The Angband Ladder: Andapri, Half-Elf Paladin by pav

  [Angband 2.9.3 Character Dump]

 Name   Andapri                                  Self  RB  CB  EB   Best
 Sex    Male              Age        40   STR! 18/100  -1  +3  +7 18/190
 Race   Half-Elf          Height     64   INT! 18/100  +1  -3  +3 18/110
 Class  Paladin           Weight    144   WIS! 18/100  +0  +1  +9 18/200
 Title  Paladin Lord      Status     32   DEX! 18/100  +1  +0  +2 18/130
 HP     -10/980           Maximize    Y   CON! 18/100  -1  +2 +13 18/240
 SP     318/374           Preserve    Y   CHR! 18/100  +1  +2  +1 18/140

 Level           47       Armor    [35,+110]     Saving Throw     Heroic
 Cur Exp    4475043       Fight    (+31,+38)     Stealth       Excellent
 Max Exp    4475043       Melee    (+23,+58)     Fighting      Legendary
 Adv Exp    5075000       Shoot    (+51,+22)     Shooting      Legendary
                          Blows       5/turn     Disarming        Superb
 Gold       2223224       Shots       2/turn     Magic Device     Superb
                                                 Perception         Poor
 Burden   170.6 lbs       Infra        20 ft     Searching          Fair

     Your mother was of the Teleri.  You are one of several
     children of a Yeoman.  You are a credit to the family.  You
     have brown eyes, curly red hair, and an average complexion.



  [Last Messages]

> Uriel, Angel of Fire hits you.
> You hit Uriel, Angel of Fire.
> You hit Uriel, Angel of Fire.
> You hit Uriel, Angel of Fire.
> You hit Uriel, Angel of Fire.
> You miss Uriel, Angel of Fire.
> Uriel, Angel of Fire hits you.
> You are enveloped in flames!
> One of your Seeker Arrows (4d4) (+1,+2) (t) was destroyed!
> Uriel, Angel of Fire misses you.
> Uriel, Angel of Fire hits you.
> Uriel, Angel of Fire misses you.
> Uriel, Angel of Fire breathes fire.
> The Planetar resists a lot.
> You die.


  [Character Equipment]

a) The Bastard Sword 'Calris' (5d4) (-8,+20) (+5)
     It affects your constitution.
     It fights against evil with holy fury.
     It strikes at demons with holy wrath.
     It is especially deadly against trolls.
     It is a great bane of dragons.
     It provides resistance to disenchantment.
     It aggravates nearby creatures.
b) The Long Bow 'Belthronding' (x3) (+20,+22) (+1)
     It affects your dexterity.
     It affects your stealth.
     It affects your shooting speed.
     It provides resistance to disenchantment.
c) a Ring of Damage (+15)
d) The Ring of Barahir (+1)
     It affects your strength.
     It affects your intelligence.
     It affects your wisdom.
     It affects your dexterity.
     It affects your constitution.
     It affects your charisma.
     It affects your stealth.
     It provides resistance to poison.
e) an Amulet of Wisdom (+6)
f) The Star of Elendil {!A}
     It can be activated for...
     magic mapping
     ...if it is being worn.
     It provides light (radius 3) forever.
     It allows you to see invisible monsters.
g) The Full Plate Armour of Isildur [25,+25] (+1)
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to nexus.
h) a Cloak of Aman [1,+16] (+3 to stealth)
     It provides resistance to sound.
i) The Small Metal Shield of Thorin [3,+25] (+4)
     It affects your strength.
     It affects your constitution.
     It provides immunity to acid.
     It provides resistance to confusion.
     It provides resistance to sound.
     It provides resistance to chaos.
     It provides immunity to paralysis.
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
     It affects your intelligence.
     It affects your wisdom.
     It provides resistance to blindness.
     It gives telepathic powers.
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     It affects your strength.
     It affects your constitution.
     It provides immunity to paralysis.
l) a Pair of Hard Leather Boots of Free Action [3,+10]


  [Character Inventory]

a) a Holy Book of Prayers [Chants and Blessings] {@p3}
b) a Holy Book of Prayers [Ethereal Openings] {@p5}
c) a Holy Book of Prayers [Godly Insights] {@p6}
d) a Holy Book of Prayers [Purifications and Healing] {@p7}
e) 4 Potions of Healing {10% off}
f) a Rod of Illumination {@z0!k!d!s!t}
g) a Rod of Teleport Other {!k!s!d!v}
h) a Rod of Slow Monster (charging)
i) a Wand of Stone to Mud (7 charges)
j) a Wand of Lightning Balls (11 charges)
k) a Wand of Cold Balls (4 charges)
l) a Wand of Dragon's Breath (2 charges)
m) a Ring of Slaying (+9,+12)
n) a Main Gauche of Slay Orc (1d5) (+9,+9)
o) an Awl-Pike (Defender) (1d8) (+7,+12) [+3] (+2 to stealth)
     It sustains your strength.
p) a Trident (1d8) (+5,+5)
q) The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
     It fights against evil with holy fury.
     It provides resistance to acid.
     It provides resistance to electricity.
     It provides resistance to fire.
     It provides resistance to cold.
r) a Ball-and-Chain of *Slay* Evil (2d4) (+6,+13) (+1)
s) an Orcish Pick (1d3) (+7,+3) (+2)
t) 23 Seeker Arrows (4d4) (+1,+2)


  [Home Inventory]

a) 17 Mushrooms of Restoring
b) 24 Potions of Speed
c) 14 Potions of Healing
d) a Potion of *Healing*
e) 16 Potions of Restore Mana
f) 4 Scrolls of *Identify*
g) a Scroll of *Remove Curse*
h) 7 Scrolls of *Destruction*
i) a Scroll of Genocide
j) 2 Staffs of Teleportation (8 charges)
k) 2 Staffs of Teleportation (6 charges)
l) a Ring of Strength (+5)
m) a Ring of Constitution (+3)
n) a Ring of Damage (+14)
o) The Amulet of Carlammas (+2)
     It can be activated for...
     protection from evil
     ...if it is being worn.
     It affects your constitution.
     It provides resistance to fire.
p) The Phial of Galadriel
     It can be activated for...
     illumination
     ...if it is being worn.
     It provides light (radius 3) forever.
q) Chaos Dragon Scale Mail (-2) [30,+10]
r) The Iron Helm 'Holhenneth' [5,+10] (+2)
     It can be activated for...
     detection
     ...if it is being worn.
     It affects your intelligence.
     It affects your wisdom.
     It affects your searching.
     It provides resistance to blindness.
     It allows you to see invisible monsters.
s) The Steel Helm of Hammerhand [6,+20] (+3)
     It affects your strength.
     It affects your dexterity.
     It affects your constitution.
     It provides resistance to acid.
     It provides resistance to nexus.
t) The Dagger 'Belangil' (2d4) (+6,+9) (+2) {on wall}
     It can be activated for...
     frost ball (48)
     ...if it is being worn.
     It affects your dexterity.
     It does extra damage from frost.
     It provides resistance to cold.
     It slows your metabolism.
     It speeds your regenerative powers.
     It allows you to see invisible monsters.
u) The Dagger of Rilia (2d4) (+4,+3) {on bookshelf}
     It can be activated for...
     stinking cloud (12)
     ...if it is being worn.
     It is especially deadly against orcs.
     It provides resistance to poison.
     It provides resistance to disenchantment.
v) The Dagger 'Narthanc' (1d4) (+4,+6) {above fireplace}
     It can be activated for...
     fire bolt (9d8)
     ...if it is being worn.
     It does extra damage from fire.
     It provides resistance to fire.
w) The Dagger 'Nimthanc' (1d4) (+4,+6) {door badge}
     It can be activated for...
     frost bolt (6d8)
     ...if it is being worn.
     It does extra damage from frost.
     It provides resistance to cold.
x) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)
     It affects your searching.
     It fights against evil with holy fury.
     It is especially deadly against orcs.
     It does extra damage from fire.
     It provides resistance to fire.
     It provides resistance to light.
     It slows your metabolism.
     It provides permanent light.


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.1.2002 18:41

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6629. on the Ladder (of 19092)
2868. on the Angband Ladder (of 6562)
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Comments

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On 5.1.2002 18:41 pav wrote:
This guy was heavily save-scummed. My first angband character ever.

On 15.1.2002 19:24 pav wrote:
... but it was fun to play, really really. Only char that found Calris. Bethronding is also nice bow, althou I have found Bard in my current game.

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