The Angband Ladder: Rhamph, High-Elf Warrior by Rhamphoryncus
[Angband 3.0.9 Character Dump] Name Rhamph Self RB CB EB Best Sex Female Age 113 STR! 18/100 +1 +5 +5 18/210 Race High-Elf Height 82 INT! 18/100 +3 -2 +3 18/140 Class Warrior Weight 186 WIS! 18/100 -1 -2 +3 18/100 Title Lord Status 32 DEX! 18/100 +3 +2 +1 18/160 HP -26/1115 Maximize Y CON! 18/100 +1 +2 +9 18/220 SP 0/0 CHR! 18/100 +5 -1 +0 18/140 Level 49 Armor [40,+91] Saving Throw Heroic Cur Exp 8927883 Fight (+27,+37) Stealth Excellent Max Exp 8927883 Melee (+48,+61) Fighting Legendary Adv Exp 9000000 Shoot (+47,+22) Shooting Legendary MaxDepth Lev 69 Blows 6/turn Disarming Superb Turns 5652639 Shots 2/turn Magic Device Heroic Gold 5153381 Infra 40 ft Perception Poor Burden 180.7 lbs Speed 20 Searching Poor You are one of several children of a Telerin Ranger. You have light grey eyes, straight black hair, and a fair complexion. abcdefghijkl@ abcdefghijkl@ Acid:......+.+.... Blind:............. Elec:........+.... Confu:......+...... Fire:........+.... Sound:............. Cold:+...+...+.... Shard:.......+..... Pois:......+...... Nexus:............. Fear:+...........+ Nethr:........+.... Lite:+...........+ Chaos:............. Dark:....+........ Disen:.+........... abcdefghijkl@ abcdefghijkl@ S.Dig:+............ Stea.:.+......+.... Feath:............. Sear.:............. PLite:+............ Infra:............. Regen:+............ Tunn.:............. Telep:.........+... Speed:++.........+. Invis:+....+......+ Blows:............. FrAct:+............ Shots:.+........... HLife:....+........ Might:............. [Last Messages] > The Lesser titan misses you. > The Lesser titan hits you. <3x> > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > You hit the Lesser titan. <6x> > The Black reaver invokes a mana storm. > The Lesser titan screams in pain. > *** LOW HITPOINT WARNING! *** > The Lesser titan hits you. > *** LOW HITPOINT WARNING! *** > The Lesser titan misses you. > The Lesser titan hits you. > *** LOW HITPOINT WARNING! *** > The Lesser titan hits you. > You die. [Character Equipment] a) The Long Sword 'Ringil' (4d5) (+21,+24) (+10 to speed) {@w1 !d!k} It increases your speed by 10. It slays trolls, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides resistance to cold, fear, and light. It usually provides light of radius 4. It is blessed by the gods, slows your metabolism, and speeds your regeneration. It grants you immunity to paralysis and the ability to see invisible things. It activates for frost ball (100) every 40 turns. It cannot be harmed by the elements. b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) It increases your dexterity by 1. It increases your stealth, speed, and shooting speed by 1. It provides resistance to disenchantment. It cannot be harmed by the elements. c) a Ring of Damage (+14) d) a Ring of Constitution (+6) It increases your constitution by 6. It sustains your constitution. e) The Jewel 'Evenstar' It provides resistance to cold, dark, and life draining. It sustains your intelligence, wisdom, and constitution. It activates for restore life levels every 150 turns. It cannot be harmed by the elements. f) The Star of Elendil It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for magic mapping every 50+d50 turns. It cannot be harmed by the elements. g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) It increases your intelligence, wisdom, and constitution by 3. It provides resistance to acid, poison, and confusion. It activates for door and trap destruction every 10 turns. It cannot be harmed by the elements. h) a Shadow Cloak of Protection [6,+23] It provides resistance to shards. It cannot be harmed by the elements. i) a Large Leather Shield of Elvenkind [4,+10] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and nether. It cannot be harmed by the elements. j) a Steel Helm of Telepathy [6,+9] It grants you the power of telepathy. k) a Set of Gauntlets of Power (+3,+5) [2,+10] (+5) It increases your strength by 5. l) a Pair of Metal Shod Boots of Speed [6,+8] (+10) It increases your speed by 10. [Character Inventory] a) 4 Pieces of Elvish Waybread {@E0} b) a Potion of Resist Heat c) a Potion of Resist Cold d) 28 Potions of Cure Critical Wounds e) 22 Scrolls of Phase Door f) 4 Scrolls of Teleportation g) a Scroll of Magic Mapping h) 2 Rods of Perception {@z0 !d!k} It cannot be harmed by electricity. i) 2 Rods of Recall {!*} It cannot be harmed by electricity. j) 10 Rods of Detection (4 charging) {@z2} It cannot be harmed by electricity. k) 2 Rods of Acid Balls {@z8} l) 7 Rods of Lightning Balls {@z7} m) 5 Rods of Fire Balls {@z9} n) 7 Rods of Cold Balls {@z6} o) 2 Wands of Teleport Other (16 charges) p) 2 Staffs of Teleportation (14 charges) q) 2 Staffs of Speed (11 charges) r) The Elfstone 'Elessar' (+7,+7) [+10] (+2) It increases your strength, wisdom, and charisma by 2. It increases your speed by 2. It provides resistance to fire, poison, and fear. It activates for heal (500) every 200 turns. It cannot be harmed by the elements. s) 18 Arrows (1d4) (+6,+1) (squelch) t) 17 Seeker Arrows of Acid (4d4) (+17,+9) {@f2 @f0} It is branded with acid. It cannot be harmed by acid. [Home Inventory] a) 79 Potions of Healing b) 9 Potions of *Healing* c) a Potion of Life d) 33 Scrolls of *Identify* e) a Ring of Damage (+13) f) The Ring of Barahir (+1) It increases all your stats by 1. It increases your stealth by 1. It provides resistance to poison and dark. It cannot be harmed by the elements. g) an Amulet of Trickery (+2) It increases your dexterity by 2. It increases your stealth, searching, infravision, and speed by 2. It provides resistance to poison and nexus. It sustains your dexterity. h) The Arkenstone of Thrain It provides resistance to light, dark, and life draining. It usually provides light of radius 3. It grants you the ability to see invisible things. It activates for detection every 30+d30 turns. It cannot be harmed by the elements. i) Double Chain Mail of Elvenkind (-2) [16,+17] (+2 to stealth) It increases your stealth by 2. It provides resistance to acid, lightning, fire, cold, and nexus. It cannot be harmed by the elements. j) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+4) It increases your strength and charisma by 4. It provides resistance to acid, lightning, fire, cold, dark, and disenchantment. It activates for banishment every 500 turns. It cannot be harmed by the elements. k) a Robe of Permanence [2,+25] It provides resistance to acid, lightning, fire, cold, disenchantment, and life draining. It sustains all your stats. It cannot be harmed by the elements. l) Hard Leather Armour of Elvenkind (-1) [6,+10] (+1 to stealth) It increases your stealth by 1. It provides resistance to acid, lightning, fire, cold, and shards. It cannot be harmed by the elements. m) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity by 3. It increases your speed by 3. It provides resistance to acid and shards. It cannot be harmed by the elements. n) The Cloak of Thorongil [1,+10] It provides resistance to acid and fear. It grants you immunity to paralysis and the ability to see invisible things. It cannot be harmed by the elements. o) a Small Leather Shield of Elvenkind [2,+6] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, lightning, fire, cold, and sound. It cannot be harmed by the elements. p) The Large Leather Shield of the Haradrim [4,+15] (+2) It increases your strength and constitution by 2. It provides resistance to poison, fear, and blindness. It sustains your strength and constitution. It aggravates creatures around you. It activates for berserk rage (50+d50 turns) every 50 turns. It cannot be harmed by the elements. q) The Large Leather Shield of Celegorm [4,+20] It provides resistance to acid, lightning, fire, cold, light, and dark. It cannot be harmed by the elements. r) The Iron Helm 'Holhenneth' [5,+10] (+2) It increases your intelligence and wisdom by 2. It increases your searching by 2. It provides resistance to blindness and confusion. It grants you the ability to see invisible things. It activates for detection every 55+d55 turns. It cannot be harmed by the elements. s) The Pair of Metal Shod Boots of Thror [6,+20] (+3) It increases your strength and constitution by 3. It increases your speed by 3. It provides resistance to fear. It cannot be harmed by the elements. t) The Spear of Orome (4d6) (+15,+15) (+4) It increases your intelligence by 4. It increases your infravision and speed by 4. It slays animals and giants. It is branded with fire. It provides resistance to fire and light. It usually provides light of radius 4. It is blessed by the gods and makes you fall like a feather. It grants you the ability to see invisible things. It activates for stone to mud every 5 turns. It cannot be harmed by the elements. u) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2) It increases all your stats by 2. It slays orcs, undead, and all evil creatures, and is especially deadly against demons. It is branded with frost. It provides immunity to cold. It provides resistance to fear. It is blessed by the gods. It grants you immunity to paralysis and the ability to see invisible things. It activates for mass banishment every 1000 turns. It cannot be harmed by the elements. v) The Two-Handed Flail 'Thunderfist' (4d6) (+5,+18) (+4) It increases your strength and constitution by 4. It slays animals, orcs, and trolls. It is branded with electricity and fire. It provides resistance to lightning, fire, fear, and dark. It cannot be harmed by the elements. w) The Short Bow of Amrod (x2) (+12,+15) (+2) It increases your strength and constitution by 2. It increases your shooting power by 2. It provides resistance to lightning, fire, and cold. It speeds your regeneration. It cannot be harmed by the elements. [Options] Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Randomize some of the artifacts (beta): no (adult_randarts) Adult: Auto-scum for good levels : yes (adult_autoscum) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Don't stack objects on the floor : no (adult_no_stacking) Adult: Preserve artifacts when leaving level : no (adult_no_preserve) Adult: Don't generate connected stairs : no (adult_no_stairs) Adult: Monsters chase current location : no (adult_ai_sound) Adult: Monsters chase recent locations : no (adult_ai_smell) Adult: Monsters act smarter in groups : no (adult_ai_packs) Adult: Monsters learn from their mistakes : no (adult_ai_learn) Adult: Monsters exploit players weaknesses : no (adult_ai_cheat) Adult: Monsters behave more intelligently (broken): no (adult_ai_smart) Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 24.10.2007 04:08
5727. on the Ladder (of 19090)
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