[Angband 4.0.5 Character Dump] Name Glass III Age 104 Self RB CB EB Best Race Elf Height 4'5" STR! 18/100 -1 +3 +9 18/210 Class Warrior Weight 6st 9lb INT! 18/100 +2 -2 +1 18/110 Title ***WINNER*** Turns used: Wis! 18/100 -1 -2 +0 18/70 11 HP 721/1096 Game 340179 DEX! 18/100 +1 +2 +8 18/210 SP 0/0 Standard 67805 CON! 18/100 -1 +2 +10 18/210 Resting 10827 Level 49 Armor [100,+127] Saving Throw 74% Cur Exp 5066008 Stealth Excellent Max Exp 5066008 Melee 7d8,+46 Disarming 94% Adv Exp 5400000 To-hit 95,+71 Magic Devices 67 Blows 5.0/turn Perception 1 in 16 Gold 515567 Searching 42% Burden 173.8 lb Shoot to-dam +20 Infravision 140 ft Overweight -6.1 lb To-hit 96,+73 Speed 25 Max Depth 5000' (L100) Shots 3/turn You are one of several children of a Sindarin Ranger. You have light grey eyes, straight brown hair, and a fair complexion. rAcid:......+...... Nexus:....+........ rElec:......+...... Nethr:............. rFire:*.....+...... Chaos:+.....+...... rCold:......+...... Disen:+.....+.+.... rPois:....+.+...... pFear:............+ rLite:......+.....+ pBlnd:.....+....... rDark:+.....+.+.... pConf:......+...... Sound:......+...... pStun:............. Shard:......+...... HLife:........+.... Regen:.......+..... Stea.:....+..+..... ESP:.........+... Sear.:....+........ Invis:.....+....... Infra:....+.+.....+ FrAct:......+...... Tunn.:+............ Feath:............. Speed:...++..+...+! S.Dig:............. Blows:............. ImpHP:............. Shots:.+........... Fear:............. Might:.+........... Aggrv:+.........+.. Light:.....+....... [Character Equipment] a) the Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) <+6, +4> {@0} Created by debug option +6 strength. +4 tunneling. Slays dragons, animals, evil creatures, undead (powerfully). Branded with fire. Provides immunity to fire. Provides resistance to dark, chaos, disenchantment. Cannot be harmed by acid, fire. Aggravates creatures nearby. Combat info: 5.0 blows/round. With +1 STR and +0 DEX you would get 5.2 blows Average damage/round: 857.5 vs. creatures not resistant to fire, 857.5 vs. dragons, 657.5 vs. animals, 657.5 vs. evil creatures, 1257.5 vs. undead, and 457.5 vs. others. b) a Sling of Buckland (x4) (+20,+20) <+4, +2> Found lying on the floor in a vault at 4850 feet (level 97) +4 dexterity. +2 shooting speed. +2 shooting power. Cannot be harmed by acid, fire. c) a Ring of Constitution <+6> {!k} Dropped by a Master mystic at 2600 feet (level 52) +6 constitution. Sustains constitution. d) a Ring of Speed <+12> {@2} Found lying on the floor in a vault at 4850 feet (level 97) +12 speed. e) an Amulet of Trickery <+4, +3, +7, +2> Found lying on the floor in a vault at 4850 feet (level 97) +4 dexterity. +3 stealth. +4 searching skill. +7 infravision. +2 speed. Provides resistance to poison gas, nexus. Sustains dexterity. f) a Lantern of True Sight (14146 turns) <+2> Found lying on the floor at 2150 feet (level 43) Provides protection from blindness. Cannot be harmed by fire. Grants the ability to see invisible things. Radius 2 light. g) Power Dragon Scale Mail (Dwarven) (-3) [60,+38] <+2, +4> {!k} Found lying on the floor in a vault at 4850 feet (level 97) +2 strength. +2 constitution. +4 infravision. Provides resistance to acid, lightning, fire, frost, poison gas, light, dark, sound, shards, chaos, disenchantment. Provides protection from confusion. Prevents paralysis. h) an Elven Cloak of the Magi [6,+9] <+1, +2> {Reg} Found lying on the floor in a vault at 2200 feet (level 44) +1 intelligence. +2 stealth. +1 speed. Cannot be harmed by acid. Sustains intelligence. Speeds regeneration. i) a Large Metal Shield of Preservation [12,+23] Found lying on the floor in a vault at 4950 feet (level 99) Provides resistance to dark, disenchantment. Cannot be harmed by acid. Sustains strength, dexterity, constitution. Sustains your life force. j) a Steel Helm of Telepathy [9,+9] Found lying on the floor in a vault at 3500 feet (level 70) Grants telepathy. k) a Set of Caestus of Combat (+4,+10) [5,+11] <+1, +2> Found lying on the floor in a vault at 4850 feet (level 97) +1 strength. +2 constitution. Aggravates creatures nearby. l) a Pair of Mithril Shod Boots of Speed [8,+17] <+10> Found lying on the floor in a vault at 4850 feet (level 97) +10 speed. Cannot be harmed by acid, fire. [Character Inventory] a) 4 Potions of Cure Critical Wounds b) 3 Potions of Healing c) 6 Potions of *Healing* It can be thrown at creatures with damaging effect. d) 4 Potions of Life It can be thrown at creatures with damaging effect. e) 5 Potions of Restore Life Levels f) 7 Potions of Enlightenment g) 7 Potions of Speed {@q5} h) 3 Potions of Heroism i) a Scroll of Teleportation {!*} j) 5 Scrolls of Banishment k) 2 Scrolls of Mass Banishment l) 5 Scrolls of Holy Chant {@r7} m) 8 Scrolls of *Destruction* n) 6 Rods of Detection (1 charging) {@z2!k} Cannot be harmed by lightning. o) a Rod of Magic Mapping (charging) {@z3} p) a Rod of Healing Cannot be harmed by lightning. q) 2 Rods of Teleport Other (1 charging) {@z9} r) 2 Rods of Illumination {@z4!k} s) 2 Rods of Recall {@z0!*} Cannot be harmed by lightning. t) 2 Rods of Identify {@z1} Cannot be harmed by lightning. u) a Rod of Speed (charging) {@z5} Cannot be harmed by lightning. [Character Quiver] 0) an Iron Shot of Slay Evil (1d4) (+14,+10) {@f0=g} Slays evil creatures. Combat info: Hits targets up to 140 feet away. Average damage/round: 625.8 vs. evil creatures, and 417.3 vs. others. 25% chance of breaking upon contact. 1) 20 Iron Shots of Slay Evil (1d4) (+14,+10) {@f1=g} Slays evil creatures. Combat info: Hits targets up to 140 feet away. Average damage/round: 625.8 vs. evil creatures, and 417.3 vs. others. 25% chance of breaking upon contact. 2) 18 Iron Shots (1d4) (+8,+6) {!k=g} Combat info: Hits targets up to 140 feet away. Average damage/round: 362.4. 25% chance of breaking upon contact. [Home Inventory] a) 13 Potions of Restore Life Levels b) 3 Wands of Teleport Other (25 charges) {@a9} c) 11 Staves of Mapping (44 charges) {@u3} d) a Staff of Healing (2 charges) e) 2 Staves of Banishment (0 charges) f) a Staff of Teleportation (8 charges) {!*} g) a Staff of Speed (2 charges) {@u5} h) a Ring of Damage (+0,+12) i) an Amulet of Sustenance {!k} Taken from a chest found at 4450 feet (level 89) Sustains strength, intelligence, wisdom, dexterity, constitution. Slows your metabolism. Sustains your life force. j) an Amulet of Weaponmastery (+3,+4) <+3> Found lying on the floor in a vault at 4450 feet (level 89) +3 strength. Provides resistance to disenchantment. Provides protection from fear. Sustains strength, constitution. Prevents paralysis. k) a Small Metal Shield (Dwarven) (+4,+4) [5,+18] <+1, +2> Found lying on the floor in a vault at 4850 feet (level 97) +1 strength. +2 constitution. Cannot be harmed by acid. Prevents paralysis. l) a Large Metal Shield of Preservation [12,+22] Found lying on the floor in a vault at 4900 feet (level 98) Provides resistance to sound, disenchantment. Cannot be harmed by acid. Sustains strength, dexterity, constitution. Sustains your life force. m) a Jewel Encrusted Crown of Might [0,+13] <+3> Found lying on the floor in a vault at 4950 feet (level 99) +3 strength. +3 dexterity. +3 constitution. Cannot be harmed by acid. Sustains strength, dexterity, constitution. Prevents paralysis. n) a Jewel Encrusted Crown of Serenity [0,+15] Found lying on the floor in a vault at 3500 feet (level 70) Provides resistance to sound. Provides protection from fear, confusion, stunning. Cannot be harmed by acid. o) a Set of Caestus of Free Action (+0,+3) [5,+2] Found lying on the floor in a pit at 250 feet (level 5) Prevents paralysis. p) a Long Bow of Lothlórien (x4) (+19,+17) <+5, +1> {Stn} Found lying on the floor in a vault at 3500 feet (level 70) +5 dexterity. +1 shooting power. Provides protection from stunning. Cannot be harmed by acid, fire. Prevents paralysis. q) a Light Crossbow of the Haradrim (x4) (+21,+19) <+1> Found lying on the floor in a vault at 4850 feet (level 97) +1 shooting speed. +1 shooting power. Cannot be harmed by acid, fire. r) 20 Seeker Bolts of Holy Might (4d5) (+20,+25) {!*} Slays undead, demons, evil creatures. Cannot be harmed by acid. s) 24 Mithril Arrows of Wounding (3d4) (+23,+26) {=g} Cannot be harmed by acid, fire. t) 19 Mithril Shots of Wounding (2d4) (+20,+19) {!*} Combat info: Hits targets up to 140 feet away. Average damage/round: 564.9. 25% chance of breaking upon contact. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 0 0' Found the Mighty Hammer 'Grond' 0 0' Found the Flail 'Totila' 0 0' Found the Two-Handed Great Flail 'Thunderfist' 0 0' Found the Morning Star 'Bloodspike' 0 0' Found the Morning Star 'Firestar' 0 0' Found the Mace 'Taratol' 0 0' Found the Great Hammer of Aulë 0 0' Found the Quarterstaff 'Nar-i-vagil' 0 0' Found the Quarterstaff 'Eriril' 0 0' Found the Quarterstaff of Olórin 0 0' Found the Mace of Disruption 'Deathwreaker' 0 0' Found the Whip of Gothmog 0 0' Found the Ball-and-Chain of Fundin Bluecloak 151 100' Reached level 2 162 100' Reached level 3 322 100' Reached level 4 447 150' Reached level 5 1049 150' Reached level 6 1554 150' Reached level 7 2035 150' Reached level 8 3272 250' Killed Bullroarer the Hobbit 3272 250' Reached level 9 3773 250' Reached level 10 3781 250' Reached level 11 3797 250' Reached level 12 3841 250' Reached level 13 3865 250' Killed Sméagol 5124 300' Reached level 14 6523 450' Killed Mughash the Kobold Lord 7332 500' Reached level 15 7866 800' Reached level 16 8333 850' Reached level 17 8588 900' Reached level 18 8605 900' Reached level 19 8635 900' Reached level 20 8657 900' Reached level 21 9137 950' Killed Grip, Farmer Maggot's dog 9203 950' Killed Nár, the Dwarf 9893 950' Reached level 22 10681 1000' Killed Golfimbul, the Hill Orc Chief 10690 1000' Killed Orfax, Son of Boldor 10698 1000' Killed Grishnákh, the Hill Orc 10724 1000' Reached level 23 11304 1000' Killed Ulfast, Son of Ulfang 12098 1050' Reached level 24 12725 1050' Killed Ufthak of Cirith Ungol 13189 1100' Killed Wormtongue, Agent of Saruman 13199 1100' Reached level 25 13317 1100' Killed Gorbag, the Orc Captain 14577 1250' Killed Bolg, Son of Azog 14603 1250' Killed Boldor, King of the Yeeks 14616 1250' Killed Azog, King of the Uruk-Hai 14653 1250' Reached level 26 16526 1450' Killed Uglúk, the Uruk 16543 1450' Killed Lugdush, the Uruk 16871 1450' Killed Fang, Farmer Maggot's dog 16963 1450' Reached level 27 17994 1450' Reached level 28 19313 1550' Reached level 29 19429 1550' Killed Ulwarth, Son of Ulfang 20459 1600' Killed Angamaitë of Umbar 20683 1600' Killed Sangahyando of Umbar 20804 1600' Killed Uldor the Accursed 22346 1650' Reached level 30 23372 1700' Killed Lokkak, the Ogre Chieftain 23697 1700' Reached level 31 24026 1700' Killed Khîm, Son of Mîm 24526 1700' Reached level 32 24572 1700' Reached level 33 27114 1900' Killed Beorn, the Shape-Changer 28433 1950' Reached level 34 31178 2050' Reached level 35 31255 2050' Killed The Queen Ant 31330 2050' Reached level 35 31358 2050' -- Note: ESP 31429 2050' Reached level 35 31542 2050' Killed Lagduf, the Snaga 31587 2050' Killed Uvatha the Horseman 32649 2050' Killed Gorlim, Betrayer of Barahir 32728 2050' Killed Lorgan, Chief of the Easterlings 32999 2100' Killed Itangast the Fire Drake 33368 2100' Reached level 36 35977 2150' Killed Waldern, King of Water 36633 2200' Reached level 37 36807 2200' Killed Brodda, the Easterling 37664 2250' Killed Shagrat, the Orc Captain 38243 2300' Killed Bill the Stone Troll 38245 2300' Killed Bert the Stone Troll 38247 2300' Killed Tom the Stone Troll 38483 2550' Killed Rogrog the Black Troll 39247 2600' Killed Ariel, Queen of Air 40133 2600' Killed Scatha the Worm 40270 2650' Reached level 38 40431 2650' Killed Ji Indur Dawndeath 40431 2650' Reached level 38 40581 2650' Killed Adunaphel the Quiet 40712 2650' -- Note: MDS-dwarven 41839 2700' Killed Vargo, Tyrant of Fire 42864 3200' Killed Dwar, Dog Lord of Waw 43554 3200' Killed Hoarmurath of Dir 43602 3200' Killed Kavlax the Many-Headed 44096 3200' Reached level 39 44373 3200' Killed Ren the Unclean 45438 3500' Killed Ibun, Son of Mîm 45886 3500' Killed Khamûl, the Black Easterling 45886 3500' Reached level 40 45920 3500' Killed Arien, Maia of the Sun 46718 3500' Killed The Balrog of Moria 46801 3500' Reached level 41 47740 3750' Killed Saruman of Many Colours 48403 0' Killed Farmer Maggot 48640 4100' Killed Baphomet the Minotaur Lord 48667 4100' Reached level 42 49072 4150' Killed Smaug the Golden 50930 4450' Reached level 43 51484 4450' Killed Omarax, the Eye Tyrant 51598 4450' Killed Draugluin, Sire of All Werewolves 52428 4450' Killed Ar-Pharazôn the Golden 52776 4450' Reached level 44 55408 4750' Killed Thuringwethil, the Vampire Messenger 55486 4750' Killed Shelob, Spider of Darkness 56195 4850' Reached level 45 57122 4850' Killed Castamir the Usurper 57177 4850' Killed Akhorahil the Blind 57256 4850' Killed The Witch-King of Angmar 57256 4850' Reached level 46 57729 4850' Killed Ulfang the Black 57846 4850' Killed Maeglin, the Traitor of Gondolin 58640 4900' Killed Pazuzu, Lord of Air 59233 4900' Killed Eöl, the Dark Elf 59976 4900' Reached level 47 62023 4950' Killed The Mouth of Sauron 63595 4850' Killed Glaurung, Father of the Dragons 64471 4850' Reached level 48 64497 4850' Killed Fundin Bluecloak 64545 4850' -- Note: Power Dragon Dwarven!!! 65333 4950' Killed Lungorthin, the Balrog of White Fire 65370 4950' Killed The Phoenix 66655 4950' Killed Carcharoth, the Jaws of Thirst 66655 4950' Reached level 49 66690 4950' Killed Sauron, the Sorcerer 67804 5000' Killed Morgoth, Lord of Darkness [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : yes (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : yes (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : yes (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : no (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)