[Angband 4.0.4 Character Dump] Name MarunE II Age 20 Self RB CB EB Best Race Kobold Height 3'2" Str: 18 -1 +0 +1 18 17 Class Rogue Weight 4st 7lb INT: 10 -1 +1 +0 10 Title Burglar Turns used: WIS: 11 +0 -3 +0 8 HP -4/172 Game 377778 DEX: 16 +2 +3 +2 18/50 SP 15/15 Standard 35282 CON: 11 +2 -1 +2 14 Resting 10949 Level 25 Armor [38,+2] Saving Throw 54% Cur Exp 19011 Stealth Excellent Max Exp 19011 Melee 3d5,+12 Disarming 93% Adv Exp 24500 To-hit 51,+24 Magic Devices 64 Blows 1.3/turn Perception 1 in 11 Gold 20560 Searching 47% Burden 96.2 lb Shoot to-dam +0 Infravision 100 ft Overweight -17.7 lb To-hit 50,+15 Speed Normal Max Depth 1350' (L27) Shots 1/turn No, I'm not adding it as an option. rAcid:....+........ Nexus:............. rElec:........+.... Nethr:............. rFire:............. Chaos:............. rCold:......+...... Disen:............. rPois:............+ pFear:............. rLite:............. pBlnd:............. rDark:............. pConf:............. Sound:............. pStun:............. Shard:............. HLife:............. Regen:............. Stea.:............. ESP:............. Sear.:............. Invis:+............ Infra:.........+..+ FrAct:+............ Tunn.:..+.......... Feath:............. Speed:............. S.Dig:............. Blows:............. ImpHP:............. Shots:............. Fear:............. Might:............. Aggrv:............. Light:.....+....... [Last Messages] > Lugdush, the Uruk hits you. > Lugdush, the Uruk misses you. > Lugdush, the Uruk hits you. > You smite Lugdush, the Uruk (45). > Lugdush, the Uruk misses you. > Lugdush, the Uruk hits you. > Lugdush, the Uruk misses you. > You smite Lugdush, the Uruk (87). It was a good hit! > Lugdush, the Uruk hits you. > Lugdush, the Uruk misses you. > Lugdush, the Uruk hits you. > You miss Lugdush, the Uruk. > You smite Lugdush, the Uruk (45). > Lugdush, the Uruk hits you. > You die. Killed by Lugdush, the Uruk. [Character Equipment] a) a Katana of Westernesse (3d5) (+9,+10) <+1, +2> Found lying on the floor in a pit at 750 feet (level 15) +1 strength. +2 dexterity. +1 constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.3 blows/round. With +2 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 54.9 vs. orcs, 54.9 vs. trolls, 54.9 vs. giants, and 29.5 vs. others. b) a Long Bow (x3) (+0,+0) Found lying on the floor at 850 feet (level 17) c) a Ring of Digging <+4> {@A7} Found lying on the floor of a special room at 850 feet (level 17) +4 tunneling. d) a Ring of Constitution <+1> Found lying on the floor at 500 feet (level 10) +1 constitution. Sustains constitution. e) an Amulet of Resist Acid Found lying on the floor at 650 feet (level 13) Provides resistance to acid. f) the Phial of Galadriel <+3> {@A0, ??} Dropped by Grishnákh, the Hill Orc at 650 feet (level 13) You do not know the full extent of this item's powers. +3 light. Cannot be harmed by fire. Radius 3 light. When activated, it lights up the surrounding area, hurting light-sensitive creatures. Takes 11 to 20 turns to recharge. Your chance of success is 94.6% g) Hard Leather Armour of Resist Cold (-1) [16,+2] Dropped by Bullroarer the Hobbit at 650 feet (level 13) Provides resistance to frost. h) a Cloak [1,-1] Bought from a store i) a Large Metal Shield of Resist Lightning [12,-2] Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13) Provides resistance to lightning. j) a Hard Leather Cap of Infravision [2,-1] <+5> Found lying on the floor at 200 feet (level 4) +5 infravision. l) a Pair of Steel Shod Boots [7,+1] Dropped by Brodda, the Easterling at 1100 feet (level 22) Cannot be harmed by fire. [Character Inventory] a) 2 Books of Magic Spells [Magic for Beginners] {@m1} b) 2 Books of Magic Spells [Conjurings and Tricks] c) 2 Books of Magic Spells [Incantations and Illusions] {@m2} d) a Potion of Cure Critical Wounds e) 7 Potions of Heroism f) 7 Scrolls of Phase Door g) a Scroll of Magic Mapping h) 8 Scrolls of Satisfy Hunger i) 4 Scrolls of Word of Recall {!r} j) 5 Scrolls of Blessing k) a Wand of Teleport Other (7 charges) [Character Quiver] 0) 15 Arrows (1d4) (+3,+5) Combat info: Hits targets up to 120 feet away. Average damage/round: 22.9. 35% chance of breaking upon contact. 1) 39 Arrows (1d4) (+6,+3) Combat info: Hits targets up to 120 feet away. Average damage/round: 16.8. 35% chance of breaking upon contact. [Home Inventory] a) 2 Books of Magic Spells [Sorcery and Evocations] b) a Mushroom of Fast Recovery c) 3 Mushrooms of Terror d) a Mushroom of Stoneskin e) a Potion of Intelligence f) a Potion of Restore Mana g) a Potion of Berserk Strength h) a Potion of Resist Cold i) a Potion of Resist Poison j) a Potion of Slowness It can be thrown at creatures with damaging effect. k) a Staff of Earthquakes (3 charges) l) a Ring of Feather Falling Dropped by a Gnome mage at 1100 feet (level 22) Feather Falling. m) an Amulet of Teleportation Dropped by a Gnome mage at 850 feet (level 17) Induces random teleportation. n) a Robe of Resist Fire [2,+0] Dropped by Lagduf, the Snaga at 500 feet (level 10) Provides resistance to fire. Cannot be harmed by fire. o) Hard Leather Armour of Resist Lightning (-1) [16,+5] Dropped by Bullroarer the Hobbit at 650 feet (level 13) Provides resistance to lightning. p) a Wicker Shield of Resist Acid [2,+6] Found lying on the floor in a vault at 1100 feet (level 22) Provides resistance to acid. Cannot be harmed by acid. q) the Dagger 'Narthanc' (1d4) (+9,+12) [+10] {@w0, @A5} Found lying on the floor at 150 feet (level 3) Branded with fire. Provides resistance to fire. Cannot be harmed by acid. When activated, it creates a fire bolt with damage 9d8. Takes 9 to 16 turns to recharge. Your chance of success is 95.0% Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 35.3 vs. creatures not resistant to fire, and 26.7 vs. others. r) a Dagger of Slay Demon (1d4) (+11,+8) Found lying on the floor in a vault at 1100 feet (level 22) Slays demons. Combat info: 1.6 blows/round. With +3 STR and +0 DEX you would get 2.3 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 28.3 vs. demons, and 19.7 vs. others. s) a Cutlass of Frost (1d8) (+4,+5) Found lying on the floor in a vault at 1100 feet (level 22) Branded with cold. Provides resistance to frost. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 24.2 vs. creatures not resistant to cold, and 12.9 vs. others. t) a Trident (Defender) (1d10) (+8,+12) [+6] <+2> Found lying on the floor of a special room at 650 feet (level 13) +2 stealth. Provides resistance to acid, lightning, fire, frost. Cannot be harmed by acid, fire. Sustains wisdom. Feather Falling. Speeds regeneration. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 22.6. u) a Trident (Blessed) (1d10) (+7,+6) <+3> Found lying on the floor in a pit at 800 feet (level 16) +3 wisdom. Provides protection from stunning. Blessed by the gods. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 15.3. v) a Lance of *Slay Demon* (2d8) (+12,+12) <+2> Found lying on the floor in a vault at 1100 feet (level 22) +2 intelligence. Slays demons (powerfully). Provides resistance to fire. Combat info: You are too weak to use this weapon. 1.0 blow/round. With +0 STR and +0 DEX you would get 1.1 blows Average damage/round: 65.1 vs. demons, and 24.7 vs. others. w) a Flail of *Slay Evil* (2d6) (+3,+1) <+2> Dropped by Mughash the Kobold Lord at 800 feet (level 16) +2 wisdom. Slays evil creatures. Provides protection from stunning. Blessed by the gods. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 20 vs. evil creatures, and 11.3 vs. others. x) a Maul of Slay Demon (4d4) (+6,+11) Found lying on the floor in a vault at 1100 feet (level 22) Slays demons. Combat info: 1.1 blows/round. With +5 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 53.5 vs. demons, and 28 vs. others. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 364 50' Reached level 2 1140 50' Reached level 3 1899 50' -- Note: Ignore '1' treasure feelings. 2285 100' Reached level 4 2930 100' Killed Grip, Farmer Maggot's dog 2930 100' Reached level 5 3992 100' Killed Fang, Farmer Maggot's dog 3992 100' Reached level 6 4851 100' -- Note: Ignore '2' treasure feelings. 4903 150' Found the Dagger 'Narthanc' 4989 150' Reached level 7 5599 150' Killed Sméagol 5601 150' -- Note: ^Drop was 66 gold pieces worth of copper. 5601 150' -- Note: So much for exceptional drops. 5601 150' -- Note: By the way, 'Narthanc' was lying on the floor. 5601 150' -- Note: I had just descended some stairs, too. 6349 150' Reached level 8 10717 450' Reached level 9 12208 500' Reached level 10 12409 500' Reached level 11 13201 500' Killed Lagduf, the Snaga 13207 500' Reached level 12 14181 500' Reached level 13 14557 550' Reached level 14 14836 550' Killed Orfax, Son of Boldor 15811 600' Reached level 15 16359 650' Killed Grishnákh, the Hill Orc 16359 650' Reached level 16 16362 650' Found the Phial of Galadriel 16385 650' -- Note: ^Dropped by Grishnakh. 16404 650' Killed Bullroarer the Hobbit 16487 650' Killed Golfimbul, the Hill Orc Chief 17032 650' Reached level 17 18680 750' Reached level 18 18719 750' Reached level 19 19729 750' Reached level 20 23684 800' Reached level 21 25066 800' Killed Mughash the Kobold Lord 27237 850' Killed Wormtongue, Agent of Saruman 28135 850' Reached level 22 31042 1100' Killed Brodda, the Easterling 31149 1100' Reached level 23 32826 1100' Reached level 24 33937 1100' Reached level 25 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use sound : no (use_sound) Show damage player deals to monsters : yes (show_damage) Use old target by default : no (use_old_target) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Show flavors in object descriptions : no (show_flavors) Highlight target with cursor : yes (show_target) Disturb whenever viewable monster moves : yes (disturb_near) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Center map continuously : yes (center_player) Color: Show unique monsters in purple : no (purple_uniques) Automatically clear '-more-' prompts : no (auto_more) Color: Player color indicates % hit points : yes (hp_changes_color) Allow mouse clicks to move the player : no (mouse_movement) Notify on object recharge : yes (notify_recharge) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Word of Recall has no effect : no (birth_no_recall) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Use previous set of randarts : yes (birth_keep_randarts) Start with a kit of useful gear : yes (birth_start_kit) Monsters learn from their mistakes : no (birth_ai_learn) Force player descent : no (birth_force_descend)