[Angband 4.0.4 Character Dump] Name Hohenheim Age 15 Self RB CB EB Best Race Human Height 4'9" STR: 16 +0 +3 +0 18/10 Class Warrior Weight 13st 13lb INT: 11 +0 -2 +0 9 Title Veteran Turns used: WIS: 10 +0 -2 +0 8 HP -14/292 Game 458542 DEX: 16 +0 +2 +0 18 SP 0/0 Standard 34036 CON: 16 +0 +2 +0 18 Resting 733 Level 23 Armor [58,+44] Saving Throw 42% Cur Exp 9358 Stealth Fair Max Exp 11759 Melee 2d4,+14 Disarming 48% Adv Exp 10200 To-hit 57,+11 Magic Devices 35 Blows 2.3/turn Perception 1 in 38 Gold 29348 Searching 14% Burden 108.6 lb Shoot to-dam +2 Infravision 0 ft Overweight -23.3 lb To-hit 52,+4 Speed Normal Max Depth 2200' (L44) Shots 1/turn You are one of several children of a Chemist. You are a credit to the family. You have brown eyes, straight blonde hair, and an average complexion. rAcid:....+...+.... Nexus:............. rElec:............. Nethr:............. rFire:+.+...+...... Chaos:............. rCold:..+.......... Disen:............. rPois:............. pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:.......+..... ESP:............. Sear.:............. Invis:............. Infra:............. FrAct:...........+. Tunn.:............. Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > You feel your life draining away! > Something touches you. > You feel your life draining away! > The Warg misses you. > You burn the Warg. > You have slain the Warg. > Something hits you. > The Energy hound breathes lightning. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Warg snarls with pain. > The Warg misses you. > Something mumbles. > You are hit by something cold! > You die. Killed by a Nether wraith. [Character Equipment] a) the Dagger 'Narthanc' (2d4) (+9,+12) [+10] Dropped by Lagduf, the Snaga at 400 feet (level 8) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 91.5% Combat info: 2.3 blows/round. With +1 STR and +0 DEX you would get 2.7 blows With +0 STR and +2 DEX you would get 2.7 blows Average damage/round: 70.2 vs. creatures not resistant to fire, and 45.9 vs. others. b) a Sling (x2) (+2,+2) Found lying on the floor at 200 feet (level 4) c) an Alexandrite Ring of Resist Fire and Cold Found lying on the floor at 500 feet (level 10) Provides resistance to fire, frost. d) a Rhodonite Ring of Protection [+16] Bought from a store e) a Crystal Amulet of Resist Acid Found lying on the floor at 650 feet (level 13) Provides resistance to acid. f) the Phial of Galadriel <+3> Found lying on the floor of a special room at 550 feet (level 11) Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 90.9% g) Metal Scale Mail of Resist Fire (-2) [38,+4] Found lying on the floor in a vault at 1050 feet (level 21) Provides resistance to fire. h) a Cloak of Stealth [1,+8] <+3> Dropped by a Kobold archer at 550 feet (level 11) +3 stealth. i) a Small Metal Shield of Resist Acid [5,+2] Bought from a store Provides resistance to acid. Cannot be harmed by acid. j) an Iron Helm [7,-2] Bought from a store k) a Set of Gauntlets [3,+2] Bought from a store l) a Pair of Iron Shod Boots of Free Action [4,+2] Dropped by an Apprentice at 450 feet (level 9) Cannot be harmed by fire. Prevents paralysis. [Character Inventory] a) 8 Rations of Food b) 10 Cyan Potions of Cure Light Wounds c) 5 Vermilion Potions of Cure Critical Wounds d) 7 Dark Red Potions of Neutralize Poison e) 2 Misty Potions of Berserk Strength f) 5 Scrolls titled "no sus fero" of Phase Door g) a Scroll titled "props nens opo" of Treasure Detection h) a Scroll titled "peria ingum do" of Satisfy Hunger i) a Scroll titled "patulum" of Light j) a Scroll titled "mitio vio" of Word of Recall k) a Cast Iron Wand of Wonder (4 charges) Cannot be harmed by lightning. l) an Emerald Ring of Flames [+9] Found lying on the floor at 1100 feet (level 22) Provides resistance to fire. m) a Quartz Ring of Reckless Attacks (+3,+4) [-15] Dropped by an unknown monster at 1100 feet (level 22) n) an Ivory Amulet of Infravision <+1> Dropped by a Green naga at 1350 feet (level 27) +1 infravision. o) a Morning Star of Extra Attacks (2d6) (+9,+6) <+2> Found lying on the floor of a cavern at 750 feet (level 15) +2 attack speed. Combat info: 3.1 blows/round. With +3 STR and +0 DEX you would get 3.3 blows With +0 STR and +2 DEX you would get 3.3 blows Average damage/round: 50.4. [Character Quiver] 0) 25 Rounded Pebbles (1d2) (+3,+4) Combat info: Hits targets up to 100 feet away. Average damage/round: 15.1. 25% chance of breaking upon contact. 1) 30 Iron Shots (1d4) (+6,+5) Combat info: Hits targets up to 100 feet away. Average damage/round: 19.1. 25% chance of breaking upon contact. [Home Inventory] a) a Book of Magic Spells [Conjurings and Tricks] b) 8 Rations of Food c) 5 Flasks of oil Branded with fire. d) 10 Cyan Potions of Cure Light Wounds e) 10 Indigo Potions of Cure Serious Wounds f) 2 Scrolls titled "no sus fero" of Phase Door g) 5 Scrolls titled "inus met" of Trap Detection h) 2 Cast Iron Wands of Wonder (29 charges) Cannot be harmed by lightning. i) a Malachite Ring of Searching <+2> Found lying on the floor at 350 feet (level 7) +2 searching skill. j) an Alexandrite Ring of Resist Fire and Cold Dropped by a Master yeek at 650 feet (level 13) Provides resistance to fire, frost. k) a Quartzite Ring of Slow Digestion Found lying on the floor at 500 feet (level 10) Slows your metabolism. l) a Tortoise Shell Ring of Digging <+3> Dropped by an unknown monster at 750 feet (level 15) +3 tunneling. m) a Lantern (6198 turns) <+2> Found lying on the floor at 250 feet (level 5) Cannot be harmed by fire. Radius 2 light. n) an Iron Crown [0,+4] Dropped by a Kobold at 550 feet (level 11) o) a Pair of Leather Boots of Free Action [2,+4] Bought from a store Prevents paralysis. p) a Pair of Leather Boots [2,+3] Taken from a chest found at 500 feet (level 10) q) a Cutlass of *Slay Demon* (1d8) (+3,+6) <+1> Dropped by Bullroarer the Hobbit at 300 feet (level 6) +1 intelligence. Slays demons (powerfully). Provides resistance to fire. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 37 vs. demons, and 15.2 vs. others. r) a Tulwar (2d4) (+4,+1) Found lying on the floor at 550 feet (level 11) Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 9.7. s) a Battle Axe (2d8) (+4,+2) Dropped by Orfax, Son of Boldor at 550 feet (level 11) Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 14.3. t) a Glaive (2d6) (+6,+5) Dropped by Grishnákh, the Hill Orc at 500 feet (level 10) Combat info: 1.0 blows/round. With +1 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 15.6. u) a Lance (Blessed) (2d8) (+6,+6) <+1> Dropped by Brodda, the Easterling at 600 feet (level 12) +1 wisdom. Blessed by the gods. Grants the ability to see invisible things. Combat info: 1.0 blows/round. With +3 STR and +0 DEX you would get 1.1 blows With +0 STR and +2 DEX you would get 1.1 blows Average damage/round: 19.7. v) a Lucerne Hammer (2d5) (+0,+0) Found lying on the floor at 1100 feet (level 22) Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 9.7. w) a Long Bow (x3) (+0,+0) Found lying on the floor of a special room at 550 feet (level 11) [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 80 100' Reached level 2 559 100' Reached level 3 599 100' Killed Grip, Farmer Maggot's dog 599 100' Reached level 4 903 100' Killed Fang, Farmer Maggot's dog 1275 100' Reached level 5 2375 150' Reached level 6 3259 150' Reached level 7 4147 200' Reached level 8 5007 250' Reached level 9 5700 250' Killed Mughash the Kobold Lord 5700 250' Reached level 10 6521 100' Reached level 11 8548 300' Reached level 12 8555 300' Killed Bullroarer the Hobbit 9375 350' Reached level 13 10405 350' Reached level 14 11412 400' Killed Lagduf, the Snaga 11415 400' Found the Dagger 'Narthanc' 12321 450' Reached level 15 12737 500' Killed Grishnákh, the Hill Orc 12837 500' Reached level 16 13729 550' Killed Orfax, Son of Boldor 13852 550' Reached level 16 15108 600' Killed Brodda, the Easterling 15421 650' Reached level 17 15645 650' Reached level 17 23852 550' Reached level 18 24091 550' Found the Phial of Galadriel 29472 650' Reached level 19 30612 700' Reached level 20 31945 1050' Reached level 21 32337 1050' Reached level 22 33154 1350' Reached level 23 33337 1350' Reached level 24 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : no (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : yes (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : no (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : yes (mouse_movement) Notify on object recharge : no (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)