The Angband Ladder: Eolath, Elf Warrior by wobbly
[Angband 4.0.4 Character Dump]
Name Eolath Age 87 Self RB CB EB Best
Race Elf Height 5'0" STR: 17 -1 +3 +0 18/10
Class Warrior Weight 6st 1lb INT: 10 +2 -2 +0 10
Title Soldier Turns used: WIS: 11 -1 -2 +0 8
HP 110/110 Game 27075 DEX: 16 +1 +2 +0 18/10
SP 0/0 Standard 2753 CON: 15 -1 +2 +0 16
Resting 125
Level 9 Armor [19,+11] Saving Throw 34%
Cur Exp 438 Stealth Poor
Max Exp 438 Melee 1d4,+2 Disarming 39%
Adv Exp 456 To-hit 35,+4 Magic Devices 31
Blows 2.3/turn Perception 1 in 36
Gold 1338 Searching 22%
Burden 77.8 lb Shoot to-dam +8 Infravision 30 ft
Overweight -54.1 lb To-hit 36,+19 Speed Normal
Max Depth 400' (L8) Shots 2/turn
You are one of several children of a Sindarin Ranger. You have light
grey eyes, straight black hair, and a fair complexion.
rAcid:............. Nexus:.............
rElec:............. Nethr:.............
rFire:............. Chaos:.............
rCold:............. Disen:.............
rPois:............. pFear:.............
rLite:............+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............
Regen:............. Stea.:.............
ESP:.........+... Sear.:.............
Invis:............. Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
Fear:............. Might:.............
Aggrv:............. Light:.............
[Character Equipment]
a) a Dagger (1d4) (+0,+0)
An inheritance from your family
Combat info:
2.3 blows/round.
With +1 STR and +0 DEX you would get 2.7 blows
With +0 STR and +1 DEX you would get 2.7 blows
Average damage/round: 10.7.
b) a Sling of Extra Shots (x2) (+15,+8) <+1>
Found lying on the floor at 300 feet (level 6)
+1 shooting speed.
f) a Wooden Torch (1083 turns)
An inheritance from your family
Radius 1 light.
g) Soft Leather Armour [8,+0]
Dropped by a Kobold archer at 350 feet (level 7)
h) a Cloak [1,+0]
Bought from a store
i) a Small Metal Shield [5,+0]
Bought from a store
j) a Hard Leather Cap of Telepathy [2,+4]
Found lying on the floor at 400 feet (level 8)
Grants telepathy.
k) a Set of Leather Gloves [1,+5]
Found lying on the floor at 50 feet (level 1)
l) a Pair of Leather Boots [2,+0]
Bought from a store
[Character Inventory]
a) 2 Rations of Food
b) 7 Flasks of oil
Branded with fire.
c) 6 Potions of Cure Light Wounds
d) a Potion of Speed
e) a Potion of Boldness
f) a Potion of Resist Heat
g) 2 Potions of Resist Cold
h) a Dark Red Potion {??}
i) 2 Scrolls of Phase Door
j) 5 Scrolls of Trap Detection
k) 3 Scrolls of Detect Invisible
l) a Scroll of Word of Recall
m) 2 Scrolls of Blessing
n) a Wand of Magic Missile (7 charges)
o) a Wand of Confuse Monster (16 charges)
p) a Wand of Light (13 charges)
q) a Wand of Wonder (11 charges)
Cannot be harmed by lightning.
r) a Staff of Light (13 charges)
s) 2 Wooden Torches (5000 turns)
Radius 1 light.
t) Soft Leather Armour [8,-1]
An inheritance from your family
u) 2 Sets of Leather Gloves [1,+0]
[Character Quiver]
0) 9 Rounded Pebbles (1d2) (+0,+0)
Combat info:
Hits targets up to 100 feet away.
Average damage/round: 38.
25% chance of breaking upon contact.
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
65 0' -- Note: maggot. resisting urge to kill
149 100' Killed Fang, Farmer Maggot's dog
149 100' Reached level 2
149 100' Reached level 3
149 100' Reached level 4
302 100' Reached level 5
805 150' Reached level 6
1576 250' Reached level 7
1840 300' Killed Grip, Farmer Maggot's dog
2147 350' Reached level 8
2173 350' Reached level 9
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : no (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : no (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : yes (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : yes (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Start with a kit of useful gear : yes (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : no (birth_force_descend)
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Posted on 15.3.2016 16:25
18477. on the Ladder (of 19323)
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