The Angband Ladder: Duin, Dwarf Warrior by Duin

  [Angband 4.0.0 Character Dump]

 Name   Duin         Age             48          Self  RB  CB  EB   Best
 Race   Dwarf        Height        4'0"   STR:  18/46  +2  +3  +1 18/106
 Class  Warrior      Weight     8st 1lb   INT:     10  -3  -2  +0      5
 Title  Commando     Turns used:          WIS:      8  +2  -2  +0      8
 HP     330/330      Game        508184   DEX:  18/72  -2  +2  +7 18/142
 SP     0/0          Standard     58070   CON:     12  +2  +2  +1     17
                     Resting       2321

 Level                 31    Armor      [61,+52]    Saving Throw     59%
 Cur Exp           125359                           Stealth          Bad
 Max Exp           125359    Melee       1d7,+28    Disarming        61%
 Adv Exp           180000    To-hit       74,+20    Magic Devices     48
                             Blows      7.0/turn    Perception   1 in 38
 Gold               58496                           Searching        21%
 Burden         176.1 lbs    Shoot to-dam    +15    Infravision    50 ft
 Speed                  6    To-hit       64,+23
 Max Depth    1700' (L34)    Shots        1/turn

 You are the only child of a Dwarven Priest.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.


rAcid:......+...... Nexus:.............
rElec:......+.+.... Nethr:.............
rFire:......+...... Chaos:.............
rCold:......+...... Disen:.............
rPois:............. pFear:+...........+
rLite:+............ pBlnd:............+
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:....+........ Stea.:.............
  ESP:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:+............ Tunn.:............+
Feath:............. Speed:+..........+.
S.Dig:............. Blows:+............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:+....+.......


  [Character Equipment]

a) the Short Sword 'Sting' (1d7) (+9,+9) <+1, +3, +2> {@1}
     Dropped by Grishn�kh, the Hill Orc at 650 feet (level 13)
     
     +1 strength.
     +1 dexterity.
     +1 constitution.
     +3 speed.
     +2 attack speed.
     Slays evil creatures, undead, orcs, animals.
     Provides resistance to light.
     Provides protection from fear.
     Cannot be harmed by acid.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Radius 1 light.
     
     Combat info:
     7.0 blows/round.
     With +2 STR and +0 DEX you would get 7.2 blows
     With +0 STR and +1 DEX you would get 7.2 blows
     Average damage/round: 258.3 vs. evil creatures, 287.7 vs. undead,
     287.7 vs. orcs, 258.3 vs. animals, and 228.9 vs. others.
     
b) a Heavy Crossbow of Power (x4) (+12,+15)
     Dropped by N�r, the Dwarf at 1100 feet (level 22)
     
c) a Ring of Dexterity <+2>
     Found lying on the floor of a cavern at 1250 feet (level 25)
     
     +2 dexterity.
     Sustains dexterity.
     
d) a Ring of Damage (+0,+10)
     Found lying on the floor of a cavern at 950 feet (level 19)
     
e) an Amulet of Regeneration
     Found lying on the floor at 1500 feet (level 30)
     
     Speeds regeneration.  
     
f) a Lantern of Brightness (14311 turns) <+3>
     Found lying on the floor at 350 feet (level 7)
     
     Cannot be harmed by fire.
     Radius 3 light.
     
g) Partial Plate Armour of Resistance (-3) [40,+20]
     Found lying on the floor in a vault at 1700 feet (level 34)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     
h) a Fur Cloak [3,+4]
     Bought from a store
     
i) a Wicker Shield of Resist Lightning [2,+2]
     Found lying on the floor of a special room at 300 feet (level 6)
     
     Provides resistance to lightning.
     
j) an Iron Helm [7,+5]
     Bought from a store
     
k) a Set of Caestus of Agility (+0,+3) [5,+7] <+4>
     Dropped by Ibun, Son of M�m at 1200 feet (level 24)
     
     +4 dexterity.
     
l) a Pair of Iron Shod Boots of Speed [4,+5] <+3>
     Dropped by a Grave wight at 1700 feet (level 34)
     
     +3 speed.
     Cannot be harmed by fire.
     




  [Character Inventory]

a) 8 Potions of Cure Light Wounds
b) 24 Potions of Cure Serious Wounds
c) 23 Potions of Cure Critical Wounds
d) 2 Potions of Enlightenment
e) 5 Potions of Berserk Strength
f) 19 Scrolls of Phase Door
g) 6 Scrolls of Teleportation
h) 12 Scrolls of Word of Recall {!*}
i) 2 Rods of Treasure Location {@a0!d}
j) a Rod of Door/Stair Location
k) 3 Rods of Trap Location {@a1!d}
l) 2 Rods of Curing
m) a Wand of Teleport Other (5 charges)
n) a Staff of Detect Evil (17 charges)
o) 2 Staves of Mapping (12 charges)
p) 2 Staves of Teleportation (17 charges)
q) 2 Staves of Identify (11 charges)




  [Character Quiver]

0) 22 Bolts (1d5) (+4,+7)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 102.
     25% chance of breaking upon contact.
     
1) 5 Arrows (1d4) (+7,+4) {@f1}


  [Home Inventory]

a) 13 Rations of Food
b) 3 Potions of Resist Heat
c) 3 Potions of Resist Cold
d) 7 Potions of Blindness
     It can be thrown at creatures with damaging effect.
     
e) 13 Potions of Confusion
     It can be thrown at creatures with damaging effect.
     
f) 6 Scrolls of Satisfy Hunger
g) 2 Rods of Treasure Location {@a0!d}
h) 2 Rods of Curing
i) a Wand of Stinking Cloud (7 charges)
j) a Wand of Slow Monster (14 charges)
k) 2 Wands of Confuse Monster (21 charges)
l) 4 Staves of Teleportation (29 charges)
m) 2 Staves of Identify (11 charges)
n) a Ring of Constitution <+3>
     Found lying on the floor at 1500 feet (level 30)
     
     +3 constitution.
     Sustains constitution.
     
o) a Ring of Soulkeeping
     Dropped by a Gnome mage at 1500 feet (level 30)
     
     Sustains strength, intelligence, wisdom.
     
p) a Ring of Free Action
     Dropped by a Mage at 1700 feet (level 34)
     
     Prevents paralysis.  
     
q) a Ring of Digging <+4> (charging)
     Found lying on the floor at 700 feet (level 14)
     
     +4 tunneling.
     
r) an Amulet of Infravision <+4>
     Found lying on the floor in a vault at 1050 feet (level 21)
     
     +4 infravision.
     
s) an Amulet of Searching <+6>
     Found lying on the floor at 900 feet (level 18)
     
     +6 searching skill.
     
t) a Pair of Iron Shod Boots of Stability [4,+1]
     Found lying on the floor of a special room at 900 feet (level 18)
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     
u) the Scimitar 'Haradekket' (4d2) (+9,+11) <+2> {@0}
     Dropped by Kh�m, Son of M�m at 1200 feet (level 24)
     
     +2 dexterity.
     +2 attack speed.
     Slays undead, evil creatures, animals.
     Cannot be harmed by acid.
     Grants the ability to see invisible things.  
     
     Combat info:
     6.7 blows/round.
     With +5 STR and +0 DEX you would get 7.0 blows
     With +0 STR and +3 DEX you would get 7.2 blows
     Average damage/round: 331.9 vs. undead, 288.6 vs. evil creatures,
     288.6 vs. animals, and 245.3 vs. others.
     
v) a Long Bow (x3) (+8,+6)
     Dropped by a Cave ogre at 1500 feet (level 30)
     
w) 30 Arrows of Wounding (1d4) (+10,+14)
x) 17 Arrows (1d4) (+9,+6) {excellent}
     You do not know the full extent of this item's powers.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       373     50'  Reached level 2
       670     50'  Reached level 3
       874    100'  Reached level 4
      1447    100'  Killed Fang, Farmer Maggot's dog
      1590    100'  Reached level 5
      1932    150'  Reached level 6
      2893    150'  Reached level 7
      4671     50'  Reached level 8
      9085    300'  Reached level 9
      9885    300'  Killed Grip, Farmer Maggot's dog
      9959    300'  Reached level 10
     10787    350'  Reached level 11
     12741    350'  Reached level 12
     14776    350'  Killed Mughash the Kobold Lord
     14907    350'  Reached level 13
     17742    600'  Reached level 14
     19326    650'  Killed Brodda, the Easterling
     19331    650'  Reached level 15
     19344    650'  Killed Orfax, Son of Boldor
     19615    650'  Killed Grishnákh, the Hill Orc
     19626    650'  Killed Golfimbul, the Hill Orc Chief
     19626    650'  Reached level 16
     19640    650'  Found the Short Sword 'Sting'
     19712    650'  Killed Bullroarer the Hobbit
     20383    650'  Reached level 17
     20943    700'  Killed Wormtongue, Agent of Saruman
     21419    650'  Reached level 18
     23190    700'  Reached level 19
     24913    800'  Reached level 20
     26089    800'  Killed Ulfast, Son of Ulfang
     26984    900'  Reached level 21
     29142   1000'  Reached level 22
     30648   1050'  Reached level 23
     31217   1050'  Killed Bolg, Son of Azog
     31726   1100'  Reached level 24
     31917   1100'  Killed Nár, the Dwarf
     32945   1200'  Killed Sangahyando of Umbar
     32962   1200'  Killed Angamaitë of Umbar
     33145   1200'  Killed Ufthak of Cirith Ungol
     34247   1200'  Killed Khîm, Son of Mîm
     34248   1200'  Reached level 25
     34249   1200'  Found the Scimitar 'Haradekket'
     34428   1200'  Killed Shagrat, the Orc Captain
     34509   1200'  Found the Pair of Leather Boots of Wormtongue (LOST)
     35475   1200'  Killed Ibun, Son of Mîm
     36289   1200'  Killed Azog, King of the Uruk-Hai
     37145   1200'  Killed Lagduf, the Snaga
     38504   1250'  Reached level 26
     39445   1300'  Killed Ulwarth, Son of Ulfang
     43500   1350'  Reached level 27
     44110   1350'  Killed Lugdush, the Uruk
     44120   1350'  Killed Gorbag, the Orc Captain
     45039   1350'  Killed Uglúk, the Uruk
     46896   1400'  Reached level 28
     51800   1600'  Reached level 29
     54497   1700'  Reached level 30
     56934   1700'  Reached level 31


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 23.7.2015 12:37
Last updated on 25.7.2015 10:39

Download this dump

11742. on the Ladder (of 19044)
4699. on the Angband Ladder (of 6535)

Comments

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On 23.7.2015 12:37 Duin wrote:
My first serious expedition into Angband (beyond the first few levels).

On 23.7.2015 18:47 OOD Town drunk wrote:
FYI: You should start finding stat potions at about dlvl 30, which allow you to max out your stats eventually. I would advise grinding a bit between 30-40 keeping an eye out for such beverages.

Also: The difficulty increases a lot less than you might think between floors 40ish-99 (Roughly), while the equipment quality increases greatly. So if you are feeling brave, you can deep dive while avoiding anything you can't handle, in order to get all them artifacts and such!

On 25.7.2015 10:41 Duin wrote:
I've found a few stat potions now. Also had a few more interesting encounters recently. Quite pleased with myself for beating an 11-headed hydra. Haven't found any fantastic equipment upgrades recently though.

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