The Angband Ladder: Ringent, Kobold Mage by Sideways

  [Angband 3.5.1 Character Dump]

 Name   Ringent      Age             20          Self  RB  CB  EB   Best
 Sex    Male         Height       2'10"   STR:     18  -1  -3  +2     16
 Race   Kobold       Weight    4st 13lb   INT:  18/59  -1  +3  +0  18/79
 Class  Mage         Turns used:          Wis:      9  +0  +0  +0      9      7
 Title  Conjurer     Game       1235862   DEX:     14  +2  +0  +0     16
 HP     -1/142       Standard     87122   CON:     12  +2  -2  +0     12
 SP     75/78        Resting      23528

 Level                 31    Armor      [47,+45]    Saving Throw     57%
 Cur Exp           160919                           Stealth    Excellent
 Max Exp           160919    Melee       1d7,+39    Disarming        65%
 Adv Exp           217500    To-hit       25,+17    Magic Devices     86
                             Blows      3.0/turn    Perception   1 in 15
 Gold               92804                           Searching        31%
 Burden         155.2 lbs    Shoot to-dam     +8    Infravision    50 ft
 Speed                 -3    To-hit       25,+13
 Max Depth    1250' (L25)    Shots        2/turn

 You come from a litter of 5 pups. Your father was a warrior, and your
 mother was a cook. You have light brown eyes, an olive green hide, and
 large, sharp teeth.


rAcid:......+...... Nexus:......+......
rElec:......+...... Nethr:.............
rFire:......+.+.... Chaos:.............
rCold:......+...... Disen:.............
rPois:............+ Feath:.............
rLite:..........+.. pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:......+...... pStun:.............

Light:.....+....+.. Tunn.:.............
Regen:+........+... Speed:.............
  ESP:............. Blows:+............
Invis:............. Shots:.+...........
FrAct:..........++. Might:.............
HLife:............. S.Dig:+............
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Dark elven druid misses you.
> The Dark elven druid hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Dark elven druid hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven druid misses you.
> The Dark elven druid hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven druid hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven druid hits you.
> *** LOW HITPOINT WARNING! ***
> The Dark elven druid hits you.
> You die.

Killed by a Dark elven druid.

  [Character Equipment]

a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2>
     Found lying on the floor at 1150 feet (level 23).
     
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     3.0 blows/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +8 STR and +0 DEX you would get 3.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +4 STR and +1 DEX you would get 3.1 blows
     With +0 STR and +4 DEX you would get 3.1 blows
     Average damage/round: 144 vs. animals, 156.6 vs. creatures not
     resistant to poison, and 131.4 vs. others.
     
b) a Sling of Extra Shots (x2) (+9,+8) <+1>
     Found lying on the floor at 50 feet (level 1).
     
     +1 shooting speed.
     
c) a Ring of Damage (+0,+11)
     Dropped by an unknown monster at 1200 feet (level 24).
     
d) a Ring of Damage (+0,+11)
     Dropped by an Orc captain at 1200 feet (level 24).
     
f) the Phial of Galadriel <+3>
     Found lying on the floor of a cavern at 1200 feet (level 24).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 7 to 14 turns to recharge at your current speed.
     Your chance of success is 96.6%
     
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Dropped by Ibun, Son of M�m at 1200 feet (level 24).
     
     +2 strength.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Stealth [1,+4] <+3>
     Found lying on the floor of a special room at 1200 feet (level
     24).
     
     +3 stealth.
     
i) a Wicker Shield of Resist Fire [2,+4]
     Found lying on the floor of a labyrinth at 1050 feet (level 21).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
j) a Hard Leather Cap of Regeneration [2,+7]
     Found lying on the floor at 1150 feet (level 23).
     
     Speeds regeneration.  
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+9] <+1>
     Dropped by Angamait� of Umbar at 1050 feet (level 21).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     Radius 1 light.
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 1 turns to recharge at your current speed.
     Your chance of success is 96.2%
     
l) a Pair of Leather Sandals of Free Action [1,+5]
     Found lying on the floor at 1200 feet (level 24).
     
     Prevents paralysis.  
     


  [Character Quiver]

n) 22 Iron Shots of Slay Giant (1d4) (+10,+7)
     Dropped by a Paladin at 1100 feet (level 22).
     
     Slays giants.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 178.4 vs. giants, and 71.4 vs. others.
     25% chance of breaking upon contact.
     
o) 18 Iron Shots of Slay Animal (1d4) (+7,+7)
     Found lying on the floor at 1150 feet (level 23).
     
     Slays animals.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 142.8 vs. animals, and 71.4 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) 3 Mushrooms of Vigor
f) a Mushroom of Emergency
g) 30 Potions of Cure Serious Wounds
h) 32 Potions of Cure Critical Wounds
i) 3 Potions of Restore Mana
j) 6 Potions of Speed
k) 8 Potions of Berserk Strength
l) 13 Potions of Resist Heat
m) 10 Potions of Resist Cold
n) 8 Scrolls of Phase Door
o) 8 Scrolls of Teleportation
p) 2 Rods of Treasure Location (1 charging)
q) a Rod of Recall
     Cannot be harmed by electricity.
     
r) 4 Wands of Magic Missile (27 charges)
s) 2 Wands of Stinking Cloud (20 charges)
t) a Staff of Speed (5 charges)
u) a Ring of Acid [+14]
     Found under some rubble at 1200 feet (level 24).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
v) 2 Rings of Open Wounds
     Impairs hitpoint recovery.  
     


  [Home Inventory]

a) 4 Flasks of oil
     Branded with flames.
     
b) 10 Potions of Cure Serious Wounds
c) 13 Potions of Cure Critical Wounds
d) 10 Potions of Restore Mana
e) 7 Potions of Restore Life Levels
f) 4 Potions of Speed
g) 8 Potions of Heroism
h) 6 Potions of Berserk Strength
i) a Wand of Stinking Cloud (10 charges)
j) a Staff of Power (2 charges)
k) a Ring of Acid [+11]
     Found lying on the floor at 1200 feet (level 24).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
l) a Ring of Ice [+8]
     Found lying on the floor at 450 feet (level 9).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
m) a Robe of Resistance [2,+15]
     Found lying on the floor in a vault at 1200 feet (level 24).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Fur Cloak [3,+3]
     Found lying on the floor in a vault at 1000 feet (level 20).
     
o) a Pair of Steel Shod Boots of Stability [7,+4]
     Found lying on the floor at 1050 feet (level 21).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
p) the Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Dropped by Grishn�kh, the Hill Orc at 600 feet (level 12).
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with
     damage 6d6.
     Takes 4 to 8 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +2 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 55.8 vs. creatures not resistant to
     electricity, and 45.5 vs. others.
     
q) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by Ufthak of Cirith Ungol at 1000 feet (level 20).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 6 to 11 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
     Combat info:
     1.0 blow/round.
     With +2 STR and +0 DEX you would attack a bit faster
     With +4 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +1 DEX you would attack a bit faster
     With +2 STR and +1 DEX you would get 1.1 blows
     With +0 STR and +4 DEX you would get 1.1 blows
     Average damage/round: 55.8 vs. creatures not resistant to fire,
     and 45.5 vs. others.
     
r) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor at 1150 feet (level 23).
     
     +2 dexterity, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     1.0 blows/round.
     With +7 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 63.2 vs. orcs, 63.2 vs. trolls, and 49.6 vs.
     others.
     
s) 19 Bolts of Slay Demon (1d5) (+4,+10)
     Found lying on the floor at 150 feet (level 3).
     
     Slays demons.
     
t) 38 Arrows of Wounding (1d4) (+20,+12)
     Dropped by Lugdush, the Uruk at 1050 feet (level 21).
     
u) 19 Arrows of Slay Dragon (1d4) (+4,+7)
     Found lying on the floor of a special room at 1000 feet (level
     20).
     
     Slays dragons.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       807     50'  Reached level 2
      1144     50'  Reached level 3
      3040     50'  Reached level 4
      4845     50'  Reached level 5
      6442    100'  Killed Fang, Farmer Maggot's dog
      6442    100'  Reached level 6
      8113    150'  Reached level 7
      8935    150'  Reached level 8
     11166    150'  Killed Sméagol
     11166    150'  Reached level 9
     13396    250'  Reached level 10
     13453    250'  Killed Grip, Farmer Maggot's dog
     15301    350'  Reached level 11
     17295    400'  Reached level 12
     18720    450'  Reached level 13
     19650    450'  Killed Lagduf, the Snaga
     20807    450'  Reached level 14
     21566    450'  Killed Wormtongue, Agent of Saruman
     22763    450'  Reached level 15
     23465    450'  Reached level 16
     23465    450'  Reached level 17
     23465    450'  Reached level 18
     23465    450'  Reached level 19
     23465    450'  Reached level 20
     23465    450'  Reached level 21
     23465    450'  Reached level 22
     23465    450'  Reached level 23
     23465    450'  Reached level 24
     23465    450'  Reached level 25
     23465    450'  Reached level 26
     23465    450'  Reached level 27
     23465    450'  Reached level 28
     23465    450'  Reached level 29
     23735    450'  Killed Orfax, Son of Boldor
     28022    550'  Killed Brodda, the Easterling
     29212    600'  Killed Golfimbul, the Hill Orc Chief
     30094    600'  Killed Grishnákh, the Hill Orc
     30097    600'  Found the Dagger 'Dethanc'
     30240    600'  Killed Bullroarer the Hobbit
     30661    600'  Killed Nár, the Dwarf
     34108    650'  Killed Boldor, King of the Yeeks
     43361    850'  Reached level 30
     47494    950'  Killed Gorbag, the Orc Captain
     51809   1050'  Killed Angamaitë of Umbar
     51960   1050'  Found the Set of Leather Gloves 'Cammithrim'
     52650   1000'  Killed Ufthak of Cirith Ungol
     52652   1000'  Found the Dagger 'Narthanc'
     53203      0'  Reached level 30
     54359   1050'  Killed Lugdush, the Uruk
     55547      0'  Killed Farmer Maggot
     55913   1050'  Killed Ulfast, Son of Ulfang
     63874   1150'  Found the Long Sword 'Elvagil'
     68905   1200'  Killed Ibun, Son of Mîm
     68935   1200'  Found the Chain Mail of Arvedui
     70873   1200'  Killed Sangahyando of Umbar
     78130   1200'  Reached level 31
     78571   1200'  Killed Uglúk, the Uruk
     78651   1200'  Found the Iron Helm of Gorlim (LOST)
     80110   1150'  Killed Shagrat, the Orc Captain
     80953   1200'  Killed Bolg, Son of Azog
     83531   1200'  Found the Phial of Galadriel
     85772   1150'  Found the Short Sword 'Dagmor'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : no  (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : yes (show_target)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Allow mouse clicks to move the player        : yes (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 20.6.2016 21:02

Download this dump

11672. on the Ladder (of 19090)
4663. on the Angband Ladder (of 6561)
172. for this player (

Comments

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On 20.6.2016 21:02 Sideways wrote:
I think this was my first attempt at a mage in more than ten years... well, no, that's a lie. But I think this was my first attempt at a mage in more than ten years to make it out of the town and into the dungeon.

So my expectations were very low, even after finding an early Potion of Experience; but dying that way still felt stupid and unnecessary. (Doesn't it always?) I spent a lot of time at 1150' and 1200', not daring to go down to 1250'... and when I finally did, at 2:40am, I immediately got killed.

Before you ask: yes, I'm absolutely going to call my next character Rodent ;-)

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