The Angband Ladder: Fear of the D, Dwarf Paladin by PowerWyrm

  [Angband 4.0.3 Character Dump]

 Name   Fear of the DAge             40          Self  RB  CB  EB   Best
 Race   Dwarf        Height        3'3"   STR! 18/100  +2  +1 +10 18/***
 Class  Paladin      Weight    10st 5lb   INT! 18/100  -3  -3  +4  18/80
 Title  ***WINNER*** Turns used:          WIS! 18/100  +2  +1  +6 18/190
 HP     1023/1023    Game        235043   DEX! 18/100  -2  -1  +6 18/130
 SP     377/377      Standard     45965   CON! 18/100  +2  +2  +6 18/200
                     Resting       9255

 Level                 47    Armor     [79,+142]    Saving Throw    100%
 Cur Exp          5317177                           Stealth          Bad
 Max Exp          5317177    Melee       6d5,+56    Disarming        65%
 Adv Exp          5425000    To-hit       82,+52    Magic Devices     86
                             Blows      6.0/turn    Perception   1 in 38
 Gold              359929                           Searching        19%
 Burden          261.6 lb    Shoot to-dam    +19    Infravision    50 ft
 Overweight       81.7 lb    To-hit       60,+56    Speed             30
 Max Depth   5000' (L100)    Shots        1/turn

 You are one of two children of a Dwarven Miner.  You feel that the
 world used to be larger.  You have dark brown eyes, straight brown
 hair, a one foot beard, and a dark complexion.


rAcid:......++*.... Nexus:...........+.
rElec:......+...... Nethr:.............
rFire:....+.++..... Chaos:........+....
rCold:......++..... Disen:......+......
rPois:....+........ pFear:....+...++...
rLite:............. pBlnd:............+
rDark:......+...... pConf:.........+...
Sound:........++... pStun:.........+...
Shard:............. HLife:.............

Regen:............. Stea.:.......++....
  ESP:............. Sear.:.............
Invis:............. Infra:............+
FrAct:.+.....++.+.. Tunn.:............+
Feath:............. Speed:+++.+..+...+!
S.Dig:............. Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.+...........
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) the Katana 'Aglarang' (6d5) (+13,+13) <+5, +1>
 Dropped by Medusa, the Gorgon at 2300 feet (level 46)
 
 +5 dexterity.
 +5 speed.
 +1 attack speed.
 Cannot be harmed by acid.
 Sustains dexterity.
 
 Combat info:
 6.0 blows/round.
 Average damage/round: 461.4.
 
b) the Long Bow of Bard (x5) (+17,+19) <+1, +2>
 Dropped by Akhorahil the Blind at 2500 feet (level 50)
 
 +1 dexterity.
 +1 speed.
 +2 shooting power.
 Cannot be harmed by acid, fire.
 Prevents paralysis.  
 
c) a Tiger Eye Ring of Speed <+8>
 Dropped by Scatha the Worm at 4200 feet (level 84)
 
 +8 speed.
 
d) a Lapis Lazuli Ring of Damage (+0,+15)
 Found lying on the floor at 3800 feet (level 76)
 
e) the Elfstone 'Elessar' [+10] <+2>
 Dropped by Ulfast, Son of Ulfang at 1000 feet (level 20)
 
 +2 strength.
 +2 wisdom.
 +2 speed.
 Provides resistance to fire, poison gas.
 Provides protection from fear.
 
 When activated, it heals 500 hit points.
 Takes 840 turns to recharge at your current speed.
 Your chance of success is 90.2%
 
f) the Phial of Galadriel <+3>
 Dropped by Grishn�kh, the Hill Orc at 1500 feet (level 30)
 
 Cannot be harmed by fire.
 Radius 3 light.
 
 When activated, it lights up the surrounding area, hurting
 light-sensitive creatures.
 Takes 46 to 84 turns to recharge at your current speed.
 Your chance of success is 96.6%
 
g) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3> (charging)
 Dropped by Arien, Maia of the Sun at 3900 feet (level 78)
 
 +3 strength.
 Provides resistance to acid, lightning, fire, frost, dark,
 disenchantment.
 Cannot be harmed by acid.
 
 When activated, it removes all non-unique monsters represented by
 a chosen symbol from the level, dealing you damage in the process.
 Takes 2100 turns to recharge at your current speed.
 Your chance of success is 93.1%
 
h) the Elven Cloak of Lúthien [6,+20] <+4, +3, +2>
 Found lying on the floor at 4000 feet (level 80)
 
 +4 intelligence.
 +4 wisdom.
 +3 stealth.
 +2 speed.
 Provides resistance to acid, fire, frost.
 Cannot be harmed by acid, fire.
 Sustains intelligence.
 Prevents paralysis.  
 
 When activated, it restores your experience to full.
 Takes 1050 turns to recharge at your current speed.
 Your chance of success is 93.1%
 
i) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
 Dropped by a Black ooze at 1300 feet (level 26)
 
 +3 strength.
 +4 constitution.
 -1 stealth.
 Provides immunity to acid.
 Provides resistance to sound, chaos.
 Provides protection from fear.
 Cannot be harmed by acid.
 Prevents paralysis.  
 
j) an Iron Crown of Serenity [0,+13]
 Found lying on the floor at 4400 feet (level 88)
 
 Provides resistance to sound.
 Provides protection from fear, confusion, stunning.
 
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
 Dropped by a Maia at 4600 feet (level 92)
 
 +2 strength.
 +2 constitution.
 Cannot be harmed by acid, fire.
 Prevents paralysis.  
 
l) the Pair of Leather Boots of Fëanor [2,+20] <+15> (charging)
 Dropped by M�m, Betrayer of Turin at 3600 feet (level 72)
 
 +15 speed.
 Provides resistance to nexus.
 Cannot be harmed by acid, fire.
 
 When activated, it hastens you for d20+20 turns.
 Takes 840 turns to recharge at your current speed.
 Your chance of success is 93.1%
 




  [Character Inventory]

a) 3 Holy Books of Prayers [Exorcism and Dispelling]
b) a Holy Book of Prayers [Ethereal Openings]
 Cannot be harmed by fire.
 
c) a Holy Book of Prayers [Godly Insights]
 Cannot be harmed by fire.
 
d) a Holy Book of Prayers [Holy Infusions]
 Cannot be harmed by fire.
 
e) a Holy Book of Prayers [Wrath of God]
 Cannot be harmed by fire.
 
f) 5 White Spotted Mushrooms of Vigor
g) 17 Red Potions of Cure Critical Wounds
h) 14 Cloudy Potions of Healing
i) 6 Puce Potions of *Healing*
 It can be thrown at creatures with damaging effect.
 
j) a Violet Potion of Life
 It can be thrown at creatures with damaging effect.
 
k) 9 Indigo Potions of Restore Mana
l) 2 Green Speckled Potions of Enlightenment
m) 17 Dark Red Potions of Speed
n) 20 Scrolls titled "saenus timus" of Phase Door
o) a Scroll titled "pra pro izzy" of Banishment
p) a Scroll titled "iucum indo mus" of Mass Banishment
q) 4 Scrolls titled "vo in dego co" of *Destruction*
r) 7 Bronze Rods of Teleport Other (3 charging)
s) 2 Gold-Plated Rods of Speed (1 charging)
 Cannot be harmed by lightning.
 
t) the Massive Iron Crown of Morgoth [0,+0] <+125, +1> {cursed}
 Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
 
 Permanently cursed.
 +125 strength.
 +125 intelligence.
 +125 wisdom.
 +125 dexterity.
 +125 constitution.
 +125 infravision.
 Provides resistance to acid, lightning, fire, frost, poison gas,
 light, dark, nexus, nether.
 Provides protection from fear, confusion.
 Cannot be harmed by acid.
 Grants telepathy.  Grants the ability to see invisible things.  
 Radius 1 light.
 
u) the Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
 Dropped by Morgoth, Lord of Darkness at 5000 feet (level 100)
 
 Slays dragons (powerfully), animals, evil creatures, undead
 (powerfully), demons (powerfully), trolls, orcs.
 Cannot be harmed by acid, fire.
 Grants telepathy.  Grants the ability to see invisible things. 
 Aggravates creatures nearby.  
 
 Combat info:
 2.3 blows/round.
 With +0 STR and +2 DEX you would get 2.8 blows
 Average damage/round: 1057.9 vs. dragons, 543.8 vs. animals, 543.8
 vs. evil creatures, 1057.9 vs. undead, 1057.9 vs. demons, 715.1
 vs. trolls, 715.1 vs. orcs, and 372.4 vs. others.
 Sometimes creates earthquakes on impact.
 




  [Character Quiver]



  [Home Inventory]

a) a Holy Book of Prayers [Purifications and Healing]
 Cannot be harmed by fire.
 
b) 14 Scrolls titled "deprogo ignam" of Teleportation
c) a Sea Shell Amulet of Trickery <+5, +3>
 Dropped by Ungoliant, the Unlight at 4500 feet (level 90)
 
 +5 dexterity.
 +3 stealth.
 +5 searching skill.
 +5 infravision.
 +3 speed.
 Provides resistance to poison gas, nexus.
 Sustains dexterity.
 
d) the Hard Leather Cap of Thranduil [2,+10] <+2>
 Found lying on the floor in a vault at 3900 feet (level 78)
 
 +2 intelligence.
 +2 wisdom.
 Provides protection from blindness.
 Cannot be harmed by acid.
 Grants telepathy.  
 
e) the Main Gauche of Azaghâl (2d5) (+12,+14)
 Found under some rubble at 4000 feet (level 80)
 
 Slays dragons (powerfully).
 Provides immunity to fire.
 Provides resistance to acid.
 Provides protection from fear.
 Cannot be harmed by acid.
 
 Combat info:
 5.0 blows/round.
 Average damage/round: 453 vs. dragons, and 323.5 vs. others.
 


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
        88    100'  Reached level 2
        91    100'  Killed Fang, Farmer Maggot's dog
        91    100'  Reached level 3
       269    100'  Reached level 4
       522    100'  Killed Grip, Farmer Maggot's dog
       522    100'  Reached level 5
      1088    100'  Reached level 6
      1512    200'  Reached level 7
      1800    200'  Reached level 8
      2546    300'  Reached level 9
      3111    400'  Reached level 10
      3504    400'  Reached level 11
      3996    400'  Reached level 12
      4129    500'  Killed Brodda, the Easterling
      4320    500'  Reached level 13
      4891      0'  Killed Farmer Maggot
      5017      0'  Reached level 14
      5860    600'  Reached level 15
      6780    800'  Reached level 16
      7391    900'  Reached level 17
      7645   1000'  Reached level 17
      7763   1000'  Killed Ulfast, Son of Ulfang
      7763   1000'  Reached level 18
      7766   1000'  Found the Elfstone 'Elessar'
      8132   1000'  Killed Wormtongue, Agent of Saruman
      8151   1000'  Found the Morning Star 'Firestar' (LOST)
      8407   1100'  Reached level 19
      8562   1100'  Reached level 20
      8822   1200'  Reached level 21
      8979   1200'  Killed Orfax, Son of Boldor
      8989   1200'  Killed Boldor, King of the Yeeks
      9453   1300'  Reached level 22
      9693   1300'  Reached level 23
     11162   1300'  Killed Shagrat, the Orc Captain
     11531   1300'  Found the Small Metal Shield of Thorin
     12150   1300'  Reached level 24
     13785   1400'  Killed Ibun, Son of Mîm
     13853   1400'  Killed Khîm, Son of Mîm
     13853   1400'  Reached level 25
     14306   1500'  Killed Grishnákh, the Hill Orc
     14375   1500'  Killed Uldor the Accursed
     14380   1500'  Found the Phial of Galadriel
     14615   1500'  Reached level 26
     14892   1600'  Killed Sméagol
     15761   1700'  Reached level 27
     16067   1700'  Killed Lugdush, the Uruk
     16168   1700'  Reached level 28
     16896   1700'  Killed Waldern, King of Water
     16936   1700'  Found the Rapier 'Forasgil' (LOST)
     17355   1800'  Reached level 29
     17616   1900'  Killed Mughash the Kobold Lord
     17628   1900'  Found the Set of Gauntlets 'Paurhach' (LOST)
     17666   1900'  Killed Bolg, Son of Azog
     17903   1900'  Killed Sangahyando of Umbar
     17916   1900'  Killed Angamaitë of Umbar
     18075   2000'  Reached level 30
     18230   2000'  Killed Uglúk, the Uruk
     18320   2000'  Reached level 31
     19264   2100'  Killed Ufthak of Cirith Ungol
     19294   2100'  Found the Pike 'Til-i-arc' (LOST)
     19416   2100'  Reached level 31
     19416   2100'  Killed Uvatha the Horseman
     19850   2200'  Killed The Queen Ant
     19922   2200'  Killed Bert the Stone Troll
     19928   2200'  Killed Tom the Stone Troll
     19971   2200'  Killed Bill the Stone Troll
     19978   2200'  Found the Broad Sword 'Aeglin' (LOST)
     20366   2200'  Reached level 32
     20606   2300'  Killed Medusa, the Gorgon
     20614   2300'  Found the Katana 'Aglarang'
     21153   2400'  Reached level 33
     21281   2400'  Killed Castamir the Usurper
     21462   2400'  Killed Smaug the Golden
     22139   2500'  Killed Lokkak, the Ogre Chieftain
     22186   2500'  Killed Lorgan, Chief of the Easterlings
     22303   2500'  Found the Set of Gauntlets 'Pauraegen' (LOST)
     22439   2500'  Killed Akhorahil the Blind
     22439   2500'  Reached level 34
     22448   2500'  Found the Long Bow of Bard
     22694   2600'  Killed Ariel, Queen of Air
     22715   2600'  Killed Beorn, the Shape-Changer
     22724   2600'  Killed Eöl, the Dark Elf
     22803   2600'  Killed The Balrog of Moria
     22803   2600'  Reached level 35
     22824   2600'  Found the Set of Gauntlets 'Paurnimmen' (LOST)
     22925   2600'  Found the Scythe 'Avavir' (LOST)
     23523   2700'  Killed Ulwarth, Son of Ulfang
     23583   2700'  Killed Ji Indur Dawndeath
     23912   2800'  Killed Nár, the Dwarf
     23913   2800'  Found the Cutlass 'Gondricam' (LOST)
     23992   2800'  Reached level 36
     24769   2900'  Killed Itangast the Fire Drake
     25380   3000'  Killed Vargo, Tyrant of Fire
     25415   3000'  Reached level 37
     26704   3200'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
     26894   3200'  Killed The Lernaean Hydra
     27647   3300'  Reached level 38
     28249   3400'  Killed Rogrog the Black Troll
     28314   3400'  Found the Iron Helm 'Holhenneth' (LOST)
     28450   3400'  Found the Chain Mail of Arvedui (LOST)
     28739   3500'  Reached level 39
     29121   3500'  Found the Amulet of Carlammas (LOST)
     29401   3500'  Killed Draebor, the Imp
     29720   3600'  Killed Mîm, Betrayer of Turin
     29729   3600'  Found the Pair of Leather Boots of Fëanor
     30052   3600'  Killed Shelob, Spider of Darkness
     30312   3700'  Reached level 40
     30468   3700'  Found the Full Plate Armour of Isildur (LOST)
     30741   3700'  Reached level 40
     31422   3800'  Killed Glaurung, Father of the Dragons
     31661   3900'  Killed Dwar, Dog Lord of Waw
     31827   3900'  Reached level 41
     31957   3900'  Found the Hard Leather Cap of Thranduil
     31981   3900'  Found the Mithril Chain Mail 'Belegennon' (LOST)
     32153   3900'  Killed Arien, Maia of the Sun
     32158   3900'  Found the Mithril Plate Mail of Celeborn
     33593   4000'  Found the Main Gauche of Azaghâl
     33735   4000'  Found the Elven Cloak of Lúthien
     33942   4000'  Killed Gorlim, Betrayer of Barahir
     34490   4100'  Reached level 42
     34965   4100'  Killed Feagwath, the Undead Sorcerer
     35011   4100'  Killed Baphomet the Minotaur Lord
     35023   4100'  Found the Serpent Ring of Barahir (LOST)
     35857   4200'  Killed Scatha the Worm
     36405   4200'  Found the Jewel Encrusted Crown of Númenor (LOST)
     36633   4200'  Killed Radagast the Brown
     36707   4200'  Found the Bastard Sword 'Calris' (LOST)
     36754   4200'  Found the Long Sword 'Andúril' (LOST)
     37121   4300'  Reached level 43
     37202   4300'  Killed Gorbag, the Orc Captain
     37851   4400'  Killed Gothmog, the High Captain of Balrogs
     37915   4400'  Killed Lungorthin, the Balrog of White Fire
     37960   4400'  Killed Vecna, the Emperor Lich
     37968   4400'  Reached level 44
     38408   4400'  Killed Cantoras, the Skeletal Lord
     38411   4400'  Found the Metal Cap of Thengel (LOST)
     38820   4500'  Killed Ungoliant, the Unlight
     39180   4500'  Killed Khamûl, the Black Easterling
     39701   4600'  Killed Ren the Unclean
     39723   4600'  Reached level 45
     39931   4600'  Found the Set of Leather Gloves 'Cambeleg'
     40087   4600'  Killed Quaker, Master of Earth
     41115   4800'  Reached level 46
     41325   4800'  Killed Polyphemus, the Blind Cyclops
     41508   4800'  Killed Atlas, the Titan
     41688   4800'  Killed Kronos, Lord of the Titans
     42163   4900'  Killed Saruman of Many Colours
     42736   4950'  Killed Huan, Wolfhound of the Valar
     42967   4950'  Killed Carcharoth, the Jaws of Thirst
     42967   4950'  Reached level 47
     43007   4950'  Found the Pick of Erebor (LOST)
     44103   4950'  Killed Sauron, the Sorcerer
     44504   4950'  Killed Kavlax the Many-Headed
     44787   4950'  Killed The Witch-King of Angmar
     44832   4950'  Killed Hoarmurath of Dir
     44845   4950'  Killed The Tarrasque
     44884   4950'  Found the Ball-and-Chain of Fundin Bluecloak (LOST)
     45943   5000'  Killed Morgoth, Lord of Darkness
     45945   5000'  Found the Massive Iron Crown of Morgoth
     45948   5000'  Found the Augmented Chain Mail of Caspanion
     45955   5000'  Found the Mattock of Náin
     45957   5000'  Found the Mighty Hammer 'Grond'


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : yes (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : yes (show_flavors)
Highlight target with cursor                 : no  (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)


Posted on 6.11.2015 09:55
Last updated on 10.11.2015 20:35

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1. on the Competition No.181 Ladder (of 23)

Comments

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On 6.11.2015 09:55 PowerWyrm wrote:
Restarted, this time f*ck the turn counter. I'm going to abuse resting and recall after every floor is cleared to restock and check shops.

This is clearly going better, especially after Ulfast dropped Elessar at 1000' -- the perfect paladin amulet. The next levels will determine if you may survive or not: you have to find a great weapon/shooter before roughly 1500', otherwise you won't be able to kill anything... but everything will be able to kill you!

On 6.11.2015 11:58 PowerWyrm wrote:
Got Thorin from a black ooze drop... that's almost as sick as the ring of speed +10 at 600' in my last (normal) game. Come to think of it, Elessar at 1000' (40 levels out of depth) is also kind of sick...

On 6.11.2015 13:59 PowerWyrm wrote:
Seems that it pays off to scum in this case. Recalled with over 60k of gold drops from the oozes... just to see +8 speed boots waiting in the armoury.

On 6.11.2015 14:54 Ingwe Ingweron wrote:
Ah, speed, I'm so envious! So far, speed has been sorely lacking for me.

On 6.11.2015 15:34 ranger jeff wrote:
Yeah, your new strategy is probably what is required to survive long in this comp, I fear my Fear is not going to last much longer, despite pretty good drops... Getting just a bit out of depth very quickly become way out of depth as you deeper and deeper in order to escape what you can't currently handle.

On 6.11.2015 15:45 PowerWyrm wrote:
At 1700' now with an "Omens of death" feeling. It's a Pigeonholed medium vault (4x "8" spots) with Saruman and a Lesser Balrog inside. My newly found wands of TO will be put to use...

On 6.11.2015 16:38 PowerWyrm wrote:
Finding stat pots now along with a pair of +5 power gloves really helps pumping up the damage output of this character. In the last 400', it increased from roughly 60/round (with Firestar) to 235/round (with Forasgil). And I'm finding CCWs like mad...

On 6.11.2015 17:28 PowerWyrm wrote:
2k stop for the week end. Made good progress, down to 3k should be ok, but after that no idea.

On 9.11.2015 09:52 PowerWyrm wrote:
Bill drops Aeglin, like in The Hobbit. Tom and Bert didn't drop Orcrist and Glamdring though...

On 9.11.2015 10:23 PowerWyrm wrote:
Aglarang from Medusa pumps todam to 388/round.

On 9.11.2015 10:42 PowerWyrm wrote:
Would the 156k collected till now be utterly useless? Not when you recall and see a potion of augmentation in the BM for 150k...

On 9.11.2015 13:10 PowerWyrm wrote:
Found an ESP crown... just to find out that it's pretty much pointless in this comp with the reduced radius of awareness.

On 9.11.2015 13:30 PowerWyrm wrote:
Down to 3k. Killing anything that can be killed with CCWs + phases, which up to this point is almost everything. Equipment is ok for now, I'll hope to get a couple A pits before the end to get supplies.

On 9.11.2015 13:46 Ingwe Ingweron wrote:
And PowerWyrm is coming on strong! I fear my Fear win is in serious jeopardy. :D

On 9.11.2015 14:50 PowerWyrm wrote:
/me stares stupidly for a few seconds before realizing the pair of boots Mim dropped were Feanor...

On 9.11.2015 16:50 PowerWyrm wrote:
4k now. Going ok with 2-3 swap items, nice todam, ok speed. My concern now will be gathering more supplies, though I didn't see any more black oozes since 1300'.

On 10.11.2015 05:51 ranger jeff wrote:
Gotta say, you've had some great drops! Such a short run in this comp, not much opportunity, but you've gathered together a solid kit right quick!

On 10.11.2015 11:44 PowerWyrm wrote:
Found my first and only ring of speed so far (+8), so speed isn't an issue anymore. Since I don't have any useful missiles, I'll probably keep the RoD +15 till the end to maximize my melee damage output. Recent drop of Cambeleg will help with that. Though I'd really like to find one of the Rings of Power before the end...

On 10.11.2015 13:22 PowerWyrm wrote:
Down to Sauron's level. Especially in this comp, I'll have no guilt pillar dancing him to death...

On 10.11.2015 14:53 PowerWyrm wrote:
Time for Morgoth. Recalled and took everything stored in house for the final fight. Usually I like having 15-20 big heals, but 8 will have to do. Also low on final supplies (banishment, *des*). I took Holy Infusions for Recharging and I'll hope those 2 wands of annihilation will last long enough to take the place of missiles for the fight (250 dam + 25% boost each charge).

On 10.11.2015 15:11 Ingwe Ingweron wrote:
Don't forget your extra Heal from Elessar, Banish from Celeborn, and Haste from Feanor. You've got this!

On 10.11.2015 18:07 PowerWyrm wrote:
Assertion failed!
File: obj-pile
Line: 134
Expression: pile_contains(*pile, obj)

Morgoth is at 1*, summons greater undead, I use one of the ?mass banish in inventory...

Meh I'll have to restart the fight. I just hope it'll go this well the second time.

On 10.11.2015 20:28 PowerWyrm wrote:
Ok take #2 of Fear of the Dark vs Morgoth... This time, I'll save the game periodically to avoid another assert.

Round 1: annihilation + phase (using _banish or teleport other + *des* as backup)

Very little risk with this strategy, Morgoth only summoned a couple times when he had LOS. Down to 70%.

Round 2: melee while standing on a rune (my only scroll)

Gives me time to hit him without suffering stat loss (I'll have to use the 6 ,vigor and 2 !life smartly). Down to 50%.

Round 3: melee (using everything but the kitchen sink)

Only one manastorm, using !life to clear it, restoring stats in the process. Using ?banish/mass banish for the summons. Using the Heal spell at 600-650 hps, a !heal at under 600, vigor at 18/150 CON.

And Morgoth fell...

On 10.11.2015 20:46 PowerWyrm wrote:
Basically the first 1000' or so determine if you will have a chance or not. You need to get a good weapon early. With my first try I didn't find anything and couldn't kill anything past stat gain. With this character, it was the opposite. An early whip of frost and Firestar really helped, not mentioning Elessar. The 4k turns spent at 1300' farming black oozes also helped a lot. After that, I didn't really felt the difficulty of small levels.

On 11.11.2015 01:59 debo wrote:
Because of the truncated name, I honestly thought this character was the fear of something a lot cruder than 'dark'

On 11.11.2015 02:00 debo wrote:
Oh and well done and stuff

On 11.11.2015 03:03 Ingwe Ingweron wrote:
Congratulations! An awesome run!

On 15.11.2015 03:22 ranger jeff wrote:
So, as I cleared every level, while I could have done so a bit more efficiently, I'm wondering based on your turncount if you skipped some levels at some point?

On 15.11.2015 20:53 PowerWyrm wrote:
Got early speed items and once I had Feanor, my speed was over +30. Probably helped a lot for the turn count. Also got a lot of "crap" levels (I found a vault at 1700', then I don't recall finding another one until the end of the game). So for a while it was clearing weaklings and uniques then go down.

On 15.11.2015 23:54 ranger jeff wrote:
Speed items would reduce game turns, but not standard turns, which is a simple count of every turn you take. So I guess you just didn't wander back and forth across levels and town nearly as much as I did...

On 15.11.2015 23:57 ranger jeff wrote:
Ah I see that I rested for 6700 more turns than you (didn't have regen for a while) and I think I spent maybe 2k more turns farming black oozes than you, so that's a bit closer, I only wasted maybe 6k more turns or 15% of your turncount running around needlessly...

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