[PosChengband 3.2.0 Character Dump] Name : DraconME2 ========== Stats ========== Sex : Male STR : 18/100 Personality: Munchkin INT : 18/114 Race : Draconian WIS : 18/30 Subrace : None DEX : 18/50 Class : Magic-Eater CON : 18/50 CHR : 18/40 Level : 30 HP : 581/581 Cur Exp : 94518 SP : 0/0 Max Exp : 94518 AC : 135 Adv Exp : 126000 Speed: +7 ========== Skills ========= Gold : 358538 Melee : Heroic Kills : 2515 Ranged : Heroic Uniques : 34 SavingThrow: Superb Artifacts : 10 Stealth : Superb Perception : Superb Game Day : 9 Searching : Superb Game Time : 5:03 Disarming : Superb Play Time : 136:28 Device : Legendary[12] ============================= Character Equipment ============================= a) The Small Sword 'Sting' (1d6) (+8,+8) (+3) {AtStDxCn;PoLi;FaSiLu/*oL~oTP} b) a Large Leather Shield of Elemental Protection [6,+16] {AcElFi} c) a Long Bow of Velocity (x3.25) (+16,+17) d) a Ring of Protection [+7] {Fa(StInCn} e) a Ring of Protection [+9] {Di;Wr} f) an Amulet of Devotion (+1) {Wi;Bl;Rf} g) a Feanorian Lamp of Immolation {[F} h) The Rhino Hide Armour of Gondor (-1) [8,+18] (+1 to infravision) {StIf;ElCoNt(St} i) a Pair of Dragon Wings [4,+10] {Nx;Lv} j) The Hard Leather Cap 'Dal-i-Thalion' [2,+17] (+2 to stealth) {ChSlSrIf;ElCa;Fa} k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa} l) The Pair of Hard Leather Boots of Cleanness [3,+16] (+1) {St;AcPoBlCfFe;Fa} |)}=="~((]]] |)}=="~((]]] abcdefghijkl@ abcdefghijkl@ Acid : .+.........++ 72% Speed : ............+ Elec : .+.....+.+..+ 75% Free Act : +..+.....+++. Fire : .+..........+ 65% See Invis : +............ Cold : .......+....+ 65% Warning : ....+........ Poison : +..........++ 72% SlowDigest : ............. Light : +............ 50% Regenerate : ............. Dark : ............. 0% Levitation : ........+...+ Confusion : ...........++ 65% Perm Lite : +...........+ Nether : .......+..... 50% Reflection : .....+....... Nexus : ........+.... 50% Hold Life : ............+ Sound : ............. 0% Sust Str : ...+...+..... Shards : ............. 0% Sust Int : ...+......... Chaos : .........+... 50% Sust Wis : ............. Disenchant : ....+........ 50% Sust Dex : ............. Time : ............. 0% Sust Con : ...+......... Blindness : .....+.....++ 72% Sust Chr : ............. Fear : ...........+. Dec Mana : ............. Aura Fire : ......+...... 4d5+2 Easy Spell : ............. Aura Elec : ............. Anti Magic : ............. Aura Cold : ............. Telepathy : ............. |)}=="~((]]] |)}=="~((]]] abcdefghijkl@ abcdefghijkl Slay Evil : +............ Telepathy : ............. Slay Undead: +............ ESP Evil : ............. Slay Demon : ............. ESP Noliv. : ............. Slay Dragon: ............. ESP Good : ............. Slay Human : ............. ESP Undead : ............. Slay Animal: ............. ESP Demon : ............. Slay Orc : +............ ESP Dragon : ............. Slay Troll : ............. ESP Human : ............. Slay Giant : ............. ESP Animal : ............. Slay Good : ............. ESP Orc : +............ Acid Brand : ............. ESP Troll : +............ Elec Brand : ............. ESP Giant : +............ Fire Brand : ............. Magic Skill: ............. Cold Brand : ............. Spell Pow : ............. Pois Brand : ............. Spell Cap : ............. Mana Brand : ............. Magic Res : ............. Sharpness : ............. Infravision: .......+.+... 50' Quake : ............. Stealth : .........+... Vampiric : ............. Searching : .........+... Chaotic : ............. Cursed : ............. Add Blows : +............ Rnd Tele : ............. Blessed : ............. No Tele : ............. Riding : ............. Drain Exp : ............. Tunnel : ............. Aggravate : ............. Throw : ............. TY Curse : ............. |)}=="~((]]] abcdefghijkl@ Base R C P E Total STR : 3..s...1..21. 17 2 -1 3 7 18/100 INT : ...s......... 18/54 1 2 3 0 18/114 WIS : .....1....... 15 1 1 3 1 18/30 DEX : 3............ 14 1 2 3 3 18/50 CON : 3..s......2.. 15 2 -2 3 5 18/50 CHR : .........2... 17 2 -2 3 2 18/40 ==================================== Melee ==================================== Hand #1: The Small Sword 'Sting' (1d6) (+8,+8) (+3) Accuracy Weight : 7.5 lbs AC Hit To Hit : 8 + 19 = 27 25 88% To Dam : 8 + 14 = 22 50 80% Blows : 4.58 75 73% Damage 100 65% Crits : 1.06x 125 58% Normal : 116 (105-128) [1.06x] 150 50% Evil : 132 (109-155) [2.12x] 175 42% Undead : 150 (114-187) [3.18x] 200 35% Orcs : 150 (114-187) [3.18x] =================================== Shooting ================================== Shooting: a Long Bow of Velocity (x3.25) (+16,+17) Range : 180' Shots : 1.00 Mult : 3.44x To Hit : 16 + 8 = 24 To Dam : 17 (Multiplier Applies) Xtra Dam: 0 (Multiplier Does Not Apply) Ammo #1 : 19 Sheaf Arrows (2d4) (+3,+2) (82/82) AC Hit Weight : 0.4 lbs 50 79% To Hit : 3 + 24 = 27 100 62% To Dam : 2 + 17 = 19 (Multiplier Applies) 150 46% Damage 175 38% Crits : 1.02x 200 30% Normal : 83 (73-94) [3.50x] Ammo #2 : 25 Arrows (1d4) (+6,+6) (87/87) AC Hit Weight : 0.2 lbs 50 80% To Hit : 6 + 24 = 30 100 64% To Dam : 6 + 17 = 23 (Multiplier Applies) 150 48% Damage 175 40% Crits : 1.01x 200 32% Normal : 88 (83-93) [3.47x] Ammo #3 : 23 Flight Arrows (1d3) (+6,+7) (89/89) AC Hit Weight : 0.1 lbs 50 80% To Hit : 6 + 24 = 30 100 64% To Dam : 7 + 17 = 24 (Multiplier Applies) 150 48% Damage 175 40% Crits : 1.01x 200 32% Normal : 89 (86-93) [3.47x] =================================== Powers ==================================== Lvl Cost Fail Desc Draconian Breath 1 11 4% dam 60 Absorb Magic 1 0 0% ==================================== Magic ==================================== [Staves] Detection Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Trap Location 52 52 2% Door/Stair Location 16 16 2% Treasure Location 72 72 2% Object Location 81 81 2% Detect Invisible 32 32 2% Detect Evil 54 54 2% Enlightenment 44 44 2% Healing Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Curing 44 44 2% Healing 15 15 44% heal 300 Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Starlight 36 36 2% Dispel Evil 24 24 21% dam 100 Holiness 11 11 21% dam 150 Power 11 12 21% dam 150 Genocide 4 4 60% Mana Storm 7 7 64% dam 1d200+350 Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 86 86 2% Perception 99 99 2% Sleep Monsters 58 58 2% Slow Monsters 53 53 2% Remove Curse 48 48 2% Teleportation 64 64 2% Probing 55 55 2% Earthquakes 54 54 2% Animate Dead 39 39 2% Speed 40 40 2% dur 15+1d30 Destruction 21 21 21% Power 120 Junk Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Darkness 15 15 2% Haste Monsters 19 19 2% [Wands] Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Magic Missile 37 37 2% dam 5d6 Stinking Cloud 64 64 2% dam 19 Wonder 34 34 2% Frost Bolts 32 32 2% dam 8d8 Acid Bolts 30 30 2% dam 10d8 Fire Bolts 25 25 2% dam 12d8 Cold Balls 9 9 2% dam 72 Acid Balls 7 7 2% dam 82 Fire Balls 7 7 2% dam 92 Annihilation 4 4 44% Disintegrate 4 4 44% dam 260 Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 65 65 2% Trap/Door Destruction 25 25 2% Confuse Monster 33 33 2% Scare Monster 16 16 2% Sleep Monster 38 38 2% Power 90 Slow Monster 60 60 2% Polymorph 27 27 2% Tame Monster 9 9 2% Stone to Mud 38 38 2% Junk Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Heal Monster 9 9 2% [Rods] Detection Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Trap Location 18 18 2% Door/Stair Location 7 7 2% Monster Location 8 8 2% Enlightenment 2 2 2% Detection 6 6 2% Healing Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Curing 6 6 17% heal 50 Healing 2 2 44% heal 500 Restoration 1 1 44% Offense Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Light 8 8 2% Pesticide 8 8 2% dam 4 Lightning Bolts 7 7 2% dam 7d8 Frost Bolts 9 9 2% dam 8d8 Acid Bolts 4 4 2% dam 10d8 Fire Bolts 11 11 2% dam 12d8 Lightning Balls 8 8 2% dam 70 Cold Balls 4 4 2% dam 80 Acid Balls 3 3 2% dam 90 Fire Balls 4 4 2% dam 100 Drain Life 4 4 2% dam 75 Mana Bolts 1 1 2% dam 130 Mana Balls 1 1 44% dam 230 Havoc 2 2 58% Utility Chg Tot Fail Info ---------------------- --- --- ---- ---------------- Aggravate Monster 1 1 2% Illumination 7 7 2% Sleep Monster 10 10 2% Power 90 Slow Monster 8 8 2% Polymorph 7 7 2% Disarming 8 8 2% Escaping 7 7 2% Teleport Other 8 8 2% Stone to Mud 9 9 2% Probing 11 11 2% Recall 11 11 2% Perception 8 8 2% =================================== Dungeons ================================== Angband : level 12 Camelot : level 23 Now, you are exploring level 23 of Camelot. ==================================== Quests =================================== < Completed Quest > Thieves Hideout (Danger level: 5) - level 5 Warg problem (Danger level: 5) - level 13 Wormtongue, Agent of Saruman (Dungeon level: 6) - level 14 Old Man Willow Quest (Danger level: 22) - level 18 Tengu and Death Swords (Danger level: 25) - level 19 Orc Camp (Danger level: 15) - level 21 Doom Quest 1 (Danger level: 15) - level 22 Shagrat, the Orc Captain (Dungeon level: 12) - level 23 The Sewer (Danger level: 15) - level 24 Logrus Master (Danger level: 25) - level 24 The Vault (Danger level: 30) - level 26 The Barrow Downs (Danger level: 35) - level 28 < Failed Quest > Nothing. Arena: Defeated by Dark elven sorceror in the 30th fight ============================== Defeated Monsters ============================== You have defeated 2515 enemies including 34 unique monsters in total. < Unique monsters top 20 > Groo the Wanderer (level 33) Barney the Dinosaur (level 29) Sir Kay (level 22) Old Man Willow (level 22) Shagrat, the Orc Captain (level 18) Meng Huo, the King of Southerings (level 18) King Mulu, the Chief of Southerings (level 16) Ulfast, Son of Ulfang (level 16) The Variant Maintainer (level 14) Golfimbul, the Hill Orc Chief (level 12) Mauhur, the Orc Captain (level 12) Meng You, the Brother of Meng Huo (level 12) King Duosi, the Chief of Southerings (level 11) Dailai Dongzhu, Captain of Southerings (level 10) Orfax, Son of Boldor (level 10) Hobbes the Tiger (level 10) The Borshin (level 10) Lousy, the King of Louses (level 9) Brodda, the Easterling (level 9) Bloodfang the Wolf (level 9) ============================= Character Inventory ============================= a) 12 Rations of Food b) 13 Pieces of Elvish Waybread c) 14 Potions of Boldness d) 14 Potions of Resist Heat e) 16 Potions of Resist Cold f) 27 Potions of Heroism g) 40 Potions of Cure Critical Wounds h) 4 Potions of Healing {!k} i) 4 Potions of Resistance j) 6 Potions of Curing k) 4 Scrolls of Trap Detection l) 10 Scrolls of Detect Monsters m) a Ring of Protection n) The Ring Mail of Giles (-2) [12,+18] (-2) o) a Robe of Protection [2,+23] p) a Large Metal Shield of Reflection [8,+7] q) The Set of Leather Gloves 'Cammithrim' [1,+10] r) a Pair of Soft Leather Boots of Levitation [2,+9] s) a Pair of Soft Leather Boots of Levitation [2,+5] t) a Broad Sword of *Slay* Troll (2d5) (+4,+6) (+2) u) a Broad Axe (Death) (2d6) (+5,+1) v) 26 Bolts of Wounding (1d5) (+7,+11) w) 19 Sheaf Arrows (2d4) (+3,+2) (82/82) x) 25 Arrows (1d4) (+6,+6) (87/87) y) 23 Flight Arrows (1d3) (+6,+7) (89/89) z) The Corpse of The Variant Maintainer ================================ Home Inventory =============================== ( page 1 ) a) 2 Mushrooms of Cure Poison b) 6 Potions of Detect Invisible c) 7 Potions of Neutralize Poison d) 2 Potions of Speed e) a Potion of *Healing* f) a Potion of Restore Mana g) 10 Potions of Restore Life Levels h) 5 Potions of Restore Strength i) 9 Potions of Restore Intelligence j) 9 Potions of Restore Wisdom k) 8 Potions of Restore Dexterity l) 9 Potions of Restore Constitution ( page 2 ) a) 8 Potions of Restore Charisma b) 10 Potions of Clarity c) 11 Scrolls of Phase Door d) 5 Scrolls of Teleport Level e) 10 Scrolls of Word of Recall {!r} f) a Scroll of *Identify* g) 6 Scrolls of *Remove Curse* h) 11 Scrolls of Recharging i) a Scroll of Mundanity j) 8 Scrolls of Blessing k) a Scroll of Rune of Protection l) a Scroll of Destruction ( page 3 ) a) a Scroll of Genocide b) a Scroll of Acquirement {!k} c) 4 Scrolls of Vengeance d) 3 Staffs of Perception (3x 21 charges) e) 4 Staffs of Light (4x 19 charges) f) 3 Staffs of Enlightenment (3x 11 charges) g) 2 Staffs of Treasure Location (2x 19 charges) h) a Staff of Object Location (15 charges) i) 2 Staffs of Trap Location (2x 12 charges) j) a Staff of Sleep Monsters (12 charges) k) 3 Staffs of Slow Monsters (3x 12 charges) l) an Elemental Ring {FiCo} ( page 4 ) a) a Ring of Protection [+8] {Bl;FaWr~P(WiCh} b) a Ring of Protection [+3] {Cf} c) an Elemental Ring {El} d) a Ring of Archery (+7,+0) e) an Amulet of the Magi (+1 to searching) <+7%> {InSr;-StDxCn;EsDmFaSi} f) an Elemental Charm {AcElFiCo} g) an Elemental Charm {AcCo} h) an Elemental Charm {El} i) an Elemental Charm {Fi} j) The Phial of Galadriel (+1 to searching) {Sr, !!} k) Double Ring Mail (-2) [15,+8] l) Bar Chain Mail of Protection (-2) [18,+14] ( page 5 ) a) a Robe [2,+6] b) Soft Leather Armour [4,+6] c) Hard Leather Armour of Celestial Protection (-1) [6,+13] {ShBl} d) Cord Armour of Elemental Protection [6,+11] {AcCo} e) Leather Scale Mail of Protection (-1) [11,+11] f) a Cloak [1,+4] g) a Cloak of Stealth [1,+10] (+3 to stealth) {Sl} h) a Cloak of Electricity [1,+12] {25% off, El[E} i) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi} j) an Elven Cloak [4,+9] (+2 to stealth) {SlSr} k) a Large Metal Shield of Elemental Protection [8,+14] {ElCoPo} l) a Hard Leather Cap [2,+5] ( page 6 ) a) a Hard Leather Cap of Piety [2,+3] (+2) {Wi(Wi} b) The Hard Leather Cap of Thranduil [2,+10] (+2) [+10%] {InWi;BlCf~Tele} c) a Metal Cap [3,+6] d) a Metal Cap [3,+3] e) a Metal Cap of Domination [3,+4] (+2) {Ch;Fe(Ch} f) a Metal Cap of Knowledge [3,+6] (+2) {In(In} g) a Metal Cap of Seeing [3,+5] (+2 to searching) {Sr;Bl;Si} h) 2 Iron Helms [5,+6] i) an Iron Helm of Seeing [5,+9] (+1 to searching) {Sr;Bl;Si} j) an Iron Helm of Knowledge [5,+4] (+2) {In(In} k) a Set of Leather Gloves [1,+4] l) a Pair of Soft Leather Boots of Elvenkind [2,+5] (+3 to speed) {SpSl;Po;Lv} ( page 7 ) a) a Pair of Soft Leather Boots of Levitation [2,+8] {Lv} b) a Pair of Hard Leather Boots [3,+6] c) a Pair of Hard Leather Boots [3,+5] d) a Pair of Hard Leather Boots [3,+1] e) a Pair of Hard Leather Boots of Levitation [3,+9] {Dk;Lv} f) a Pair of Hard Leather Boots of Stealth [3,+8] (+2 to stealth) {Sl} g) a Pair of Metal Shod Boots of Levitation [6,+8] {Li;Lv} h) a Dagger (1d4) (+5,+5) i) a Dagger (1d4) (+3,+6) j) a Tanto (1d5) (+3,+3) k) a Tanto (1d5) (+1,+1) l) a Rapier of Shocking (1d6) (+8,+2) {El|E} ( page 8 ) a) a Basillard of *Slay* Demon (1d8) (+9,+3) (+1) {In/U~U} b) a Short Sword (1d7) (+4,+4) c) a Short Sword of *Slay* Orc (1d7) (+14,+5) (+2) {Dx/o~o} d) a Broad Sword (2d5) (+2,+3) e) a Broad Sword of Gondolin (2d5) (+8,+11) {Dk;FaSiLu/DoTU} f) a Broad Sword of *Slay* Giant (2d5) (+3,+8) (+2) {St/P~P} g) a Long Sword (2d5) (+5,+3) h) a Long Sword (2d5) (+7,+2) i) a Scimitar of Burning (2d5) (+6,+10) {Fi;Lu|F} j) a Katana (3d4) (+4,+5) k) a Katana (3d4) (+3,+3) l) a Bastard Sword of Slay Dragon (3d4) (+8,+8) {Ac/D} ( page 9 ) a) a Halberd (Death) (3d5) (+11,+10) {-Li;Nt;Hl|V/Good} b) a Whip of Gondolin (1d6) (+12,+13) {Dk;FaSiLu/DoTU} c) a Nunchaku of *Slay* Troll (2d3) (+8,+5) (+1) {St;Rg/T~T} d) a Lead-Filled Mace (3d4) (+7,+4) e) a Gnomish Shovel (1d2) (+0,+0) (+2) f) a Sling of Accuracy (x2) (+11,+17) g) a Sling of Velocity (x2.25) (+18,+5) h) a Long Bow (x3) (+0,+0) i) 22 Arrows (1d4) (+1,+2) (73/73) j) a Battle scarred veteran Skeleton k) 18 Cave orc Skeletons l) a Bandit Skeleton ( page 10 ) a) a Time Initiate Skeleton b) 12 Cave orc Corpses ==================================== Museum =================================== ( page 1 ) a) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0] b) Hard Studded Leather of Protection (-1) [7,+12] (+3) [-15%] {cursed, -St} c) a Cloak of Electricity [1,+12] {cursed, -Ca;El[E} d) a Large Leather Shield of Protection [6,+11] {cursed, -ElFe} e) a Metal Cap of Piety [3,+7] (+1) {-5%} {cursed, Wi;-Md;-Dk(Wi} ================================ Last Messages ================================ > You hit the Uruk. > You have slain the Uruk. > You see an Uruk Corpse. > Autosaving the game... > The Uruk wakes up. > You see 25 Arrows (1d4) (67/67). > On the ground: 25 Arrows (1d4) (+6,+6) (87/87). > Regenerated Perception (0 rnds/chg) > You drop 17 Arrows (1d4) (+1,+2) (73/73) (w). > You have no more Arrows (1d4) (+1,+2) (73/73). > You have 25 Arrows (1d4) (+6,+6) (87/87) (x). > The Uruk wakes up. > You hit the Uruk. > You miss the Uruk. > You hit the Uruk. > You have slain the Uruk. > There is a granite wall blocking your way. > You see 17 Arrows (1d4) (+1,+2) (73/73). > You hit the Uruk. > You have slain the Uruk. > You see an Uruk Corpse. > You have no room for a Staff of Light. > Regenerated Holiness (63 rnds/chg) > You miss the Uruk. > You hit the Uruk. > You miss the Uruk. > You hit the Uruk. > You have slain the Uruk. > Welcome to level 30. > Are you sure? [y/n] > Wow! You feel very smart! =================================== Options =================================== Preserve Mode: ON Small Levels: ENABLED Arena Levels: ENABLED [Check Sum: "ba1f77664f027cd8a1"]