The Angband Ladder: Delontri, Thunderlord Ranger by <aterickson@adelphia.net>

  [ToME 2.2.2 Character Dump]

 Name  : Delontri               Age                 19       STR:  18/80       
 Sex   : Male                   Height             149       INT:     16       
 Race  : Thunderlord            Weight             255       Wis:     11     12
 Class : Ranger                 Social Class        59       DEX:  18/10       
 Body  : Player                                              CON:     16       
 God   : Nobody                                              CHR:  18/30       
                                                                               
 + To Melee Hit           7 Level             25    Max Hit Points       231   
 + To Melee Damage       20 Experience     65189    Cur Hit Points       231   
 + To Ranged Hit         18 Max Exp        65189    Max SP (Mana)         25   
 + To Ranged Damage       6 Exp to Adv.    75250    Cur SP (Mana)         25   
   AC                 23+19 Gold           41557                               
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Heroic       Perception  : Bad          Blows/Round:  2         
 Bows/Throw  : Legendary[7] Searching   : Excellent    Shots/Round:  1         
 Saving Throw: Good         Disarming   : Good         Mel.dmg/Rnd:  12d6+40   
 Stealth     : Bad          Magic Device: Very Good    Infra-Vision: 0 feet    
                                                       Tactic:       confident 
                                                       Explor:       running   
                         (Character Background)                                
          You are one of many Manwe Maia.  Your eagle looks very               
          good.  In the past you dwelt on earth in the form of a               
          spirit of forest and river.                                          
                                                                               


  [Miscellaneous information]

 Cth monsters:         ON
 Z-like monsters:      ON
 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Mirkwood: Level 18 (900')
        Barrow-Downs: Level 10 (500')
        Maze: Level 35 (1750')
        Orc Cave: Level 10 (500')
        The Old Forest: Level 13 (650')

 Your body is a Player.
 You are currently in a plain of grass south of Bree.
 You have defeated 1875 enemies.
 You saved 17 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 53rd Yavie of the 2890th year of the third age.
 You have been adventuring for 10 days.

                    adefkmnopsuxz{|@            
        Add Stea. : ......3.........            
        Add Tun.. : ..............1.            
        Sust Str  : ...+............            
        Sust Int  : .........+......            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ................            
        Sust Chr  : ................            
        Invisible : ................            
        Mul life  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : .......+..+.....            
        Hold Life : .........+......            
        Res Acid  : ......++.......+            
        Res Elec  : ......+........+            
        Res Fire  : ......+.........            
        Res Cold  : ......+........+            
        Res Pois  : ................            
        Res Fear  : .......+.+......            
        Res Lite  : ................            
        Res Dark  : ................            
        Res Blind : ................            
        Res Conf  : ................            
        Res Sound : ................            
        Res Shard : .........+......            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ......+.........            
        Levitate  : ...............+            
        See Invis : .......+........            
        Digestion : ..+.............            
        Xtra Might: .+..............            
        Fly       : ...............+            
        Orc.ESP   : ......+.........            
        Dragon.ESP: ...............+            

Skills (points left: 0)
 - Combat                                        32.200 [0.800]
          . Weaponmastery                        25.000 [0.500]
          - Archery                              19.000 [0.750]
                   . Sling-mastery               00.000 [0.300]
                   . Bow-mastery                 00.000 [0.300]
                   . Crossbow-mastery            00.000 [0.300]
                   . Boomerang-mastery           00.000 [0.300]
 - Sneakiness                                    05.749 [0.950]
          . Stealth                              04.000 [0.300]
          . Disarming                            06.000 [1.000]
 - Magic                                         03.037 [0.700]
          . Magic-Device                         04.300 [1.100]
          . Conveyance                           03.000 [0.500]
          . Divination                           08.000 [0.500]
          . Nature                               04.000 [0.500]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  02.100 [0.700]

Abilities
 * Ammo creation


  [Character Equipment]

a) a Two-Handed Sword of Slaying (6d6) (+1,+7)
        It must be wielded two-handed.  It is very sharp and make your foes
    bleed.  
    You found it in the remains of an Uruk on level 12 of Mirkwood.
d) a Light Crossbow of Extra Might (x4) (+12,+6)
e) a Ring of Slow Digestion {cursed}
f) a Ring of Sustain Strength {cursed}
k) an Amulet of Spell [Identify]
m) (nothing)
n) Elven Metal Scale Mail (-2) [13,+8] (+3 to stealth)
    It 
    increases your stealth by 3.  It provides resistance to acid, 
    electricity, fire, cold and disenchantment.  It allows you to sense
    the presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The Variant Maintainer on level 30 of Maze.
o) The Cloak of Thorongil [1,+8]
    
    It provides immunity to paralysis.  It makes you completely fearless.  
    It provides resistance to acid.  It allows you to see invisible
    monsters.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) (nothing)
s) The Iron Helm of Mithil [5,+5]
    It provides light (radius 2) forever.  
    It sustains your intelligence.  It makes you completely fearless.  It
    provides resistance to life draining and shards.  It cannot be harmed
    by acid, cold, lightning or fire.  
    It was given to you as a reward.
u) a Set of Leather Gloves of Free Action [1,+1]
x) a Pair of Hard Leather Boots [3,-3]
z) (nothing)
{) 75 Bolts (1d5) (+0,+0)
|) a Magical Pick (1d3) (+9,+11) (+1)


  [Character Inventory]

a) a Fireproof Book of Beginner Cantrips
b) a Fireproof Spellbook of Identify
    It cannot be harmed by fire.  
    You bought it from the Magic shop.
c) a Parchment titled ``Secrets of the Gnomish Wizards''
    It can be activated for teleport
    (range 100) every 45 turns.  
    You found it lying on the ground on level 1 of Barrow-Downs.
d) The Cunning Plan of Zog
    It can be
    activated for curing.  
    You found it in the remains of a Novice priest on level 16 of Mirkwood.
e) 16 Mushrooms of Cure Serious Wounds {100% off}
f) 10 Rations of Food
g) a Potion of Slime Mold Juice
h) a Potion of Corruption
i) a Potion of Restore Dexterity
j) a Potion of Restore Charisma
k) a Clotted Red Potion
l) a Purple Potion
m) a Scroll titled "murmik danden"
n) a Scroll titled "skibin hydbin"
o) a Scroll titled "ankhflit fooer"
p) a Molybdenum Rod Tip
q) a Parchment - Monstrous Compendium 9
r) a Parchment - Advanced Lessons of Sindarin
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Potion of Corruption
b) a Scroll of *Identify*
c) Leather Scale Mail of Resistance (-1) [11,+11]
    
    It provides resistance to acid, electricity, fire and cold.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) The Sling of Farmer Maggot (x2) (+20,+0) (+2) {100% off}
e) a Drum
f) a Harp
g) a Parchment - Adventurer's Guide to Middle-earth
h) a Parchment - Numenorean for Beginners (II)
i) a Parchment - Khuzdul - The Hidden Tongue of the Dwarves
j) an Empty Bottle


  [Home Inventory - Lothlorien ]

a) a Demonblade (4d6) (+1,+2)
b) a Book of Summoning
c) A parchment titled ''Immortality For Dummies''
    It can be activated for high stat loss
    .  
    You found it in the remains of a Half-orc on level 16 of Mirkwood.
d) a Copper Rod of Nothing (20/20)
e) a Broad Axe of *Slay Evil* (2d6) (+2,+3) (+1)
f) a Broad Sword of *Slay Orc* (2d5) (+1,+7) (+1)
g) a Frozen Three Piece Rod of *Slay Giant* (3d3) (+4,+5) (+2)
h) a Venomous Lead-Filled Mace (3d4) (+4,+5)
i) a Parchment - Advanced Lessons of Numenorean


  [The Mathom-house Inventory - Bree ]

a) The Box of Many Wonders
    It
    can be activated for experience loss.  
    You found it lying on the ground on level 1 of Barrow-Downs.
b) The Bottomless Bottle
    It can be
    activated for confusion.  
    You found it while digging a rubble.



Posted on 11.8.2003 06:25

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