The Angband Ladder: Andrew, RohanKnight Swordmaster by <usma_2003@yahoo.com>

  [ToME 2.1.2 Character Dump]

 Name  : Andrew                 Age                 22       STR: 18/175       
 Sex   : Male                   Height              63       INT:  18/10       
 Race  : RohanKnight            Weight              78       WIS:  18/50       
 Class : Swordmaster            Social Class         3       DEX:  18/60       
 Body  : Player                                              CON:  18/40       
 God   : Tulkas                                              CHR:     10       
                                                                               
 + To Melee Hit          63 Level             32    Max Hit Points       365   
 + To Melee Damage       66 Experience    404900    Cur Hit Points       365   
 + To Ranged Hit         39 Max Exp       404900    Max SP (Mana)         30   
 + To Ranged Damage       3 Exp to Adv.   440000    Cur SP (Mana)         30   
   AC                 27+94 Gold          425830    Piety               9993   
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[40]Perception  : Fair         Blows/Round:  8         
 Bows/Throw  : Legendary[10]Searching   : Excellent    Shots/Round:  2         
 Saving Throw: Good         Disarming   : Excellent    Mel.dmg/Rnd:  16d5+528  
 Stealth     : Bad          Magic Device: Very Good    Infra-Vision: 20 feet   
                                                       Tactic:       normal    
                                                       Explor:       running   
                         (Character Background)                                
          You are one of several children of a Devoted Mercenary.              
          You have dark brown eyes, straight brown hair, and an                
          average complexion.                                                  
                                                                               


  [Miscellaneous information]

 Cth monsters:       ON
 Zlike monsters:     ON
 Joke monsters:      ON
 Maximize mode:      ON
 Preserve Mode:      ON
 Autoscum:           OFF
 Small Levels:       ON
 Arena Levels:       ON
 Persistent Dungeons:       OFF
 Recall Depth:
        Mirkwood: Level 33 (1650')
        Barrow-Downs: Level 10 (500')
        Cirith Ungol: Level 25 (1250')
        Maze: Level 32 (1600')
        Orc Cave: Level 21 (1050')
        The Old Forest: Level 13 (650')
        Moria: Level 35 (1750')
        The Land Of Rhun: Level 27 (1350')
        The Sandworm lair: Level 30 (1500')

 Your body was a Player.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 4th Quelle of the 2890th year of the third age.
 It now is 18 days that you are adventuring.

                    adefkmnopsuxz{|@            
        Add Str   : ..+.+...........            
        Add Int   : +........+......            
        Add Wis   : +.+......+......            
        Add Dex   : ......+.........            
        Add Con   : ....+...........            
        Add Stea. : .......+........            
        Add Sear. : .+...+..........            
        Add Infra : .+..............            
        Add Tun.. : ..............+.            
        Add Speed : ......+....+...+            
        Add Blows : +...............            
        Slay Anim.: +............+..            
        Slay Evil : +............+..            
        Slay Und. : +...............            
        Slay Demon: +............+..            
        Slay Troll: .............+..            
        Slay Drag.: +...............            
        Acid Brand: .............+..            
        Elec Brand: .............+..            
        Fire Brand: .............+..            
        Sust Str  : ....+...........            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ....+...........            
        Sust Chr  : ................            
        Invisible : ..+.............            
        Mul life  : ................            
        Imm Acid  : ................            
        Imm Elec  : ................            
        Imm Fire  : ................            
        Imm Cold  : ................            
        Sens Fire : ................            
        Reflect   : ................            
        Free Act  : ....+...........            
        Hold Life : ................            
        Res Acid  : ......+.........            
        Res Elec  : ........+.......            
        Res Fire  : ..........+.....            
        Res Cold  : ................            
        Res Pois  : ......++........            
        Res Fear  : ....+..........+            
        Res Lite  : ..+.............            
        Res Dark  : ................            
        Res Blind : ..+......+......            
        Res Conf  : ................            
        Res Sound : .........+......            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : +...............            
        Res Chaos : +...............            
        Res Disen : +...+...........            
        Hide Type : .++.+++..+......            
        Show Mods : ++...........++.            
        Insta Art : .....+..........            
        See Invis : +...............            
        Digestion : +...............            
        Xtra Shots: .+..............            
        Ign Acid  : +++..+++.++..+..            
        Ign Elec  : +++..++++++..+..            
        Ign Fire  : +++..+++.++..+..            
        Ign Cold  : +++..+++.++..+..            
        Activate  : .+...+....+.....            
        Blessed   : +...............            
        Cursed    : .++++...........            
        Orc.ESP   : .........+......            
        Troll.ESP : .........+......            
        Evil.ESP  : .........+......            

 Corruption list:
Demon Spirit:
  Increases your intelligence by 1
  But reduce your charisma by 2

Anti-teleportation:
  Prevents all teleportations, be it of you or monsters


Skills (points left: 0)
 - Combat                                        28.487 [0.900]
	  - Weaponmastery                               32.332 [1.150]
	 	  . Sword-mastery                             35.300 [0.700]
	 	  . Axe-mastery                               00.000 [0.300]
	 	  . Hafted-mastery                            00.000 [0.300]
	 	  . Polearm-mastery                           00.000 [0.300]
	  . Archery                                     13.600 [0.600]
	  . Antimagic                                   00.000 [0.550]
 - Sneakiness                                    15.625 [0.900]
	  . Stealth                                     09.000 [0.500]
	  . Disarming                                   15.400 [0.900]
 - Magic                                         01.258 [0.300]
	  . Magic-Device                                10.200 [1.150]
 - Spirituality                                  07.120 [0.400]
	  . Prayer                                      01.500 [0.500]
 - Monster-lore                                  00.500 [0.500]
	  . Corpse-preservation                         00.800 [0.800]
	  . Mimicry                                     01.000 [0.500]

 You saved Bree from a dreadful Nazgul.
 You saved a young hobbit from an horrible fate.
 You saved 33 princesses.

 You have defeated 6732 enemies.


  [Character Equipment]

a) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2 attacks)
    It increases your intelligence, wisdom and attack speed by 2.  It 
    is especially deadly against dragons.  It strikes at demons with holy
    wrath.  It strikes at undead with holy wrath.  It fights against evil
    with holy fury.  It is especially deadly against natural creatures.
    It provides resistance to nexus, chaos and disenchantment.  It allows
    you to see invisible monsters.  It slows your metabolism.  It has 
    been blessed by the gods.  It cannot be harmed by acid, cold, lightning
    or fire.  
    It was given to you as a reward.
d) The Sling of Farmer Maggot (x2) (+20,+3) (+2) {cursed}
    It can be activated for terrify every 10+d50 turns if it is being 
    worn. It increases your searching and infravision by 2.  It fires 
    missiles excessively fast.  It is cursed.  It cannot be harmed by 
    acid, cold, lightning or fire.  
    It was given to you as a reward.
e) The Ring of Mothri (+4) {cursed}
    It increases your strength and wisdom by 4.  It makes you invisible.
    It provides resistance to light and blindness.  It is cursed.  It 
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Master mindcrafter on level 33 of
    Mirkwood.
f) a Ring of Damage (+16) {cursed}
    It is cursed.  
    You bought it from the Black Market.
k) an Amulet of Weaponmastery (+4,+4) [+3] (+2) {cursed}
    It increases your strength and constitution by 2.  It sustains your
    strength and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to disenchantment.
    It is cursed.  
    You bought it from the Black Market.
m) The Phial of Galadriel (+4)
    It can be activated for light area (dam 2d15) every 10+d10 turns if
    it is being worn. It provides light (radius 3) forever.  It increases
    your searching and luck by 4.  It cannot be harmed by acid, cold, 
    lightning or fire.  
    It was given to you as a reward.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    It increases your dexterity and speed by 3.  It provides resistance
    to acid, poison and shards.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
o) a Cloak of Mimicry [Ghost] of Aman [1,+29] (+3 to stealth)
    It increases your stealth by 3.  It provides resistance to poison.
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
p) a Large Metal Shield of Resist Lightning [5,+4]
s) The Hard Leather Cap of Thranduil [2,+10] (+2)
    It increases your intelligence and wisdom by 2.  It provides resistance
    to blindness and sound.  It allows you to sense the presence of orcs,
    trolls and evil beings.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of a Forest troll on level 30 of Moria.
u) The Set of Gauntlets 'Paurhach' [2,+15]
    It can be activated for fire bolt (9d8) every 8+d8 turns if it is 
    being worn. It can be used to store a spell.  It provides resistance
    to fire.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Sand-dweller on level 11 of Mirkwood.
x) a Pair of Metal Shod Boots of Slowness [6,+5] (+5 to speed)
    It increases your speed by 5.  
    You found it in the remains of an Algroth on level 30 of Moria.
z) (nothing)
{) 27 Rounded Pebbles of Aegil (1d2) (+11,+5) {90% off}
    It does extra damage from acid, electricity and fire.  It is especially
    deadly against trolls.  It strikes at demons with holy wrath.  It 
    is a great bane of undead.  It fights against evil with holy fury.
    It is especially deadly against natural creatures.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You made it yourself.
|) a Pick (1d3) (+2,+5) (+1)


  [Character Inventory]

a) a Translucent Gem
b) a Yellow Mushroom
c) a Tan Mushroom
d) a Fireproof Staff of Identify[14|23] (9 charges)
e) an Azurite Ring
f) 20 Bolts (exploding) (1d5) {good}
g) (nothing)
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Demonblade (4d6) (+0,+0)
b) The Gem of Ice
    It can be activated for light absorption.  
    You found it in the remains of a Hill orc on level 17 of Orc Cave.
c) The Skull of Ancient Wisdom
    It can be activated for cure confusion.  
    You found it lying on the ground on level 10 of Orc Cave.
d) 3 Potions of Corruption
e) 7 Scrolls of Word of Recall
f) a Magic Trap Set for Dragons [+14] (+2)
    It is well-hidden. It can only be set off by dragons.  It fires missiles
    excessively fast.  It cannot be harmed by acid, cold, lightning or
    fire.  
    It was given to you as a reward.
g) a Ring of Levitation
h) The Soft Leather Armour of the Sandworm [30,+0] (+5 to stealth)
    It increases your strength, stealth, infravision and ability to tunnel 
    by 5.  It provides resistance to acid, electricity, fire and poison.
    It allows you to sense the presence of animals.  It cannot be harmed
    by acid, cold, lightning or fire.  
i) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile (2d6) every 2 turns if it is
    being worn. It provides light (radius 1) forever.  It sustains your
    constitution.  It provides immunity to paralysis.  It provides resistance
    to light.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
j) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, dexterity and speed by 3.  It is especially
    deadly against trolls.  It is especially deadly against giants.  It
    provides immunity to paralysis.  It allows you to see invisible monsters.
    It gives telepathic powers.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it lying on the floor of a special level.
k) a metal Boomerang of Slay Giant (2d4) (+5,+4)
l) a Parchment - Nandorin for Dummies


  [Home Inventory - Gondolin ]

a) a Potion of Cure Critical Insanity
b) a Potion of Restore Strength
c) 2 Potions of Restore Intelligence {50% off}
d) a Potion of Restore Constitution
e) a Scroll of *Identify*
f) The Ring of Power of Uvatha the Horseman (+4)
    It increases your charisma by 4.  It makes you invisible.  It sustains
    your constitution.  It provides resistance to blindness, confusion 
    and sound.  It slows your metabolism.  It drains experience.  It cannot
    be dropped while cursed.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of Uvatha the Horseman in the town of 
    Bree .
g) a Ring of Invisibility
h) an Indestructible Ring of Spell


  [Home Inventory - Lothlorien ]

a) a Runestone
b) 3 Sprigs of Athelas
c) 94 Potions of Water Curing
d) a Potion of Restore Life Levels
e) 2 Potions of Restore Strength
f) 2 Potions of Restore Intelligence
g) 6 Potions of Restore Wisdom
h) a Potion of Restore Dexterity
i) 4 Potions of Restore Constitution
j) 5 Potions of Restore Charisma
k) 24 Scrolls of Word of Recall
l) a Moonstone Rod of Nothing (75/75)
m) a Rod Tip of Recall (80 Mana to cast)
n) a Staff of Remove Curses[2|17] (7 charges)
o) an Amulet of the Serpents [+2] (+2)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your dexterity by 2.  It provides resistance
    to poison.  
    You found it in the remains of a Mature bronze dragon on level 25 
    of Mirkwood.
p) Black Dragon Scale Mail (-2) [30,+13]
q) The Hard Leather Armour of Laist (-1) [6,+9]
    It sustains your wisdom and dexterity.  It provides immunity to acid 
    and fire.  It provides resistance to cold, poison and light.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 33 of Mirkwood.
r) Elven Cord Armour [6,+13] (+3 to stealth)
    It increases your stealth by 3.  It provides resistance to acid,
electricity,
    fire, cold and shards.  It allows you to sense the presence of orcs.
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Cave orc on level 26 of Mirkwood.
s) The Set of Gauntlets 'Paurnen' [2,+15]
    It can be activated for acid bolt (5d8) every 5+d5 turns if it is 
    being worn. It can be used to store a spell.  It provides resistance
    to acid.  It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
t) The Broad Sword 'Glamdring' (2d5) (+7,+11) (+1)
    It provides light (radius 1) forever.  It increases your searching 
    by 1.  It does extra damage from fire.  It is especially deadly against
    orcs.  It strikes at demons with holy wrath.  It fights against evil
    with holy fury.  It provides resistance to fire and light.  It allows
    you to sense the presence of orcs.  It slows your metabolism.  It 
    has been blessed by the gods.  It cannot be harmed by acid, cold, 
    lightning or fire.  
u) The Glaive 'Orini' (2d6) (+15,+5) (+4)
    It can be wielded two-handed.  It increases your dexterity and charisma 
    by 4.  It does extra damage from fire.  It is very sharp and make 
    your foes bleed.  It strikes at demons with holy wrath.  It cannot
    be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
v) The Arrow 'Ollatath' (1d4) (+9,+5)
    It does extra damage from acid.  It is especially deadly against orcs.
    It strikes at demons with holy wrath.  It strikes at undead with holy
    wrath.  It is especially deadly against natural creatures.  It cannot
    be harmed by acid, cold, lightning or fire.  
    You found it in the remains of Robin Hood, the Outlaw on level 33 
    of Moria.
w) 24 Mithril Shots (exploding) (3d4) (+10,+6) {90% off}
x) a Parchment - Adventurer's Guide to Middle-earth


  [The Mathom-house Inventory - Bree ]

a) The Shrunken Head of Nightmares
    It can be activated for decreasing Wisdom.  
    You found it lying on the ground on level 3 of Barrow-Downs.
b) Olive's Omnipotent Ostrich
    It can be activated for high stat loss.  
    You found it in the remains of a Random Number Generator on level 
    10 of Barrow-Downs.
c) The Ring Mail of Egladrie (-24,-46) [12,+5](20%)
    It increases your hit points by 20%.  It sustains your charisma.  It
    provides immunity to acid and cold.  It provides immunity to paralysis.
    It provides resistance to life draining and nexus.  It cannot be harmed
    by acid, cold, lightning or fire.  
    You found it in the remains of a Priest on level 28 of Maze.



Posted on 4.8.2003 19:58

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