The Angband Ladder: Yna, Dunadan Warrior by Graubart

  [Angband 4.0.4 Character Dump]

 Name   Yna          Age             59          Self  RB  CB  EB   Best
 Race   Dunadan      Height        6'6"   STR:     17  +1  +3  +0  18/30
 Class  Warrior      Weight   15st 10lb   INT:     10  +2  -2  +0     10
 Title  Veteran      Turns used:          WIS:     10  +2  -2  +0     10
 HP     237/237      Game        461409   DEX:     18  +2  +2  +0  18/40
 SP     0/0          Standard     45763   CON:     10  +3  +2  +0     15
                     Resting       1477

 Level                 23    Armor      [28,+40]    Saving Throw     47%
 Cur Exp            17568                           Stealth          Bad
 Max Exp            17568    Melee       1d6,+23    Disarming        53%
 Adv Exp            18360    To-hit       62,+18    Magic Devices     40
                             Blows      3.3/turn    Perception   1 in 35
 Gold               96036                           Searching        17%
 Burden           94.3 lb    Shoot to-dam    +10    Infravision     0 ft
 Overweight      -61.6 lb    To-hit       56,+21    Speed         Normal
 Max Depth    1150' (L23)    Shots        1/turn

 You are one of several children of a Royal Blood Line.  You want to
 make a name of your own.  You have gray eyes, dishwater blond hair,
 and an average complexion.


rAcid:...+...+..... Nexus:.............
rElec:............. Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:+............ Disen:.............
rPois:..+.......... pFear:.......+.....
rLite:+............ pBlnd:.....+.......
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:....+........

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:.....+.+..... Infra:.............
FrAct:.......+...+. Tunn.:.............
Feath:............. Speed:.............
S.Dig:....+........ Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:+....+.......


  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> {@w0}
     Found lying on the floor at 350 feet (level 7)
     
     Slays animals.
     Branded with cold.
     Provides resistance to frost, light.
     Cannot be harmed by acid.
     Radius 1 light.
     
     Combat info:
     3.3 blows/round.
     With +1 STR and +0 DEX you would get 3.5 blows
     With +0 STR and +2 DEX you would get 3.7 blows
     Average damage/round: 114.5 vs. creatures not resistant to cold,
     102.5 vs. animals, and 90.5 vs. others.
     
b) a Short Bow of Accuracy (x2) (+15,+10)
     Dropped by Grishn�kh, the Hill Orc at 650 feet (level 13)
     
c) a Ring of Resist Poison
     Found lying on the floor at 50 feet (level 1)
     
     Provides resistance to poison gas.
     
d) a Ring of Acid [+9]
     Dropped by a Brigand at 900 feet (level 18)
     
     Provides resistance to acid.
     
e) an Amulet of Sustenance
     Found lying on the floor at 850 feet (level 17)
     
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Slows your metabolism.  Sustains your life force.  
     
f) a Lantern of True Sight (14670 turns) <+2>
     Found lying on the floor at 950 feet (level 19)
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Studded Leather Armour of Resist Fire (-1) [12,+9]
     Dropped by Mughash the Kobold Lord at 400 feet (level 8)
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
h) the Cloak of Thorongil [1,+10]
     Dropped by Lugdush, the Uruk at 1100 feet (level 22)
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) a Small Metal Shield of Resist Fire [5,+1]
     Bought from a store
     
     Provides resistance to fire.
     
j) a Hard Leather Cap [2,+2]
     Found lying on the floor at 400 feet (level 8)
     
k) a Set of Leather Gloves of Slaying (+3,+1) [1,+6]
     Bought from a store
     
l) a Pair of Steel Shod Boots of Free Action [7,+1]
     Found lying on the floor at 650 feet (level 13)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 3 Rations of Food
b) 3 Flasks of oil
     Branded with fire.
     
c) 10 Potions of Cure Critical Wounds {@q2}
d) 2 Potions of Speed {!*}
e) a Potion of Heroism
f) 5 Scrolls of Phase Door {@r0}
g) a Scroll of Teleportation {@r1}
h) 3 Scrolls of Word of Recall {!*!*!*}
i) 3 Rods of Trap Location {@z0}
j) 2 Staves of Identify (15 charges)
k) a Shovel (1d2) (+2,+5) <+1> {@w0}
     Found lying on the floor at 950 feet (level 19)
     
     +1 tunneling.
     
     Combat info:
     2.7 blows/round.
     With +1 STR and +0 DEX you would get 3.0 blows
     With +0 STR and +2 DEX you would get 3.0 blows
     Average damage/round: 29.6.
     




  [Character Quiver]

0) 40 Arrows (1d4) (+0,+0) {@f0}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 25.2.
     35% chance of breaking upon contact.
     
1) 33 Arrows (1d4) (+5,+6) {@f1}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 37.3.
     35% chance of breaking upon contact.
     
2) 12 Arrows (1d4) (+0,+0) {@f0}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 25.2.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 12 Rations of Food
b) 12 Flasks of oil
     Branded with fire.
     
c) 13 Potions of Cure Critical Wounds {@q2}
d) 3 Potions of Restore Life Levels
e) 13 Scrolls of Phase Door {@r0}
f) 6 Scrolls of Satisfy Hunger
g) 19 Scrolls of Identify {!*}
h) 20 Scrolls of Word of Recall {!*!*!*}
i) 5 Scrolls of Deep Descent
j) a Wand of Annihilation (4 charges)
     Cannot be harmed by lightning.
     
k) 6 Staves of Identify (48 charges)
l) 40 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 25.2.
     35% chance of breaking upon contact.
     
m) 40 Arrows (1d4) (+0,+0) {@f0}
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 25.2.
     35% chance of breaking upon contact.
     
n) 21 Arrows of Slay Animal (1d4) (+6,+4) {@f1}
     Slays animals.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 66.6 vs. animals, and 33.3 vs. others.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       425     50'  Reached level 2
      2542    100'  Reached level 3
      3065    100'  Reached level 4
      3428    100'  Reached level 5
      4821    150'  Reached level 6
      6602    150'  Reached level 7
      7104    250'  Reached level 8
      7252      0'  Killed Farmer Maggot
      9154    250'  Reached level 9
     10552    300'  Killed Grip, Farmer Maggot's dog
     11265    350'  Reached level 10
     12972    350'  Killed Fang, Farmer Maggot's dog
     13726    350'  Reached level 11
     13893    350'  Found the Rapier 'Forasgil'
     15284    400'  Killed Mughash the Kobold Lord
     15327    400'  Reached level 12
     17268    450'  Reached level 13
     19219    500'  Reached level 14
     23758    650'  Killed Bullroarer the Hobbit
     23758    650'  Reached level 15
     24716    650'  Killed Lagduf, the Snaga
     25819    650'  Reached level 16
     27567    650'  Killed Grishnákh, the Hill Orc
     27576    650'  Killed Golfimbul, the Hill Orc Chief
     27940    700'  Reached level 17
     33433    850'  Reached level 18
     35476    900'  Killed Brodda, the Easterling
     35665    900'  Killed Wormtongue, Agent of Saruman
     36235    900'  Reached level 19
     37809    950'  Reached level 20
     39620   1000'  Killed Ufthak of Cirith Ungol
     39650   1000'  Reached level 21
     41775   1050'  Killed Bolg, Son of Azog
     41870   1050'  Found the Lucerne Hammer 'Turmil' (LOST)
     42433   1050'  Reached level 22
     43182   1100'  Killed Ulfast, Son of Ulfang
     44038   1100'  Reached level 23
     44085   1100'  Killed Uglúk, the Uruk
     44097   1100'  Killed Lugdush, the Uruk
     44191   1100'  Found the Cloak of Thorongil


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 3.7.2016 12:06

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15457. on the Ladder (of 19090)
5669. on the Angband Ladder (of 6561)

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