The Angband Ladder: MarunE II, Kobold Rogue by <TheOtherMITZE@yahoo.com>

  [Angband 4.0.4 Character Dump]

 Name   MarunE II    Age             20          Self  RB  CB  EB   Best
 Race   Kobold       Height        3'2"   Str:     18  -1  +0  +1     18     17
 Class  Rogue        Weight     4st 7lb   INT:     10  -1  +1  +0     10
 Title  Burglar      Turns used:          WIS:     11  +0  -3  +0      8
 HP     -4/172       Game        377778   DEX:     16  +2  +3  +2  18/50
 SP     15/15        Standard     35282   CON:     11  +2  -1  +2     14
                     Resting      10949

 Level                 25    Armor       [38,+2]    Saving Throw     54%
 Cur Exp            19011                           Stealth    Excellent
 Max Exp            19011    Melee       3d5,+12    Disarming        93%
 Adv Exp            24500    To-hit       51,+24    Magic Devices     64
                             Blows      1.3/turn    Perception   1 in 11
 Gold               20560                           Searching        47%
 Burden           96.2 lb    Shoot to-dam     +0    Infravision   100 ft
 Overweight      -17.7 lb    To-hit       50,+15    Speed         Normal
 Max Depth    1350' (L27)    Shots        1/turn

 No, I'm not adding it as an option.




rAcid:....+........ Nexus:.............
rElec:........+.... Nethr:.............
rFire:............. Chaos:.............
rCold:......+...... Disen:.............
rPois:............+ pFear:.............
rLite:............. pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:+............ Infra:.........+..+
FrAct:+............ Tunn.:..+..........
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> Lugdush, the Uruk hits you.
> Lugdush, the Uruk misses you.
> Lugdush, the Uruk hits you.
> You smite Lugdush, the Uruk (45).
> Lugdush, the Uruk misses you.
> Lugdush, the Uruk hits you.
> Lugdush, the Uruk misses you.
> You smite Lugdush, the Uruk (87). It was a good hit!
> Lugdush, the Uruk hits you.
> Lugdush, the Uruk misses you.
> Lugdush, the Uruk hits you.
> You miss Lugdush, the Uruk.
> You smite Lugdush, the Uruk (45).
> Lugdush, the Uruk hits you.
> You die.

Killed by Lugdush, the Uruk.

  [Character Equipment]

a) a Katana of Westernesse (3d5) (+9,+10) <+1, +2>
     Found lying on the floor in a pit at 750 feet (level 15)
     
     +1 strength.
     +2 dexterity.
     +1 constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +1 DEX you would get 1.6 blows
     Average damage/round: 54.9 vs. orcs, 54.9 vs. trolls, 54.9 vs.
     giants, and 29.5 vs. others.
     
b) a Long Bow (x3) (+0,+0)
     Found lying on the floor at 850 feet (level 17)
     
c) a Ring of Digging <+4> {@A7}
     Found lying on the floor of a special room at 850 feet (level 17)
     
     +4 tunneling.
     
d) a Ring of Constitution <+1>
     Found lying on the floor at 500 feet (level 10)
     
     +1 constitution.
     Sustains constitution.
     
e) an Amulet of Resist Acid
     Found lying on the floor at 650 feet (level 13)
     
     Provides resistance to acid.
     
f) the Phial of Galadriel <+3> {@A0, ??}
     Dropped by Grishn�kh, the Hill Orc at 650 feet (level 13)
     
     You do not know the full extent of this item's powers.
     +3 light.
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 94.6%
     
g) Hard Leather Armour of Resist Cold (-1) [16,+2]
     Dropped by Bullroarer the Hobbit at 650 feet (level 13)
     
     Provides resistance to frost.
     
h) a Cloak [1,-1]
     Bought from a store
     
i) a Large Metal Shield of Resist Lightning [12,-2]
     Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13)
     
     Provides resistance to lightning.
     
j) a Hard Leather Cap of Infravision [2,-1] <+5>
     Found lying on the floor at 200 feet (level 4)
     
     +5 infravision.
     
l) a Pair of Steel Shod Boots [7,+1]
     Dropped by Brodda, the Easterling at 1100 feet (level 22)
     
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1}
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions] {@m2}
d) a Potion of Cure Critical Wounds
e) 7 Potions of Heroism
f) 7 Scrolls of Phase Door
g) a Scroll of Magic Mapping
h) 8 Scrolls of Satisfy Hunger
i) 4 Scrolls of Word of Recall {!r}
j) 5 Scrolls of Blessing
k) a Wand of Teleport Other (7 charges)




  [Character Quiver]

0) 15 Arrows (1d4) (+3,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 22.9.
     35% chance of breaking upon contact.
     
1) 39 Arrows (1d4) (+6,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 16.8.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Books of Magic Spells [Sorcery and Evocations]
b) a Mushroom of Fast Recovery
c) 3 Mushrooms of Terror
d) a Mushroom of Stoneskin
e) a Potion of Intelligence
f) a Potion of Restore Mana
g) a Potion of Berserk Strength
h) a Potion of Resist Cold
i) a Potion of Resist Poison
j) a Potion of Slowness
     It can be thrown at creatures with damaging effect.
     
k) a Staff of Earthquakes (3 charges)
l) a Ring of Feather Falling
     Dropped by a Gnome mage at 1100 feet (level 22)
     
     Feather Falling.  
     
m) an Amulet of Teleportation
     Dropped by a Gnome mage at 850 feet (level 17)
     
     Induces random teleportation.  
     
n) a Robe of Resist Fire [2,+0]
     Dropped by Lagduf, the Snaga at 500 feet (level 10)
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
o) Hard Leather Armour of Resist Lightning (-1) [16,+5]
     Dropped by Bullroarer the Hobbit at 650 feet (level 13)
     
     Provides resistance to lightning.
     
p) a Wicker Shield of Resist Acid [2,+6]
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
q) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] {@w0, @A5}
     Found lying on the floor at 150 feet (level 3)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 95.0%
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 35.3 vs. creatures not resistant to fire,
     and 26.7 vs. others.
     
r) a Dagger of Slay Demon (1d4) (+11,+8)
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     Slays demons.
     
     Combat info:
     1.6 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 28.3 vs. demons, and 19.7 vs. others.
     
s) a Cutlass of Frost (1d8) (+4,+5)
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     Branded with cold.
     Provides resistance to frost.
     
     Combat info:
     1.1 blows/round.
     With +3 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 24.2 vs. creatures not resistant to cold,
     and 12.9 vs. others.
     
t) a Trident (Defender) (1d10) (+8,+12) [+6] <+2>
     Found lying on the floor of a special room at 650 feet (level 13)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid, fire.
     Sustains wisdom.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 22.6.
     
u) a Trident (Blessed) (1d10) (+7,+6) <+3>
     Found lying on the floor in a pit at 800 feet (level 16)
     
     +3 wisdom.
     Provides protection from stunning.
     Blessed by the gods.  
     
     Combat info:
     1.1 blows/round.
     With +2 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 15.3.
     
v) a Lance of *Slay Demon* (2d8) (+12,+12) <+2>
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     +2 intelligence.
     Slays demons (powerfully).
     Provides resistance to fire.
     
     Combat info:
     You are too weak to use this weapon.
     1.0 blow/round.
     With +0 STR and +0 DEX you would get 1.1 blows
     Average damage/round: 65.1 vs. demons, and 24.7 vs. others.
     
w) a Flail of *Slay Evil* (2d6) (+3,+1) <+2>
     Dropped by Mughash the Kobold Lord at 800 feet (level 16)
     
     +2 wisdom.
     Slays evil creatures.
     Provides protection from stunning.
     Blessed by the gods.  
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 20 vs. evil creatures, and 11.3 vs. others.
     
x) a Maul of Slay Demon (4d4) (+6,+11)
     Found lying on the floor in a vault at 1100 feet (level 22)
     
     Slays demons.
     
     Combat info:
     1.1 blows/round.
     With +5 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 53.5 vs. demons, and 28 vs. others.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       364     50'  Reached level 2
      1140     50'  Reached level 3
      1899     50'  -- Note: Ignore '1' treasure feelings.
      2285    100'  Reached level 4
      2930    100'  Killed Grip, Farmer Maggot's dog
      2930    100'  Reached level 5
      3992    100'  Killed Fang, Farmer Maggot's dog
      3992    100'  Reached level 6
      4851    100'  -- Note: Ignore '2' treasure feelings.
      4903    150'  Found the Dagger 'Narthanc'
      4989    150'  Reached level 7
      5599    150'  Killed Sméagol
      5601    150'  -- Note: ^Drop was 66 gold pieces worth of copper.
      5601    150'  -- Note: So much for exceptional drops.
      5601    150'  -- Note: By the way, 'Narthanc' was lying on the floor.
      5601    150'  -- Note: I had just descended some stairs, too.
      6349    150'  Reached level 8
     10717    450'  Reached level 9
     12208    500'  Reached level 10
     12409    500'  Reached level 11
     13201    500'  Killed Lagduf, the Snaga
     13207    500'  Reached level 12
     14181    500'  Reached level 13
     14557    550'  Reached level 14
     14836    550'  Killed Orfax, Son of Boldor
     15811    600'  Reached level 15
     16359    650'  Killed Grishnákh, the Hill Orc
     16359    650'  Reached level 16
     16362    650'  Found the Phial of Galadriel
     16385    650'  -- Note: ^Dropped by Grishnakh.
     16404    650'  Killed Bullroarer the Hobbit
     16487    650'  Killed Golfimbul, the Hill Orc Chief
     17032    650'  Reached level 17
     18680    750'  Reached level 18
     18719    750'  Reached level 19
     19729    750'  Reached level 20
     23684    800'  Reached level 21
     25066    800'  Killed Mughash the Kobold Lord
     27237    850'  Killed Wormtongue, Agent of Saruman
     28135    850'  Reached level 22
     31042   1100'  Killed Brodda, the Easterling
     31149   1100'  Reached level 23
     32826   1100'  Reached level 24
     33937   1100'  Reached level 25


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 10.3.2016 08:18
Last updated on 10.3.2016 11:23

Download this dump

8. on the Competition No.186 Ladder (of 13)

Comments

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On 10.3.2016 08:18 TheOtherMITZE@yahoo.com wrote:
Turn 10125, Level 8, 200'

Off to a much better start this time, with one of the 'thancs found at 150'.

On 10.3.2016 09:23 TheOtherMITZE@yahoo.com wrote:
Turn 22505, Level 20, 750'

Ho hum.

On 10.3.2016 10:18 TheOtherMITZE@yahoo.com wrote:
Turn 26469, Level 21, 800'

Lah dee dah.

On 10.3.2016 11:19 TheOtherMITZE@yahoo.com wrote:
Turn 34995, Level 25, 1100'

Probably going to die soon; I don't have the blows/damage/healing to handle much anything in depth anymore.

On 10.3.2016 11:23 TheOtherMITZE@yahoo.com wrote:
Yep.

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