The Angband Ladder: Alewuf, Half-Orc Warrior by <angband.oook@ijeff.com>

  [Angband 3.0.3 Character Dump]

 Name   Alewuf                                   Self  RB  CB  EB   Best
 Sex    Male              Age        14   Str:     15  +2  +5  +0  18/40  18/20
 Race   Half-Orc          Height     66   INT:     13  -1  -2  +3     13
 Class  Warrior           Weight    147   WIS:     12  +0  -2  +3     13
 Title  Commando          Status     12   Dex:     18  +0  +2  +0  18/20     17
 HP     510/510           Maximize    Y   CON:  18/50  +1  +2  +3 18/110
 SP     0/0               Preserve    Y   Chr:     16  -4  -1  +0     11     10

 Level           31       Armor     [28,+39]     Saving Throw  Excellent
 Cur Exp     158215       Fight     (+5,+13)     Stealth            Poor
 Max Exp     186932       Melee    (+14,+23)     Fighting      Legendary
 Adv Exp     165000       Shoot    (+14,+19)     Shooting      Legendary
                          Blows       2/turn     Disarming     Excellent
 Gold         71172       Shots       1/turn     Magic Device  Very Good
                                                 Perception          Bad
 Burden   145.5 lbs       Infra        30 ft     Searching          Poor

 Your father was an Orc, but it is unacknowledged. You are the adopted
 child of a Yeoman.  You are a credit to the family.  You have brown
 eyes, straight brown hair, and a dark complexion.



  [Character Equipment]

a) a Rapier of Lightning (1d6) (+9,+10) {@w0!d!k!v}
   It is branded with electricity.  It provides resistance to lightning.  
   It cannot be harmed by electricity.  
b) a Light Crossbow of Extra Might (x3) (+9,+19) (+1)
   It increases your shooting power by 1.  
c) a Garnet Ring of Damage (+7)
d) an Opal Ring of Free Action
   It grants you immunity to paralysis.  
e) a Tortoise Shell Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.  
f) The Phial of Galadriel (charging)
   It lights the dungeon around you.  It cannot be harmed by the elements.
   It might have hidden powers.  
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
   It increases your intelligence, wisdom, and constitution by 3.  It
   provides resistance to acid, poison, and confusion.  It activates for 
   door and trap destruction every 10 turns.  It cannot be harmed by the
   elements.  
h) a Cloak of Protection [1,+11]
   It provides resistance to shards.  It cannot be harmed by the elements.
   
i) a Large Leather Shield of Resist Fire [4,-1]
   It provides resistance to fire.  It cannot be harmed by fire.  
j) a Hard Leather Cap of Light [2,+3]
   It provides resistance to light.  It lights the dungeon around you.  
k) a Set of Gauntlets of Slaying (+4,+3) [2,+2]
l) a Pair of Hard Leather Boots of Stealth [3,+3] (+1)
   It increases your stealth by 1.  


  [Character Inventory]

a) a Dark Red Mushroom of Restore Constitution
b) 9 Dark Red Potions of Cure Critical Wounds
c) 6 Purple Potions of Healing
d) 2 Scrolls titled "sununi zunviv" of Phase Door
e) a Scroll titled "orgcomp zun" of Teleportation
f) 10 Scrolls titled "x hahyd staple" of Word of Recall {!*}
g) 11 Scrolls titled "rokhe batgre" of Identify {@r0}
h) a Scroll titled "dok fri socre" of Acquirement
i) a Brass Rod of Trap Location (charging) {@z2}
j) a Lead Rod of Door/Stair Location (charging) {@z1}
k) a Zinc Rod of Acid Bolts
l) a Copper-Plated Wand of Teleport Other (11 charges)
m) a Platinum Wand of Stinking Cloud (9 charges)
n) a Banyan Staff of Teleportation (5 charges)
o) a Sycamore Staff of Perception (1 charge)
p) an Aspen Staff of Enlightenment (6 charges)
q) an Aspen Staff of Enlightenment (3 charges)
r) a Cloak of Stealth [1,+6] (+3 to stealth)
   It increases your stealth by 3.  
s) a Tulwar of Slay Giant (2d4) (+10,+5)
   It slays giants.  
t) a Broad Sword (Holy Avenger) (2d5) (+11,+11) [+1] (+1) {@w0!d!k!v}
   It increases your wisdom by 1.  It slays demons, undead, and all evil
   creatures.  It provides resistance to fear.  It is blessed by the gods.
   It grants you the ability to see invisible things.  It might have
   hidden powers.  
u) a Shovel of Digging (1d2) (+6,+10) (+4)
   It increases your tunneling by 4.  It is branded with acid.  
v) 19 Bolts (1d5) (+0,+0) {@f0}


  [Home Inventory]

a) 2 Dark Red Mushrooms of Restore Constitution
b) a Green Mushroom of Restoring
c) 2 Brown Speckled Potions of Restore Life Levels
d) a Green Speckled Potion of Restore Strength
e) an Orange Potion of Restore Intelligence
f) 3 Brown Potions of Restore Charisma
g) a Scroll titled "ankh laval" of *Identify*
h) 9 Scrolls titled "banerk erski" of Enchant Weapon To-Hit
i) 18 Scrolls titled "nelggre tue" of Enchant Weapon To-Dam
j) a Scroll titled "bektri prokerk" of Recharging
k) a Gold-Plated Wand of Clone Monster (5 charges)
l) a Brass Wand of Drain Life (6 charges)
m) a Quartz Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.  
n) a Diamond Ring of Sustain Strength
   It sustains your strength.  
o) an Azurite Ring of Sustain Constitution
   It sustains your constitution.  
p) a Moonstone Ring of Sustain Charisma
   It sustains your charisma.  
q) 2 Carnelian Rings of Protection [+10]
r) a Beryl Ring of Flames [+11]
   It provides resistance to fire.  It activates for fire resistance
   (20+d20 turns) and fire ball (80) every 50+d50 turns.  It cannot be
   harmed by fire.  
s) a Jet Ring of Dexterity (+3)
   It increases your dexterity by 3.  It sustains your dexterity.  
t) an Obsidian Ring of Constitution (+2)
   It increases your constitution by 2.  It sustains your constitution.  
u) Red Dragon Scale Mail (-2) [30,+14]
   It provides resistance to fire.  It activates for breathe fire (200)
   every 450+d450 turns.  It cannot be harmed by the elements.  
v) a Long Sword of Morgul (2d5) (-5,-7) {cursed}
   It slays undead.  It is branded with poison.  It provides resistance to 
   life draining.  It grants you the ability to see invisible things, but
   it also aggravates creatures around you, drains experience, and is
   heavily cursed.  
w) The Spear 'Nimloth' (1d6) (+11,+13) (+3)
   It increases your stealth and speed by 3.  It cannot be harmed by the
   elements.  It might have hidden powers.  
x) 23 Seeker Arrows of Slay Demon (4d4) (+3,+7)
   It slays demons.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 26.11.2003 20:10

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On 26.11.2003 20:10 angband.oook@ijeff.com wrote:
I'm currently at 1300' and 'trying' to dive to stat gain depth. I'd like a better weapon as I've been using "shocky" (my lighting branded rapier) forever! However, one can't beat that 5x multiplier!! I'm having trouble with acid wearing down my armor but I'm having little luck on getting resistant items. Oh well :)

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