The Angband Ladder: Beechbonnet, Ent Druid by wobbly

  [FAangband 1.4.4 Character Dump]

 Name    : Beechbonnet     Age                   135 STR      18/40
 Sex     : Female          Height                162 INT         10
 Race    : Ent             Weight                239 Wis      18/60    18/90
 Class   : Druid           Social Class            1 DEX      18/10
                                                     CON      18/10
                                                     CHR         18

 Max Hit Points      277   Level                26   Max SP (Mana)        56
 Cur Hit Points      -20   Experience        43681   Cur SP (Mana)        31
                           Max Exp           45479
        (Fighting)         Exp to Adv.       48500          (Shooting)
 Blows/Round           3   Gold              12091   Shots/Round         1.0
 + to Skill           10   Score             21045   + to Skill            9
 Deadliness (%)       36   Base AC/+ To AC  29/ 64   Deadliness (%)       39
                           Game Turn        301147

 Fighting   :Fair(43)      Stealth    :Very Good(6)  Disarming  :Good(42)
 Bows/Throw :Fair(44)      Perception :Very Good(41) MagicDevice:Very Good(48)
 SavingThrow:Excellent(72) Searching  :Good(34)      Infravision:0 feet

                            (Character Background)
          You are the lost offspring of an Ent whose name you have no
          recollection of.  You have  seven fingers and toes, and are
          covered in mossy skin.


  [Recent locations]

 Current Location : Nargothrond Level 39
 Previous Location: Nargothrond Level 37
 Recall Point 1   : Dorthonion Level 36
 Recall Point 2   : East Beleriand Level 13
 Recall Point 3   : Dorthonion Level 44
 Recall Point 4   : Anfauglith Level 52

  [Resistances, Powers and Bonuses]

      abcdefghijkl@            abcdefghijkl@
 Acid:......+......  23% Confu:.........+...  40%
 Elec:......+......  34% Sound:.............   0%
 Fire:..+.....+...-  37% Shard:.............   0%
 Cold:..+..........  40% Nexus:.............   0%
 Pois:.............   0% Nethr:...........+.  35%
 Lght:.............   0% Chaos:...........+.  40%
 Dark:......+......  29% Disen:.............   0%

      abcdefghijkl@            abcdefghijkl@
S.Dig:.............      M-Mas:.............
Feath:.......+....-      Stea.:.......1.....
PLght:+............      Sear.:..1......2...
Regen:.............      Infra:.............
Telep:.............      Tunn.:.............
Invis:..+......+...      Speed:.............
FrAct:.......+...+.      Shots:.............
HLife:.............      Might:.............
Blind:.........+...
NFear:...+.........


  [Specialty Abilities]

Clarity 
Harmony 


  [Stat Breakdown]

Stat Intrnl Rce Cls Oth Actual Currnt     abcdefghijkl
Str:     18   4  -2   2  18/40            ...1........
Int:     11  -4  -2   5     10            ....1....2..
Wis:     18   2   3   4  18/90  18/60     .........2..
Dex:     16  -3   1   5  18/10            ...1.......5
Con:     15   3   0   1  18/10            ...........s
Chr:     16   0   1   1     18            ....1.......

  [Last Messages]

> You detect invisible creatures.
> You detect monsters.
> Magical power flows from your staff.
> You are exposed to common sight once more.
> You have found 436 gold pieces worth of diamonds.
> You lost your concentration!
> You are mantled in shadow from ordinary eyes!
> You failed to activate it properly.
> Magical power flows from your staff.
> You are exposed to common sight once more.
> The Elven thrall sorcerer cries out in pain.
> The Elven thrall sorcerer casts a frost ball.
> The Elven thrall sorcerer casts a ball of electricity.
> You have been stunned.
> You die.


  [Character Equipment]

a) a Magestaff (1d3) (+5,+4) [4,+0] (charging) {!k}
Dropped by The Thief of the Mountains in Amon R�dh Level 15.

Powers:  Provides permanent light. 
When activated, it restores 10 spell points (mages and necromancers
only).
Takes 16 to 25 turns to recharge.
Your chance of success is 95.2%
3 blows av. dam. 13 against non poison resistant creatures, 3 against
other monsters.  + 10 to skill. 
Radius 1 light.
Clears rubble in 8.0 turns, magma veins in 27 turns, quartz veins in
160 turns, and doesn't affect granite.

b) a Short Bow (x2) (+4,+5) {squelch}
Found in a vault in Nargothrond Level 39.

c) a Galvorn Ring of Basic Resistance <+1 to searching>
Found lying on the ground in Dorthonion Level 40.
1 searching. 
Provides resistance to fire(30%), frost(40%). 
Powers:  Grants the ability to see invisible things. 

d) a Galvorn Ring of Combat (+8,+4) <+1>
Found lying on the ground in Dorthonion Level 40.
1 strength, 1 dexterity. 
Sustains dexterity. 
Powers:  Renders you fearless. 

e) a Chalcedony Amulet of Mental Strength <+1>
Found lying on the ground in Doriath Level 16.
1 intelligence, 1 charisma. 
Sustains intelligence, charisma. When activated, it detects monsters.
Takes 5 to 8 turns to recharge.
Your chance of success is 95.3%

f) The Lamp of Gwindor
Found in a vault in Doriath Level 18.
Cannot be harmed by acid, electricity, fire, cold. When activated, it
illuminates the surrounding area, dealing 2d15 damage to
light-sensitive monsters.
Takes 11 to 20 turns to recharge.
Your chance of success is 95.7%
Radius 3 light forever.

g) Leather Scale Mail of Resistance (-1) [11,+7]
Found in a chest from Doriath Level 20.
Provides resistance to acid(23%), electricity(34%), darkness(29%).

h) The Cloak Brinaegor [1,+14] <+1 to stealth> (charging)
Found in a chest from Talath Dirnen Level 26.
1 stealth. 

Powers:  Makes you fall lightly. Prevents paralysis. 
Cannot be harmed by acid, electricity, fire, cold. When activated, it
grants temporary resistance to acid and electricity for 1d30+20
turns.
Takes 300 turns to recharge.
Your chance of success is 94.7%

i) a Small Metal Shield of Resistance [5,+15]
Found lying on the ground in Doriath Level 18.
Provides resistance to fire(30%). Cannot be harmed by acid,

j) The Metal Cap 'Holhenneth' [3,+10] <+2 to searching> (charging)
Found lying on the ground in Nargothrond Level 39.
2 intelligence, 2 wisdom. 
2 searching. 
Provides resistance to confusion(40%). 
Powers:  Provides resistance to blindness. Grants the ability to see
invisible things. 
Cannot be harmed by acid, electricity, fire, cold. When activated, it
detects treasure, traps, doors, stairs, and all creatures nearby.
Takes 56 to 110 turns to recharge.
Your chance of success is 90.0%

k) a Set of Steel Gauntlets [3,+4]
Found lying on the ground in Nargothrond Level 33.

l) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+12] <+5>
Dropped by a Half-orc in Amon R�dh Level 22.
5 dexterity. 
Provides resistance to nether(35%), chaos(40%). Sustains
constitution. 
Powers:  Prevents paralysis. 
Cannot be harmed by acid, electricity, fire, cold. When activated, it
removes fear and cures poison.
Takes 5 turns to recharge.
Your chance of success is 92.8%



  [Character Inventory]

a) 2 Stones of Nature Lore [Call of the Wild] {@ma}
b) 3 Stones of Nature Lore [Communion with Nature] {@mb}
c) a Stone of Nature Lore [Gifts of Nature] {@mc}
d) a Stone of Nature Lore [Book of Combat] {@md}
Bought from a store in Menegroth Town.

e) a Purple Speckled Potion of Speed
f) 15 Muddy Potions of Cure Serious Wounds
Nourishes for around 50 turns.

g) 13 Copper Speckled Potions of Cure Critical Wounds
Nourishes for around 50 turns.

h) a Shining Potion of Healing
Found lying on the ground in Nargothrond Level 33.
Nourishes for around 100 turns.

i) 6 Scrolls titled "pis pouf catus" of Teleportation
j) 6 Scrolls titled "patrum pro ego" of Teleport Level
k) 5 Scrolls titled "pudo previrgo" of Word of Recall
l) a Tombac Rod of Lightning Bolts
Dropped by an unknown monster in Nargothrond Level 31.

m) a Zirconium Wand of Sleep Monster (6 charges)
Dropped by a Spectre in Nargothrond Level 39.

n) 2 Adamantium-plated Wands of Acid Bolts (0 charges)
Found lying on the ground in Dorthonion Level 40.

o) a Balsa Staff of Teleportation (5 charges)
Bought from a store in Menegroth Town.

p) a Mulberry Staff of Dungeon Mapping (8 charges)
Found lying on the ground in Talath Dirnen Level 26.

q) a Dogwood Staff of Cure Medium Wounds (6 charges)
Dropped by an Algroth in Nargothrond Level 31.

r) an Olive Staff of Curing (1 charge)
Dropped by a Banshee in Talath Dirnen Level 26.

s) a Steel Ring of Mobility
Found lying on the ground in Talath Dirnen Level 29.

Powers:  Prevents paralysis. 

t) an Opal Amulet of Insight <+1 to searching>
Found lying on the ground in Nargothrond Level 39.
1 searching. 
Provides resistance to electricity(60%). 
Powers:  Grants the ability to see invisible things. 

u) an Elven Cloak of Stealth [2,+7] <+3 to stealth>
Found in a chest from Talath Dirnen Level 26.
3 stealth. 

v) a Small Metal Shield of Night and Day [5,+13]
Found lying on the ground in Doriath Level 20.



  [Home Inventory]

a) 3 Stones of Nature Lore [Communion with Nature]
b) a Violet Mushroom of Restore Constitution
Found in a vault in Doriath Level 20.
Nourishes for around 250 turns.

c) a Purple Speckled Potion of Speed
d) a Grey Potion of Berserk Strength
Found lying on the ground in Doriath Level 20.

e) 2 Shining Potions of Healing
Nourishes for around 100 turns.

f) a Red Speckled Potion of Restore Strength
Found lying on the ground in Dorthonion Level 40.

g) a Red Potion of Restore Intelligence
Found lying on the ground in Anfauglith Level 52.

h) a Vermilion Potion of Restore Wisdom
Found lying on the ground in Anfauglith Level 52.

i) a Moldy Potion of Restore Charisma
Found in a vault in Doriath Level 20.

j) a Scroll titled "lacus eflis" of Remove Curse
Bought from a store in Menegroth Town.

k) 4 Scrolls titled "uto patia" of Dispel Undead
Bought from a store in Menegroth Town.

l) 4 Tin Rods of Door/Stair Location
m) 4 Silver-Plated Wands of Lightning Bolts (0 charges)
n) 2 Cypress Staves of Perception (0 charges)
o) a Dogwood Staff of Cure Medium Wounds (0 charges)
Found in a chest from Doriath Level 18.

p) a Cottonwood Staff of Detection (16 charges)
Found lying on the ground in Anfauglith Level 52.

q) a Steel Ring of Basic Resistance
Found in a vault in Doriath Level 16.

r) a Chalcedony Amulet of Doom <-1>
Dropped by a Black ooze in Amon R�dh Level 22.
-1 intelligence, -1 wisdom, -1 dexterity, -1 constitution, -1
charisma. 
Provides resistance to light(25%), shards(45%), disenchantment(45%). 
Curses:  Sticks to you if wielded. 

s) a Malachite Amulet of Magical Item Mastery <+1 to device skill>
Found lying on the ground in Doriath Level 24.
1 dexterity. 
1 magic mastery. 
Provides resistance to acid(55%), electricity(40%). Cannot be harmed

t) a Malachite Amulet of Insight <+1 to infravision>
Bought from a store in Menegroth Town.
1 charisma. 
1 infravision. 

u) a Broad Axe (Holy Avenger) (2d6) (+10,+9) [+4] <+1>
Found in a vault in Doriath Level 20.
1 wisdom. 
It slays evil creatures, undead and demons. 
Sustains charisma. 
Powers:  Blessed by the gods. Grants the ability to see invisible
things. 
2 blows av. dam. 22 against evil creatures, 33 against undead, 33
against demons, 26 against non poison resistant creatures, 11 against
other monsters.  + 15 to skill. 
Clears rubble in 6.0 turns, magma veins in 17 turns, quartz veins in
62 turns, and doesn't affect granite.

v) a Magestaff of the Dr�gs (1d3) (+4,+6) [4,+0] <-1 to speed>
Found lying on the ground in Amon R�dh Level 30.
-1 speed. 
It slays orcs. 

Powers:  Renders you fearless. Provides permanent light. 
When activated, it restores 10 spell points (mages and necromancers
only).
Takes 16 to 25 turns to recharge.
Your chance of success is 95.2%
3 blows av. dam. 17 against orcs, 13 against non poison resistant
creatures, 3 against other monsters.  + 9 to skill. 
Radius 1 light.
Clears rubble in 8.0 turns, magma veins in 27 turns, quartz veins in
160 turns, and doesn't affect granite.

w) a Morning Star of Nogrod (3d6) (+6,+8) <+2, +1>
Dropped by Othrod, Lord of the Orcs in Dorthonion Level 44.
2 strength. 
1 tunnelling, 2 speed. 

Powers:  Provides permanent light. 
3 blows av. dam. 37 against non poison resistant creatures, 17
against other monsters.  + 11 to skill. 
Radius 1 light.
Clears rubble in 3.3 turns, magma veins in 8.1 turns, quartz veins in
21 turns, and granite in 84 turns.

x) 42 Lead Shots (2d3) (+2,+1)
Dropped by Kh�m, Son of M�m in Amon R�dh Level 30.



Beechbonnet the Ent Druid

============================================================
                                  CHAR.
|   TURN  |      LOCATION        |LEVEL| EVENT
============================================================
       351  Taur-Im-Duinath Town    1    Gained the Clarity specialty.
      4277        Ossiriand Town    3    Moved house to Ossiriand.
      7587        Ered Luin  10     5    Reached level 5
      8199         Belegost Town    7    Moved house to Belegost.
     12560         Belegost Town    8    Killed The Complainer
     22299        Menegroth Town    9    Moved house to Menegroth.
     24110        Menegroth Town   10    Reached level 10
     43666          Doriath  18    11    Found The Lamp of Gwindor
     66395          Doriath  24    15    Reached level 15
     72940   East Beleriand  13    16    Killed Ulfast, son of Ulfang
    129411          Doriath  18    19    Destroyed Andi Sidwell, the Spirit
    135849       Amon R�dh  22    20     Reached level 20
    159689       Dorthonion  40    21    Killed Ibun, Son of M�m
    174988       Dorthonion  44    22    Killed Othrod, Lord of the Orcs
    189966       Amon R�dh  22    23     Found The Pair of Soft Leather
                                         Boots 'Dal-i-thalion'
    212230       Amon R�dh  30    24     Killed M�m, Betrayer of Turin
    212240       Amon R�dh  30    24     Gained the Harmony specialty.
    214484       Amon R�dh  30    24     Killed Kh�m, Son of M�m
    230890       Anfauglith  52    24    Killed Orfax, Son of Boldor
    240964   East Beleriand  13    24    Killed Boldor, King of the Yeeks
    245987       Amon R�dh  15    24     Killed Mugh�sh the Kobold Lord
    246007       Amon R�dh  15    24     Killed The Thief of the Mountains
    254822    Ephel Brandir Town   24    Moved house to Ephel Brandir.
    261311    Talath Dirnen  23    24    Killed Balcmeg, the Cave Orc
    262549    Talath Dirnen  23    25    Reached level 25
    266338    Talath Dirnen  26    25    Destroyed Leon Marrick, the Mummy
    266753    Talath Dirnen  26    25    Found The Cloak Brinaegor
    287170      Nargothrond  39    26    Found The Metal Cap 'Holhenneth'
============================================================
    301147      Nargothrond  39    26    Killed by an Elven thrall sorcerer.
    301147      Nargothrond  39    26    Killed on 08/09/2016 at 12:05 AM.
============================================================
============================================================

  [Map and modes]

Standard wilderness
Disconnected stairs
No selling

  [Options]

Score: Peek into object creation                 : no  (score_peek)
Score: Peek into monster creation                : no  (score_hear)
Score: Peek into dungeon creation                : no  (score_room)
Score: Peek into something else                  : no  (score_xtra)
Score: Know complete monster info                : no  (score_know)
Score: Allow player to avoid death               : no  (score_live)

Posted on 4.8.2016 08:41
Last updated on 8.8.2016 16:39

Download this dump

6. on the Competition No.191 Ladder (of 19)

Related screenshots:
Petty
ship
time to leave
Trouble
Snoozie
The dreaded stairs
melian's lore vault

Comments

Jump to latest

On 4.8.2016 08:41 wobbly wrote:
Found a _object detect, great for roaming the forest. Almost coped what I deserved running to Menegroth. Got mobbed & chased by ghost bats & giant flees.

On 4.8.2016 11:01 wobbly wrote:
Anyone know what invisible monsters for this depth of the forest?

On 4.8.2016 18:22 Ingwe Ingweron wrote:
Beware the Banshee! What a great find _object detection. Should make survival much easier. Scum the forest for ESP and you're off to the races!

On 4.8.2016 21:47 wobbly wrote:
More good stuff, a few too many near misses. I can see TO in book 3 clvl 15

On 5.8.2016 09:36 wobbly wrote:
Entered Amon Rdh but I'm a little more vulnerable without the trees. If I can get enough teleports to safely cross the mountains I can get to that last patch of forest before angband.

On 5.8.2016 19:56 wobbly wrote:
Made it across the mountains, where the birdies chased me around a bit. Will come back a little more prepared. I've got a stash of ?tele level so probably head back to the dungeon now

On 6.8.2016 21:08 wobbly wrote:
Found FA, just on the slot that competes with everything else (magestaff, barehand). At least I have SI on the ring now for less swapping.

On 6.8.2016 21:56 wobbly wrote:
Thanks Othrond, I needed something else competing for the weapon slot.

On 7.8.2016 10:57 wobbly wrote:
Been running round in circles on this level looking for the stairs down. I'm pretty sure the unique I keep to-ing away is actually the guardian

On 7.8.2016 11:19 clouded wrote:
Amon Rudh does end at 30 and Mim is the guardian - you get your next ability after killing your first guardian (and then one more afterwards). He resists base so it's kind of annoying for a mage type, but gravity bolt works against him, if you have the mana regen for it.

On 7.8.2016 11:31 wobbly wrote:
Thanks. That worked though I burnt a lot of consumables including a couple of speed potions. I had a pair of magestaffs for mana regen & I just copped the disenchant at 1 stage, that gears bound to be replaced anyway.

On 7.8.2016 12:07 wobbly wrote:
1st thing I step on in the desert is a _detection. nice

On 7.8.2016 15:34 wobbly wrote:
Got my macros working now, much less painful

On 7.8.2016 18:12 wobbly wrote:
Those Nrluing things are pretty damn annoying. Got _curing but still...

On 8.8.2016 16:39 wobbly wrote:
Not surprisingly I died to something I didn't recognize that did more damage then expected. Also wasted a speed potion not realizing the vault had only 1 digging path.

Probably have another try later.

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