The Angband Ladder: Brieleb, High-Elf Rogue by Pete Mack

  [Angband 4.0.4 Character Dump]

 Name   Brieleb      Age            103          Self  RB  CB  EB   Best
 Race   High-Elf     Height        8'0"   STR:  18/39  +1  +0 +15 18/199
 Class  Rogue        Weight    17st 4lb   INT:     14  +3  +1  +1  18/10
 Title  Sharper      Turns used:          WIS:     14  -1  -3  +0     10
 HP     567/567      Game        423569   DEX:     17  +3  +3  +7 18/120
 SP     39/39        Standard     45938   CON:  18/79  +1  -1  +8 18/159
                     Resting       9156

 Level                 33    Armor      [70,+80]    Saving Throw     82%
 Cur Exp           475016                           Stealth       Superb
 Max Exp           475016    Melee       4d4,+35    Disarming       100%
 Adv Exp           618750    To-hit       67,+32    Magic Devices     88
                             Blows      4.0/turn    Perception   1 in 12
 Gold               69999                           Searching        35%
 Burden          135.2 lb    Shoot to-dam    +15    Infravision    40 ft
 Overweight      -44.7 lb    To-hit       63,+34    Speed              6
 Max Depth    2850' (L57)    Shots        1/turn

 You are one of several children of a Noldorin Archer.  You have light
 green eyes, straight black hair, and a fair complexion.



rAcid:+.....+.+.... Nexus:.............
rElec:.+....+.+.... Nethr:.............
rFire:++....+.+.... Chaos:+............
rCold:.+....+.+.... Disen:.............
rPois:...+......... pFear:+.....+......
rLite:+...........+ pBlnd:.......+.....
rDark:+............ pConf:......+......
Sound:......+...... pStun:.............
Shard:............. HLife:.............

Regen:.+..+........ Stea.:+......+.....
  ESP:............. Sear.:.............
Invis:.....+......+ Infra:............+
FrAct:+........+... Tunn.:+............
Feath:............. Speed:...........+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Great Axe of Durin (4d4) (+10,+20) [+15] <+3, -1, +5>
     Found lying on the floor of a cavern at 2500 feet (level 50)
     
     +3 strength.
     +3 constitution.
     -1 stealth.
     +5 tunneling.
     Slays dragons (powerfully), demons, trolls, orcs.
     Branded with acid, fire.
     Provides resistance to acid, fire, light, dark, chaos.
     Provides protection from fear.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
     Combat info:
     4.0 blows/round.
     With +2 STR and +0 DEX you would get 4.3 blows
     With +0 STR and +3 DEX you would get 4.5 blows
     Average damage/round: 284.8 vs. creatures not resistant to acid,
     284.8 vs. creatures not resistant to fire, 374.4 vs. dragons,
     284.8 vs. demons, 284.8 vs. trolls, 284.8 vs. orcs, and 195.2 vs.
     others.
     
b) the Short Bow of Amrod (x4) (+12,+15) <+2>
     Dropped by M�m, Betrayer of Turin at 2600 feet (level 52)
     
     +2 strength.
     +2 constitution.
     +2 shooting power.
     Provides resistance to lightning, fire, frost.
     Cannot be harmed by acid, fire.
     Speeds regeneration.  
     
c) a Ring of Strength <+5>
     Found lying on the floor at 2550 feet (level 51)
     
     +5 strength.
     Sustains strength.
     
d) a Ring of Resist Poison
     Provides resistance to poison gas.
     
e) an Amulet of Regeneration
     Found lying on the floor of a special room at 2800 feet (level 56)
     
     Speeds regeneration.  
     
f) the Star of Elendil <+3>
     Found lying on the floor of a labyrinth at 2300 feet (level 46)
     
     Cannot be harmed by fire.
     Grants the ability to see invisible things.  
     Radius 3 light.
     
     When activated, it maps the area around you.
     Takes 81 to 160 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
g) the Metal Brigandine Armour of the Rohirrim [50,+15] <+2>
     Dropped by Golfimbul, the Hill Orc Chief at 2300 feet (level 46)
     
     +2 strength.
     +2 dexterity.
     Provides resistance to acid, lightning, fire, frost, sound.
     Provides protection from fear, confusion.
     Cannot be harmed by acid.
     
h) a Fur Cloak of the Magi [3,+2] <+1, +2>
     Taken from a chest found at 2100 feet (level 42)
     
     +1 intelligence.
     +2 stealth.
     Provides protection from blindness.
     Cannot be harmed by acid.
     Sustains intelligence.
     
i) the Large Metal Shield of Anárion [12,+20]
     Dropped by Kh�m, Son of M�m at 2400 feet (level 48)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     Sustains strength, intelligence, wisdom, dexterity, constitution.
     
j) a Jewel Encrusted Crown of Might [0,+10] <+3, +1>
     Found lying on the floor of a cavern at 2350 feet (level 47)
     
     +3 strength.
     +1 dexterity.
     +3 constitution.
     Cannot be harmed by acid.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) a Set of Leather Gloves of Agility [1,+5] <+4>
     Bought from a store
     
     +4 dexterity.
     
l) a Pair of Iron Shod Boots of Speed [4,+5] <+6>
     Found lying on the floor of a cavern at 2500 feet (level 50)
     
     +6 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
c) a Mushroom of Vigor
d) 15 Potions of Cure Critical Wounds
e) 4 Potions of Restore Life Levels
f) a Potion of Heroism
g) 4 Scrolls of Phase Door
h) 2 Scrolls of Teleportation {!*}
i) a Scroll of *Enchant Weapon*
j) 3 Scrolls of Word of Recall {!*}
k) a Rod of Detection
     Cannot be harmed by lightning.
     
l) a Rod of Teleport Other {!!}
m) a Rod of Light {!!}
n) a Rod of Identify {!!}
     Cannot be harmed by lightning.
     
o) 2 Wands of Teleport Other (9 charges)
p) a Ring of Damage (+0,+9)
     Dropped by a Brigand at 2750 feet (level 55)
     
q) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2>
     Dropped by an Ancient multi-hued dragon at 2800 feet (level 56)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 attack speed.
     Slays evil creatures, undead, orcs, animals.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     7.0 blows/round.
     Average damage/round: 210 vs. evil creatures, 240.1 vs. undead,
     240.1 vs. orcs, 210 vs. animals, and 180.6 vs. others.
     




  [Character Quiver]

0) 24 Seeker Bolts (4d5) {excellent}
     You do not know the full extent of this item's powers.
     
1) 24 Seeker Arrows (4d4) (+6,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 127.7.
     35% chance of breaking upon contact.
     
2) 6 Seeker Arrows of Venom (4d4) (+11,+7)
     Branded with poison.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 232.9 vs. creatures not resistant to poison,
     and 133.1 vs. others.
     35% chance of breaking upon contact.
     
3) 16 Mithril Arrows (3d4) (+3,+3)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 105.
     35% chance of breaking upon contact.
     
4) 39 Mithril Arrows (3d4) (+6,+6)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 117.4.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Book of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by fire.
     
b) a Potion of Healing
c) 6 Potions of Restore Mana
d) 2 Scrolls of Teleportation
e) a Scroll of Banishment
f) a Scroll of Mass Banishment
g) 6 Scrolls of Recharging
h) a Scroll of *Destruction*
i) a Rod of Probing (charging)
j) a Wand of Stone to Mud (1 charge)
k) a Staff of Banishment (2 charges)
l) the Phial of Galadriel <+3>
     Found lying on the floor of a labyrinth at 1350 feet (level 27)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 17 to 32 turns to recharge at your current speed.
     Your chance of success is 96.8%
     
m) Metal Brigandine Armour (Dwarven) (-3) [48,+13] <+2, +1>
     Found lying on the floor of a cavern at 2350 feet (level 47)
     
     +2 strength.
     +1 constitution.
     +2 infravision.
     Cannot be harmed by acid.
     Prevents paralysis.  
     
n) Mithril Chain Mail of Elvenkind (-1) [28,+14] <+2>
     Found lying on the floor of a cavern at 2750 feet (level 55)
     
     +2 stealth.
     Provides resistance to acid, lightning, fire, frost,
     disenchantment.
     Cannot be harmed by acid.
     
o) a Set of Mithril Gauntlets of Free Action [6,+10]
     Dropped by an Ancient red dragon at 2800 feet (level 56)
     
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
p) the Dagger 'Narthanc' (2d4) (+8,+11) [+10]
     Dropped by Orfax, Son of Boldor at 700 feet (level 14)
     
     Branded with fire.
     Provides resistance to fire.
     Cannot be harmed by acid.
     
     When activated, it creates a fire bolt with damage 9d8.
     Takes 14 to 25 turns to recharge at your current speed.
     Your chance of success is 97.1%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 195.5 vs. creatures not resistant to fire,
     and 143.5 vs. others.
     
q) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2>
     Dropped by Uvatha the Horseman at 2550 feet (level 51)
     
     +2 dexterity.
     +2 attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     6.5 blows/round.
     With +2 STR and +0 DEX you would get 6.7 blows
     With +0 STR and +1 DEX you would get 6.7 blows
     Average damage/round: 241.9 vs. animals, 241.9 vs. evil creatures,
     283.8 vs. undead, and 199.4 vs. others.
     
r) the Battle Axe 'Lotharang' (2d8) (+14,+13) <+3, +1>
     Dropped by M�m, Betrayer of Turin at 2600 feet (level 52)
     
     +3 strength.
     +3 dexterity.
     +1 attack speed.
     Slays trolls, orcs.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, fire.
     
     When activated, it heals 40 hitpoints, cut damage, and cures
     blindness and confusion.
     Takes 6 to 9 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     5.7 blows/round.
     With +0 STR and +3 DEX you would get 6.0 blows
     Average damage/round: 340.9 vs. trolls, 340.9 vs. orcs, and 226.9
     vs. others.
     
s) the Glaive of Pain (9d6) (+6,+30)
     Dropped by Angamait� of Umbar at 2400 feet (level 48)
     
     Cannot be harmed by acid, fire.
     
     Combat info:
     3.8 blows/round.
     With +5 STR and +0 DEX you would get 4.0 blows
     With +0 STR and +3 DEX you would get 4.3 blows
     Average damage/round: 316.4.
     
t) 28 Mithril Arrows (3d4) {excellent}
     You do not know the full extent of this item's powers.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 92.7.
     35% chance of breaking upon contact.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       811     50'  Reached level 2
      1976     50'  Reached level 3
      3026     50'  Found the Dagger 'Nimthanc' (LOST)
      3121    100'  Reached level 4
      3166    100'  Killed Grip, Farmer Maggot's dog
      4207    250'  Reached level 5
      4394    300'  Killed Bullroarer the Hobbit
      4394    300'  Reached level 6
      5312    350'  Reached level 7
      5716    350'  Reached level 8
      6448    400'  Reached level 9
      7396    450'  Reached level 10
      8640    500'  Killed Wormtongue, Agent of Saruman
      8685    500'  Reached level 11
     10125    700'  Reached level 12
     10453    700'  Killed Orfax, Son of Boldor
     10456    700'  Found the Dagger 'Narthanc'
     10638    700'  Reached level 13
     11012    900'  Reached level 14
     11372   1200'  Reached level 15
     11919   1200'  Killed Gorbag, the Orc Captain
     11919   1200'  Reached level 16
     12330   1200'  Killed Mughash the Kobold Lord
     12406   1200'  Killed Fang, Farmer Maggot's dog
     12628   1250'  Reached level 17
     13216   1250'  Killed Grishnákh, the Hill Orc
     13235   1250'  Reached level 17
     13440   1250'  Reached level 18
     14273   1350'  Reached level 18
     15154   1350'  Found the Phial of Galadriel
     15465   1400'  Reached level 19
     16300   1450'  Reached level 20
     16484   1450'  Killed Boldor, King of the Yeeks
     17266   1550'  Reached level 21
     17860   1600'  Reached level 22
     18853   1650'  Reached level 23
     20178   1700'  Reached level 24
     20347   1700'  Reached level 24
     21581   1700'  Reached level 25
     22985   1800'  Reached level 26
     24477   1850'  Killed Shagrat, the Orc Captain
     26683   2050'  Reached level 27
     28119   2350'  Killed Bert the Stone Troll
     29470   2400'  Reached level 28
     31080   2400'  Killed Ufthak of Cirith Ungol
     31183   2400'  Killed Angamaitë of Umbar
     31185   2400'  Found the Glaive of Pain
     31332   2400'  Killed Sangahyando of Umbar
     32182   2300'  Reached level 28
     33053   2300'  Killed Draebor, the Imp
     33113   2300'  Found the Spear 'Nimloth' (LOST)
     34374   2300'  Found the Star of Elendil
     35162   2300'  Killed Golfimbul, the Hill Orc Chief
     35195   2300'  Found the Metal Brigandine Armour of the Rohirrim
     35694   2300'  Reached level 29
     35898   2350'  Killed Uldor the Accursed
     36034   2350'  Reached level 29
     36943   2400'  Killed Khîm, Son of Mîm
     36944   2400'  Found the Large Metal Shield of Anárion
     38305   2500'  Found the Great Axe of Durin
     39125   2550'  Killed Uglúk, the Uruk
     39735   2550'  Killed Uvatha the Horseman
     39741   2550'  Found the Scimitar 'Haradekket'
     40247   2550'  Reached level 30
     40319   2600'  Killed Ibun, Son of Mîm
     40336   2600'  Killed Mîm, Betrayer of Turin
     40340   2600'  Found the Battle Axe 'Lotharang'
     40354   2600'  Found the Short Bow of Amrod
     40850   2600'  Killed Lagduf, the Snaga
     41679   2700'  Killed Eöl, the Dark Elf
     41679   2700'  Reached level 31
     41686   2700'  Found the Set of Gauntlets 'Paurnen' (LOST)
     42618   2750'  Killed Sméagol
     44014   2800'  Found the Short Sword 'Sting'
     44163   2800'  Reached level 32
     44467   2800'  Reached level 32
     44955   2800'  Killed Itangast the Fire Drake
     45324   2850'  Found the Set of Gauntlets 'Paurhach' (LOST)
     45706   2850'  Reached level 33


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 24.1.2016 06:02

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10331. on the Ladder (of 18973)
4211. on the Angband Ladder (of 6502)
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Comments

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On 24.1.2016 06:02 Pete Mack wrote:
First game in a long while. First character lost to ?Summon monster on dl 5. This one is doing well. Conservative play to get back in practice. Until finding Rohirrim, I was holding it together with resistance jewelry and baling wire.

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