[Angband 4.0.5 Character Dump] Name GlassIV Age 104 Self RB CB EB Best Race Elf Height 4'5" STR: 18/61 -1 +3 +1 18/91 Class Warrior Weight 6st 9lb Int: 7 +2 -2 +0 7 6 Title Commando Turns used: WIS: 9 -1 -2 +0 6 HP -183/284 Game 218330 DEX: 18 +1 +2 +3 18/60 SP 0/0 Standard 23820 CON: 8 -1 +2 +0 9 Resting 148 Level 31 Armor [46,+33] Saving Throw 55% Cur Exp 176246 Stealth Fair Max Exp 176246 Melee 1d6,+21 Disarming 61% Adv Exp 180000 To-hit 68,+54 Magic Devices 43 Blows 6.7/turn Perception 1 in 36 Gold 22662 Searching 22% Burden 213.2 lb Shoot to-dam +8 Infravision 30 ft Overweight 33.3 lb To-hit 69,+54 Speed 6 Max Depth 2600' (L52) Shots 1/turn You are one of several children of a Sindarin Ranger. You have light grey eyes, straight brown hair, and a fair complexion. rAcid:........+.... Nexus:............. rElec:........+.... Nethr:............. rFire:........+.... Chaos:............. rCold:........+.... Disen:....+........ rPois:......+...... pFear:....+....+..+ rLite:............+ pBlnd:............. rDark:............. pConf:.........+... Sound:.........+... pStun:.........+... Shard:............. HLife:............. Regen:............. Stea.:.......+..... ESP:............. Sear.:............. Invis:..+.......... Infra:............+ FrAct:....+.....+.. Tunn.:............. Feath:............. Speed:.......+...+. S.Dig:............. Blows:+............ ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > You miss the Impact hound. > You hit the Impact hound (25). > You hit the Impact hound (23). > You miss the Impact hound. > You hit the Impact hound (23). > You have slain the Impact hound. > The Impact hound misses you. > The Impact hound bites you. > You hit the Impact hound (23). > You hit the Impact hound (24). > You hit the Impact hound (52). It was a good hit! > You hit the Impact hound (24). > You have slain the Impact hound. > The Balrog of Moria breathes fire. > You die. Killed by The Balrog of Moria. [Character Equipment] a) a Rapier of Extra Attacks (1d6) (+9,+14) <+2> Found lying on the floor at 2000 feet (level 40) +2 attack speed. Combat info: 6.7 blows/round. With +0 STR and +2 DEX you would get 7.0 blows Average damage/round: 175.7. b) a Long Bow (x3) (+9,+8) Taken from a chest found at 1500 feet (level 30) c) a Ring of See Invisible Found lying on the floor at 2050 feet (level 41) Grants the ability to see invisible things. d) a Ring of Dexterity <+3> Dropped by an Ogre at 2400 feet (level 48) +3 dexterity. Sustains dexterity. e) an Amulet of Weaponmastery (+3,+2) <+1> Dropped by Ulfast, Son of Ulfang at 1250 feet (level 25) +1 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. f) a Lantern (Everburning) <+2> Found lying on the floor at 500 feet (level 10) Cannot be harmed by fire. Radius 2 light. No fuel required. g) Green Dragon Scale Mail (-2) [20,+14] (charging) Found lying on the floor at 2550 feet (level 51) Provides resistance to poison gas. h) an Elven Cloak [6,-1] <+1> Found lying on the floor of a cavern at 1500 feet (level 30) +1 stealth. +1 speed. i) a Large Metal Shield of Resistance [12,+12] Dropped by a Shade at 1850 feet (level 37) Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid. j) an Iron Crown of Serenity [0,+8] Bought from a store Provides resistance to sound. Provides protection from fear, confusion, stunning. k) a Set of Leather Gloves of Free Action [1,-1] Found lying on the floor at 250 feet (level 5) Prevents paralysis. l) a Pair of Steel Shod Boots of Speed [7,+8] <+7> Found lying on the floor in a vault at 2300 feet (level 46) +7 speed. Cannot be harmed by fire. [Character Inventory] a) 3 Mushrooms of Emergency b) 28 Potions of Cure Light Wounds c) 5 Potions of Cure Critical Wounds d) a Potion of Healing e) 9 Potions of Heroism f) 9 Potions of Berserk Strength g) 18 Scrolls of Phase Door h) 10 Scrolls of Satisfy Hunger i) 7 Scrolls of Word of Recall j) 3 Scrolls of Recharging k) a Scroll of *Destruction* l) a Rod of Treasure Location m) 2 Rods of Door/Stair Location n) 3 Rods of Trap Location o) 2 Wands of Teleport Other (8 charges) p) a Staff of *Destruction* (1 charge) {!*} q) a Staff of Mapping (6 charges) r) 3 Staves of Teleportation (19 charges) s) a Staff of Speed (3 charges) t) 2 Staves of Identify (12 charges) {@Z1} u) Metal Scale Mail (Dwarven) (-2) [38,+18] <+2> Dropped by a Young gold dragon at 1750 feet (level 35) +2 strength. +2 constitution. +2 infravision. Cannot be harmed by acid. Prevents paralysis. v) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> Created by debug option +6 strength. +4 tunneling. Slays undead (powerfully), evil creatures, animals, dragons. Branded with fire. Provides immunity to fire. Provides resistance to dark, chaos, disenchantment. Cannot be harmed by acid, fire. Aggravates creatures nearby. Combat info: 2.3 blows/round. With +7 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.8 blows Average damage/round: 366.9 vs. creatures not resistant to fire, 554.3 vs. undead, 273.2 vs. evil creatures, 273.2 vs. animals, 366.9 vs. dragons, and 179.4 vs. others. [Character Quiver] 0) 29 Arrows (1d4) (+6,+2) Combat info: Hits targets up to 120 feet away. Average damage/round: 39.4. 35% chance of breaking upon contact. 1) 8 Arrows of Lightning (1d4) (+7,+8) Branded with lightning. Combat info: Hits targets up to 120 feet away. Average damage/round: 116.5 vs. creatures not resistant to lightning, and 58.3 vs. others. 35% chance of breaking upon contact. [Home Inventory] a) 4 Potions of Restore Life Levels b) a Scroll of *Destruction* {!*} c) 2 Rods of Teleport Other d) a Ring of Strength <+3> Dropped by a Young gold dragon at 1750 feet (level 35) +3 strength. Sustains strength. e) an Amulet of Resist Acid Provides resistance to acid. f) a Heavy Crossbow (x4) (+1,+0) Found lying on the floor of a cavern at 1500 feet (level 30) g) 24 Bolts of Wounding (1d5) (+19,+20) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 0 0' Found the Mighty Hammer 'Grond' 0 0' Found the Flail 'Totila' 0 0' Found the Two-Handed Great Flail 'Thunderfist' 0 0' Found the Morning Star 'Bloodspike' 0 0' Found the Morning Star 'Firestar' 0 0' Found the Mace 'Taratol' 0 0' Found the Great Hammer of Aulë 0 0' Found the Quarterstaff 'Nar-i-vagil' 0 0' Found the Quarterstaff 'Eriril' 0 0' Found the Quarterstaff of Olórin 0 0' Found the Mace of Disruption 'Deathwreaker' 0 0' Found the Whip of Gothmog 0 0' Found the Ball-and-Chain of Fundin Bluecloak 141 50' Reached level 2 514 100' Reached level 3 599 100' Reached level 4 842 150' Reached level 5 853 150' Killed Fang, Farmer Maggot's dog 1121 250' Reached level 6 1213 500' Killed Wormtongue, Agent of Saruman 1213 500' Reached level 7 1213 500' Reached level 8 1249 500' Reached level 9 1751 550' Reached level 10 1759 550' Reached level 11 1820 550' Reached level 12 2512 550' Killed Mughash the Kobold Lord 2659 550' Reached level 13 4278 650' Killed Grip, Farmer Maggot's dog 4401 650' Reached level 14 4661 650' Reached level 15 5191 700' Killed Lagduf, the Snaga 5193 700' Reached level 16 5872 750' Reached level 17 6004 900' Killed Orfax, Son of Boldor 6184 950' Reached level 18 7169 1050' Reached level 19 7937 1050' Reached level 20 8386 1100' Killed Grishnákh, the Hill Orc 8588 1100' Reached level 21 8993 1100' Killed Uglúk, the Uruk 9180 1200' Reached level 22 9330 1200' Reached level 23 9632 1250' Killed Ibun, Son of Mîm 10250 1250' Killed Ulfast, Son of Ulfang 10301 1250' Reached level 24 10476 1250' Reached level 25 10883 1350' Killed Ufthak of Cirith Ungol 10990 1350' Reached level 26 12651 1400' Killed Gorbag, the Orc Captain 12691 1400' -- Note: !toughness, wis-- 12858 1400' Killed Khîm, Son of Mîm 13577 1500' Killed Beorn, the Shape-Changer 13577 1500' Reached level 27 14430 0' Killed Farmer Maggot 15570 1750' Reached level 28 16379 1750' -- Note: !nimble, wis-- 16881 1750' Reached level 29 16952 1750' -- Note: !con 17939 1850' -- Note: !str 17989 1850' Reached level 29 18027 1850' Reached level 29 18765 2000' -- Note: !con 18912 2050' Killed Sangahyando of Umbar 18944 2050' Killed Angamaitë of Umbar 19156 2050' -- Note: !brawn, int-- 19270 2050' -- Note: !con 19376 2050' -- Note: !con 19996 2300' Reached level 30 20588 2300' Reached level 30 21166 2300' Reached level 31 21996 2400' -- Note: !wis 22037 2400' Killed Lokkak, the Ogre Chieftain 22167 2400' Killed Bolg, Son of Azog 22266 2400' -- Note: !brawn, int-- 22266 2400' -- Note: !brawn, int-- [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)