The Angband Ladder: Fingolfin, High-Elf Warrior by <abfan34@hotmail.com>
[Angband 3.0.4 Character Dump] Name Fingolfin Self RB CB EB Best Sex Male Age 125 STR! 18/100 +1 +5 +14 18/300 Race High-Elf Height 98 INT! 18/100 +3 -2 +0 18/110 Class Warrior Weight 227 WIS! 18/100 -1 -2 +0 18/70 Title Hero Status 97 DEX! 18/100 +3 +2 +2 18/170 HP 919/919 Maximize Y CON! 18/100 +1 +2 +7 18/200 SP 0/0 Preserve Y CHR! 18/100 +5 -1 +2 18/160 Level 41 Armor [27,+106] Saving Throw Heroic Cur Exp 2763604 Fight (+29,+35) Stealth Superb Max Exp 2763604 Melee (+38,+46) Fighting Legendary Adv Exp 3000000 Shoot (+41,+15) Shooting Legendary MaxDepth Lev 50 Blows 6/turn Disarming Superb Gold 1247036 Shots 1/turn Magic Device Superb Perception Poor Burden 161.7 lbs Infra 40 ft Searching Poor You are one of several children of a Telerin King. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:+.....+.+.... Blind:+............ Elec:++....+.+.... Confu:.......+..... Fire:++....+.+.... Sound:............. Cold:++..+.+.+.... Shard:......+...... Pois:............. Nexus:......+...... Fear:............+ Nethr:............. Lite:............+ Chaos:............. Dark:....+........ Disen:............. abcdefghijkl@ abcdefghijkl@ S.Dig:............. Stea.:+......+..... Feath:+............ Sear.:............. PLite:............. Infra:............. Regen:++........... Tunn.:............. Telep:............. Speed:...........+. Invis:+...........+ Blows:............. FrAct:+........+... Shots:............. HLife:....+........ Might:.+........... [Character Equipment] a) The Battle Axe of Balli Stonehand (3d8) (+9,+11) [+5] (+3) It increases your strength and constitution by 3. It increases your stealth by 3. It slays orcs, trolls, and demons. It provides resistance to acid, lightning, fire, cold, and blindness. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. b) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. c) a Marble Ring of Damage (+12) d) a Fluorite Ring of Protection [+15] {40% off} e) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Phial of Galadriel It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. g) The Chain Mail of Arvedui (-2) [14,+12] (+2) It increases your strength and charisma by 2. It provides resistance to acid, lightning, fire, cold, shards, and nexus. It cannot be harmed by the elements. h) a Cloak of Aman [1,+26] (+3 to stealth) It increases your stealth by 3. It provides resistance to confusion. It cannot be harmed by the elements. i) a Large Metal Shield of Resistance [5,+12] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. j) a Golden Crown of Might [0,+8] (+2) It increases your strength, dexterity, and constitution by 2. It sustains your strength, dexterity, and constitution. It grants you immunity to paralysis. It cannot be harmed by the elements. k) a Set of Leather Gloves of Power (+4,+3) [1,+8] (+5) It increases your strength by 5. l) a Pair of Metal Shod Boots of Speed [6,+8] (+9) {25% off} It increases your speed by 9. [Character Inventory] a) 2 Rations of Food b) 7 Grey Speckled Potions of Speed {25% off} c) 5 Light Green Potions of Cure Critical Wounds d) 2 Metallic Red Potions of *Healing* e) a Red Speckled Potion of Enlightenment f) 2 Aluminum-Plated Rods of Trap Location g) 4 Runed Rods of Door/Stair Location h) 3 Gold-Plated Rods of Recall It cannot be harmed by electricity. i) 4 Titanium Rods of Illumination j) 2 Copper Rods of Probing k) 14 Tin Rods of Fire Bolts {40% off} l) a Platinum Rod of Fire Balls m) a Banyan Staff of Teleportation (7 charges) n) 5 Oak Staffs of Enlightenment (39 charges) o) a Tortoise Shell Amulet of ESP (+5) It increases your searching by 5. It grants you the power of telepathy. It cannot be harmed by the elements. p) a Gnomish Shovel of Earthquakes (1d2) (+9,+21) (+7) It increases your strength by 7. It increases your tunneling by 7. It is branded with acid. It creates earthquakes on impact. q) 21 Mithril Arrows (3d4) (+9,+9) It cannot be harmed by acid and fire. [Home Inventory] a) a Book of Magic Spells [Mordenkainen's Escapes] It cannot be harmed by the elements. b) 5 Dark Blue Mushrooms of Restoring c) 12 Scrolls titled "wahbit ab" of *Identify* {25% off} d) a Scroll titled "tem rea" of *Remove Curse* e) 4 Balsa Staffs of Speed (25 charges) f) a Spruce Staff of Power (2 charges) g) a Cypress Staff of Holiness (5 charges) h) a Ruby Ring of Slaying (+5,+6) i) Black Dragon Scale Mail (-2) [30,+21] It provides resistance to acid. It activates for breathe acid (130) every 450+d450 turns. It cannot be harmed by the elements. j) Chain Mail of Elvenkind (-2) [14,+16] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and nexus. It cannot be harmed by the elements. k) Chain Mail (Dwarven) (-2) [14,+25] (+1) It increases your strength and constitution by 1. It increases your infravision by 1. It grants you immunity to paralysis. It cannot be harmed by acid and fire. l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. m) Bar Chain Mail (Dwarven) (-2) [18,+17] (+1) It increases your strength and constitution by 1. It increases your infravision by 1. It grants you immunity to paralysis. It cannot be harmed by acid and fire. n) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. o) an Iron Helm of Beauty [5,+6] (+4) It increases your charisma by 4. It sustains your charisma. p) The Set of Gauntlets 'Paurnen' [2,+15] It provides resistance to acid. It makes you fall like a feather. It activates for acid bolt (5d8) every 5+d5 turns. It cannot be harmed by the elements. q) a Pair of Hard Leather Boots of Speed [3,+18] (+7) It increases your speed by 7. r) a Katana (Defender) (3d4) (+11,+11) [+7] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. It might have hidden powers. s) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) It increases your intelligence by 2. It slays trolls, giants, and demons. It is branded with fire and frost. It provides resistance to fire and cold. It sustains your intelligence. It slows your metabolism. It cannot be harmed by the elements. t) The Lance of Eorlingas (3d8) (+13,+21) (+2) It increases your strength and dexterity by 2. It increases your speed by 2. It slays orcs, trolls, and all evil creatures. It provides resistance to fear. It grants you the ability to see invisible things. It cannot be harmed by the elements. u) The Lochaber Axe 'Mundwine' (3d8) (+12,+17) It slays animals, demons, and all evil creatures. It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. v) a Mace (Defender) (2d4) (+7,+12) [+2] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, and cold. It sustains your constitution. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. w) a Ball-and-Chain (Defender) (2d4) (+5,+12) [+8] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, and cold. It sustains your dexterity. It makes you fall like a feather and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. [Options] Adult: Allow purchase of stats using points : no (adult_point_based) Adult: Allow specification of minimal stats : yes (adult_auto_roller) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts (beta): no (adult_rand_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 29.10.2005 05:04
8060. on the Ladder (of 19092)
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