The Angband Ladder: MelehtaLucky, High-Elf Ranger by Thraalbeast

  [Angband 4.0beta Character Dump]

 Name   MelehtaLucky Age            129          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'6"   STR:     17  +1  +0  +0     18
 Class  Ranger       Weight    11st 9lb   INT:     15  +3  +2  +0  18/20
 Title  Guide        Turns used:          WIS:     10  -1  -2  +3     10
 HP     135/209      Game         70111   DEX:     16  +3  +1  +4  18/60
 SP     21/45        Standard      6948   CON:     11  +1  -1  +0     11
                     Resting          0

 Level                 28    Armor      [66,+39]    Saving Throw     77%
 Cur Exp           107062                           Stealth    Excellent
 Max Exp           107062    Melee        1d9,-4    Disarming        59%
 Adv Exp           115000    To-hit        50,+8    Magic Devices     83
                             Blows      1.6/turn    Perception   1 in 20
 Gold                2825                           Searching        27%
 Burden         131.7 lbs    Shoot to-dam     +7    Infravision    40 ft
 Speed                 -1    To-hit       74,+21
 Max Depth    1300' (L26)    Shots        1/turn

 You are Melehta Pinehtar, the mighty bugslayer. Go forth and conquer.
 And don't forget to complain about how everything will be ruined
 forever.


rAcid:......+...... Nexus:.............
rElec:......+...... Nethr:.............
rFire:......+...... Chaos:......+......
rCold:......+...... Disen:......+......
rPois:......+...... pFear:.............
rLite:......+.....+ pBlnd:.............
rDark:......+...... pConf:......+..+...
Sound:......+...... pStun:.............
Shard:......+...... HLife:.............

Regen:............. Stea.:..+..........
  ESP:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Quarterstaff of Slay Giant (1d9) (+6,+3)
 Found lying on the floor in a pit at 400 feet (level 8)
 
 Slays giants.
 
 Combat info:
 1.6 blows/round.
 With +2 STR and +0 DEX you would get 2.0 blows
 With +0 STR and +2 DEX you would get 2.0 blows
 Average damage/round: 20.2 vs. giants, and 2.6 vs. others.
 
b) a Sling of Accuracy (x2) (+19,+7)
 Found lying on the floor at 50 feet (level 1)
 
c) a Ring of the Mouse (+0,-9) <+4, +3>
 Found lying on the floor at 1250 feet (level 25)
 
 +4 dexterity.
 +3 stealth.
 
f) a Wooden Torch (2555 turns) <+1>
 An inheritance from your family
 
 Radius 1 light.
 
g) Power Dragon Scale Mail (-3) [60,+20] (charging)
 Found lying on the floor at 400 feet (level 8)
 
 Provides resistance to acid, lightning, fire, frost, poison gas,
 light, dark, sound, shards, chaos, disenchantment.
 Provides protection from confusion.
 
h) a Cloak [1,+4]
 Found lying on the floor at 150 feet (level 3)
 
i) a Wicker Shield [2,+0]
 Found lying on the floor at 1250 feet (level 25)
 
j) the Metal Cap of Thengel [3,+12] <+3>
 Found lying on the floor of a labyrinth at 1100 feet (level 22)
 
 +3 wisdom.
 Provides protection from confusion.
 Cannot be harmed by acid.
 




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) 8 Mushrooms of Second Sight
d) 4 Mushrooms of Emergency
e) 2 Potions of Cure Light Wounds
f) 11 Potions of Cure Serious Wounds
g) 2 Potions of Brawn
h) a Potion of Enlightenment
i) 5 Potions of Speed
j) 6 Potions of Heroism
k) 2 Potions of Berserk Strength
l) a Potion of Resist Heat
m) a Potion of Infravision
n) 20 Scrolls of Phase Door
o) 5 Scrolls of Word of Recall {!*}
p) a Wand of Confuse Monster (8 charges)
q) a Wand of Teleport Other (8 charges)
r) a Wand of Wonder (10 charges)
 Cannot be harmed by lightning.
 
s) a Staff of Identify (5 charges) {@Z1}
t) a Ring of Escaping <+4>
 Found lying on the floor at 1250 feet (level 25)
 
 +4 speed.
 Makes you afraid of melee, and worse at shooting and casting
 spells.  
 




  [Character Quiver]

a) 40 Iron Shots (1d4) (+0,+0)
 Combat info:
 Hits targets up to 100 feet away.
 Average damage/round: 19.1.
 25% chance of breaking upon contact.
 
b) 29 Iron Shots (1d4) (+0,+0)
 Combat info:
 Hits targets up to 100 feet away.
 Average damage/round: 19.1.
 25% chance of breaking upon contact.
 


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       730    150'  Reached level 2
       821    150'  Reached level 3
      1044    200'  Reached level 4
      1219    250'  Reached level 5
      1493    350'  Reached level 6
      1648    350'  Reached level 7
      2035    400'  Reached level 8
      2109    400'  Reached level 9
      2335    400'  Reached level 10
      2978    400'  Reached level 11
      3099    400'  Killed Lagduf, the Snaga
      3334    400'  Reached level 12
      3403    400'  Killed Wormtongue, Agent of Saruman
      3644    400'  -- Note: Ehhh, pdsm at L8. R U Kidding?
      3797    450'  -- Note: Booom!
      3797    450'  -- Note: Nice activation too
      4035    700'  Reached level 13
      4358   1000'  Reached level 14
      4560   1100'  Reached level 15
      4577   1100'  Found the Metal Cap of Thengel
      4728   1200'  Reached level 16
      5467   1250'  Reached level 17
      6612   1250'  Reached level 18
      6947      0'  Reached level 19
      6947      0'  Reached level 20
      6947      0'  Reached level 21
      6947      0'  Reached level 22
      6947      0'  Reached level 23
      6947      0'  Reached level 24
      6947      0'  Reached level 25
      6947      0'  Reached level 26
      6947      0'  Reached level 27
      6947      0'  Reached level 28


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 9.6.2015 11:54

Download this dump

12. on the Competition No.174 Ladder (of 35)

Comments

Jump to latest

On 9.6.2015 11:54 Thraalbeast wrote:
Now I wasn't going to do another shot. But then I got some time over. Luck has certainly been on my side so far. Awesome start. And some...

On 9.6.2015 16:09 Jungle_Boy wrote:
Lucky is right. Wow!

On 9.6.2015 16:47 Thraalbeast wrote:
I am pretty sure it is my first pdsm ever, except the artifact one.

On 10.6.2015 01:04 Jungle_Boy wrote:
Nice, the only time I ever had one was when we did a comp a few years back and the character started with one.

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