The Angband Ladder: MeltyPine, High-Elf Ranger by debo

  [Angband v4.0beta Character Dump]

 Name   MeltyPine    Age            129          Self  RB  CB  EB   Best
 Race   High-Elf     Height        6'6"   STR:     17  +1  +0  +0     18
 Class  Ranger       Weight    11st 9lb   INT:     15  +3  +2  +0  18/20
 Title  Tracker      Turns used:          WIS:     10  -1  -2  +0      7
 HP     152/152      Game        184692   DEX:     16  +3  +1  +2  18/40
 SP     22/22        Standard     18035   CON:     11  +1  -1  +0     11
                     Resting       4333

 Level                 21    Armor      [57,+17]    Saving Throw     69%
 Cur Exp            12734                           Stealth         Good
 Max Exp            12734    Melee       2d6,+12    Disarming        53%
 Adv Exp            15640    To-hit        43,+7    Magic Devices     76
                             Blows      1.3/turn    Perception   1 in 20
 Gold                4578                           Searching        27%
 Burden         114.8 lbs    Shoot to-dam     +3    Infravision    40 ft
 Speed             Normal    To-hit        63,+7
 Max Depth    1350' (L27)    Shots        2/turn

 You are Melehta Pinehtar, the mighty bugslayer. Go forth and conquer.
 And don't forget to complain about how everything will be ruined
 forever.


rAcid:+...+........ Nexus:.............
rElec:............. Nethr:.............
rFire:..+.......... Chaos:.............
rCold:..+.......... Disen:.............
rPois:............. pFear:.............
rLite:............+ pBlnd:.............
rDark:............. pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:.............

Regen:.........+... Stea.:.............
  ESP:............. Sear.:.............
Invis:............+ Infra:............+
FrAct:...........+. Tunn.:.............
Feath:............. Speed:.............
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:.....+.......


  [Character Equipment]

a) a Broad Axe of Acid (2d6) (+3,+7)
     Dropped by Mughash the Kobold Lord at 600 feet (level 12)
     
     Branded with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
     Combat info:
     1.3 blows/round.
     With +2 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 46.2 vs. creatures not resistant to acid,
     and 26.4 vs. others.
     
b) a Short Bow (x2) (+3,+3)
     Found lying on the floor at 550 feet (level 11)
     
c) a Ring of Resist Fire and Cold
     Found lying on the floor at 500 feet (level 10)
     
     Provides resistance to fire, frost.
     
d) a Ring of Dexterity <+2>
     Bought from a store
     
     +2 dexterity.
     Sustains dexterity.
     
e) an Amulet of Resist Acid
     Dropped by a Druid at 850 feet (level 17)
     
     Provides resistance to acid.
     
f) a Lantern (10340 turns) <+2>
     Dropped by a Large kobold at 600 feet (level 12)
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Partial Plate Armour (-3) [40,+2]
     Dropped by Lagduf, the Snaga at 400 feet (level 8)
     
i) a Leather Shield [8,+3]
     Bought from a store
     
j) an Iron Helm of Regeneration [7,+5]
     Bought from a store
     
     Speeds regeneration.  
     
k) a Set of Leather Gloves of Slaying (+3,+3) [1,+4]
     Found lying on the floor at 400 feet (level 8)
     
l) a Pair of Leather Sandals of Free Action [1,+1]
     Bought from a store
     
     Prevents paralysis.  
     




  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Rations of Food
d) 2 Flasks of oil
     Branded with fire.
     
e) 3 Potions of Speed
f) 2 Potions of Resist Heat
g) a Potion of Resist Cold
h) 12 Scrolls of Phase Door
i) 3 Scrolls of Word of Recall
j) a Rod of Lightning Bolts
k) a Wand of Stone to Mud (4 charges)
l) a Staff of Teleportation (6 charges)




  [Character Quiver]

a) 40 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 22.2.
     35% chance of breaking upon contact.
     
b) 16 Arrows (1d4) (+4,+1)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 26.2.
     35% chance of breaking upon contact.
     
c) 7 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 22.2.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Hard Leather Cap of Wisdom [2,+7] <+2>
     Found lying on the floor at 900 feet (level 18)
     
     +2 wisdom.
     Sustains wisdom.
     
b) a Ring of Protection [+10]
     Dropped by a Brown yeek at 1000 feet (level 20)
     
c) a Staff of Mapping (6 charges)
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Ring of the Dog <-2>
     Found lying on the floor of a special room at 1050 feet (level 21)
     
     -2 stealth.
     Provides protection from fear.
     
f) an Amulet of Teleportation
     Found lying on the floor at 1000 feet (level 20)
     
     Induces random teleportation.  
     
g) a Potion of Restore Mana
h) a Scroll of Satisfy Hunger
i) a Staff of Identify (0 charges)
j) a Mace (Defender) (2d4) (+10,+4) [+7] <+3>
     Found lying on the floor at 350 feet (level 7)
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, frost.
     Cannot be harmed by acid, fire.
     Sustains constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     1.3 blows/round.
     With +1 STR and +0 DEX you would get 1.6 blows
     With +0 STR and +2 DEX you would get 1.6 blows
     Average damage/round: 19.2.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       279    150'  Reached level 2
       419    150'  Reached level 3
       958    150'  Reached level 4
      1269    200'  Reached level 5
      1884    250'  Reached level 6
      2198    250'  Killed Grip, Farmer Maggot's dog
      3260    350'  Reached level 7
      3580    400'  Reached level 8
      3758    400'  Reached level 9
      4050    400'  -- Note: here, a louse
      4370    400'  Killed Fang, Farmer Maggot's dog
      4402    400'  Reached level 10
      4921    400'  Killed Lagduf, the Snaga
      5632    500'  Reached level 11
      6735    600'  Reached level 12
      6852    600'  Killed Mughash the Kobold Lord
      7524    650'  Reached level 13
      8350    700'  Reached level 14
      9060    700'  Reached level 15
      9786    800'  Reached level 16
     10320    850'  Killed Wormtongue, Agent of Saruman
     11282    850'  Reached level 16
     13086    900'  Killed Nár, the Dwarf
     13086    900'  Reached level 17
     13856   1000'  -- Note: hi
     13883   1000'  Killed Orfax, Son of Boldor
     13894   1000'  -- Note: right
     13918   1000'  -- Note: yoooo
     13949   1000'  Reached level 18
     14134   1000'  -- Note: good
     14192   1000'  -- Note: yoooo
     14193   1000'  -- Note: good counting
     14611   1000'  -- Note: oh right
     14617   1000'  -- Note: um hi!
     14955   1050'  Killed Brodda, the Easterling
     15050   1050'  -- Note: hi
     15063   1050'  Killed Ufthak of Cirith Ungol
     15106   1050'  Reached level 19
     16088   1050'  -- Note: oh right
     16315   1050'  -- Note: why are you fleeing at half HP
     16416   1050'  -- Note: wow
     16568   1050'  Reached level 20
     17548   1350'  -- Note: yoooo
     17874   1350'  Reached level 21


  [Options]

  [User interface]

Use the roguelike command keyset             : yes (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters         : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                 : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts         : yes (auto_more)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                 : no  (birth_no_recall)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Force player descent                         : no  (birth_force_descend)


Posted on 24.5.2015 05:58
Last updated on 27.5.2015 01:35

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31. on the Competition No.174 Ladder (of 35)

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On 24.5.2015 05:59 debo wrote:
Don't really intend to play this much, but so far things are OK. I'm basically a mauler.

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