[Angband 3.5.1 Character Dump] Name Ringent Age 20 Self RB CB EB Best Sex Male Height 2'10" STR: 18 -1 -3 +2 16 Race Kobold Weight 4st 13lb INT: 18/59 -1 +3 +0 18/79 Class Mage Turns used: Wis: 9 +0 +0 +0 9 7 Title Conjurer Game 1235862 DEX: 14 +2 +0 +0 16 HP -1/142 Standard 87122 CON: 12 +2 -2 +0 12 SP 75/78 Resting 23528 Level 31 Armor [47,+45] Saving Throw 57% Cur Exp 160919 Stealth Excellent Max Exp 160919 Melee 1d7,+39 Disarming 65% Adv Exp 217500 To-hit 25,+17 Magic Devices 86 Blows 3.0/turn Perception 1 in 15 Gold 92804 Searching 31% Burden 155.2 lbs Shoot to-dam +8 Infravision 50 ft Speed -3 To-hit 25,+13 Max Depth 1250' (L25) Shots 2/turn You come from a litter of 5 pups. Your father was a warrior, and your mother was a cook. You have light brown eyes, an olive green hide, and large, sharp teeth. rAcid:......+...... Nexus:......+...... rElec:......+...... Nethr:............. rFire:......+.+.... Chaos:............. rCold:......+...... Disen:............. rPois:............+ Feath:............. rLite:..........+.. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:......+...... pStun:............. Light:.....+....+.. Tunn.:............. Regen:+........+... Speed:............. ESP:............. Blows:+............ Invis:............. Shots:.+........... FrAct:..........++. Might:............. HLife:............. S.Dig:+............ Stea.:.......+..... ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > The Dark elven druid misses you. > The Dark elven druid hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Dark elven druid hits you. > *** LOW HITPOINT WARNING! *** > The Dark elven druid misses you. > The Dark elven druid hits you. > *** LOW HITPOINT WARNING! *** > The Dark elven druid hits you. > *** LOW HITPOINT WARNING! *** > The Dark elven druid hits you. > *** LOW HITPOINT WARNING! *** > The Dark elven druid hits you. > You die. Killed by a Dark elven druid. [Character Equipment] a) the Short Sword 'Dagmor' (1d7) (+13,+11) <+2> Found lying on the floor at 1150 feet (level 23). +2 attack speed. Slays animals. Branded with venom. Cannot be harmed by acid, electricity, fire, cold. Slows your metabolism. Speeds regeneration. Combat info: 3.0 blows/round. With +4 STR and +0 DEX you would attack a bit faster With +8 STR and +0 DEX you would get 3.1 blows With +0 STR and +1 DEX you would attack a bit faster With +4 STR and +1 DEX you would get 3.1 blows With +0 STR and +4 DEX you would get 3.1 blows Average damage/round: 144 vs. animals, 156.6 vs. creatures not resistant to poison, and 131.4 vs. others. b) a Sling of Extra Shots (x2) (+9,+8) <+1> Found lying on the floor at 50 feet (level 1). +1 shooting speed. c) a Ring of Damage (+0,+11) Dropped by an unknown monster at 1200 feet (level 24). d) a Ring of Damage (+0,+11) Dropped by an Orc captain at 1200 feet (level 24). f) the Phial of Galadriel <+3> Found lying on the floor of a cavern at 1200 feet (level 24). Cannot be harmed by acid, electricity, fire, cold. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 7 to 14 turns to recharge at your current speed. Your chance of success is 96.6% g) the Chain Mail of Arvedui (-2) [40,+15] <+2> Dropped by Ibun, Son of Mîm at 1200 feet (level 24). +2 strength. Provides resistance to acid, lightning, fire, cold, shards, nexus. Cannot be harmed by acid, electricity, fire, cold. h) a Cloak of Stealth [1,+4] <+3> Found lying on the floor of a special room at 1200 feet (level 24). +3 stealth. i) a Wicker Shield of Resist Fire [2,+4] Found lying on the floor of a labyrinth at 1050 feet (level 21). Provides resistance to fire. Cannot be harmed by fire. j) a Hard Leather Cap of Regeneration [2,+7] Found lying on the floor at 1150 feet (level 23). Speeds regeneration. k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+9] <+1> Dropped by Angamaitë of Umbar at 1050 feet (level 21). Provides resistance to light. Cannot be harmed by acid, electricity, fire, cold. Sustains constitution. Prevents paralysis. Radius 1 light. When aimed, it fires a magic missile with damage 3d4. Takes 1 turns to recharge at your current speed. Your chance of success is 96.2% l) a Pair of Leather Sandals of Free Action [1,+5] Found lying on the floor at 1200 feet (level 24). Prevents paralysis. [Character Quiver] n) 22 Iron Shots of Slay Giant (1d4) (+10,+7) Dropped by a Paladin at 1100 feet (level 22). Slays giants. Combat info: Hits targets up to 100 feet away. Average damage/round: 178.4 vs. giants, and 71.4 vs. others. 25% chance of breaking upon contact. o) 18 Iron Shots of Slay Animal (1d4) (+7,+7) Found lying on the floor at 1150 feet (level 23). Slays animals. Combat info: Hits targets up to 100 feet away. Average damage/round: 142.8 vs. animals, and 71.4 vs. others. 25% chance of breaking upon contact. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] b) 3 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] d) 2 Books of Magic Spells [Sorcery and Evocations] e) 3 Mushrooms of Vigor f) a Mushroom of Emergency g) 30 Potions of Cure Serious Wounds h) 32 Potions of Cure Critical Wounds i) 3 Potions of Restore Mana j) 6 Potions of Speed k) 8 Potions of Berserk Strength l) 13 Potions of Resist Heat m) 10 Potions of Resist Cold n) 8 Scrolls of Phase Door o) 8 Scrolls of Teleportation p) 2 Rods of Treasure Location (1 charging) q) a Rod of Recall Cannot be harmed by electricity. r) 4 Wands of Magic Missile (27 charges) s) 2 Wands of Stinking Cloud (20 charges) t) a Staff of Speed (5 charges) u) a Ring of Acid [+14] Found under some rubble at 1200 feet (level 24). Provides resistance to acid. Cannot be harmed by acid. v) 2 Rings of Open Wounds Impairs hitpoint recovery. [Home Inventory] a) 4 Flasks of oil Branded with flames. b) 10 Potions of Cure Serious Wounds c) 13 Potions of Cure Critical Wounds d) 10 Potions of Restore Mana e) 7 Potions of Restore Life Levels f) 4 Potions of Speed g) 8 Potions of Heroism h) 6 Potions of Berserk Strength i) a Wand of Stinking Cloud (10 charges) j) a Staff of Power (2 charges) k) a Ring of Acid [+11] Found lying on the floor at 1200 feet (level 24). Provides resistance to acid. Cannot be harmed by acid. l) a Ring of Ice [+8] Found lying on the floor at 450 feet (level 9). Provides resistance to cold. Cannot be harmed by cold. m) a Robe of Resistance [2,+15] Found lying on the floor in a vault at 1200 feet (level 24). Provides resistance to acid, lightning, fire, cold. Cannot be harmed by acid, electricity, fire, cold. n) a Fur Cloak [3,+3] Found lying on the floor in a vault at 1000 feet (level 20). o) a Pair of Steel Shod Boots of Stability [7,+4] Found lying on the floor at 1050 feet (level 21). Provides resistance to nexus. Cannot be harmed by fire. Feather Falling. p) the Dagger 'Dethanc' (2d4) (+9,+12) [+10] Dropped by Grishnákh, the Hill Orc at 600 feet (level 12). Branded with lightning. Provides resistance to lightning. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a lightning bolt (that always beams) with damage 6d6. Takes 4 to 8 turns to recharge at your current speed. Your chance of success is 96.9% Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +2 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 55.8 vs. creatures not resistant to electricity, and 45.5 vs. others. q) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Dropped by Ufthak of Cirith Ungol at 1000 feet (level 20). Branded with flames. Provides resistance to fire. Cannot be harmed by acid, electricity, fire, cold. When aimed, it creates a fire bolt with damage 9d8. Takes 6 to 11 turns to recharge at your current speed. Your chance of success is 96.9% Combat info: 1.0 blow/round. With +2 STR and +0 DEX you would attack a bit faster With +4 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would attack a bit faster With +2 STR and +1 DEX you would get 1.1 blows With +0 STR and +4 DEX you would get 1.1 blows Average damage/round: 55.8 vs. creatures not resistant to fire, and 45.5 vs. others. r) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2> Found lying on the floor at 1150 feet (level 23). +2 dexterity, stealth. Slays orcs, trolls. Cannot be harmed by acid, electricity, fire, cold. Feather Falling. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +7 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 63.2 vs. orcs, 63.2 vs. trolls, and 49.6 vs. others. s) 19 Bolts of Slay Demon (1d5) (+4,+10) Found lying on the floor at 150 feet (level 3). Slays demons. t) 38 Arrows of Wounding (1d4) (+20,+12) Dropped by Lugdush, the Uruk at 1050 feet (level 21). u) 19 Arrows of Slay Dragon (1d4) (+4,+7) Found lying on the floor of a special room at 1000 feet (level 20). Slays dragons. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 807 50' Reached level 2 1144 50' Reached level 3 3040 50' Reached level 4 4845 50' Reached level 5 6442 100' Killed Fang, Farmer Maggot's dog 6442 100' Reached level 6 8113 150' Reached level 7 8935 150' Reached level 8 11166 150' Killed SmĂ©agol 11166 150' Reached level 9 13396 250' Reached level 10 13453 250' Killed Grip, Farmer Maggot's dog 15301 350' Reached level 11 17295 400' Reached level 12 18720 450' Reached level 13 19650 450' Killed Lagduf, the Snaga 20807 450' Reached level 14 21566 450' Killed Wormtongue, Agent of Saruman 22763 450' Reached level 15 23465 450' Reached level 16 23465 450' Reached level 17 23465 450' Reached level 18 23465 450' Reached level 19 23465 450' Reached level 20 23465 450' Reached level 21 23465 450' Reached level 22 23465 450' Reached level 23 23465 450' Reached level 24 23465 450' Reached level 25 23465 450' Reached level 26 23465 450' Reached level 27 23465 450' Reached level 28 23465 450' Reached level 29 23735 450' Killed Orfax, Son of Boldor 28022 550' Killed Brodda, the Easterling 29212 600' Killed Golfimbul, the Hill Orc Chief 30094 600' Killed Grishnákh, the Hill Orc 30097 600' Found the Dagger 'Dethanc' 30240 600' Killed Bullroarer the Hobbit 30661 600' Killed Nár, the Dwarf 34108 650' Killed Boldor, King of the Yeeks 43361 850' Reached level 30 47494 950' Killed Gorbag, the Orc Captain 51809 1050' Killed AngamaitĂ« of Umbar 51960 1050' Found the Set of Leather Gloves 'Cammithrim' 52650 1000' Killed Ufthak of Cirith Ungol 52652 1000' Found the Dagger 'Narthanc' 53203 0' Reached level 30 54359 1050' Killed Lugdush, the Uruk 55547 0' Killed Farmer Maggot 55913 1050' Killed Ulfast, Son of Ulfang 63874 1150' Found the Long Sword 'Elvagil' 68905 1200' Killed Ibun, Son of MĂ®m 68935 1200' Found the Chain Mail of Arvedui 70873 1200' Killed Sangahyando of Umbar 78130 1200' Reached level 31 78571 1200' Killed UglĂşk, the Uruk 78651 1200' Found the Iron Helm of Gorlim (LOST) 80110 1150' Killed Shagrat, the Orc Captain 80953 1200' Killed Bolg, Son of Azog 83531 1200' Found the Phial of Galadriel 85772 1150' Found the Short Sword 'Dagmor' [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : no (view_yellow_light) Color: Shimmer multi-colored things : no (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : yes (birth_keep_randarts) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)