The Angband Ladder: Glass III, Elf Warrior by Ingwe Ingweron
[Angband 4.0.5 Character Dump]
Name Glass III Age 104 Self RB CB EB Best
Race Elf Height 4'5" STR! 18/100 -1 +3 +9 18/210
Class Warrior Weight 6st 9lb INT! 18/100 +2 -2 +1 18/110
Title ***WINNER*** Turns used: Wis! 18/100 -1 -2 +0 18/70 11
HP 721/1096 Game 340179 DEX! 18/100 +1 +2 +8 18/210
SP 0/0 Standard 67805 CON! 18/100 -1 +2 +10 18/210
Resting 10827
Level 49 Armor [100,+127] Saving Throw 74%
Cur Exp 5066008 Stealth Excellent
Max Exp 5066008 Melee 7d8,+46 Disarming 94%
Adv Exp 5400000 To-hit 95,+71 Magic Devices 67
Blows 5.0/turn Perception 1 in 16
Gold 515567 Searching 42%
Burden 173.8 lb Shoot to-dam +20 Infravision 140 ft
Overweight -6.1 lb To-hit 96,+73 Speed 25
Max Depth 5000' (L100) Shots 3/turn
You are one of several children of a Sindarin Ranger. You have light
grey eyes, straight brown hair, and a fair complexion.
rAcid:......+...... Nexus:....+........
rElec:......+...... Nethr:.............
rFire:*.....+...... Chaos:+.....+......
rCold:......+...... Disen:+.....+.+....
rPois:....+.+...... pFear:............+
rLite:......+.....+ pBlnd:.....+.......
rDark:+.....+.+.... pConf:......+......
Sound:......+...... pStun:.............
Shard:......+...... HLife:........+....
Regen:.......+..... Stea.:....+..+.....
ESP:.........+... Sear.:....+........
Invis:.....+....... Infra:....+.+.....+
FrAct:......+...... Tunn.:+............
Feath:............. Speed:...++..+...+!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
Fear:............. Might:.+...........
Aggrv:+.........+.. Light:.....+.......
[Character Equipment]
a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> {@0}
Created by debug option
+6 strength.
+4 tunneling.
Slays dragons, animals, evil creatures, undead (powerfully).
Branded with fire.
Provides immunity to fire.
Provides resistance to dark, chaos, disenchantment.
Cannot be harmed by acid, fire.
Aggravates creatures nearby.
Combat info:
5.0 blows/round.
With +1 STR and +0 DEX you would get 5.2 blows
Average damage/round: 857.5 vs. creatures not resistant to fire,
857.5 vs. dragons, 657.5 vs. animals, 657.5 vs. evil creatures,
1257.5 vs. undead, and 457.5 vs. others.
b) a Sling of Buckland (x4) (+20,+20) <+4, +2>
Found lying on the floor in a vault at 4850 feet (level 97)
+4 dexterity.
+2 shooting speed.
+2 shooting power.
Cannot be harmed by acid, fire.
c) a Ring of Constitution <+6> {!k}
Dropped by a Master mystic at 2600 feet (level 52)
+6 constitution.
Sustains constitution.
d) a Ring of Speed <+12> {@2}
Found lying on the floor in a vault at 4850 feet (level 97)
+12 speed.
e) an Amulet of Trickery <+4, +3, +7, +2>
Found lying on the floor in a vault at 4850 feet (level 97)
+4 dexterity.
+3 stealth.
+4 searching skill.
+7 infravision.
+2 speed.
Provides resistance to poison gas, nexus.
Sustains dexterity.
f) a Lantern of True Sight (14146 turns) <+2>
Found lying on the floor at 2150 feet (level 43)
Provides protection from blindness.
Cannot be harmed by fire.
Grants the ability to see invisible things.
Radius 2 light.
g) Power Dragon Scale Mail (Dwarven) (-3) [60,+38] <+2, +4> {!k}
Found lying on the floor in a vault at 4850 feet (level 97)
+2 strength.
+2 constitution.
+4 infravision.
Provides resistance to acid, lightning, fire, frost, poison gas,
light, dark, sound, shards, chaos, disenchantment.
Provides protection from confusion.
Prevents paralysis.
h) an Elven Cloak of the Magi [6,+9] <+1, +2> {Reg}
Found lying on the floor in a vault at 2200 feet (level 44)
+1 intelligence.
+2 stealth.
+1 speed.
Cannot be harmed by acid.
Sustains intelligence.
Speeds regeneration.
i) a Large Metal Shield of Preservation [12,+23]
Found lying on the floor in a vault at 4950 feet (level 99)
Provides resistance to dark, disenchantment.
Cannot be harmed by acid.
Sustains strength, dexterity, constitution.
Sustains your life force.
j) a Steel Helm of Telepathy [9,+9]
Found lying on the floor in a vault at 3500 feet (level 70)
Grants telepathy.
k) a Set of Caestus of Combat (+4,+10) [5,+11] <+1, +2>
Found lying on the floor in a vault at 4850 feet (level 97)
+1 strength.
+2 constitution.
Aggravates creatures nearby.
l) a Pair of Mithril Shod Boots of Speed [8,+17] <+10>
Found lying on the floor in a vault at 4850 feet (level 97)
+10 speed.
Cannot be harmed by acid, fire.
[Character Inventory]
a) 4 Potions of Cure Critical Wounds
b) 3 Potions of Healing
c) 6 Potions of *Healing*
It can be thrown at creatures with damaging effect.
d) 4 Potions of Life
It can be thrown at creatures with damaging effect.
e) 5 Potions of Restore Life Levels
f) 7 Potions of Enlightenment
g) 7 Potions of Speed {@q5}
h) 3 Potions of Heroism
i) a Scroll of Teleportation {!*}
j) 5 Scrolls of Banishment
k) 2 Scrolls of Mass Banishment
l) 5 Scrolls of Holy Chant {@r7}
m) 8 Scrolls of *Destruction*
n) 6 Rods of Detection (1 charging) {@z2!k}
Cannot be harmed by lightning.
o) a Rod of Magic Mapping (charging) {@z3}
p) a Rod of Healing
Cannot be harmed by lightning.
q) 2 Rods of Teleport Other (1 charging) {@z9}
r) 2 Rods of Illumination {@z4!k}
s) 2 Rods of Recall {@z0!*}
Cannot be harmed by lightning.
t) 2 Rods of Identify {@z1}
Cannot be harmed by lightning.
u) a Rod of Speed (charging) {@z5}
Cannot be harmed by lightning.
[Character Quiver]
0) an Iron Shot of Slay Evil (1d4) (+14,+10) {@f0=g}
Slays evil creatures.
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 625.8 vs. evil creatures, and 417.3 vs.
others.
25% chance of breaking upon contact.
1) 20 Iron Shots of Slay Evil (1d4) (+14,+10) {@f1=g}
Slays evil creatures.
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 625.8 vs. evil creatures, and 417.3 vs.
others.
25% chance of breaking upon contact.
2) 18 Iron Shots (1d4) (+8,+6) {!k=g}
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 362.4.
25% chance of breaking upon contact.
[Home Inventory]
a) 13 Potions of Restore Life Levels
b) 3 Wands of Teleport Other (25 charges) {@a9}
c) 11 Staves of Mapping (44 charges) {@u3}
d) a Staff of Healing (2 charges)
e) 2 Staves of Banishment (0 charges)
f) a Staff of Teleportation (8 charges) {!*}
g) a Staff of Speed (2 charges) {@u5}
h) a Ring of Damage (+0,+12)
i) an Amulet of Sustenance {!k}
Taken from a chest found at 4450 feet (level 89)
Sustains strength, intelligence, wisdom, dexterity, constitution.
Slows your metabolism. Sustains your life force.
j) an Amulet of Weaponmastery (+3,+4) <+3>
Found lying on the floor in a vault at 4450 feet (level 89)
+3 strength.
Provides resistance to disenchantment.
Provides protection from fear.
Sustains strength, constitution.
Prevents paralysis.
k) a Small Metal Shield (Dwarven) (+4,+4) [5,+18] <+1, +2>
Found lying on the floor in a vault at 4850 feet (level 97)
+1 strength.
+2 constitution.
Cannot be harmed by acid.
Prevents paralysis.
l) a Large Metal Shield of Preservation [12,+22]
Found lying on the floor in a vault at 4900 feet (level 98)
Provides resistance to sound, disenchantment.
Cannot be harmed by acid.
Sustains strength, dexterity, constitution.
Sustains your life force.
m) a Jewel Encrusted Crown of Might [0,+13] <+3>
Found lying on the floor in a vault at 4950 feet (level 99)
+3 strength.
+3 dexterity.
+3 constitution.
Cannot be harmed by acid.
Sustains strength, dexterity, constitution.
Prevents paralysis.
n) a Jewel Encrusted Crown of Serenity [0,+15]
Found lying on the floor in a vault at 3500 feet (level 70)
Provides resistance to sound.
Provides protection from fear, confusion, stunning.
Cannot be harmed by acid.
o) a Set of Caestus of Free Action (+0,+3) [5,+2]
Found lying on the floor in a pit at 250 feet (level 5)
Prevents paralysis.
p) a Long Bow of Lothlórien (x4) (+19,+17) <+5, +1> {Stn}
Found lying on the floor in a vault at 3500 feet (level 70)
+5 dexterity.
+1 shooting power.
Provides protection from stunning.
Cannot be harmed by acid, fire.
Prevents paralysis.
q) a Light Crossbow of the Haradrim (x4) (+21,+19) <+1>
Found lying on the floor in a vault at 4850 feet (level 97)
+1 shooting speed.
+1 shooting power.
Cannot be harmed by acid, fire.
r) 20 Seeker Bolts of Holy Might (4d5) (+20,+25) {!*}
Slays undead, demons, evil creatures.
Cannot be harmed by acid.
s) 24 Mithril Arrows of Wounding (3d4) (+23,+26) {=g}
Cannot be harmed by acid, fire.
t) 19 Mithril Shots of Wounding (2d4) (+20,+19) {!*}
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 564.9.
25% chance of breaking upon contact.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
0 0' Found the Mighty Hammer 'Grond'
0 0' Found the Flail 'Totila'
0 0' Found the Two-Handed Great Flail 'Thunderfist'
0 0' Found the Morning Star 'Bloodspike'
0 0' Found the Morning Star 'Firestar'
0 0' Found the Mace 'Taratol'
0 0' Found the Great Hammer of Aulë
0 0' Found the Quarterstaff 'Nar-i-vagil'
0 0' Found the Quarterstaff 'Eriril'
0 0' Found the Quarterstaff of Olórin
0 0' Found the Mace of Disruption 'Deathwreaker'
0 0' Found the Whip of Gothmog
0 0' Found the Ball-and-Chain of Fundin Bluecloak
151 100' Reached level 2
162 100' Reached level 3
322 100' Reached level 4
447 150' Reached level 5
1049 150' Reached level 6
1554 150' Reached level 7
2035 150' Reached level 8
3272 250' Killed Bullroarer the Hobbit
3272 250' Reached level 9
3773 250' Reached level 10
3781 250' Reached level 11
3797 250' Reached level 12
3841 250' Reached level 13
3865 250' Killed Sméagol
5124 300' Reached level 14
6523 450' Killed Mughash the Kobold Lord
7332 500' Reached level 15
7866 800' Reached level 16
8333 850' Reached level 17
8588 900' Reached level 18
8605 900' Reached level 19
8635 900' Reached level 20
8657 900' Reached level 21
9137 950' Killed Grip, Farmer Maggot's dog
9203 950' Killed Nár, the Dwarf
9893 950' Reached level 22
10681 1000' Killed Golfimbul, the Hill Orc Chief
10690 1000' Killed Orfax, Son of Boldor
10698 1000' Killed Grishnákh, the Hill Orc
10724 1000' Reached level 23
11304 1000' Killed Ulfast, Son of Ulfang
12098 1050' Reached level 24
12725 1050' Killed Ufthak of Cirith Ungol
13189 1100' Killed Wormtongue, Agent of Saruman
13199 1100' Reached level 25
13317 1100' Killed Gorbag, the Orc Captain
14577 1250' Killed Bolg, Son of Azog
14603 1250' Killed Boldor, King of the Yeeks
14616 1250' Killed Azog, King of the Uruk-Hai
14653 1250' Reached level 26
16526 1450' Killed Uglúk, the Uruk
16543 1450' Killed Lugdush, the Uruk
16871 1450' Killed Fang, Farmer Maggot's dog
16963 1450' Reached level 27
17994 1450' Reached level 28
19313 1550' Reached level 29
19429 1550' Killed Ulwarth, Son of Ulfang
20459 1600' Killed Angamaitë of Umbar
20683 1600' Killed Sangahyando of Umbar
20804 1600' Killed Uldor the Accursed
22346 1650' Reached level 30
23372 1700' Killed Lokkak, the Ogre Chieftain
23697 1700' Reached level 31
24026 1700' Killed Khîm, Son of Mîm
24526 1700' Reached level 32
24572 1700' Reached level 33
27114 1900' Killed Beorn, the Shape-Changer
28433 1950' Reached level 34
31178 2050' Reached level 35
31255 2050' Killed The Queen Ant
31330 2050' Reached level 35
31358 2050' -- Note: ESP
31429 2050' Reached level 35
31542 2050' Killed Lagduf, the Snaga
31587 2050' Killed Uvatha the Horseman
32649 2050' Killed Gorlim, Betrayer of Barahir
32728 2050' Killed Lorgan, Chief of the Easterlings
32999 2100' Killed Itangast the Fire Drake
33368 2100' Reached level 36
35977 2150' Killed Waldern, King of Water
36633 2200' Reached level 37
36807 2200' Killed Brodda, the Easterling
37664 2250' Killed Shagrat, the Orc Captain
38243 2300' Killed Bill the Stone Troll
38245 2300' Killed Bert the Stone Troll
38247 2300' Killed Tom the Stone Troll
38483 2550' Killed Rogrog the Black Troll
39247 2600' Killed Ariel, Queen of Air
40133 2600' Killed Scatha the Worm
40270 2650' Reached level 38
40431 2650' Killed Ji Indur Dawndeath
40431 2650' Reached level 38
40581 2650' Killed Adunaphel the Quiet
40712 2650' -- Note: MDS-dwarven
41839 2700' Killed Vargo, Tyrant of Fire
42864 3200' Killed Dwar, Dog Lord of Waw
43554 3200' Killed Hoarmurath of Dir
43602 3200' Killed Kavlax the Many-Headed
44096 3200' Reached level 39
44373 3200' Killed Ren the Unclean
45438 3500' Killed Ibun, Son of Mîm
45886 3500' Killed Khamûl, the Black Easterling
45886 3500' Reached level 40
45920 3500' Killed Arien, Maia of the Sun
46718 3500' Killed The Balrog of Moria
46801 3500' Reached level 41
47740 3750' Killed Saruman of Many Colours
48403 0' Killed Farmer Maggot
48640 4100' Killed Baphomet the Minotaur Lord
48667 4100' Reached level 42
49072 4150' Killed Smaug the Golden
50930 4450' Reached level 43
51484 4450' Killed Omarax, the Eye Tyrant
51598 4450' Killed Draugluin, Sire of All Werewolves
52428 4450' Killed Ar-Pharazôn the Golden
52776 4450' Reached level 44
55408 4750' Killed Thuringwethil, the Vampire Messenger
55486 4750' Killed Shelob, Spider of Darkness
56195 4850' Reached level 45
57122 4850' Killed Castamir the Usurper
57177 4850' Killed Akhorahil the Blind
57256 4850' Killed The Witch-King of Angmar
57256 4850' Reached level 46
57729 4850' Killed Ulfang the Black
57846 4850' Killed Maeglin, the Traitor of Gondolin
58640 4900' Killed Pazuzu, Lord of Air
59233 4900' Killed Eöl, the Dark Elf
59976 4900' Reached level 47
62023 4950' Killed The Mouth of Sauron
63595 4850' Killed Glaurung, Father of the Dragons
64471 4850' Reached level 48
64497 4850' Killed Fundin Bluecloak
64545 4850' -- Note: Power Dragon Dwarven!!!
65333 4950' Killed Lungorthin, the Balrog of White Fire
65370 4950' Killed The Phoenix
66655 4950' Killed Carcharoth, the Jaws of Thirst
66655 4950' Reached level 49
66690 4950' Killed Sauron, the Sorcerer
67804 5000' Killed Morgoth, Lord of Darkness
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : yes (use_sound)
Show damage player deals to monsters : yes (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : no (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : yes (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : yes (view_yellow_light)
Color: Shimmer multi-colored things : yes (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : yes (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : yes (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : yes (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : yes (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Start with a kit of useful gear : no (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : no (birth_force_descend)
|
Posted on 23.6.2016 15:33
1. on the Competition No.189 Ladder (of 18)
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