The Angband Ladder: Andrew, RohanKnight Swordmaster by <usma_2003@yahoo.com>
[ToME 2.1.2 Character Dump] Name : Andrew Age 22 STR: 18/175 Sex : Male Height 63 INT: 18/10 Race : RohanKnight Weight 78 WIS: 18/50 Class : Swordmaster Social Class 3 DEX: 18/60 Body : Player CON: 18/40 God : Tulkas CHR: 10 + To Melee Hit 63 Level 32 Max Hit Points 365 + To Melee Damage 66 Experience 404900 Cur Hit Points 365 + To Ranged Hit 39 Max Exp 404900 Max SP (Mana) 30 + To Ranged Damage 3 Exp to Adv. 440000 Cur SP (Mana) 30 AC 27+94 Gold 425830 Piety 9993 (Miscellaneous Abilities) Fighting : Legendary[40]Perception : Fair Blows/Round: 8 Bows/Throw : Legendary[10]Searching : Excellent Shots/Round: 2 Saving Throw: Good Disarming : Excellent Mel.dmg/Rnd: 16d5+528 Stealth : Bad Magic Device: Very Good Infra-Vision: 20 feet Tactic: normal Explor: running (Character Background) You are one of several children of a Devoted Mercenary. You have dark brown eyes, straight brown hair, and an average complexion. [Miscellaneous information] Cth monsters: ON Zlike monsters: ON Joke monsters: ON Maximize mode: ON Preserve Mode: ON Autoscum: OFF Small Levels: ON Arena Levels: ON Persistent Dungeons: OFF Recall Depth: Mirkwood: Level 33 (1650') Barrow-Downs: Level 10 (500') Cirith Ungol: Level 25 (1250') Maze: Level 32 (1600') Orc Cave: Level 21 (1050') The Old Forest: Level 13 (650') Moria: Level 35 (1750') The Land Of Rhun: Level 27 (1350') The Sandworm lair: Level 30 (1500') Your body was a Player. You started your adventure the 43rd Yavie of the 2890th year of the third age. You ended your adventure the 4th Quelle of the 2890th year of the third age. It now is 18 days that you are adventuring. adefkmnopsuxz{|@ Add Str : ..+.+........... Add Int : +........+...... Add Wis : +.+......+...... Add Dex : ......+......... Add Con : ....+........... Add Stea. : .......+........ Add Sear. : .+...+.......... Add Infra : .+.............. Add Tun.. : ..............+. Add Speed : ......+....+...+ Add Blows : +............... Slay Anim.: +............+.. Slay Evil : +............+.. Slay Und. : +............... Slay Demon: +............+.. Slay Troll: .............+.. Slay Drag.: +............... Acid Brand: .............+.. Elec Brand: .............+.. Fire Brand: .............+.. Sust Str : ....+........... Sust Int : ................ Sust Wis : ................ Sust Dex : ................ Sust Con : ....+........... Sust Chr : ................ Invisible : ..+............. Mul life : ................ Imm Acid : ................ Imm Elec : ................ Imm Fire : ................ Imm Cold : ................ Sens Fire : ................ Reflect : ................ Free Act : ....+........... Hold Life : ................ Res Acid : ......+......... Res Elec : ........+....... Res Fire : ..........+..... Res Cold : ................ Res Pois : ......++........ Res Fear : ....+..........+ Res Lite : ..+............. Res Dark : ................ Res Blind : ..+......+...... Res Conf : ................ Res Sound : .........+...... Res Shard : ......+......... Res Neth : ................ Res Nexus : +............... Res Chaos : +............... Res Disen : +...+........... Hide Type : .++.+++..+...... Show Mods : ++...........++. Insta Art : .....+.......... See Invis : +............... Digestion : +............... Xtra Shots: .+.............. Ign Acid : +++..+++.++..+.. Ign Elec : +++..++++++..+.. Ign Fire : +++..+++.++..+.. Ign Cold : +++..+++.++..+.. Activate : .+...+....+..... Blessed : +............... Cursed : .++++........... Orc.ESP : .........+...... Troll.ESP : .........+...... Evil.ESP : .........+...... Corruption list: Demon Spirit: Increases your intelligence by 1 But reduce your charisma by 2 Anti-teleportation: Prevents all teleportations, be it of you or monsters Skills (points left: 0) - Combat 28.487 [0.900] - Weaponmastery 32.332 [1.150] . Sword-mastery 35.300 [0.700] . Axe-mastery 00.000 [0.300] . Hafted-mastery 00.000 [0.300] . Polearm-mastery 00.000 [0.300] . Archery 13.600 [0.600] . Antimagic 00.000 [0.550] - Sneakiness 15.625 [0.900] . Stealth 09.000 [0.500] . Disarming 15.400 [0.900] - Magic 01.258 [0.300] . Magic-Device 10.200 [1.150] - Spirituality 07.120 [0.400] . Prayer 01.500 [0.500] - Monster-lore 00.500 [0.500] . Corpse-preservation 00.800 [0.800] . Mimicry 01.000 [0.500] You saved Bree from a dreadful Nazgul. You saved a young hobbit from an horrible fate. You saved 33 princesses. You have defeated 6732 enemies. [Character Equipment] a) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks) It increases your intelligence, wisdom and attack speed by 2. It is especially deadly against dragons. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It fights against evil with holy fury. It is especially deadly against natural creatures. It provides resistance to nexus, chaos and disenchantment. It allows you to see invisible monsters. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. d) The Sling of Farmer Maggot (x2) (+20,+3) (+2) {cursed} It can be activated for terrify every 10+d50 turns if it is being worn. It increases your searching and infravision by 2. It fires missiles excessively fast. It is cursed. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. e) The Ring of Mothri (+4) {cursed} It increases your strength and wisdom by 4. It makes you invisible. It provides resistance to light and blindness. It is cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Master mindcrafter on level 33 of Mirkwood. f) a Ring of Damage (+16) {cursed} It is cursed. You bought it from the Black Market. k) an Amulet of Weaponmastery (+4,+4) [+3] (+2) {cursed} It increases your strength and constitution by 2. It sustains your strength and constitution. It provides immunity to paralysis. It makes you completely fearless. It provides resistance to disenchantment. It is cursed. You bought it from the Black Market. m) The Phial of Galadriel (+4) It can be activated for light area (dam 2d15) every 10+d10 turns if it is being worn. It provides light (radius 3) forever. It increases your searching and luck by 4. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) It increases your dexterity and speed by 3. It provides resistance to acid, poison and shards. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. o) a Cloak of Mimicry [Ghost] of Aman [1,+29] (+3 to stealth) It increases your stealth by 3. It provides resistance to poison. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. p) a Large Metal Shield of Resist Lightning [5,+4] s) The Hard Leather Cap of Thranduil [2,+10] (+2) It increases your intelligence and wisdom by 2. It provides resistance to blindness and sound. It allows you to sense the presence of orcs, trolls and evil beings. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Forest troll on level 30 of Moria. u) The Set of Gauntlets 'Paurhach' [2,+15] It can be activated for fire bolt (9d8) every 8+d8 turns if it is being worn. It can be used to store a spell. It provides resistance to fire. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Sand-dweller on level 11 of Mirkwood. x) a Pair of Metal Shod Boots of Slowness [6,+5] (+5 to speed) It increases your speed by 5. You found it in the remains of an Algroth on level 30 of Moria. z) (nothing) {) 27 Rounded Pebbles of Aegil (1d2) (+11,+5) {90% off} It does extra damage from acid, electricity and fire. It is especially deadly against trolls. It strikes at demons with holy wrath. It is a great bane of undead. It fights against evil with holy fury. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You made it yourself. |) a Pick (1d3) (+2,+5) (+1) [Character Inventory] a) a Translucent Gem b) a Yellow Mushroom c) a Tan Mushroom d) a Fireproof Staff of Identify[14|23] (9 charges) e) an Azurite Ring f) 20 Bolts (exploding) (1d5) {good} g) (nothing) h) (nothing) i) (nothing) j) (nothing) k) (nothing) l) (nothing) m) (nothing) n) (nothing) o) (nothing) p) (nothing) q) (nothing) r) (nothing) s) (nothing) t) (nothing) u) (nothing) v) (nothing) w) (nothing) [Home Inventory - Bree ] a) a Demonblade (4d6) (+0,+0) b) The Gem of Ice It can be activated for light absorption. You found it in the remains of a Hill orc on level 17 of Orc Cave. c) The Skull of Ancient Wisdom It can be activated for cure confusion. You found it lying on the ground on level 10 of Orc Cave. d) 3 Potions of Corruption e) 7 Scrolls of Word of Recall f) a Magic Trap Set for Dragons [+14] (+2) It is well-hidden. It can only be set off by dragons. It fires missiles excessively fast. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. g) a Ring of Levitation h) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth) It increases your strength, stealth, infravision and ability to tunnel by 5. It provides resistance to acid, electricity, fire and poison. It allows you to sense the presence of animals. It cannot be harmed by acid, cold, lightning or fire. i) The Set of Leather Gloves 'Cammithrim' [1,+10] It can be activated for magic missile (2d6) every 2 turns if it is being worn. It provides light (radius 1) forever. It sustains your constitution. It provides immunity to paralysis. It provides resistance to light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. j) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) It increases your intelligence, dexterity and speed by 3. It is especially deadly against trolls. It is especially deadly against giants. It provides immunity to paralysis. It allows you to see invisible monsters. It gives telepathic powers. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the floor of a special level. k) a metal Boomerang of Slay Giant (2d4) (+5,+4) l) a Parchment - Nandorin for Dummies [Home Inventory - Gondolin ] a) a Potion of Cure Critical Insanity b) a Potion of Restore Strength c) 2 Potions of Restore Intelligence {50% off} d) a Potion of Restore Constitution e) a Scroll of *Identify* f) The Ring of Power of Uvatha the Horseman (+4) It increases your charisma by 4. It makes you invisible. It sustains your constitution. It provides resistance to blindness, confusion and sound. It slows your metabolism. It drains experience. It cannot be dropped while cursed. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Uvatha the Horseman in the town of Bree . g) a Ring of Invisibility h) an Indestructible Ring of Spell [Home Inventory - Lothlorien ] a) a Runestone b) 3 Sprigs of Athelas c) 94 Potions of Water Curing d) a Potion of Restore Life Levels e) 2 Potions of Restore Strength f) 2 Potions of Restore Intelligence g) 6 Potions of Restore Wisdom h) a Potion of Restore Dexterity i) 4 Potions of Restore Constitution j) 5 Potions of Restore Charisma k) 24 Scrolls of Word of Recall l) a Moonstone Rod of Nothing (75/75) m) a Rod Tip of Recall (80 Mana to cast) n) a Staff of Remove Curses[2|17] (7 charges) o) an Amulet of the Serpents [+2] (+2) It can be activated for venom breathing every 40+d60 turns if it is being worn. It increases your dexterity by 2. It provides resistance to poison. You found it in the remains of a Mature bronze dragon on level 25 of Mirkwood. p) Black Dragon Scale Mail (-2) [30,+13] q) The Hard Leather Armour of Laist (-1) [6,+9] It sustains your wisdom and dexterity. It provides immunity to acid and fire. It provides resistance to cold, poison and light. It cannot be harmed by acid, cold, lightning or fire. You found it lying on the ground on level 33 of Mirkwood. r) Elven Cord Armour [6,+13] (+3 to stealth) It increases your stealth by 3. It provides resistance to acid, electricity, fire, cold and shards. It allows you to sense the presence of orcs. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Cave orc on level 26 of Mirkwood. s) The Set of Gauntlets 'Paurnen' [2,+15] It can be activated for acid bolt (5d8) every 5+d5 turns if it is being worn. It can be used to store a spell. It provides resistance to acid. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. t) The Broad Sword 'Glamdring' (2d5) (+7,+11) (+1) It provides light (radius 1) forever. It increases your searching by 1. It does extra damage from fire. It is especially deadly against orcs. It strikes at demons with holy wrath. It fights against evil with holy fury. It provides resistance to fire and light. It allows you to sense the presence of orcs. It slows your metabolism. It has been blessed by the gods. It cannot be harmed by acid, cold, lightning or fire. u) The Glaive 'Orini' (2d6) (+15,+5) (+4) It can be wielded two-handed. It increases your dexterity and charisma by 4. It does extra damage from fire. It is very sharp and make your foes bleed. It strikes at demons with holy wrath. It cannot be harmed by acid, cold, lightning or fire. It was given to you as a reward. v) The Arrow 'Ollatath' (1d4) (+9,+5) It does extra damage from acid. It is especially deadly against orcs. It strikes at demons with holy wrath. It strikes at undead with holy wrath. It is especially deadly against natural creatures. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of Robin Hood, the Outlaw on level 33 of Moria. w) 24 Mithril Shots (exploding) (3d4) (+10,+6) {90% off} x) a Parchment - Adventurer's Guide to Middle-earth [The Mathom-house Inventory - Bree ] a) The Shrunken Head of Nightmares It can be activated for decreasing Wisdom. You found it lying on the ground on level 3 of Barrow-Downs. b) Olive's Omnipotent Ostrich It can be activated for high stat loss. You found it in the remains of a Random Number Generator on level 10 of Barrow-Downs. c) The Ring Mail of Egladrie (-24,-46) [12,+5](20%) It increases your hit points by 20%. It sustains your charisma. It provides immunity to acid and cold. It provides immunity to paralysis. It provides resistance to life draining and nexus. It cannot be harmed by acid, cold, lightning or fire. You found it in the remains of a Priest on level 28 of Maze. |
Posted on 4.8.2003 19:58
10820. on the Ladder (of 19090)
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