[Angband 4.0.4 Character Dump] Name Yna Age 59 Self RB CB EB Best Race Dunadan Height 6'6" STR: 17 +1 +3 +0 18/30 Class Warrior Weight 15st 10lb INT: 10 +2 -2 +0 10 Title Veteran Turns used: WIS: 10 +2 -2 +0 10 HP 237/237 Game 461409 DEX: 18 +2 +2 +0 18/40 SP 0/0 Standard 45763 CON: 10 +3 +2 +0 15 Resting 1477 Level 23 Armor [28,+40] Saving Throw 47% Cur Exp 17568 Stealth Bad Max Exp 17568 Melee 1d6,+23 Disarming 53% Adv Exp 18360 To-hit 62,+18 Magic Devices 40 Blows 3.3/turn Perception 1 in 35 Gold 96036 Searching 17% Burden 94.3 lb Shoot to-dam +10 Infravision 0 ft Overweight -61.6 lb To-hit 56,+21 Speed Normal Max Depth 1150' (L23) Shots 1/turn You are one of several children of a Royal Blood Line. You want to make a name of your own. You have gray eyes, dishwater blond hair, and an average complexion. rAcid:...+...+..... Nexus:............. rElec:............. Nethr:............. rFire:......+.+.... Chaos:............. rCold:+............ Disen:............. rPois:..+.......... pFear:.......+..... rLite:+............ pBlnd:.....+....... rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:....+........ Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:.....+.+..... Infra:............. FrAct:.......+...+. Tunn.:............. Feath:............. Speed:............. S.Dig:....+........ Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:+....+....... [Character Equipment] a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1> {@w0} Found lying on the floor at 350 feet (level 7) Slays animals. Branded with cold. Provides resistance to frost, light. Cannot be harmed by acid. Radius 1 light. Combat info: 3.3 blows/round. With +1 STR and +0 DEX you would get 3.5 blows With +0 STR and +2 DEX you would get 3.7 blows Average damage/round: 114.5 vs. creatures not resistant to cold, 102.5 vs. animals, and 90.5 vs. others. b) a Short Bow of Accuracy (x2) (+15,+10) Dropped by Grishnákh, the Hill Orc at 650 feet (level 13) c) a Ring of Resist Poison Found lying on the floor at 50 feet (level 1) Provides resistance to poison gas. d) a Ring of Acid [+9] Dropped by a Brigand at 900 feet (level 18) Provides resistance to acid. e) an Amulet of Sustenance Found lying on the floor at 850 feet (level 17) Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. f) a Lantern of True Sight (14670 turns) <+2> Found lying on the floor at 950 feet (level 19) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) Studded Leather Armour of Resist Fire (-1) [12,+9] Dropped by Mughash the Kobold Lord at 400 feet (level 8) Provides resistance to fire. Cannot be harmed by fire. h) the Cloak of Thorongil [1,+10] Dropped by Lugdush, the Uruk at 1100 feet (level 22) Provides resistance to acid. Provides protection from fear. Cannot be harmed by acid, fire. Prevents paralysis. Grants the ability to see invisible things. i) a Small Metal Shield of Resist Fire [5,+1] Bought from a store Provides resistance to fire. j) a Hard Leather Cap [2,+2] Found lying on the floor at 400 feet (level 8) k) a Set of Leather Gloves of Slaying (+3,+1) [1,+6] Bought from a store l) a Pair of Steel Shod Boots of Free Action [7,+1] Found lying on the floor at 650 feet (level 13) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) 3 Rations of Food b) 3 Flasks of oil Branded with fire. c) 10 Potions of Cure Critical Wounds {@q2} d) 2 Potions of Speed {!*} e) a Potion of Heroism f) 5 Scrolls of Phase Door {@r0} g) a Scroll of Teleportation {@r1} h) 3 Scrolls of Word of Recall {!*!*!*} i) 3 Rods of Trap Location {@z0} j) 2 Staves of Identify (15 charges) k) a Shovel (1d2) (+2,+5) <+1> {@w0} Found lying on the floor at 950 feet (level 19) +1 tunneling. Combat info: 2.7 blows/round. With +1 STR and +0 DEX you would get 3.0 blows With +0 STR and +2 DEX you would get 3.0 blows Average damage/round: 29.6. [Character Quiver] 0) 40 Arrows (1d4) (+0,+0) {@f0} Combat info: Hits targets up to 100 feet away. Average damage/round: 25.2. 35% chance of breaking upon contact. 1) 33 Arrows (1d4) (+5,+6) {@f1} Combat info: Hits targets up to 100 feet away. Average damage/round: 37.3. 35% chance of breaking upon contact. 2) 12 Arrows (1d4) (+0,+0) {@f0} Combat info: Hits targets up to 100 feet away. Average damage/round: 25.2. 35% chance of breaking upon contact. [Home Inventory] a) 12 Rations of Food b) 12 Flasks of oil Branded with fire. c) 13 Potions of Cure Critical Wounds {@q2} d) 3 Potions of Restore Life Levels e) 13 Scrolls of Phase Door {@r0} f) 6 Scrolls of Satisfy Hunger g) 19 Scrolls of Identify {!*} h) 20 Scrolls of Word of Recall {!*!*!*} i) 5 Scrolls of Deep Descent j) a Wand of Annihilation (4 charges) Cannot be harmed by lightning. k) 6 Staves of Identify (48 charges) l) 40 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 100 feet away. Average damage/round: 25.2. 35% chance of breaking upon contact. m) 40 Arrows (1d4) (+0,+0) {@f0} Combat info: Hits targets up to 100 feet away. Average damage/round: 25.2. 35% chance of breaking upon contact. n) 21 Arrows of Slay Animal (1d4) (+6,+4) {@f1} Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 66.6 vs. animals, and 33.3 vs. others. 35% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 425 50' Reached level 2 2542 100' Reached level 3 3065 100' Reached level 4 3428 100' Reached level 5 4821 150' Reached level 6 6602 150' Reached level 7 7104 250' Reached level 8 7252 0' Killed Farmer Maggot 9154 250' Reached level 9 10552 300' Killed Grip, Farmer Maggot's dog 11265 350' Reached level 10 12972 350' Killed Fang, Farmer Maggot's dog 13726 350' Reached level 11 13893 350' Found the Rapier 'Forasgil' 15284 400' Killed Mughash the Kobold Lord 15327 400' Reached level 12 17268 450' Reached level 13 19219 500' Reached level 14 23758 650' Killed Bullroarer the Hobbit 23758 650' Reached level 15 24716 650' Killed Lagduf, the Snaga 25819 650' Reached level 16 27567 650' Killed Grishnákh, the Hill Orc 27576 650' Killed Golfimbul, the Hill Orc Chief 27940 700' Reached level 17 33433 850' Reached level 18 35476 900' Killed Brodda, the Easterling 35665 900' Killed Wormtongue, Agent of Saruman 36235 900' Reached level 19 37809 950' Reached level 20 39620 1000' Killed Ufthak of Cirith Ungol 39650 1000' Reached level 21 41775 1050' Killed Bolg, Son of Azog 41870 1050' Found the Lucerne Hammer 'Turmil' (LOST) 42433 1050' Reached level 22 43182 1100' Killed Ulfast, Son of Ulfang 44038 1100' Reached level 23 44085 1100' Killed Uglúk, the Uruk 44097 1100' Killed Lugdush, the Uruk 44191 1100' Found the Cloak of Thorongil [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : no (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)