The Angband Ladder: GlassIV, Elf Warrior by Thraalbee

  [Angband 4.0.5 Character Dump]

 Name   GlassIV      Age            104          Self  RB  CB  EB   Best
 Race   Elf          Height        4'5"   STR:  18/61  -1  +3  +1  18/91
 Class  Warrior      Weight     6st 9lb   Int:      7  +2  -2  +0      7      6
 Title  Commando     Turns used:          WIS:      9  -1  -2  +0      6
 HP     -183/284     Game        218330   DEX:     18  +1  +2  +3  18/60
 SP     0/0          Standard     23820   CON:      8  -1  +2  +0      9
                     Resting        148

 Level                 31    Armor      [46,+33]    Saving Throw     55%
 Cur Exp           176246                           Stealth         Fair
 Max Exp           176246    Melee       1d6,+21    Disarming        61%
 Adv Exp           180000    To-hit       68,+54    Magic Devices     43
                             Blows      6.7/turn    Perception   1 in 36
 Gold               22662                           Searching        22%
 Burden          213.2 lb    Shoot to-dam     +8    Infravision    30 ft
 Overweight       33.3 lb    To-hit       69,+54    Speed              6
 Max Depth    2600' (L52)    Shots        1/turn

 You are one of several children of a Sindarin Ranger.  You have light
 grey eyes, straight brown hair, and a fair complexion.



rAcid:........+.... Nexus:.............
rElec:........+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:........+.... Disen:....+........
rPois:......+...... pFear:....+....+..+
rLite:............+ pBlnd:.............
rDark:............. pConf:.........+...
Sound:.........+... pStun:.........+...
Shard:............. HLife:.............

Regen:............. Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:..+.......... Infra:............+
FrAct:....+.....+.. Tunn.:.............
Feath:............. Speed:.......+...+.
S.Dig:............. Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You miss the Impact hound.
> You hit the Impact hound (25).
> You hit the Impact hound (23).
> You miss the Impact hound.
> You hit the Impact hound (23).
> You have slain the Impact hound.
> The Impact hound misses you.
> The Impact hound bites you.
> You hit the Impact hound (23).
> You hit the Impact hound (24).
> You hit the Impact hound (52). It was a good hit!
> You hit the Impact hound (24).
> You have slain the Impact hound.
> The Balrog of Moria breathes fire.
> You die.

Killed by The Balrog of Moria.

  [Character Equipment]

a) a Rapier of Extra Attacks (1d6) (+9,+14) <+2>
     Found lying on the floor at 2000 feet (level 40)
     
     +2 attack speed.
     
     Combat info:
     6.7 blows/round.
     With +0 STR and +2 DEX you would get 7.0 blows
     Average damage/round: 175.7.
     
b) a Long Bow (x3) (+9,+8)
     Taken from a chest found at 1500 feet (level 30)
     
c) a Ring of See Invisible
     Found lying on the floor at 2050 feet (level 41)
     
     Grants the ability to see invisible things.  
     
d) a Ring of Dexterity <+3>
     Dropped by an Ogre at 2400 feet (level 48)
     
     +3 dexterity.
     Sustains dexterity.
     
e) an Amulet of Weaponmastery (+3,+2) <+1>
     Dropped by Ulfast, Son of Ulfang at 1250 feet (level 25)
     
     +1 strength.
     Provides resistance to disenchantment.
     Provides protection from fear.
     Sustains strength, constitution.
     Prevents paralysis.  
     
f) a Lantern (Everburning) <+2>
     Found lying on the floor at 500 feet (level 10)
     
     Cannot be harmed by fire.
     Radius 2 light.  No fuel required.
     
g) Green Dragon Scale Mail (-2) [20,+14] (charging)
     Found lying on the floor at 2550 feet (level 51)
     
     Provides resistance to poison gas.
     
h) an Elven Cloak [6,-1] <+1>
     Found lying on the floor of a cavern at 1500 feet (level 30)
     
     +1 stealth.
     +1 speed.
     
i) a Large Metal Shield of Resistance [12,+12]
     Dropped by a Shade at 1850 feet (level 37)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     
j) an Iron Crown of Serenity [0,+8]
     Bought from a store
     
     Provides resistance to sound.
     Provides protection from fear, confusion, stunning.
     
k) a Set of Leather Gloves of Free Action [1,-1]
     Found lying on the floor at 250 feet (level 5)
     
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Speed [7,+8] <+7>
     Found lying on the floor in a vault at 2300 feet (level 46)
     
     +7 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Mushrooms of Emergency
b) 28 Potions of Cure Light Wounds
c) 5 Potions of Cure Critical Wounds
d) a Potion of Healing
e) 9 Potions of Heroism
f) 9 Potions of Berserk Strength
g) 18 Scrolls of Phase Door
h) 10 Scrolls of Satisfy Hunger
i) 7 Scrolls of Word of Recall
j) 3 Scrolls of Recharging
k) a Scroll of *Destruction*
l) a Rod of Treasure Location
m) 2 Rods of Door/Stair Location
n) 3 Rods of Trap Location
o) 2 Wands of Teleport Other (8 charges)
p) a Staff of *Destruction* (1 charge) {!*}
q) a Staff of Mapping (6 charges)
r) 3 Staves of Teleportation (19 charges)
s) a Staff of Speed (3 charges)
t) 2 Staves of Identify (12 charges) {@Z1}
u) Metal Scale Mail (Dwarven) (-2) [38,+18] <+2>
     Dropped by a Young gold dragon at 1750 feet (level 35)
     
     +2 strength.
     +2 constitution.
     +2 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
v) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4>
     Created by debug option
     
     +6 strength.
     +4 tunneling.
     Slays undead (powerfully), evil creatures, animals, dragons.
     Branded with fire.
     Provides immunity to fire.
     Provides resistance to dark, chaos, disenchantment.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     Combat info:
     2.3 blows/round.
     With +7 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.8 blows
     Average damage/round: 366.9 vs. creatures not resistant to fire,
     554.3 vs. undead, 273.2 vs. evil creatures, 273.2 vs. animals,
     366.9 vs. dragons, and 179.4 vs. others.
     




  [Character Quiver]

0) 29 Arrows (1d4) (+6,+2)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 39.4.
     35% chance of breaking upon contact.
     
1) 8 Arrows of Lightning (1d4) (+7,+8)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 116.5 vs. creatures not resistant to
     lightning, and 58.3 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 4 Potions of Restore Life Levels
b) a Scroll of *Destruction* {!*}
c) 2 Rods of Teleport Other
d) a Ring of Strength <+3>
     Dropped by a Young gold dragon at 1750 feet (level 35)
     
     +3 strength.
     Sustains strength.
     
e) an Amulet of Resist Acid
     Provides resistance to acid.
     
f) a Heavy Crossbow (x4) (+1,+0)
     Found lying on the floor of a cavern at 1500 feet (level 30)
     
g) 24 Bolts of Wounding (1d5) (+19,+20)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
         0      0'  Found the Mighty Hammer 'Grond'
         0      0'  Found the Flail 'Totila'
         0      0'  Found the Two-Handed Great Flail 'Thunderfist'
         0      0'  Found the Morning Star 'Bloodspike'
         0      0'  Found the Morning Star 'Firestar'
         0      0'  Found the Mace 'Taratol'
         0      0'  Found the Great Hammer of Aulë
         0      0'  Found the Quarterstaff 'Nar-i-vagil'
         0      0'  Found the Quarterstaff 'Eriril'
         0      0'  Found the Quarterstaff of Olórin
         0      0'  Found the Mace of Disruption 'Deathwreaker'
         0      0'  Found the Whip of Gothmog
         0      0'  Found the Ball-and-Chain of Fundin Bluecloak
       141     50'  Reached level 2
       514    100'  Reached level 3
       599    100'  Reached level 4
       842    150'  Reached level 5
       853    150'  Killed Fang, Farmer Maggot's dog
      1121    250'  Reached level 6
      1213    500'  Killed Wormtongue, Agent of Saruman
      1213    500'  Reached level 7
      1213    500'  Reached level 8
      1249    500'  Reached level 9
      1751    550'  Reached level 10
      1759    550'  Reached level 11
      1820    550'  Reached level 12
      2512    550'  Killed Mughash the Kobold Lord
      2659    550'  Reached level 13
      4278    650'  Killed Grip, Farmer Maggot's dog
      4401    650'  Reached level 14
      4661    650'  Reached level 15
      5191    700'  Killed Lagduf, the Snaga
      5193    700'  Reached level 16
      5872    750'  Reached level 17
      6004    900'  Killed Orfax, Son of Boldor
      6184    950'  Reached level 18
      7169   1050'  Reached level 19
      7937   1050'  Reached level 20
      8386   1100'  Killed Grishnákh, the Hill Orc
      8588   1100'  Reached level 21
      8993   1100'  Killed Uglúk, the Uruk
      9180   1200'  Reached level 22
      9330   1200'  Reached level 23
      9632   1250'  Killed Ibun, Son of Mîm
     10250   1250'  Killed Ulfast, Son of Ulfang
     10301   1250'  Reached level 24
     10476   1250'  Reached level 25
     10883   1350'  Killed Ufthak of Cirith Ungol
     10990   1350'  Reached level 26
     12651   1400'  Killed Gorbag, the Orc Captain
     12691   1400'  -- Note: !toughness, wis--
     12858   1400'  Killed Khîm, Son of Mîm
     13577   1500'  Killed Beorn, the Shape-Changer
     13577   1500'  Reached level 27
     14430      0'  Killed Farmer Maggot
     15570   1750'  Reached level 28
     16379   1750'  -- Note: !nimble, wis--
     16881   1750'  Reached level 29
     16952   1750'  -- Note: !con
     17939   1850'  -- Note: !str
     17989   1850'  Reached level 29
     18027   1850'  Reached level 29
     18765   2000'  -- Note: !con
     18912   2050'  Killed Sangahyando of Umbar
     18944   2050'  Killed Angamaitë of Umbar
     19156   2050'  -- Note: !brawn, int--
     19270   2050'  -- Note: !con
     19376   2050'  -- Note: !con
     19996   2300'  Reached level 30
     20588   2300'  Reached level 30
     21166   2300'  Reached level 31
     21996   2400'  -- Note: !wis
     22037   2400'  Killed Lokkak, the Ogre Chieftain
     22167   2400'  Killed Bolg, Son of Azog
     22266   2400'  -- Note: !brawn, int--
     22266   2400'  -- Note: !brawn, int--


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 4.7.2016 23:20
Last updated on 5.7.2016 22:24

Download this dump

9. on the Competition No.189 Ladder (of 18)

Comments

Jump to latest

On 4.7.2016 23:20 Thraalbee wrote:
I might have time for another run. No big finds this time but staying alive and some luck on con++

On 5.7.2016 07:52 Thraalbee wrote:
I regret ditching a =SeeInvis, getting jumped by a bunch of Dreads was nearly fatal, then it happened again.

On 5.7.2016 22:24 Thraalbee wrote:
Did great except was missing detection/detect evil/ESP. Died against the Balrog of Morioa from out of sight. Tried not aggravating all the time but not sure that pays off

On 5.7.2016 23:09 Ingwe Ingweron wrote:
Ouch! Especially because if you'd been wielding Deathwreaker @ would have been immune to fire.

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