age                   135 STR      18/10
 Sex     : Female          Height                162 INT          5
 Race    : Ent             Weight                239 WIS      18/70
 Class   : Druid           Social Class            1 Dex          7        8
                                                     CON      18/10
                                                     CHR         15

 Max Hit Points      259   Level                24   Max SP (Mana)        61
 Cur Hit Points     -113   Experience        25677   Cur SP (Mana)         5
                           Max Exp           25677
        (Fighting)         Exp to Adv.       27500          (Shooting)
 Blows/Round           3   Gold               8212   Shots/Round         1.0
 + to Skill            2   Score              5282   + to Skill            3
 Av. Damage/Blow      21   Base AC/+ To AC  16/ 27   Deadliness (%)       33
                           Game Turn        553205

 Fighting   :Very Good(71) Stealth    :Good(5)       Disarming  :Fair(36)
 Bows/Throw :Fair(41)      Perception :Fair(26)      MagicDevice:Good(45)
 SavingThrow:Excellent(70) Searching  :Mediocre(19)  Infravision:0 feet

                            (Character Background)
          You are the lost offspring of an Ent whose name you have no
          recollection of.  You have  seven fingers and toes, and are
          covered in mossy skin.


  [Recent locations]

 Current Location : Amon R�dh Level 26
 Previous Location: Amon R�dh Level 24
 Recall Point 1   : Gladden Fields Level 0
 Recall Point 2   : Amon R�dh Level 16

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:........+....  45% Confu:.............   0%
 Elec:....+........  45% Sound:.............   0%
 Fire:........-...- -43% Shard:.............   0%
 Cold:......+......  23% Nexus:.............   0%
 Pois:.............   0% Nethr:.............   0%
 Lght:.............   0% Chaos:.............   0%
 Dark:.............   0% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:............-      Stea.:.............
PLght:.............      Sear.:.............
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:.............      Speed:....3........
FrAct:...........+.      Shots:.............
HLife:.............      Might:.............
Blind:.............
NFear:...+.........


  [Specialty Abilities]

Power Strike 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     16   4  -2   1  18/10            ...1........
Int:     11  -4  -2   0      5            ............
Wis:     17   2   3   3  18/70            ..3.........
Dex:     14  -3   1  -4      8      7     ..51........
Con:     16   3   0   0  18/10            ............
Chr:     16   0   1  -2     15            ..2.........

  [Last Messages]

> You have 14 Lead Shots (2d4) (+2,+1) (p).
> You have 13 Lead Shots (2d4) (+2,+1) (p).
> You have 12 Lead Shots (2d4) (+2,+1) (p).
> You have 11 Lead Shots (2d4) (+2,+1) (p).
> The Lead Shot breaks.
> You combine 12 Lead Shots (2d4) (+2,+1) in your quiver (p).
> You combine 14 Lead Shots (2d4) (+2,+1) in your quiver (p).
> You combine 15 Lead Shots (2d4) (+2,+1) in your quiver (p).
> You combine 16 Lead Shots (2d4) (+2,+1) in your quiver (p).
> You combine 19 Lead Shots (2d4) (+2,+1) in your quiver (p).
> Kh�m, Son of M�m casts a fire bolt.
> One of your Staves of Perception (36 charges) (k) was destroyed!
> Kh�m, Son of M�m recovers his courage.
> Kh�m, Son of M�m casts a fire bolt.
> You die.


  [Character Equipment]

b) a Sling (x2) (+1,+1)
Bought from a store in Taur-Im-Duinath Town.

c) a Ring of Hindrance <+3, -5, -2>
Dropped by a Swordsman in East Beleriand Level 13.
3 wisdom, -5 dexterity, -2 charisma. 
When aimed, it strongly attempts to sleep a monster.
Takes 275 turns to recharge at your current speed.
Your chance of success is 95.0%

d) a Ring of Combat (+4,+3) <+1> {@A5}
Bought from a store in Belegost Town.
1 strength, 1 dexterity. 

Powers:  Renders you fearless. 
When activated, it produces an acid storm for 160 damage.
Takes 660 turns to recharge at your current speed.
Your chance of success is 93.3%

e) an Amulet of Basic Resistance <+3 to speed>
Dropped by an Orc captain in East Beleriand Level 13.
3 speed. 
Provides resistance to electricity(45%). Cannot be harmed by
electricity. When activated, it slows monsters.
Takes 330 turns to recharge at your current speed.
Your chance of success is 95.0%

f) The Lamp of Gwindor {@A0}
Found lying on the ground in Eriador Level 4.
Cannot be harmed by acid, electricity, fire, cold. When activated, it
illuminates the surrounding area, dealing 2d15 damage to
light-sensitive monsters.
Takes 12 to 22 turns to recharge at your current speed.
Your chance of success is 95.4%
Radius 3 light forever.

g) Hard Leather Armour of Resistance (-1) [6,+12]
Dropped by a Hill orc in East Beleriand Level 13.
Provides resistance to frost(23%). Cannot be harmed by acid,

h) a Cloak [1,+5]
Found in a chest from East Beleriand Level 13.

i) a Wicker Shield (Coated) [2,+7]
Found lying on the ground in Anduin Vale Level 1.
Provides resistance to acid(45%). Makes you vulnerable to fire(10%).

j) a Metal Cap [3,-1] {squelch}
Bought from a store in Belegost Town.

k) a Set of Leather Gloves [1,+2]
Dropped by a Swordsman in Amon R�dh Level 15.

l) a Pair of Hard Leather Boots of Free Action [3,+2]
Dropped by a Black orc in Amon R�dh Level 16.

Powers:  Prevents paralysis. 


         [Quiver]
n) 25 Lead Shots (2d3) (+0,+0)
Av shooting dam. 11 against all monsters. 

o) 42 Lead Shots (2d4) (+0,+0)
Found lying on the ground in Eriador Level 9.
Av shooting dam. 13 against all monsters. 

p) 19 Lead Shots (2d4) (+2,+1)
Dropped by Lug, the Hill Orc in East Beleriand Level 13.
Av shooting dam. 14 against all monsters. 



  [Character Inventory]

a) a Stone of Nature Lore [Call of the Wild] {@p1}
b) 2 Stones of Nature Lore [Communion with Nature] {@p0}
c) a Stone of Nature Lore [Gifts of Nature] {@p2}
Bought from a store in Belegost Town.

d) 3 Potions of See Invisible
e) 3 Potions of Speed
f) a Potion of Cure Serious Wounds
Nourishes for around 55 turns.

g) a Potion of Cure Critical Wounds
Dropped by a Black orc in Amon R�dh Level 26.
Nourishes for around 55 turns.

h) 5 Wands of Slow Monster (6 charges)
i) 4 Wands of Lightning Bolts (30 charges)
j) a Wand of Frost Bolts (10 charges)
Found lying on the ground in Eriador Level 9.

k) 4 Staves of Perception (36 charges)
l) a Staff of Dungeon Mapping (15 charges)
Dropped by a Black ogre in Amon R�dh Level 24.

m) 2 Staves of Object Location (49 charges)
n) 3 Staves of Detect Invisible (60 charges)
o) a Staff of Curing (7 charges)
Dropped by a Stone troll in Amon R�dh Level 26.

p) a Staff of Sleep Monsters (6 charges)
Found lying on the ground in Ossiriand Level 8.

q) a Staff of Probing (14 charges)
Dropped by an Orc captain in Amon R�dh Level 16.

r) an Amulet of Sustenance <+1>
Found lying on the ground in Amon R�dh Level 26.
1 intelligence. 
Sustains strength, wisdom, dexterity, constitution, charisma. 
Powers:  Slows your metabolism. 
When aimed, it fires an electricity bolt for (3 + level / 8)d8
damage.
Takes 8 to 15 turns to recharge at your current speed.
Your chance of success is 90.0%

s) Soft Studded Leather (Dwarven) [10,+17]
Found lying on the ground in Amon R�dh Level 26.

Powers:  Prevents paralysis. 

t) Hard Studded Leather of Resistance (-1) [7,+6]
Found lying on the ground in Amon R�dh Level 24.
Provides resistance to acid(36%). Cannot be harmed by acid,

u) a Whip of Chaos (1d5) (+12,+8)
Found lying on the ground in Amon R�dh Level 16.
Provides resistance to chaos(28%). 
Powers:  Causes chaotic effects. 
2 blows av. dam. 6 against all monsters.  + 14 to skill. 
Clears rubble in 1 turn, magma veins in 1.6 turns, quartz veins in
3.4 turns, and granite in 7.5 turns.

v) a Flail of Doriath (2d6) (+6,+5) [+3] <+3 to stealth>
Found lying on the ground in Amon R�dh Level 20.
3 stealth. 
Provides resistance to acid(35%), electricity(39%), fire(44%),
frost(40%). Sustains strength. 
Powers:  Makes you fall lightly. Speeds regeneration. Prevents
paralysis. Grants the ability to see invisible things. 
Cannot be harmed by acid, electricity, fire, cold. 2 blows av. dam.
11 against all monsters.  + 8 to skill. 
Clears rubble in 1 turn, magma veins in 1.5 turns, quartz veins in
3.2 turns, and granite in 7.1 turns.



  [Home Inventory]

a) a Stone of Nature Lore [Communion with Nature] {@p0}
b) a Stone of Nature Lore [Book of Combat]
Bought from a store in Belegost Town.

c) a Potion of Healing
An inheritance from your family.
Nourishes for around 110 turns.

d) 2 Scrolls of Phase Door
e) 4 Staves of Perception (40 charges)
f) 7 Staves of Object Location (119 charges)
g) 5 Staves of Detect Invisible (132 charges)
h) a Ring of Hindrance <+3, -5>
Dropped by a Novice paladin in Eriador Level 9.
3 dexterity, -5 charisma. 

i) a Ring of Combat (+0,+12) <+1>
Bought from a store in Belegost Town.
1 strength, 1 dexterity. 

Powers:  Renders you fearless. 

j) an Amulet of Mental Strength <+1>
Found lying on the ground in Amon R�dh Level 16.
1 wisdom. 
Sustains wisdom. When activated, it grants protection from evil for
24+d24 turns.
Takes 275 turns to recharge at your current speed.
Your chance of success is 95.0%

k) an Amulet of Sustenance <+2>
Dropped by a Novice paladin in Eriador Level 9.
2 constitution. 

l) Hard Leather Armour (Dwarven) (-1) [11,+7]
Dropped by Ulfast, son of Ulfang in Ered Luin Level 10.

Powers:  Prevents paralysis. 

m) a Small Leather Shield (Reinforced) [3,+4]
Dropped by a Half-orc in East Beleriand Level 13.

n) a Small Leather Shield [3,+7]
Dropped by a Hobgoblin in Eriador Level 9.

o) a Pair of Hard Leather Boots of Stability [3,+4]
Found in a vault in East Beleriand Level 13.

p) a Small Sword of Poisoning (1d6) (+6,+4)
Dropped by a Cave orc in Thargelion Level 11.
Branded with poison. 
Provides resistance to poison(9%). 2 blows av. dam. 17 against non
poison resistant creatures, 6 against other monsters.  + 8 to skill. 
Clears rubble in 1 turn, magma veins in 1.6 turns, quartz veins in
3.4 turns, and granite in 7.4 turns.

q) a Short Sword of *Slay* Undead (1d7) (+6,+10) <+1>
Found in a vault in East Beleriand Level 13.
1 wisdom. 
Great bane of undead

Powers:  Grants the ability to see invisible things. 
2 blows av. dam. 35 against undead, 8 against other monsters.  + 8 to
skill. 
Clears rubble in 1 turn, magma veins in 1.6 turns, quartz veins in
3.3 turns, and granite in 7.4 turns.

r) a Cutlass of Shocking (1d7) (+5,+3)
Dropped by Balcmeg, the Cave Orc in Eriador Level 9.
Branded with lightning. 
Provides resistance to electricity(47%). Cannot be harmed by
electricity. 2 blows av. dam. 19 against non lightning resistant
creatures, 7 against other monsters.  + 7 to skill. 
Clears rubble in 1 turn, magma veins in 1.6 turns, quartz veins in
3.3 turns, and granite in 7.4 turns.

s) a Cutlass of Slay Evil (1d7) (+6,+6)
Dropped by an Orc captain in Amon R�dh Level 16.
It slays evil creatures. 
2 blows av. dam. 16 against evil creatures, 7 against other monsters. 
 + 8 to skill. 
Clears rubble in 1 turn, magma veins in 1.6 turns, quartz veins in
3.3 turns, and granite in 7.4 turns.

t) a Broad Sword of Melting (2d5) (+4,+6)
Dropped by a Mummy in East Beleriand Level 13.
Branded with acid. 
Provides resistance to acid(46%). Cannot be harmed by acid. 2 blows
av. dam. 23 against non acid resistant creatures, 9 against other
monsters.  + 6 to skill. 
Clears rubble in 1 turn, magma veins in 1.5 turns, quartz veins in
3.3 turns, and granite in 7.2 turns.

u) a Quarterstaff (Holy Avenger) (1d7) (+12,+8) [8,+2] <+2>
Dropped by Ulfast, son of Ulfang in Ered Luin Level 10.
2 wisdom. 
It slays evil creatures, undead and demons. 
Sustains constitution. 
Powers:  Blessed by the gods. Grants the ability to see invisible
things. 
2 blows av. dam. 16 against evil creatures, 24 against undead, 24
against demons, 7 against other monsters.  + 14 to skill. 
Clears rubble in 1 turn, magma veins in 1.5 turns, quartz veins in
3.2 turns, and granite in 7.1 turns.



MITZEbonnet II the Ent Druid

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
         1  Taur-Im-Duinath Town    1    Gained the Power Strike specialty.
     23396         Ent Path   4     5    Reached level 5
     46617        Ossiriand Town    7    Moved house to Ossiriand.
     64192        Ossiriand   8     9    Killed Mugh�sh the Kobold Lord
     65755        Ossiriand   8    10    Reached level 10
     84406        Ered Luin  10    12    Killed Ulfast, son of Ulfang
    102880        Ered Luin  10    13    Killed Brodda, the Easterling
    111876         Belegost Town   13    Moved house to Belegost.
    113201         Belegost Town   13    Killed The Complainer
    130443          Eriador   9    15    Reached level 15
    160277          Eriador   9    15    Killed The Ickiness
    163994          Eriador   9    15    Destroyed MITZEbonnet, the Skeleton
    169998          Eriador   9    16    Killed Balcmeg, the Cave Orc
    229635          Eriador   6    16    Destroyed Jeff Greene, the Skeleton
    268908          Eriador   4    17    Found The Lamp of Gwindor
    302055       Thargelion  11    17    Killed Orfax, Son of Boldor
    344326   East Beleriand  13    18    Destroyed UnAndrew, the Zombie
    368764   East Beleriand  13    19    Killed Boldor, King of the Yeeks
    401739   East Beleriand  13    19    Killed The Thief of the Mountains
    410138   East Beleriand  13    19    Killed Lug, the Hill Orc
    423933   East Beleriand  13    20    Reached level 20
    518074       Amon R�dh  24    23     Destroyed Alex Ulyanov, the Mummy
============================================================
    553205       Amon R�dh  26    24     Killed by Kh�m, Son of M�m.
    553205       Amon R�dh  26    24     Killed on 08/05/2016 at 07:21 PM.
============================================================
============================================================

  [Map and modes]

Standard wilderness
Disconnected stairs
No selling

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 6.8.2016 01:01
Last updated on 6.8.2016 01:23

Download this dump

12. on the Competition No.191 Ladder (of 19)

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On 6.8.2016 01:01 TheOtherMITZE@yahoo.com wrote:
Playing this compo, I remember why I don't play this variant more ofter; there's some bugs that drastically interfere with my enjoyment of the game.

I'll try and finish the character at least, but who knows how far I'll get considering that my sole ?WordOfRecall just got burnt up in the dungeon.

On 6.8.2016 01:23 TheOtherMITZE@yahoo.com wrote:
Taken by surprise by the first thing that really hit me in my weak point!

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