The Angband Ladder: Titan II, Half-Troll Warrior by <simon_a_robinson@yahoo.com>

  [Angband 4.0.5 Character Dump]

 Name   Titan II     Age             22          Self  RB  CB  EB   Best
 Race   Half-Troll   Height       7'11"   STR:     17  +4  +3  +0  18/60
 Class  Warrior      Weight   18st 11lb   INT:     10  -4  -2  +0      4
 Title  Swordsman    Turns used:          WIS:     10  -2  -2  +0      6
 HP     37/182       Game         95981   DEX:     16  -4  +2  +0     14
 SP     0/0          Standard      9632   Con:     16  +3  +2  +0  18/30  18/10
                     Resting          0

 Level                 13    Armor      [10,-17]    Saving Throw     23%
 Cur Exp             1076                           Stealth          Bad
 Max Exp             1076    Melee        2d5,+3    Disarming        29%
 Adv Exp             1320    To-hit       49,+25    Magic Devices     18
                             Blows      1.3/turn    Perception   1 in 43
 Gold                4125                           Searching        13%
 Burden           71.3 lb    Shoot to-dam     +0    Infravision    30 ft
 Overweight     -108.6 lb    To-hit       34,+25    Speed         Normal
 Max Depth     500' (L10)    Shots        1/turn

 Your mother was a Cave-Troll Warrior.  You have puke-yellow eyes, oily
 sea-weed green hair, and black ulcerous skin.



rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............+ Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Lucerne Hammer (2d5) (+0,+0) {!d, ignore}
     Found lying on the floor at 500 feet (level 10)
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +3 DEX you would get 1.6 blows
     Average damage/round: 12.5.
     
b) a Long Bow (x3) (+0,+0)
     Found under some rubble at 500 feet (level 10)
     
f) a Wooden Torch (243 turns) <+1>
     Radius 1 light.
     
g) Soft Leather Armour [8,-5]
     An inheritance from your family
     
h) a Cloak of Stealth [1,-1] <+3>
     Found lying on the floor at 50 feet (level 1)
     
     +3 stealth.
     
l) a Pair of Leather Sandals [1,-1]
     Found lying on the floor at 100 feet (level 2)
     




  [Character Inventory]

a) 3 Mushrooms of Clear Mind
b) 6 Rations of Food
c) 3 Flasks of oil
     Branded with fire.
     
d) 6 Potions of Cure Light Wounds
e) 2 Potions of Resist Cold
f) a Potion of Infravision
g) a Scroll of Word of Recall
h) a Scroll of Blessing
i) a Scroll titled "im patus cus" {tried}
     You do not know the full extent of this item's powers.
     
j) a Wand of Magic Missile (8 charges)
k) 3 Wands of Sleep Monster (34 charges)
l) 3 Wands of Light (35 charges)
m) a Cast Iron Wand {tried}
     You do not know the full extent of this item's powers.
     
n) a Mistletoe Staff {tried}
     You do not know the full extent of this item's powers.
     
o) 2 Wooden Torches (5000 turns) <+1>
     Radius 1 light.
     
p) a Cloak [1,+0]
     Dropped by a Soldier at 100 feet (level 2)
     




  [Character Quiver]

0) 20 Rounded Pebbles (1d2) (+0,+0)


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       315     50'  Reached level 2
      1864     50'  Reached level 3
      2168    100'  Killed Fang, Farmer Maggot's dog
      2182    100'  Reached level 4
      2488    100'  Reached level 5
      3131    350'  Reached level 6
      3591    350'  Reached level 7
      3769    350'  Reached level 8
      4452    350'  Reached level 9
      5181    400'  Reached level 10
      5542    400'  Reached level 11
      7332    450'  Killed Grip, Farmer Maggot's dog
      7342    450'  Reached level 12
      8495    450'  Reached level 13


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : no  (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : yes (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 26.5.2016 23:20

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17748. on the Ladder (of 19090)
6195. on the Angband Ladder (of 6561)
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Comments

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On 26.5.2016 23:20 simon_a_robinson@yahoo.com wrote:
The second incarnation. Got down to 11hp against Brodda but managed to escape back to town in the nick of time!

On 27.5.2016 09:01 Unflexed wrote:
something damaged your armors...

I'm not sure how to stop that, i tried acid resist and it didnt do shit.

On 27.5.2016 16:10 krazyhades wrote:
The armor itself needs to have resist acid, or be "of protection" or be an artifact

On 30.5.2016 07:43 Unflexed wrote:
oh, that makes sense.

Guess acid resist is only for character taking acid damage.

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