The Angband Ladder: Melehta Pineh, High-Elf Ranger by Darin

  [Angband 4.0beta Character Dump]

 Name   Melehta PinehAge            129          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'6"   STR:     16  +1  +0  +3  18/20
 Class  Ranger       Weight    11st 9lb   INT:     15  +3  +2  +5  18/70
 Title  Tracker      Turns used:          WIS:     10  -1  -2  +0      7
 HP     -4/153       Game        124536   DEX:     16  +3  +1  +0  18/20
 SP     45/48        Standard     12490   CON:     12  +1  -1  +0     12
                     Resting          0

 Level                 21    Armor      [22,+42]    Saving Throw     69%
 Cur Exp            13848                           Stealth         Good
 Max Exp            13848    Melee       1d9,+23    Disarming        56%
 Adv Exp            15640    To-hit       43,+14    Magic Devices     78
                             Blows      1.3/turn    Perception   1 in 20
 Gold                5736                           Searching        27%
 Burden         112.7 lbs    Shoot to-dam     +7    Infravision    70 ft
 Speed             Normal    To-hit       63,+11
 Max Depth    1150' (L23)    Shots        2/turn

 You are Melehta Pinehtar, the mighty bugslayer. Go forth and conquer.
 And don't forget to complain about how everything will be ruined
 forever.


rAcid:......+.+.... Nexus:.............
rElec:......+.+.... Nethr:.............
rFire:+..+..+.+.... Chaos:.............
rCold:......+.+.... Disen:.............
rPois:+............ pFear:.............
rLite:............+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:............+ Infra:....+.......+
FrAct:............. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Last Messages]

> The Basilisk bites you.
> You miss the Basilisk.
> The Basilisk bites you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Basilisk bites you.
> *** LOW HITPOINT WARNING! ***
> The Basilisk gazes at you.
> *** LOW HITPOINT WARNING! ***
> You resist the effects!
> The Basilisk misses you.
> The Basilisk bites you.
> *** LOW HITPOINT WARNING! ***
> The Basilisk bites you.
> You die.

Killed by a Basilisk.

  [Character Equipment]

a) the Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) <+4>
     Dropped by Bullroarer the Hobbit at 900 feet (level 18)
     
     +4 intelligence.
     Slays animals.
     Branded with fire.
     Provides resistance to fire, poison gas.
     Cannot be harmed by acid, fire.
     
     Combat info:
     1.3 blows/round.
     With +4 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 53.4 vs. creatures not resistant to fire,
     46.4 vs. animals, and 39.3 vs. others.
     
b) a Short Bow (x2) (+7,+7)
     Dropped by Farmer Maggot in town
     
c) a Ring of Strength <+3>
     Bought from a store
     
     +3 strength.
     Sustains strength.
     
d) a Ring of Flames [+10]
     Found lying on the floor at 1100 feet (level 22)
     
     Provides resistance to fire.
     
e) an Amulet of Infravision <+3>
     Dropped by a Forest troll at 1050 feet (level 21)
     
     +3 infravision.
     
f) a Lantern (9306 turns) <+2>
     Bought from a store
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) a Robe of Resistance [2,+9]
     Found lying on the floor at 300 feet (level 6)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid, fire.
     
h) a Fur Cloak [3,+5]
     Dropped by Golfimbul, the Hill Orc Chief at 900 feet (level 18)
     
i) a Leather Shield of Resistance [8,+9]
     Dropped by a Dark elven priest at 1150 feet (level 23)
     
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid.
     
j) an Iron Helm of Intelligence [7,+3] <+1>
     Bought from a store
     
     +1 intelligence.
     Sustains intelligence.
     
l) a Pair of Leather Boots [2,+4]
     Found lying on the floor at 200 feet (level 4)
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by fire.
     
d) a Mushroom of Second Sight
e) 3 Mushrooms of Clear Mind
f) a Ration of Food
g) 2 Flasks of oil
     Branded with fire.
     
h) 12 Potions of Cure Serious Wounds
i) 2 Potions of Restore Mana
j) a Potion of Berserk Strength
k) a Potion of Resist Poison
l) 8 Scrolls of Phase Door
m) 3 Scrolls of Word of Recall
n) a Rod of Frost Bolts
o) a Rod of Acid Balls
p) a Staff of Identify (8 charges)




  [Character Quiver]

a) 22 Bolts (1d5) (+3,+2)
b) 28 Bolts of Wounding (1d5) (+14,+17)
c) 15 Arrows of Acid (1d4) (+10,+5)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 147.8 vs. creatures not resistant to acid,
     and 59 vs. others.
     35% chance of breaking upon contact.
     
d) 24 Arrows of Flame (1d4) (+2,+7)
     Branded with fire.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 166.6 vs. creatures not resistant to fire,
     and 66.6 vs. others.
     35% chance of breaking upon contact.
     
e) 2 Arrows (1d4) (+5,+5)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 58.4.
     35% chance of breaking upon contact.
     
f) 13 Rounded Pebbles (1d2) (+3,+3)


  [Home Inventory]

a) a Mushroom of Fast Recovery
b) a Ring of Accuracy (+15,+0)
     Found lying on the floor of a cavern at 1050 feet (level 21)
     
c) a Sling of Accuracy (x2) (+15,+6)
     Taken from a chest found at 1100 feet (level 22)
     
d) 2 Rings of Digging <+5>
     +5 tunneling.
     
e) a Hard Leather Cap [2,+5]
     Found lying on the floor at 300 feet (level 6)
     
f) a Book of Magic Spells [Magic for Beginners]
g) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Found lying on the floor at 600 feet (level 12)
     
     Slays animals.
     Branded with cold.
     Provides resistance to frost, light.
     Cannot be harmed by acid.
     Radius 1 light.
     
     Combat info:
     2.3 blows/round.
     With +1 STR and +0 DEX you would get 2.7 blows
     With +0 STR and +2 DEX you would get 2.7 blows
     Average damage/round: 79.4 vs. creatures not resistant to cold,
     70.9 vs. animals, and 62.3 vs. others.
     
h) a Ring of Protection [+7]
     Bought from a store
     
i) a Sling of Power (x2) (+9,+15)
     Found lying on the floor at 100 feet (level 2)
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       177    100'  Reached level 2
       367    100'  Killed Grip, Farmer Maggot's dog
       367    100'  Reached level 3
       645    100'  Reached level 4
      1322    200'  Reached level 5
      1839    300'  Reached level 6
      2553    300'  Reached level 7
      3120    400'  Killed Fang, Farmer Maggot's dog
      3123    400'  Reached level 8
      3847    500'  Reached level 9
      3950    500'  Reached level 10
      4597    600'  Reached level 11
      4625    600'  Found the Rapier 'Forasgil'
      5013    750'  Reached level 12
      6380    800'  Reached level 13
      6536    800'  Killed Grishnákh, the Hill Orc
      6555    800'  Reached level 14
      6733      0'  Killed Farmer Maggot
      7598    850'  Reached level 15
      8175    900'  Killed Bullroarer the Hobbit
      8176    900'  Killed Golfimbul, the Hill Orc Chief
      8176    900'  Reached level 15
      8284    900'  Found the Quarterstaff 'Nar-i-vagil'
      8582   1000'  Reached level 16
      8990   1050'  Killed Nár, the Dwarf
      8990   1050'  Reached level 17
      9840   1100'  Reached level 18
     10499   1100'  Killed Lagduf, the Snaga
     10501   1100'  Found the Iron Helm of Gorlim (LOST)
     10561   1100'  Killed Shagrat, the Orc Captain
     10623   1100'  Reached level 19
     10952   1100'  Reached level 20
     12249   1150'  Reached level 21


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts         : no  (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 2.6.2015 06:17
Last updated on 4.6.2015 00:55

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29. on the Competition No.174 Ladder (of 35)

Comments

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On 2.6.2015 06:17 Darin wrote:
A couple of nice early finds.

On 4.6.2015 00:55 Darin wrote:
Carelessness and no free action kills again.

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