The Angband Ladder: BW II, Hobbit Druid by wobbly

  [NPPAngband 7.1.0 Character Dump]

 Name   BW II                             Self RB CB  EB   Best
 Sex    Female         Age      29 STR:     14 -2 -2  +0     10
 Race   Hobbit         Height   32 INT:     16 +2 +3  +3  18/60
 Class  Druid          Weight   50 WIS:     17 +1 +3  +0  18/30
 Title  Nurturer       Status    8 Dex:     12 +3 -2  +0     13    12
 HP     11/57                      CON:     14 +2 -1  +0     15
 SP     0/23           Level    12 CHR:     12 +1 +1  +0     14

 GameTurn      123861  Armor   [18,+42] Saving Throw        61%
 PlayerTurn     12215  Fight   (+24,+0) Stealth       Excellent
 Cur Exp         1180  Melee   (+29,+4) Fighting         Superb
 Max Exp         1180  Shoot   (+26,+1) Shooting         Superb
 Adv Exp           10  Blows     1/turn Disarming           54%
 MaxDepth      350 ft  Shots     1/turn Magic Device         71
 Gold            1301  Speed     Normal Perception      1 in 19
 Burden        63 lbs  Infra      60 ft Searching           28%
 % Burden         53%

 You are one of several children of a Hobbit Burglar. You are a
 credit to the family. You have green eyes, straight black hair,
 and an average complexion.


  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)   +         
      /}=="~(()]]]               /}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: ..3..........        Int:  ..s..........
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
rAcid ....+........        rBlnd ............. 
rElec .............        rConf ............. 
rFire .............        Sound ............. 
rCold .............        Shard ............. 
rPois .............        Nexus ............. 
rFear .............        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig ...+.........        Stea. ...........+.
Feath .............        Sear. .............
PLite .............        Infra .............
Regen .............        Aggr  .............
Telep .............        Speed .............
Invis .............        Blows .............
FrAct .............        Shots .............
HLife ............+        Might .............
      abcdefghijkl@              abcdefghijkl@
      /}=="~(()]]]               /}=="~(()]]] 

  [Character Equipment]

a) a Trident of Slays (1d8) (+5,+4) {SlayEvil}
   It slays all evil creatures.     It gives you one attack per
   turn.  
   
   It was dropped by Smeagol at a depth of 250 ft.
b) a Sling (x2) (+2,+1)
   
c) an Engagement Ring of Intelligence (+3)
   It increases your intelligence by 3.  It sustains your 
   intelligence.  
   It was lying on the floor at a depth of 250 ft.
d) a Zircon Ring of Slow Digestion
   It slows your metabolism.  
e) an Ivory Amulet of Resist Acid
   It provides resistance to acid.  It cannot be harmed by acid.
   
f) a Brass Lantern (14013 turns)
   It cannot be harmed by fire.  
g) Soft Leather Armour [4,+0]
h) a Cloak [1,+0]
i) a Small Metal Shield [3,+0]
j) an Iron Helm [5,+0]
k) a Set of Gauntlets [2,+0]
l) a Pair of Hard Leather Boots of Stealth [3,+2] (+1)
   It increases your stealth by 1.  
   It was a reward for your exploits at a depth of 100 ft.


  [Character Equipment -- Quiver]

n) 8 Iron Shots (1d4) (+2,+3)
   


  [Character Inventory]

a) a Book of Druid Spells [Call of the Wild] {@ma}
b) a Book of Druid Spells [Environmental Adjurations] {@mb, 10 pct off}
c) a Book of Druid Spells [Commanding Nature] {@mc, 25 pct off}
d) a Dark Blue Mushroom
e) 2 Flasks of oil
f) 2 Orange Speckled Potions of Resist Cold
   It cannot be harmed by cold.  
g) a Smoky Potion of Heroism
h) 2 Scrolls titled "Morilim Anech" of Identify {10 pct off}
i) 3 Scrolls titled "Gaurodor Aerie" of Detect Invisible {75 pct off}
j) an Aluminium Wand of Sleep Monster
k) a Green Tipped Wand of Magic Missile (11 charges)
l) a Garnet Ring

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       ,!__=(\}}{{                     ,!__=(\}}{{             
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  ........................ rBlnd  ........................
rElec  ........................ rConf  ........................
rFire  ........................ Sound  ........................
rCold  ........................ Shard  ........................
rPois  ........................ Nexus  ........................
rFear  ........................ Nethr  ........................
rLite  ........................ Chaos  ........................
rDark  ........................ Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  ....+................... Stea.  ........................
Feath  ........................ Sear.  ........................
PLite  ........................ Infra  ........................
Regen  ........................ Aggr   ........................
Telep  ........................ Speed  ........................
Invis  ........................ Blows  ........................
FrAct  ........................ Shots  ........................
HLife  ........................ Might  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ,!__=(\}}{{                     ,!__=(\}}{{

  [Home Inventory]

a) 3 Rations of Food
b) 3 Cyan Potions of Boldness
c) an Emerald Birch Staff of Detect Invisible
d) a Cypress Staff of Speed (1 charge)
   It was lying on the floor at a depth of 50 ft.
e) a Zircon Ring of Slow Digestion
   It slows your metabolism.  
f) Soft Leather Armour [4,+0]
g) a Whip (1d3) (+5,+6)
      It gives you one attack per turn.  
   
h) a Short Bow (x2) (+0,+0)
   
i) a Long Bow (x3) (+0,+0) {50 pct off}
   
j) an Arrow (1d4) (+0,+0)
   
k) 27 Iron Shots (1d4) (+0,+0)
   

  [Current Quest]

To complete your guardian quest, kill 22 Hippogriffs at a depth of 350 feet.


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : yes (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : no  (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)
Adult: Replace bow slot with swap weapon slot: no  (adult_swap_weapons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 10.7.2015 06:41
Last updated on 13.7.2015 20:59

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18. on the Competition No.176 Ladder (of 21)

Comments

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On 10.7.2015 06:41 wobbly wrote:
You feel strangely lucky....

On 10.7.2015 07:16 murphy wrote:
bet it was that staff of speed!

On 10.7.2015 21:06 wobbly wrote:
16 cave orcs at 100' down. Uggh that was painful (circling to recharge + acid bolt), but at least I didn't blow up the speed staff recharging it. Now to cleanse myself by going & playing a big belter for a bit.

On 11.7.2015 00:50 wobbly wrote:
Stealth boots as quest reward

On 11.7.2015 15:14 nppangband wrote:
But that is the way to win NPP. You are now level 10, and ready for whatever quest you will get next. Keep taking the hardest possible quests, and you level and character strength will stay well ahead of the difficulty of the quests, up to around 2000', by which time you should have close to a winning kit.



On 12.7.2015 10:44 wobbly wrote:
12 panthers was a bit nasty as a 2nd quest, always awake, fast. Next 22 Hippogriffs.
You can stand next to Smeagol for a fair while with barkskin cast so he got wand of wonder-ed to death.

On 12.7.2015 19:28 nppangband wrote:
The good thing about guardian quests is you can leave the level and return as many times as you need to. So even if you can only kill 2-3 per trip, you can safely complete the quest.

On 13.7.2015 03:23 ranger jeff wrote:
Ah, didn't realize that, good to know!

On 13.7.2015 21:04 wobbly wrote:
Thanks for the info. I killed 0 my 1st trip but I'll take being alive & getting a feel for the difficult as a win.
Spent a lot of cast on a chr potion from the bm figuring it will pay itself off later, bit unsure it was worth it.
Got corner between a hippogriff & Mini-Driver the skeleton. Hippogriffs annoyingly wake straight up when slept, so I spent each turn till recall kicked in zapping it with a sleep wand. I had bark-skin cast, so lucky.

On 13.7.2015 22:13 nppangband wrote:
You should shoot up levels when you kill some, so that also makes killing the others a little easier.

What would probably help to kill the first ones is to charge up the +damage on the sling (or buy a long bow to get the better multiplier), get 4-5 good pieces of ammo with +5 or more, and bring a potion of berserk rage and heroism to help your to-hit chances.

On 13.7.2015 22:21 nppangband wrote:
The hippogriff moves at normal speed, has 20d9 hit points (average HP of 90), and has two attacks of 2d5 each. Other things that may help is a potion of speed and the bearskin spell.

The ideal would be to have ammo of slay animal, if they happen to have it in stock at the general market or armory.

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