The Angband Ladder: Hohenheim, Human Warrior by <strophariad@null.net>

  [Angband 4.0.4 Character Dump]

 Name   Hohenheim    Age             15          Self  RB  CB  EB   Best
 Race   Human        Height        4'9"   STR:     16  +0  +3  +0  18/10
 Class  Warrior      Weight   13st 13lb   INT:     11  +0  -2  +0      9
 Title  Veteran      Turns used:          WIS:     10  +0  -2  +0      8
 HP     -14/292      Game        458542   DEX:     16  +0  +2  +0     18
 SP     0/0          Standard     34036   CON:     16  +0  +2  +0     18
                     Resting        733

 Level                 23    Armor      [58,+44]    Saving Throw     42%
 Cur Exp             9358                           Stealth         Fair
 Max Exp            11759    Melee       2d4,+14    Disarming        48%
 Adv Exp            10200    To-hit       57,+11    Magic Devices     35
                             Blows      2.3/turn    Perception   1 in 38
 Gold               29348                           Searching        14%
 Burden          108.6 lb    Shoot to-dam     +2    Infravision     0 ft
 Overweight      -23.3 lb    To-hit        52,+4    Speed         Normal
 Max Depth    2200' (L44)    Shots        1/turn

 You are one of several children of a Chemist.  You are a credit to the
 family.  You have brown eyes, straight blonde hair, and an average
 complexion.


rAcid:....+...+.... Nexus:.............
rElec:............. Nethr:.............
rFire:+.+...+...... Chaos:.............
rCold:..+.......... Disen:.............
rPois:............. pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.......+.....
  ESP:............. Sear.:.............
Invis:............. Infra:.............
FrAct:...........+. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> You feel your life draining away!
> Something touches you.
> You feel your life draining away!
> The Warg misses you.
> You burn the Warg.
> You have slain the Warg.
> Something hits you.
> The Energy hound breathes lightning.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Warg snarls with pain.
> The Warg misses you.
> Something mumbles.
> You are hit by something cold!
> You die.

Killed by a Nether wraith.

  [Character Equipment]

a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by Lagduf, the Snaga at 400 feet (level 8)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 91.5%
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 70.2 vs. creatures not resistant to fire,
     and 45.9 vs. others.
     
b) a Sling (x2) (+2,+2)
     Found lying on the floor at 200 feet (level 4)
     
c) an Alexandrite Ring of Resist Fire and Cold
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to fire, frost.
     
d) a Rhodonite Ring of Protection [+16]
     Bought from a store
     
e) a Crystal Amulet of Resist Acid
     Found lying on the floor at 650 feet (level 13)
     
     Provides resistance to acid.
     
f) the Phial of Galadriel <+3>
     Found lying on the floor of a special room at 550 feet (level 11)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 90.9%
     
g) Metal Scale Mail of Resist Fire (-2) [38,+4]
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     Provides resistance to fire.
     
h) a Cloak of Stealth [1,+8] <+3>
     Dropped by a Kobold archer at 550 feet (level 11)
     
     +3 stealth.
     
i) a Small Metal Shield of Resist Acid [5,+2]
     Bought from a store
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) an Iron Helm [7,-2]
     Bought from a store
     
k) a Set of Gauntlets [3,+2]
     Bought from a store
     
l) a Pair of Iron Shod Boots of Free Action [4,+2]
     Dropped by an Apprentice at 450 feet (level 9)
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     




  [Character Inventory]

a) 8 Rations of Food
b) 10 Cyan Potions of Cure Light Wounds
c) 5 Vermilion Potions of Cure Critical Wounds
d) 7 Dark Red Potions of Neutralize Poison
e) 2 Misty Potions of Berserk Strength
f) 5 Scrolls titled "no sus fero" of Phase Door
g) a Scroll titled "props nens opo" of Treasure Detection
h) a Scroll titled "peria ingum do" of Satisfy Hunger
i) a Scroll titled "patulum" of Light
j) a Scroll titled "mitio vio" of Word of Recall
k) a Cast Iron Wand of Wonder (4 charges)
     Cannot be harmed by lightning.
     
l) an Emerald Ring of Flames [+9]
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to fire.
     
m) a Quartz Ring of Reckless Attacks (+3,+4) [-15]
     Dropped by an unknown monster at 1100 feet (level 22)
     
n) an Ivory Amulet of Infravision <+1>
     Dropped by a Green naga at 1350 feet (level 27)
     
     +1 infravision.
     
o) a Morning Star of Extra Attacks (2d6) (+9,+6) <+2>
     Found lying on the floor of a cavern at 750 feet (level 15)
     
     +2 attack speed.
     
     Combat info:
     3.1 blows/round.
     With +3 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 50.4.
     




  [Character Quiver]

0) 25 Rounded Pebbles (1d2) (+3,+4)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 15.1.
     25% chance of breaking upon contact.
     
1) 30 Iron Shots (1d4) (+6,+5)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 19.1.
     25% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Conjurings and Tricks]
b) 8 Rations of Food
c) 5 Flasks of oil
     Branded with fire.
     
d) 10 Cyan Potions of Cure Light Wounds
e) 10 Indigo Potions of Cure Serious Wounds
f) 2 Scrolls titled "no sus fero" of Phase Door
g) 5 Scrolls titled "inus met" of Trap Detection
h) 2 Cast Iron Wands of Wonder (29 charges)
     Cannot be harmed by lightning.
     
i) a Malachite Ring of Searching <+2>
     Found lying on the floor at 350 feet (level 7)
     
     +2 searching skill.
     
j) an Alexandrite Ring of Resist Fire and Cold
     Dropped by a Master yeek at 650 feet (level 13)
     
     Provides resistance to fire, frost.
     
k) a Quartzite Ring of Slow Digestion
     Found lying on the floor at 500 feet (level 10)
     
     Slows your metabolism.  
     
l) a Tortoise Shell Ring of Digging <+3>
     Dropped by an unknown monster at 750 feet (level 15)
     
     +3 tunneling.
     
m) a Lantern (6198 turns) <+2>
     Found lying on the floor at 250 feet (level 5)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
n) an Iron Crown [0,+4]
     Dropped by a Kobold at 550 feet (level 11)
     
o) a Pair of Leather Boots of Free Action [2,+4]
     Bought from a store
     
     Prevents paralysis.  
     
p) a Pair of Leather Boots [2,+3]
     Taken from a chest found at 500 feet (level 10)
     
q) a Cutlass of *Slay Demon* (1d8) (+3,+6) <+1>
     Dropped by Bullroarer the Hobbit at 300 feet (level 6)
     
     +1 intelligence.
     Slays demons (powerfully).
     Provides resistance to fire.
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 37 vs. demons, and 15.2 vs. others.
     
r) a Tulwar (2d4) (+4,+1)
     Found lying on the floor at 550 feet (level 11)
     
     Combat info:
     1.1 blows/round.
     With +1 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 9.7.
     
s) a Battle Axe (2d8) (+4,+2)
     Dropped by Orfax, Son of Boldor at 550 feet (level 11)
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 14.3.
     
t) a Glaive (2d6) (+6,+5)
     Dropped by Grishn�kh, the Hill Orc at 500 feet (level 10)
     
     Combat info:
     1.0 blows/round.
     With +1 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 15.6.
     
u) a Lance (Blessed) (2d8) (+6,+6) <+1>
     Dropped by Brodda, the Easterling at 600 feet (level 12)
     
     +1 wisdom.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     1.0 blows/round.
     With +3 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +2 DEX you would get 1.1 blows
     Average damage/round: 19.7.
     
v) a Lucerne Hammer (2d5) (+0,+0)
     Found lying on the floor at 1100 feet (level 22)
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +2 DEX you would get 1.3 blows
     Average damage/round: 9.7.
     
w) a Long Bow (x3) (+0,+0)
     Found lying on the floor of a special room at 550 feet (level 11)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        80    100'  Reached level 2
       559    100'  Reached level 3
       599    100'  Killed Grip, Farmer Maggot's dog
       599    100'  Reached level 4
       903    100'  Killed Fang, Farmer Maggot's dog
      1275    100'  Reached level 5
      2375    150'  Reached level 6
      3259    150'  Reached level 7
      4147    200'  Reached level 8
      5007    250'  Reached level 9
      5700    250'  Killed Mughash the Kobold Lord
      5700    250'  Reached level 10
      6521    100'  Reached level 11
      8548    300'  Reached level 12
      8555    300'  Killed Bullroarer the Hobbit
      9375    350'  Reached level 13
     10405    350'  Reached level 14
     11412    400'  Killed Lagduf, the Snaga
     11415    400'  Found the Dagger 'Narthanc'
     12321    450'  Reached level 15
     12737    500'  Killed Grishnákh, the Hill Orc
     12837    500'  Reached level 16
     13729    550'  Killed Orfax, Son of Boldor
     13852    550'  Reached level 16
     15108    600'  Killed Brodda, the Easterling
     15421    650'  Reached level 17
     15645    650'  Reached level 17
     23852    550'  Reached level 18
     24091    550'  Found the Phial of Galadriel
     29472    650'  Reached level 19
     30612    700'  Reached level 20
     31945   1050'  Reached level 21
     32337   1050'  Reached level 22
     33154   1350'  Reached level 23
     33337   1350'  Reached level 24


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 15.4.2016 09:44

Download this dump

15540. on the Ladder (of 19090)
5696. on the Angband Ladder (of 6561)

Comments

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On 15.4.2016 09:44 strophariad@null.net wrote:
First time past floor 15, got sloppy.

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