The Angband Ladder: Glass, Elf Warrior by yrriban

  [Angband 4.0.5 Character Dump]

 Name   Glass        Age            104          Self  RB  CB  EB   Best
 Race   Elf          Height        4'5"   STR! 18/100  -1  +3 +10 18/***
 Class  Warrior      Weight     6st 9lb   INT:     18  +2  -2  +1  18/10
 Title  Hero         Turns used:          WIS:     12  -1  -2  +0      9
 HP     414/436      Game        467954   DEX! 18/100  +1  +2  +6 18/190
 SP     0/0          Standard     52840   CON:     12  -1  +2  +4     17
                     Resting       2880

 Level                 41    Armor      [44,+99]    Saving Throw     66%
 Cur Exp          1707423                           Stealth       Superb
 Max Exp          1707423    Melee       7d8,+45    Disarming        78%
 Adv Exp          1800000    To-hit       83,+48    Magic Devices     55
                             Blows      5.0/turn    Perception   1 in 16
 Gold              149151                           Searching        42%
 Burden          216.7 lb    Shoot to-dam    +11    Infravision   110 ft
 Overweight       36.8 lb    To-hit       84,+50    Speed             27
 Max Depth    4900' (L98)    Shots        1/turn

 You are one of several children of a Sindarin Ranger.  You have light
 grey eyes, straight brown hair, and a fair complexion.



rAcid:......+.+.... Nexus:....+........
rElec:........+.... Nethr:........+....
rFire:*.......+.... Chaos:+............
rCold:........+.... Disen:+............
rPois:....+........ pFear:............+
rLite:............+ pBlnd:.....+.......
rDark:+............ pConf:.............
Sound:............. pStun:.+...........
Shard:............. HLife:.............

Regen:............. Stea.:....+..++....
  ESP:.........+... Sear.:....+........
Invis:.....+....... Infra:....+.+.....+
FrAct:.+....+...... Tunn.:+............
Feath:............. Speed:..+++..+...+.
S.Dig:.......+..... Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:+.........+.. Light:.....+.......


  [Character Equipment]

a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4>
     Created by debug option
     
     +6 strength.
     +4 tunneling.
     Slays dragons, animals, evil creatures, undead (powerfully).
     Branded with fire.
     Provides immunity to fire.
     Provides resistance to dark, chaos, disenchantment.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
     Combat info:
     5.0 blows/round.
     With +0 STR and +1 DEX you would get 5.2 blows
     Average damage/round: 829.5 vs. creatures not resistant to fire,
     829.5 vs. dragons, 635.5 vs. animals, 635.5 vs. evil creatures,
     1217 vs. undead, and 442 vs. others.
     
b) a Long Bow of Lothlórien (x5) (+20,+11) <+3, +2>
     Bought from a store
     
     +3 dexterity.
     +2 shooting power.
     Provides protection from stunning.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
c) a Quartzite Ring of Speed <+9>
     Found lying on the floor in a vault at 3400 feet (level 68)
     
     +9 speed.
     
d) a Quartzite Ring of Speed <+9>
     Found lying on the floor in a vault at 3400 feet (level 68)
     
     +9 speed.
     
e) an Agate Amulet of Trickery <+3, +2, +4, +6>
     Found lying on the floor at 3600 feet (level 72)
     
     +3 dexterity.
     +2 stealth.
     +4 searching skill.
     +6 infravision.
     +2 speed.
     Provides resistance to poison gas, nexus.
     Sustains dexterity.
     
f) a Lantern of True Sight (14588 turns) <+2>
     Bought from a store
     
     Provides protection from blindness.
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 2 light.
     
g) Black Dragon Scale Mail (Dwarven) (-2) [16,+30] <+2>
     Dropped by a Dread at 2550 feet (level 51)
     
     +2 strength.
     +2 constitution.
     +2 infravision.
     Provides resistance to acid.
     Prevents paralysis.  
     
h) an Elven Cloak of the Magi [6,+13] <+1, +4>
     Dropped by a Cloud giant at 4550 feet (level 91)
     
     +1 intelligence.
     +4 stealth.
     +1 speed.
     Cannot be harmed by acid.
     Sustains intelligence.
     Slows your metabolism.  
     
i) a Large Metal Shield of Elvenkind [12,+19] <+2>
     Taken from a chest found at 2850 feet (level 57)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost, nether.
     Cannot be harmed by acid.
     
j) a Metal Cap of Telepathy [3,+4]
     Found lying on the floor at 3100 feet (level 62)
     
     Grants telepathy.  
     
k) a Set of Mithril Gauntlets of Combat (+3,+7) [6,+10] <+2>
     Dropped by Kavlax the Many-Headed at 3050 feet (level 61)
     
     +2 strength.
     +2 constitution.
     Cannot be harmed by acid, fire.
     Aggravates creatures nearby.  
     
l) a Pair of Leather Sandals of Speed [1,+9] <+8>
     Dropped by an Easterling champion at 3750 feet (level 75)
     
     +8 speed.
     




  [Character Inventory]

a) 23 Orange Speckled Potions of Cure Critical Wounds {@q3}
b) a Metallic Purple Potion of Healing {@q4}
c) 2 Metallic Blue Potions of Enlightenment
d) 20 Scrolls titled "lector niissis" of Phase Door {@r1}
e) 20 Scrolls titled "uloque pratim" of Teleportation {@r7}
f) 3 Runed Rods of Detection (1 charging) {@a4}
     Cannot be harmed by lightning.
     
g) a Mithril-Plated Rod of Magic Mapping
h) 10 Mithril Rods of Frost Bolts {@a6}
i) 2 Steel-Plated Rods of Cold Balls
j) 3 Silver Rods of Drain Life {@a7}
k) 4 Pewter Rods of Teleport Other {@a1}
l) 2 Aluminium Rods of Illumination {@a8}
m) 2 Magnesium Rods of Recall (1 charging) {@a9 !*}
     Cannot be harmed by lightning.
     
n) a Copper Rod of Identify {@a5}
     Cannot be harmed by lightning.
     
o) 4 Chromium Wands of Teleport Other (24 charges)
p) 3 Mulberry Staves of Teleportation (22 charges) {@Z7}
q) 3 Redwood Staves of Speed (15 charges)
r) 3 Hemlock Staves of Identify (37 charges) {@Z5}




  [Character Quiver]

0) 22 Seeker Arrows of Wounding (4d4) (+10,+20)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 213.2.
     35% chance of breaking upon contact.
     
1) 33 Seeker Arrows of Lightning (4d4) (+9,+10)
     Branded with lightning.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 257.9 vs. creatures not resistant to
     lightning, and 161.2 vs. others.
     35% chance of breaking upon contact.
     
2) 18 Seeker Arrows of Frost (4d4) (+16,+9)
     Branded with cold.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/round: 252 vs. creatures not resistant to cold, and
     157.5 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 10 Dark Blue Mushrooms of Vigor
b) 13 Coagulated Crimson Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
c) 11 Icky Green Potions of Restore Life Levels
d) 6 Yellow Potions of Speed {@q6}
e) a Scroll titled "queo thymbor" of Banishment
f) 3 Scrolls titled "coro conorto" of Mass Banishment
g) 3 Scrolls titled "deo am ius" of *Destruction*
h) 2 Cottonwood Staves of *Destruction* (6 charges)
i) a Mahogany Staff of Banishment (2 charges)
j) 8 Mulberry Staves of Teleportation (58 charges) {@Z7}
k) a Beryl Ring of Strength <+5>
     Dropped by a Young gold dragon at 3000 feet (level 60)
     
     +5 strength.
     Sustains strength.
     
l) a Carnelian Ring of Dexterity <+6>
     Found lying on the floor in a vault at 4200 feet (level 84)
     
     +6 dexterity.
     Sustains dexterity.
     
m) an Opal Ring of Constitution <+5>
     Dropped by a Young gold dragon at 3000 feet (level 60)
     
     +5 constitution.
     Sustains constitution.
     
n) a Pearl Ring of Resist Poison
     Bought from a store
     
     Provides resistance to poison gas.
     
o) a Tiger Eye Ring of Free Action
     Dropped by an Ice troll at 1450 feet (level 29)
     
     Prevents paralysis.  
     
p) a Moonstone Ring of See Invisible
     Dropped by a Chest mimic at 1850 feet (level 37)
     
     Grants the ability to see invisible things.  
     
q) an Obsidian Amulet of the Magi [+3] <+3>
     Conjured forth by magic at 3400 feet (level 68)
     
     +3 intelligence.
     +3 searching skill.
     Provides protection from blindness.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
r) a Ruby Amulet of ESP <+6>
     Dropped by a Dread at 2850 feet (level 57)
     
     +6 searching skill.
     Grants telepathy.  
     
s) a Robe of Permanence [2,+30]
     Dropped by a Dread at 3800 feet (level 76)
     
     Provides resistance to acid, lightning, fire, frost,
     disenchantment.
     Cannot be harmed by acid, fire.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     Sustains your life force.  
     
t) Hard Leather Armour of Elvenkind (-1) [16,+22] <+1>
     Dropped by a Dreadmaster at 3500 feet (level 70)
     
     +1 stealth.
     Provides resistance to acid, lightning, fire, frost, shards.
     Cannot be harmed by acid, fire.
     
u) a Hard Leather Cap of Regeneration [2,+9]
     Dropped by an Ogre mage at 2900 feet (level 58)
     
     Speeds regeneration.  
     
v) a Set of Gauntlets of Agility [3,+9] <+2>
     Found lying on the floor at 1450 feet (level 29)
     
     +2 dexterity.
     
w) a Scimitar (Defender) (4d2) (+11,+17) [+8] <+3>
     Dropped by a Master lich at 4050 feet (level 81)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     5.5 blows/round.
     With +6 STR and +0 DEX you would get 5.8 blows
     With +0 STR and +1 DEX you would get 5.8 blows
     Average damage/round: 246.9.
     
x) a Long Bow of Extra Shots (x3) (+19,+20) <+1>
     Bought from a store
     
     +1 shooting speed.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
         0      0'  Found the Mighty Hammer 'Grond'
         0      0'  Found the Flail 'Totila'
         0      0'  Found the Two-Handed Great Flail 'Thunderfist'
         0      0'  Found the Morning Star 'Bloodspike'
         0      0'  Found the Morning Star 'Firestar'
         0      0'  Found the Mace 'Taratol'
         0      0'  Found the Great Hammer of Aulë
         0      0'  Found the Quarterstaff 'Nar-i-vagil'
         0      0'  Found the Quarterstaff 'Eriril'
         0      0'  Found the Quarterstaff of Olórin
         0      0'  Found the Mace of Disruption 'Deathwreaker'
         0      0'  Found the Whip of Gothmog
         0      0'  Found the Ball-and-Chain of Fundin Bluecloak
       159     50'  Reached level 2
      1140    100'  Reached level 3
      1379    100'  Reached level 4
      1702    100'  Reached level 5
      2117    150'  Killed Sméagol
      2117    150'  Reached level 6
      2629    150'  Reached level 7
      3462    250'  Reached level 8
      4101    250'  Killed Grip, Farmer Maggot's dog
      4495    300'  Reached level 9
      4753    550'  Reached level 10
      4827    550'  Reached level 11
      5026    550'  Killed Orfax, Son of Boldor
      5104    550'  Reached level 12
      5787    550'  Reached level 13
      6571    600'  Reached level 14
      6577    600'  Killed Grishnákh, the Hill Orc
      6763    600'  Reached level 15
      7456    650'  Reached level 16
      9557    750'  Reached level 17
      9883    750'  Reached level 18
     10216    750'  Reached level 19
     11030    800'  Killed Bullroarer the Hobbit
     11048    800'  Killed Golfimbul, the Hill Orc Chief
     11237    800'  Reached level 20
     11240    800'  Killed Ufthak of Cirith Ungol
     11404    850'  Killed Brodda, the Easterling
     11654    850'  Reached level 21
     12485   1000'  Killed Fang, Farmer Maggot's dog
     12831   1000'  Killed Wormtongue, Agent of Saruman
     12832   1000'  Reached level 22
     13382   1000'  Reached level 23
     15543   1150'  Reached level 24
     16038   1150'  Killed Lugdush, the Uruk
     16038   1150'  Reached level 25
     18531   1300'  Reached level 26
     18940   1300'  Killed Gorbag, the Orc Captain
     19544   1350'  Killed Uglúk, the Uruk
     20489   1400'  Reached level 27
     23511   1550'  Reached level 28
     23949   1600'  Reached level 28
     25030   1750'  Killed Mughash the Kobold Lord
     25342   1750'  Reached level 28
     26460   1850'  Reached level 29
     26504   1850'  Reached level 29
     26732   1850'  Reached level 29
     26784   1850'  Killed Beorn, the Shape-Changer
     28021   1900'  Reached level 30
     28456   1950'  Killed Azog, King of the Uruk-Hai
     28461   1950'  Killed Bolg, Son of Azog
     29082   2000'  Killed Boldor, King of the Yeeks
     29674   2100'  Killed Smaug the Golden
     29674   2100'  Reached level 31
     30017   2150'  Killed Shagrat, the Orc Captain
     30204   2150'  Killed Lokkak, the Ogre Chieftain
     30525   2200'  Killed Adunaphel the Quiet
     30603   2200'  Reached level 32
     31034   2250'  Reached level 32
     31838      0'  Killed Farmer Maggot
     31998   2350'  Killed Khîm, Son of Mîm
     32368   2350'  Reached level 32
     33583   2550'  Killed The Queen Ant
     34562   2700'  Reached level 33
     36486   2850'  Killed Uldor the Accursed
     38202   3050'  Reached level 34
     38706   3050'  Killed Kavlax the Many-Headed
     38827   3050'  Killed Scatha the Worm
     38999   3100'  Killed Ren the Unclean
     39031   3100'  Reached level 35
     40148   3150'  Killed The Phoenix
     40148   3150'  Reached level 36
     40290   3200'  Reached level 36
     40907   3250'  Reached level 36
     41017   3300'  Killed Dwar, Dog Lord of Waw
     41226   3300'  Killed Gorlim, Betrayer of Barahir
     42417   3400'  Reached level 37
     43541   3450'  Killed Akhorahil the Blind
     43844   3450'  Killed Lorgan, Chief of the Easterlings
     44099   3500'  Killed Quaker, Master of Earth
     44380   3500'  Killed Bill the Stone Troll
     44396   3500'  Killed Lagduf, the Snaga
     44719   3550'  Killed Uvatha the Horseman
     44967   3600'  Killed Shelob, Spider of Darkness
     44967   3600'  Reached level 38
     45064   3600'  Killed Waldern, King of Water
     45067   3600'  Killed Itangast the Fire Drake
     45154   3600'  Killed Sangahyando of Umbar
     45168   3600'  Killed Angamaitë of Umbar
     45834   3600'  Killed Harowen the Black Hand
     45920   3600'  Killed Vargo, Tyrant of Fire
     46480   3650'  Reached level 39
     46821   3700'  Killed Rogrog the Black Troll
     46931   3750'  Killed Ulfang the Black
     48590   4150'  Reached level 40
     49112   4250'  Killed Tom the Stone Troll
     49119   4250'  Killed Bert the Stone Troll
     49644   4350'  Killed Eöl, the Dark Elf
     49933   4400'  Killed Ji Indur Dawndeath
     50658   4500'  Reached level 41
     50797   4500'  Killed Ariel, Queen of Air


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 1.7.2016 02:46
Last updated on 7.7.2016 07:05

Download this dump

6. on the Competition No.189 Ladder (of 18)

Comments

Jump to latest

On 1.7.2016 02:46 yrriban wrote:
It's, uh, been a while!

Anyway, Glass is coming along. CON has been scarce, but STR and DEX are already quite good. I'm hesitant to dive without rPois, but all of the other essentials are in place.

On 3.7.2016 06:23 Pete Mack wrote:
"Infavision is 100% the best amulet for non priest casters until you find one of the deep ones. (And Devotion is only better if you don't have a different source of Hold Life.)

On 3.7.2016 12:20 Ingwe Ingweron wrote:
Don't think I can agree on the amulet advice there. Infravision? Really? Except for a human without see invisible, I think Infravision is one of the most useless items.

On 6.7.2016 00:40 yrriban wrote:
Slowly edging downward, even though I still don't have rPois. Definitely a little lucky that I'm not dead yet. This comp is almost over though, so I think I just have to go for it and hope for the best.

On 6.7.2016 07:52 yrriban wrote:
Got rPois shortly after the last update. Still working my way down to the 90s, but some nice stuff has been found along the way.

On 7.7.2016 07:05 yrriban wrote:
That's all I had time for. Pretty nice setup, although still well short of the endgame.

On 7.7.2016 20:40 Ingwe Ingweron wrote:
I think you would have had this one on turncount if you could have gotten @'s constitution up. Sorry you ran out of time.

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