The Angband Ladder: Mortimer, Demigod Warlock by Regalia

  [PosChengband 3.4.5 Character Dump]


 Name       : Mortimer                     ========== Stats ==========
 Sex        : Male                               STR! :    18/100
 Personality: Ordinary                           INT! :    18/***
 Race       : Demigod                            WIS! :    18/150
 Subrace    : Hades                              DEX! :    18/100
 Class      : Warlock                            CON! :    18/***
 Subclass   : Undead                             CHR! :    18/***

 Level      :       50                           HP   : 1198/1198
 Cur Exp    : 33269310                           SP   :       0/0
 Max Exp    : 33269310                           AC   :       165
 Adv Exp    :    *****                           Speed:       +38

                                           ========== Skills =========
 Gold       :  1217793                     Melee      : Superb
 Kills      :    24551                     Ranged     : Heroic
 Uniques    :      251                     SavingThrow: Heroic
 Artifacts  :      142                     Stealth    : Superb
                                           Perception : Fair
 Game Day   :       49                     Searching  : Poor
 Game Time  :    21:02                     Disarming  : Superb
 Play Time  :    34:39                     Device     : Legendary[12]


============================= Character Equipment =============================

a) The Large Metal Shield of Anarion [8,+18] {AcElFiCoCa(StInWiDxCnCh,
036!s!d!v!k}
b) The Large Leather Shield 'Scale of Vrtra' (+9,+11) [6,+12] (+4)
{InCh;AcElLiBlCf, !s!d!v!k}
c) The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed) {Sp;Fi;Lv|F,
067!s!d!v!k}
d) a Ring of Speed (+12) {Sp, !k}
e) a Ring of Speed (+12) {Sp, !k}
f) a Torc of the Hero (+6,+4) [+7] {Fe;FaSiRg[F(StDx}
g) The Feanorian Lamp of Soul (+2) {InCh;Di;SdTe(In, . ref !s!d!v!d}
h) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcFiCoCfSoNx,
062!s!d!v!k}
i) The Pair of Dragon Wings 'Rengoku-Kaen' [4,+12] (+3) {WiCn;ElPoBlNxDi;HlLv[E,
reforge !k}
j) The Iron Crown 'Roaring Lightning Dragon' [0,+15] (+3 to speed)
{SpDxCh;ElShCfDi~Tele~D, *!s!d!v!k}
k) a Set of Gauntlets of the Wizard (-9,-7) [2,+6] (+5) {InMd, !k}
l) a Pair of Dragon Boots of Speed [5,+14] (+7) {Sp;PoLiShFe, !k}


              ))}=="~[(]]]                              ))}=="~[(]]]
              abcdefghijkl@                             abcdefghijkl@
 Acid       : ++.....+.....  72%           Speed      : ..+++....+.+.
 Elec       : ++......++...  75%           Free Act   : .....+.......
 Fire       : +.+....+.....  72%           See Invis  : .....+.......
 Cold       : +......+....+  72%           Warning    : .............
 Poison     : ........+..++  72%           SlowDigest : ......+......
 Light      : .+.........+.  65%           Regenerate : .....+.......
 Dark       : ............+  50%           Levitation : ..+.....+....
 Confusion  : .+.....+.+...  72%           Perm Lite  : .............
 Nether     : ............+  65%           Reflection : .............
 Nexus      : .......++....  65%           Hold Life  : ........+...+
 Sound      : .......+.....  50%           Sust Str   : +....+.......
 Shards     : .........+.++  72%           Sust Int   : +.....+......
 Chaos      : +............  50%           Sust Wis   : +............
 Disenchant : ......+.++...  72%           Sust Dex   : +....+.......
 Time       : .............   0%           Sust Con   : +...........+
 Blindness  : .+......+...+  72%           Sust Chr   : +............
 Fear       : .....+.....+.                Dec Mana   : .............
 Aura Fire  : .....+....... 6d7+2          Easy Spell : .............
 Aura Elec  : ........+.... 6d7+2          Anti Magic : .............
 Aura Cold  : .............                Telepathy  : .........+...


              ))}=="~[(]]]                              ))}=="~[(]]]
              abcdefghijkl@                             abcdefghijkl
 Slay Evil  : .............                Telepathy  : .........+...
 Slay Undead: .............                ESP Evil   : .............
 Slay Demon : .............                ESP Noliv. : .............
 Slay Dragon: .............                ESP Good   : .............
 Slay Human : .............                ESP Undead : .............
 Slay Animal: .............                ESP Demon  : .............
 Slay Orc   : .............                ESP Dragon : .........+...
 Slay Troll : .............                ESP Human  : .............
 Slay Giant : .............                ESP Animal : .............
 Slay Good  : .............                ESP Orc    : .............
 Acid Brand : .............                ESP Troll  : .............
 Elec Brand : .............                ESP Giant  : .............
 Fire Brand : ..+..........                Magic Skill: ..........+..
 Cold Brand : .............                Spell Pow  : .............
 Pois Brand : .............                Spell Cap  : .............
 Mana Brand : .............                Magic Res  : .............
 Sharpness  : .............                Infravision: .............
 Quake      : .............                Stealth    : ............+
 Vampiric   : .............                Searching  : .............
 Chaotic    : .............                Cursed     : .............
 Add Blows  : .............                Rnd Tele   : ......+......
 Blessed    : .............                No Tele    : .............
 Riding     : .............                Drain Exp  : .............
 Tunnel     : .............                Aggravate  : .............
 Throw      : .............                TY Curse   : .............


              ))}=="~[(]]]
              abcdefghijkl@   Base  R  C  P  E  Total
        STR!: s....s....... 18/110  1 -2  0  0 18/100
        INT!: s4....2...5.. 18/130  1  1  0 11 18/***
        WIS!: s.......3....  18/90  1  2  0  3 18/150
        DEX!: s....s...3...  18/70  1 -1  0  3 18/100
        CON!: s......23...s 18/120  3 -2  0 10 18/***
        CHR!: s4....2..3...  18/80  1  4  0  9 18/***


==================================== Melee ====================================

=================================== Shooting ==================================

 Shooting: The Light Crossbow of Brand (x5) (+10,+12) (+5 to speed)
 Range   : 100'
 Shots   : 0.83
 Mult    : 5.30x
 To Hit  : 10 + 26 = 36
 To Dam  : 12 (Multiplier Applies)
 Xtra Dam: 15 (Multiplier Does Not Apply)


=================================== Powers ====================================

                     Lvl Cost Fail Desc            Cast Fail
Satisfy Hunger         5    0   0%                  173    4   2%
Restore Life          20    0   0%                  149   19  11%
Wraithform            50    0  20%                    5    3  38%



=================================== Dungeons ==================================

!Camelot         : level  35
!Orc cave        : level  23
!Labyrinth       : level  28
 Dragon's lair   : level  69
!Forest          : level  32
 Numenor         : level  55
!Castle          : level  65
!R'lyeh          : level  96
!Mountain        : level  50
 Mine            : level  75
!Anti-melee cave : level  50
 Dark cave       : level  55
!Glass castle    : level  60
!Icky cave       : level  35
 Mount Olympus   : level  92
!Lonely Mountain : level  40
!Giant's Hall    : level  40
 Arena           : level  80

 Now, you are in Outpost.


==================================== Quests ===================================
< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  6
  Warg problem                             (Danger  level:   5) - level 10
  The Sewer                                (Danger  level:  15) - level 29
  Logrus Master                            (Danger  level:  25) - level 29
  Tengu and Death Swords                   (Danger  level:  25) - level 29
  The Mimic's Treasure                     (Danger  level:  25) - level 35
  Old Man Willow Quest                     (Danger  level:  22) - level 36
  Vapor Quest                              (Danger  level:  25) - level 36
  Orc Camp                                 (Danger  level:  15) - level 37
  Doom Quest 1                             (Danger  level:  15) - level 37
  Dark Elven Lords Quest                   (Danger  level:  25) - level 40
  The Vault                                (Danger  level:  30) - level 42
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 50

< Failed Quest >
  Nothing.


 Arena: 30 Victories


============================== Defeated Monsters ==============================

You have defeated 24551 enemies including 251 unique monsters in total.

< Unique monsters top 20 >
  Sauron, the Sorcerer                     (level  98)
  Great Cthulhu                            (level  96)
  Gothmog, the High Captain of Balrogs     (level  95)
  Azathoth, Seething Nuclear Chaos         (level  93)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Yog-Sothoth, the All-in-One              (level  90)
  Kaschei the Immortal                     (level  90)
  Oremorj the Cyberdemon Lord              (level  89)
  Tulzscha, the Green Flame                (level  89)
  Kronos, Lord of the Titans               (level  87)
  Draugluin, Sire of All Werewolves        (level  87)
  Surtur the Giant Fire Demon              (level  85)
  Loki the Trickster                       (level  85)
  Ymir the Ice Giant                       (level  85)
  Abhoth, Source of Uncleanness            (level  85)
  Lungorthin, the Balrog of White Fire     (level  85)
  Wahha-Man the Golden                     (level  85)
  Combat-Echizen "Because it's time"       (level  85)
  Cantoras, the Skeletal Lord              (level  84)


================================== Mutations ==================================

You are unyielding and gain extra hp.
You have arcane mastery.


============================= Character Inventory =============================

a) 10 Potions of Speed {!k}
b) 13 Potions of Healing {!s!d!v!k!u!q}
c) 10 Potions of *Healing* {!s!d!v!k!u!q}
d) a Potion of Wisdom
e) 46 Potions of Curing {!s!d!v!k}
f) 10 Scrolls of Teleport Level {!*}
g) a Rod of Perception {@u7 !s!d!v!k}
h) 4 Rods of Recall {@u0 !s!d!v!k!u!z}
i) 4 Rods of Illumination {@u4 !s!d!v!k}
j) 4 Rods of Enlightenment {@u3 !s!d!v!k}
k) 4 Rods of Detection (1 charging) {@u1@u2 !s!d!v!k}
l) 6 Rods of Healing (1 charging) {@u5 !s!d!v!k}
m) a Rod of Speed {@u8 !k}
n) 3 Rods of Stone to Mud {@u+ !k}
o) 13 Rods of Escaping {@u9 !s!d!v!k!u!z}
p) 2 Rods of Mana Balls {@u= !s!d!v!k}
q) 8 Staffs of Healing (8x 4 charges) {!s!d!v!k}


================================ Home Inventory ===============================

 ( page 1 )
a) 24 Mushrooms of Restoring {!s!d!v!k}
b) 99 Potions of Speed {!k}
c) 78 Potions of Speed {!k}
d) 16 Potions of Healing {!s!d!v!k!u!q}
e) 13 Potions of *Healing* {!s!d!v!k!u!q}
f) 11 Potions of Life {!s!d!v!k!u!q}
g) 14 Potions of Strength {!*}
h) 5 Potions of Intelligence {!*}
i) 5 Potions of Wisdom {!*}
j) 11 Potions of Dexterity {!*}
k) 5 Potions of Constitution {!*}
l) 14 Potions of Charisma {!*}

 ( page 2 )
a) a Potion of Augmentation {!*}
b) 26 Potions of Enlightenment {!k}
c) 2 Potions of *Enlightenment* {!k}
d) 26 Potions of Self Knowledge {!k}
e) 19 Potions of Curing {!s!d!v!k}
f) a Potion of Invulnerability {!*!*}
g) 9 Potions of New Life {!*!*}
h) 2 Potions of Stone Skin {!k}
i) 26 Scrolls of Teleport Level {!*}
j) 4 Scrolls of *Identify*
k) 6 Scrolls of Remove Curse
l) 5 Scrolls of *Remove Curse*

 ( page 3 )
a) 6 Scrolls of *Enchant Armor* {!*}
b) 18 Scrolls of Destruction {!*}
c) 12 Scrolls of Genocide {!*}
d) 8 Scrolls of Mass Genocide {!*}
e) 5 Scrolls of Acquirement {!*}
f) 3 Scrolls of *Acquirement* {!*}
g) 11 Scrolls of Forest Creation {!*}
h) 3 Scrolls of Reset Recall
i) 5 Rods of Perception {@u7 !s!d!v!k}
j) 11 Rods of Recall (1 charging) {@u0 !s!d!v!k!u!z}
k) 14 Rods of Illumination {@u4 !s!d!v!k}
l) 5 Rods of Enlightenment {@u3 !s!d!v!k}

 ( page 4 )
a) 5 Rods of Detection (1 charging) {@u1@u2 !s!d!v!k}
b) 3 Rods of Curing {!s!d!v!k}
c) a Rod of Restoration {!s!d!v!k}
d) 5 Rods of Teleport Other {!k}
e) 10 Rods of Disarming {!k}
f) a Rod of Drain Life
g) 3 Rods of Stone to Mud {@u+ !k}
h) 7 Rods of Stone to Mud {!k}
i) 2 Staffs of Destruction (2x 5 charges)
j) a Ring of Combat (+18,+20)
k) The Ring of the Ages [+20] (+4) {Cn;Ti;Hl(StInWiDxCnCh, 094!s!d!v!k}
l) a Dwarven Necklace (+5) {If;DkDi;Lu}

 ( page 5 )
a) an Amulet of the Magi (+4 to searching) {MdSr;FaSi~Z, !k}
b) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs A:Dispel Curse
and Probing, 124!s!d!v!k}
c) The Amulet of Gogo (+4) {InWiDx;SiLu, 059!s!d!v!k}
d) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi A:Dispel Evil, 111!s!d!v!k}
e) The Amulet 'Yasaka-no-Magatama' (+3) {InChSr;ElFiCo;FaSi A:Word of Recall,
102!s!d!v!k}
f) The Charmed Pendant [+5] (+2) {InChSrIf;EsFaSiSdRgLuWr[FEC A:Restore Mana,
057!s!d!v!k}
g) The Necklace of the Dwarves (+3) {StCnIf;-Sl;Bl;FaSiRgLu, 118!s!d!v!k}
h) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx A:Dispel Monsters,
104!s!d!v!k}
i) The Inro of Mito Koumon (+2) {InWiChSrIf;Si A:Reveal Identity, 125!s!d!v!k}
j) The Amulet of Carlammas (+2) {Cn;FiFe A:Protection from Evil, 132!s!d!v!k}
k) The Amulet of Boromir (+0,+8) {Fe(St A:Terrify Monsters, 030!s!d!v!k}
l) a Feanorian Lamp

 ( page 6 )
a) The Incandescent Light of Edison (+3 to infravision) {If[FE, 027!s!d!v!k}
b) The Phial 'Firefly' [+7] (+1 to searching) {Sr Galadriel, *!s!d!v!k}
c) The Phial of Galadriel (+1 to searching) {Sr A:Illumination, 009!s!d!v!k}
d) The Star of Elendil (+1 to speed) {Sp;SiHl A:Magic Mapping and Illumination,
069!s!d!v!k}
e) The Stone of Lore {001!s!d!v!k}
f) The Palantir of Westernesse (+3) {WiCh~Tele A:List Uniques, 101!s!d!v!k}
g) The Stone of Life (+3) {Lf;Hl A:Restoring, 119!s!d!v!k}
h) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25]
{*El;AcFiCoPoLiDk;FaSiLuAg A:Star Ball, 135!s!d!v!k}
i) The Ring Mail of Idaten (-2) [12,+18] (+2 to infravision)
{DxIf;AcElFiCoShSo;Lu[F, *!s!d!v!k}
j) The Ring Mail of Giles (-2) [12,+18] (-2) {Sl;FiCoNxCa, 084!s!d!v!k}
k) The Metal Scale Mail of Martin (-2) [13,+12] (+3) {InWi;FiCoBlCf, *!s!d!v!k}
l) The Metal Scale Mail 'Skin of Dhole' (-2) [13,+18] (+4) {Dx;AcFiNx,
!s!d!v!k}

 ( page 7 )
a) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkDi~Z
A:Genocide, 100!s!d!v!k}
b) The Chain Mail of the Spellcaster (-2) [14,+23] (+2) {InWiCn;So(In,
*!s!d!v!k}
c) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;ElFiCoShNx, 044!s!d!v!k}
d) Double Ring Mail of the Uruk-hai (+1,+1) [15,+11] (+3) {St;-In;AcElFiCoPo}
e) The Augmented Chain Mail of the Dark Tiger (-2) [16,+17] {CfNx~Tele,
*!s!d!v!k}
f) The Augmented Chain Mail of Nimue (-2) [16,+17] (+3) [-15%] {cursed, Ch;-St,
*!s!d!v!k}
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCfFe
A:Trap and Door Destruction, 007!s!d!v!k}
h) The Double Chain Mail 'Call of Thundercloud' (-2) [16,+14] (+4)
{StCn;ElDkCf[E, *!s!d!v!k}
i) The Double Chain Mail 'Crypt Creep' (-2) [16,+10] (+1 to speed)
{SpSl;-St;-Ac;CoNxFe[E(Dx, *!s!d!v!k}
j) The Bar Chain Mail of Crystal (-2) [18,+13] {AcElFiCoPo, *!s!d!v!k}
k) The Metal Brigandine Armour of Gondor (-3) [19,+13] {PoShBl, *!s!d!v!k}
l) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2) {StDx;AcElCoCfSo,
022!s!d!v!k}

 ( page 8 )
a) The Splint Mail of Harmony (-2) [19,+19] (+2) {In;CfNxCaDi, *!s!d!v!k}
b) The Partial Plate Armour of the Spellcaster (-3) [22,+30] (+3) {In,
*!s!d!v!k}
c) The Metal Lamellar Armour 'Righteous Aura' (-3) [23,+19] (+3) {Wi;ShCfNtFe,
*!s!d!v!k}
d) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu,
096!s!d!v!k}
e) The Haramakido 'Call of Thundercloud' (-2) [17,+14] (+4) {InCh;ElNx,
*!s!d!v!k}
f) The Haramakido 'Icy Princess' (-2) [17,+17] {CoSo[C, *!s!d!v!k}
g) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoBlDiFe,
133!s!d!v!k}
h) The T-shirt 'I killed the GHB and all I got was this lousy t-shirt!' [1,+0]
{128!s!d!v!k}
i) The Filthy Rag 'Stonecold' [1,+14] (+3 to searching)
{StSrIf;AcLiCaFe;Lu[E(St, *!s!d!v!k}
j) The Robe 'Hound' [2,+20] (+3) {Cn[C, *!s!d!v!k}
k) The Robe of the Kamikaze Warrior (+10,+10) [2,-20] (+2)
{SpStDx;-Wi;FiPoCfSoNtFe;HlLvWm[M(StDx A:Berserk, 134!s!d!v!k}
l) The Paper Armour of the Valkyrie [4,+19] (+2) {St;AcLiDkCf, *!s!d!v!k}

 ( page 9 )
a) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Sl;AcElFiPoDk,
010!s!d!v!k}
b) The Hard Leather Armour of Tropics (-1) [6,+30] {FiCfSo[F, *!s!d!v!k}
c) The Hard Leather Armour of Himring [6,+15] {PoNtCa[C A:Protection from Evil,
056!s!d!v!k}
d) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch, 012!s!d!v!k}
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcPoSh,
013!s!d!v!k}
f) The Cloak 'Steel Bull' [1,+10] (+3) {St;AcShNtCa, *!s!d!v!k}
g) The Cloak of Hyper Nature [1,+18] (+1) {Cn;ShSo[E, *!s!d!v!k}
h) The Cloak 'Flamecoat' [1,+12] (+4 to infravision)
{CnIf;-StDx;-Fe;FiBl;RfFaLvLu[FT, *!s!d!v!k}
i) The Cloak 'Maiden's Hope' [1,+13] {ElNx[E(Ch, *!s!d!v!k}
j) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele,
051!s!d!v!k}
k) The Cloak of Thingol [1,+18] (+3) {DxCh;AcFiCo;FaLu A:Recharging,
141!s!d!v!k}
l) The Cloak of Thorongil [1,+10] {ElFiCo;FaSi, 032!s!d!v!k}

 ( page 10 )
a) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac A:Teleport, 015!s!d!v!k}
b) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpDxSlSr;-St;Cf, 006!s!d!v!k}
c) an Elven Cloak of Elemental Protection [4,+18] (+2 to stealth) {SlSr;AcCoPo}
d) an Elven Cloak of Retribution [4,+7] (+1 to stealth) {SlSr[FECShAt}
e) The Elven Cloak of Reason [4,+16] (+2 to stealth) {SlSr;CfCa;RfTe,
*!s!d!v!k}
f) The Elven Cloak 'Holcolleth' [4,+15] (+3) {InWiSlSr;Ac A:Sleep Monsters,
071!s!d!v!k}
g) The Fur Cloak of the Fairy [3,+23] (+5 to infravision) {cursed, !s!d!v!k}
h) The Fur Cloak of Nevrast [3,+14] (+2 to stealth) {InSlSr;AcPo(Dx A:Detect
Traps, *!s!d!v!k}
i) The Fur Cloak of the Ruler of Wallachia [3,+11] (+2 to searching) {Sr;LiNt,
*!s!d!v!k}
j) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv A:Resist Cold, 017!s!d!v!k}
k) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoCa;FaSiHlLvAg
A:Word of Recall, 110!s!d!v!k}
l) The Shadow Cloak of Luthien [6,+20] (+2) {SpInWiChSl;AcFiCoLiDkSh A:Restore
Life, 116!s!d!v!k}

 ( page 11 )
a) a Pair of Dragon Wings [4,+10] {ElCfNx;Lv, reforge !k}
b) The Small Leather Shield 'Flamecoat' [3,+8] {FiCoBl A:Breathe Fire,
*!s!d!v!k}
c) The Small Metal Shield 'Snow White' [5,+30] (+2 to stealth)
{StWiChSl;CoSh(Ch, *!s!d!v!k}
d) The Small Metal Shield 'Flamecoat' [5,+18] (+1) {StWiDx;FiPoBlSo, *!s!d!v!k}
e) The Large Leather Shield of Celegorm [6,+20] {AcElFiLiDkNt, 024!s!d!v!k}
f) The Large Metal Shield 'Gong' [15,+15] (+4) {StWi;RfHl A:Bang a Gong,
097!s!d!v!k}
g) a Knight's Shield of Celestial Protection [10,+10] {LiCa}
h) The Knight's Shield of the Fairy [10,+30] (+4) {Dx;Fi, *!s!d!v!k}
i) The Knight's Shield 'Kiss of Succubus' [10,+15] (+3) {StCh, *!s!d!v!k}
j) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good A:Curing,
129!s!d!v!k}
k) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele A:Dispel Evil,
085!s!d!v!k}
l) The Iron Crown of Icarus (+4,+4) [0,+19] (+1) [-5%] {cursed,
-Cn;-Nx;Fa[M~GoodNolv~poTPUL, *!s!d!v!k}

 ( page 12 )
a) The Iron Crown of Beruthiel [0,+25] (+20) <+153%> {cursed,
-StDxCnLf;EsDmFaSi~Tele~o, 072!s!d!v!k}
b) The Golden Crown 'Beelzebub's wing' [0,+20] (+4)
{StWiDx;AcElBl;SdRg~Tele~o(Dx, *!s!d!v!k}
c) The Golden Crown of Antarctic Land [0,+10] (+2 to stealth) {SlIf;ElCo;Lv,
*!s!d!v!k}
d) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCaDi;SiRgLu~Good
A:Cure Wounds, 138!s!d!v!k}
e) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu,
109!s!d!v!k}
f) The Hard Leather Cap 'Avatar of Might' [2,+18] (+2 to searching)
{StSr;CoBlSoCaDi;Si, *!s!d!v!k}
g) The Hard Leather Cap of Thranduil [2,+11] (+2) [+10%] {InWi;ShBl~Tele,
002!s!d!v!k}
h) The Metal Cap 'Beelzebub's wing' [3,+14] (+1 to stealth)
{DxCnSlSr;PoBlNxCaDi;WrTe~GoodNolv~DTPUL(Cn, *!s!d!v!k}
i) The Metal Cap of Gondor [3,+30] (+3 to speed) {Sp;Lv, *!s!d!v!k}
j) The Metal Cap of the Bee Master [3,+20] (+4 to searching) {SrIf;PoSh;Si,
*!s!d!v!k}
k) The Metal Cap 'Enlightenment from Heaven' [3,+22] (+4) {InWi, *!s!d!v!k}
l) The Metal Cap of Thengel [3,+12] (+3) [+15%] {WiCh, 005!s!d!v!k}

 ( page 13 )
a) The Iron Helm of Zeus [5,+9] (+4) {cursed, WiCh;-Dx;*El;-Cf;FiFe;SiHlTy,
*!s!d!v!k}
b) The Iron Helm of Diamond [5,+30] {AcCaDi, *!s!d!v!k}
c) The Iron Helm of Mughash [5,+18] (+4) {cursed, Cn;-Wi;PoShBl, *!s!d!v!k}
d) The Iron Helm 'Springsleeper' [5,+22] (+1 to speed) {SpWiCn;-InSl;DkSoFe;Si,
!s!d!v!k}
e) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3)
{StCnIf;-Li;CoPoDkCfNtFe;SiHlRgLv[C A:Terrify Monsters, 091!s!d!v!k}
f) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
InWiSr;AcCoPoDiFe;FaSiTeAgTy[M A:Terrify Monsters, 041!s!d!v!k}
g) The Steel Helm of Hammerhand (+3,+4) [6,+20] (+3) {StDxCn;-Sl;AcNx,
020!s!d!v!k}
h) The Dragon Helm of Ymir [8,+22] {*Co;ElPoNt;Si~GoodNolv~pDoTPL, *!s!d!v!k}
i) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele
A:Terrify Monsters, 107!s!d!v!k}
j) The Kabuto of Antarctic Land [7,+17] (+2) {St;CoSh, *!s!d!v!k}
k) The Kabuto of Yositsune [7,+8] (+2) {DxCnChSrIf;BlSoFe;Wr~p, 082!s!d!v!k}
l) a Set of Leather Gloves of the Wizard (-5,-4) [1,-1] (+4) {InMd;Li, !k}

 ( page 14 )
a) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa,
031!s!d!v!k}
b) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn A:Magic Missile,
058!s!d!v!k}
c) a Set of Gauntlets of the Giant (-4,+3) [2,+17] (+4) {StCn;-InDxSl(St}
d) The Set of Gauntlets 'Phantom' [2,+15] (+3) {InDx;ElPoCa, *!s!d!v!k}
e) The Set of Gauntlets 'Icy Princess' (+4,+4) [2,+6] (+3) {Cn;FiCo;Fa
Paurnimmen, *!s!d!v!k}
f) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2)
{StDx;*FiCo;PoCfNtNxCaDi;HlTeAgTy/Good, 026!s!d!v!k}
g) The Set of Gauntlets of Corwin [2,+15] (+4) {Cn;Co;Rg(Cn, 034!s!d!v!k}
h) The Set of Gauntlets 'Pauraegen' [2,+7] {El|E, 105!s!d!v!k}
i) The Set of Gauntlets 'Paurnen' [2,+7] {Ac|A, 004!s!d!v!k}
j) The Set of Gauntlets 'Paurnimmen' [2,+7] {Co|Co, 023!s!d!v!k}
k) The Set of Gauntlets 'Paurhach' [2,+7] {Fi|F, 076!s!d!v!k}
l) The Set of Cesti 'Celestial Protection' [5,+18] (+3)
{StWiDx;AcFiBlSoCa;Wr[M~Evil, *!s!d!v!k}

 ( page 15 )
a) The Set of Cesti 'Bear's Hand' [5,+15] (+2) {CnCh;Bl(Cn, *!s!d!v!k}
b) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaLu A:Magic
Arrow, 073!s!d!v!k}
c) a Pair of Soft Leather Boots of Speed [2,+6] (+10) {Sp, !k}
d) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx, 018!s!d!v!k}
e) The Pair of Soft Leather Boots of the Bard [2,+18] (+4) {DxChSl;Po;Fa,
035!s!d!v!k}
f) The Pair of Glass Slippers [0,+0] (-3) {SpDxSl;-Sh;LiDkNtNxCa;Lu(Ch,
047!s!d!v!k}
g) The Pair of Hard Leather Boots 'Steelskin' [3,+10] (+2 to speed)
{SpSlSr;Po;FaLv, *!s!d!v!k}
h) a Pair of Dragon Boots [5,+10] {ElFiCa, reforge !k}
i) a Pair of Metal Shod Boots of Speed [6,+10] (+10) {Sp, !k}
j) The Pair of Metal Shod Boots 'Helka-Turma' [6,+19] (+4 to speed)
{Sp;ElCoSh;Fa, *!s!d!v!k}
k) The Pair of Metal Shod Boots 'Prince of Chaos' [6,+19] (+2) {StWiDx;DkCfCaDi,
*!s!d!v!k}
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Sh, 053!s!d!v!k}

 ( page 16 )
a) The Pair of Metal Shod Boots 'Stomper' [6,+21] (+3) {StCn;-Sl;ShCfNx
A:Earthquake, 139!s!d!v!k}
b) The Pair of Metal Shod Boots 'Tetsu-geta of Flame' (-5,+10) [6,+20] (-1 to
speed) {SpInWiChSl;FiFe;Rg[F(StCn, 008!s!d!v!k}
c) The Dagger of Fiona (3d4) (+6,+9) (+3) {028!s!d!v!k}
d) The Main Gauche of Azaghal (2d5) (+12,+14) {050!s!d!v!k}
e) The Main Gauche of Maedhros (2d5) (+12,+15) (+3) {016!s!d!v!k}
f) The Rapier 'Silver Chariot' (3d6) (+17,+12) (+3 to speed)
{AtSpDx;DkDi;FaSi/*oUL, 121!s!d!v!k}
g) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4) {061!s!d!v!k}
h) The Long Sword of the Shogun (2d5) (+25,+31) (+1) {-5%} {cursed, -LfMd;Sd,
*!s!d!v!k}
i) The Long Sword 'Ringil' (5d5) (+22,+25) (+5 to speed)
{SpCh;CoLi;FaSiSdRgLu|Co/*TUL~oTP A:Frost Ball, 126!s!d!v!k}
j) The Long Sword 'Werewindle' (3d5) (+8,+12) (+3) {037!s!d!v!k}
k) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
{DxSl;AcElFiCoNtDi;SiRgLuBs/*DUZ A:Getaway, 090!s!d!v!k}
l) The Katana 'Zantetsuken' (8d4) (+17,+21) (+2) {StDxDg|S, 029!s!d!v!k}

 ( page 17 )
a) The Bastard Sword 'Calris' (5d4) (-20,+20) (+5) {cursed,
Cn;-Sl;-Fi;Di/XD/*pTU, 122!s!d!v!k}
b) The Two-Handed Sword 'Zarcuthra' (6d6) (+19,+21) (+4)
{StChIf;FiCfCa;FaSiHlLuAg|FS/XD/*poTPULZ, 086!s!d!v!k}
c) The Two-Handed Sword of Ymir (5d10) (+7,+17) (+3) {StCn;-Dx;*Co;-Fi|CoS,
131!s!d!v!k}
d) The Two-Handed Sword 'Hrunting' (4d6) (+13,+21) (+4) {112!s!d!v!k}
e) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed, 080!s!d!v!k}
f) 3 Poison Needles (1d1) (+0,+0) {!*}
g) The Spear 'Gae Bulg' (3d6) (+16,+18) (+4) {StDx;ElLiDkBl;ThSiLu|E/*P A:Star
Burst, 087!s!d!v!k}
h) The Broad Spear 'Runespear' (3d9) (+15,+25) [+5] (+4)
{InWi;ElFiLi;FaSdLuBs|EF/oTP A:Lightning Ball, 117!s!d!v!k}
i) The Beaked Axe of Hurin (3d6) (+10,+12) [+2] (+4) {065!s!d!v!k}
j) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo A:Word
of Recall, 075!s!d!v!k}
k) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
{StCnSl;AcElFiCoBl;FaSiRgLv/oTU, 046!s!d!v!k}
l) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT A:Cure Wounds,
108!s!d!v!k}

 ( page 18 )
a) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {081!s!d!v!k}
b) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
{SrIfDg;AcElFiCo/*P, 093!s!d!v!k}
c) The Fishingpole of Taikobo (1d1) (+0,+0) { A:Fishing, 077!s!d!v!k}
d) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z,
127!s!d!v!k}
e) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {113!s!d!v!k}
f) The Mace 'Taratol' (3d4) (+12,+12) {066!s!d!v!k}
g) The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4) {StDx;*El;Th|E/P, 140!s!d!v!k}
h) The Morning Star of Rygar (3d9) (+12,+20) [+5] (+1) {AtStDx;FaSi/*pDZ,
123!s!d!v!k}
i) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ,
136!s!d!v!k}
j) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {019!s!d!v!k}
k) The Mattock of Nain (3d8) (+12,+18) (+5 to searching) {StSrIfDg;AcDkDi|A/DoTP
A:Stone to Mud, 114!s!d!v!k}
l) The Short Bow of Osric (x3) (+15,+14) (+2) {Ch;Co, *!s!d!v!k}

 ( page 19 )
a) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;Si, 088!s!d!v!k}
b) The Light Crossbow 'Fire Whip' (x4) (+18,+17) (+3 to searching) {DxSr;Fi,
*!s!d!v!k}
c) The Light Crossbow of Hellfire (x5) (+10,+12) (+4) {StIf;Fi[F|F,
068!s!d!v!k}
d) The Light Crossbow of Wilhelm Tell (x5) (+40,+13) (+4) {Dx;Si/p,
130!s!d!v!k}
e) The Heavy Crossbow 'Hydrazone' (x4.60) (+14,+16) (+4) {Dg;FiPoNx;Si,
*!s!d!v!k}
f) 3 Harps (+2) {Ch, reforge !k}
g) The Harp of Osric (+2 to stealth) {InCnChSlSr;So, reforge !k}


==================================== Museum ===================================

 ( page 1 )
a) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed, SpStInWiDxCnCh;AgTy
A:Something Weird, 137!s!d!v!k}
b) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv A:Mana Ball,
092!s!d!v!k}
c) The Sorcerer's Stone (+2) {In A:Haste Self, 105!s!d!v!k}
d) The Stone of Chaos {Ca A:Polymorph, 089!s!d!v!k}
e) The Stone of Death {Nt A:Animate Dead, 142!s!d!v!k}
f) The Trump Card (+2) {Ch A:Teleport, 070!s!d!v!k}
g) The Brimstone { A:Fire Ball, 106!s!d!v!k}
h) The Crusader's Stone (+2) {Wi A:Protection from Evil, 099!s!d!v!k}
i) The Stone of Craft (+2 to speed) {Sp A:Resistance, 079!s!d!v!k}
j) The Armageddon Stone { A:Destruction, 103!s!d!v!k}
k) The Stone of War (+6,+6) {Fa A:Berserk, 095!s!d!v!k}
l) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpDx;-St, 003!s!d!v!k}

 ( page 2 )
a) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si A:Detection,
033!s!d!v!k}
b) The Set of Leather Gloves of Pippin (+1,+1) [1,+9] (+1) {SpDx;-St,
011!s!d!v!k}
c) The Dagger 'Dethanc' (1d4) (+4,+6) (+1 to speed) {Sp;ElSh;Th|E A:Lightning
Bolt, 040!s!d!v!k}
d) The Dagger of Rilia (2d4) (+4,+3) (+1 to speed) {Sp;PoDi;Th|P/o A:Stinking
Cloud, 060!s!d!v!k}
e) The Dagger 'Narthanc' (1d4) (+4,+6) (+1 to speed) {Sp;FiLi;ThLu|F A:Fire
Bolt, 021!s!d!v!k}
f) The Dagger 'Nimthanc' (1d4) (+4,+6) (+1 to speed) {Sp;CoDk;Th|Co A:Frost
Bolt, 042!s!d!v!k}
g) The Dagger 'Grimtooth' (1d4) (+5,+5) (+3) {AtDx;Th|P, 039!s!d!v!k}
h) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*,
120!s!d!v!k}
i) The Tanto 'Howler' (1d5) (+29,+18) (+3) {StCh/L(Ch, *!s!d!v!k}
j) The Rapier 'Forasgil' (1d6) (+12,+19) (+1 to speed) {Sp;CoLi;Lu|Co/Z,
045!s!d!v!k}
k) The Small Sword 'Sting' (1d6) (+7,+8) (+3) {AtStDxCn;LiFe;FaSiLu/*oL~oTP,
064!s!d!v!k}
l) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+3) {At;Fi;SdBs/DLZ,
074!s!d!v!k}

 ( page 3 )
a) The Short Sword of Merlin (1d7) (+3,+7) (+4) {At;Di;SiSdRg/Z, 078!s!d!v!k}
b) The Cutlass 'Gondricam' (1d7) (+10,+11) (+3) {DxSl;AcElFiCo;SiRgLv,
054!s!d!v!k}
c) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+3 to searching) {AtCnSr/XD/*~D,
038!s!d!v!k}
d) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
{Sl;CoNt;SdLu|Co/Xo/*~oTP, 055!s!d!v!k}
e) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2)
{If;-AcElFiCoPoCfCa;AgTy[MT, 043!s!d!v!k}
f) The Ninjato of Kamui the Escapee (2d9) (+15,+2) (+4 to stealth)
{DxSlSr;Fi;SiWr|P A:Teleport, 048!s!d!v!k}
g) The Katana of Musashi (3d4) (+28,+17) (+3) {Dx(Dx, 049!s!d!v!k}
h) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;FaSdRgLu/XD/T,
052!s!d!v!k}
i) The Hatchet of Elmi the Murder (3d5) (+5,+19) (+2) {DxSl;Si|SM/Xp,
063!s!d!v!k}
j) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL, 025!s!d!v!k}
k) The Bolt of Wilhelm Tell (6d5) (+20,+16) (258/215) {/Xp, 083!s!d!v!k}
l) The Black Arrow of Bard (8d4) (+30,+19) {/XD, 014!s!d!v!k}

 ( page 4 )
a) The Rounded Pebble of David (2d3) (+20,+12) {/XP, 098!s!d!v!k}



================================== Statistics =================================

  Objects Found    :  32443
  Objects Bought   :   1499
  Objects Destroyed:  29301

  Potions              Found Bought  Used  Dest
  ---------------------------------------------
  Cure Critical Wounds   161    523   448    90
  Curing                 277     21   121   125
  Speed                  412     15   190    68
  Healing                127      2    68    32
  *Healing*               49      1    23     4
  Life                    11      0     0     0
  Restore Mana             2      0     0     5
  Restore Life Levels      2      0     0     8
  Strength                34      0    17     2
  Intelligence            23      0    17     2
  Wisdom                  42      0    31     2
  Dexterity               25      0    12     3
  Constitution            33      2    27     4
  Charisma                24      1    11     2
  New Life                15      0     5     0
  Totals                1799    578  1056   758

  Scrolls              Found Bought  Used  Dest
  ---------------------------------------------
  Word of Recall          46     63    89    12
  Identify               310    494   614    75
  *Identify*              10      1    28    20
  Remove Curse             9     22    29     7
  *Remove Curse*           9      4    11     6
  Teleportation          346    261   428    55
  Teleport Level          56      0     7    13
  Destruction             20      0     1     0
  Genocide                12      0     0     1
  Mass Genocide            8      0     0     4
  Forest Creation         11      0     0     0
  Acquirement              5      0     0     1
  *Acquirement*            3      0     0     0
  Totals                1413    853  1228   748

  Wands                Found Bought  Used  Dest
  ---------------------------------------------
  Stone to Mud             1      0     0     2
  Teleport Other           1      0     0     0
  Dragon's Frost           1      0     0     1
  Dragon's Flame           1      0     0     0
  Dragon's Breath          1      0     0     0
  Striking                 2      0     0     0
  Disintegrate             1      0     0     0
  Rockets                  2      0     0     0
  Totals                  58      0     0    34

  Staves               Found Bought  Used  Dest
  ---------------------------------------------
  Perception              10      3   956     2
  Enlightenment            2      0     1     1
  Speed                    3      1   159     1
  Healing                 12      0   121     3
  Destruction              3      0     1     2
  Mana Storm               0      0     0     1
  Totals                 156      4  1422   133

  Rods                 Found Bought  Used  Dest
  ---------------------------------------------
  Trap Location           19      0   700     0
  Door/Stair Location      8      0    23     0
  Monster Location        17      0   923     0
  Illumination            17      1  3021     1
  Recall                  15      0   346     0
  Detection                9      0  1788     0
  Enlightenment            8      1  1959     0
  Perception               7      0   129     0
  Teleport Other           9      0     0     0
  Healing                  6      0   373     0
  Restoration              2      0     0     0
  Speed                    1      0   339     0
  Totals                 323      3 10253    23

  Spellbooks           Found Bought  Used  Dest
  ---------------------------------------------
  Third Spellbooks         5      0     0    15
  Fourth Spellbooks        0      0     0     2
  Totals                   5      0     0    77


  Egos Found    :   3345
  Egos Bought   :      5
  Egos Destroyed:   2515

  Egos                 Found Bought  Dest
  ---------------------------------------
  Ring of Speed           10      1     0
  Boots of Elvenkind      14      0     0
  Boots of Speed          11      0     5


================================ Last Messages ================================

> Auto-destroying Augmented Chain Mail [16] {good}.
> You see a Pair of Hard Leather Boots [3] {good}.
> Auto-destroying a Pair of Hard Leather Boots [3] {good}.
> You see a Potion of Wisdom.
> You have a Potion of Wisdom (d).
> Target Selected.
> The granite wall turns into mud!
> You are surrounded by a white light.
> The Greater kraken wakes up.
> You sense the presence of traps!
> You sense the presence of doors!
> You sense the presence of objects!
> You sense the presence of monsters!
> Really try 13 Rods of Escaping {@u9 !s!d!v!k!u!z}? [y/n]
> You have no melee attacks.
> The Sea troll wakes up.
> The granite wall turns into mud!
> There is a granite wall blocking your way.
> The Dread wakes up. <x2>
> Autosaving the game...
> You feel yourself yanked upwards!
> That command does not work in stores. <x2>
> You have 8 Staffs of Healing (8x 4 charges) {!s!d!v!k} (q).
> You are getting hungry.
> You feel yourself slow down.
> You are full!
> You failed to use the rod properly.
> You sense the presence of doors!
> You sense the presence of monsters!
> Examining The Bar Chain Mail 'Phantom' (-2) [18,+6] (+1) {StDx;NtFe;Sd}...
> You cannot run in that direction. <x2>


=================================== Options ===================================

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Check Sum: "ba2eccd7c1025c7556"]


Posted on 20.5.2015 22:48
Last updated on 5.6.2015 22:16

Download this dump

809. on the Ladder (of 19090)
41. on the PosChengband Ladder (of 2395)
5. for this player (

Related screenshots:
Wilderness Vault Galore
Random wilderness dungeon
J invokes, P invokes... You die.

Comments

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On 20.5.2015 22:48 Regalia wrote:
So, another one of my attempts to try out a less used class. Last time I did that with Magic eaters and soon enough someone won with one.

Warlocks are fairly versatile. With different pacts you can build melee, archery or even devices. This character forgoes all of that choosing to focus on Eldritch blast instead.

It is also Beruthiel-ready (in theory at least).

+150 hp from undead pact and unyielding (at lvl 50) and 107% hp from Hades. The other demigod trait would be the one that takes 3% off spell failure which would ensure that Empowered EB has a 0% fail rate at max stat/lvl.

On 26.5.2015 00:35 Regalia wrote:
Someone (Mordred?) scrambled my stats knocking off 50hp (con) and reducing spell damage/success (cha).

Slowly getting back online.

No mana worries offset the mediocre damage. It is somewhat liberating, being able to press down the spell macro and just wait until everything in range dies (or hp warning pops up).

Damage reduction vs undead is not much of a factor atm.

On 26.5.2015 01:01 debo wrote:
Mordred doesn't have anything scrambly, so it must have been something else :( Chaos mushrooms, weird fumes, nexus hounds, giant headless, and Gachapin are all sort-of-likely candidates at Camelot-depths I think. Probably a bunch of other things also.

On 26.5.2015 22:47 Regalia wrote:
After several hours I finally managed to get Cha up back to the previous level raising damage output and lowering fail rate significantly.

All in all, the damage still seems somewhat lackluster. Then again, I'm used to heavy hitters.

On 29.5.2015 14:39 Regalia wrote:
Cl 38, available healing: 4 healing and 1 *healing*... great, just great.

After a lot of shuffling I finally covered everything I need. 2 ResElemental, 2 ResDis. And I even managed to keep telepathy. Only one ResShards but that's ok.

Time to max out those stats and get some healing potions in a safe zone.

On 29.5.2015 15:02 debo wrote:
Generally at this stage of the game healing is done via _healing or !curing. You probably want to save your other healing pots for late game.

On 29.5.2015 15:02 Regalia wrote:
A tiny update after popping a potion of new life. Stat caps are worse but life rating jumped up from 96 to 111. And double ResShards too.

On 29.5.2015 15:04 Regalia wrote:
@debo
Yes, but I had 0 luck with _healing (random item market too), and !curing is not enough (and I'm running out of that too).

I managed to get my device skill high enough to reliably use that one rod of healing.

On 29.5.2015 19:41 Regalia wrote:
Healing problems are partially solved thanks to a draining eldritch blast and a second rod of healing (7.1% fail).

Lots of gold spent in the rngshop for that last one.

At this stage, EB does 18d17 dmg. I love the variety of effects too.

What I need now is speed. A ring of speed.

On 31.5.2015 02:12 Regalia wrote:
So, Fundin summoned Kenshiro. They dropped about 7 fixedarts which includes

The Iron Crown of Beruthiel [0,+25] (+20) <+153%> {cursed, -StDxCnLf;EsDmFaSi~Tele~o, 072!s!d!v!k}

Yes. I actually got it on a character that set out to get it.

Now I need con. More con. A lot more con.



On 31.5.2015 02:43 HugoTheGreat2011 wrote:
You really, really need *A LOT* of CON before you even think about wearing Beruthiel! That -20 CON penalty is HUGE!!

On 31.5.2015 11:49 TheOtherMITZE@yahoo.com wrote:
Hmm . . . with 18/130 CON you would need a bonus of +26 to CON from equipment.

That's a pretty tall order, even if you had a CON bonus on every piece of worn equipment besides the helmet.

On 31.5.2015 13:57 Regalia wrote:
A bit less - undead warlocks get +5 hidden con from the pact. So I do get +6 con in general.

I also don't need 18/*** con in the end as I still get bonus 150 hp from unyielding and the pack.

Also, there are items that give more than 3 con. Some decent fixedarts (Thorin, Corwin... even Calris) and say, gloves of giant.

On 31.5.2015 14:00 Regalia wrote:
To be honest, my original idea was to go patient personality. In fact, a warlock that died off-screen had just that. I changed it for the off chance that empowered EB is any good.

I'm pretty sure it isn't and I shouldn't have done it.

On 31.5.2015 14:03 Regalia wrote:
And now I don't like this character anymore.

On 1.6.2015 00:48 Regalia wrote:
Empowered EB is about as good as I hoped and several times as much as I expected.

About expectations, I imagined fighting something like King in the Yellow would be a p*, but it went surprisingly hitch-free. Burst EB took care of summons fast enough.

It is also great how there are many options to get the upper hand on most enemies. Can it be stunned? Great, use stunning EB. Can it be drained? Draining EB it is. Do I need to heal every other turn? Empowered EB's the choice.

*nightmare ;)

On 1.6.2015 02:44 debo wrote:
Does beruthiel spellboost actually work with your class power? I thought it only worked on book spells.

On 1.6.2015 03:25 Regalia wrote:
Yes, it works with a surprising number of abilities (all that are based on spellpower) such as android racial powers (which is what I tried to do with Big Bertha) and many monster race abilities that are based on book spells.

In this case it'll raise the number of dices of EB; which I already checked with a weaker +spellpower item.

On 1.6.2015 13:06 debo wrote:
Cool. I should probably play with that before it gets nerfed :)

On 2.6.2015 03:56 Regalia wrote:
So, a quick jump to cl50. That means that Mortimer is about as strong as he'll get. That's not too bad but something like Norsa was out of the range of a reasonable consumables sacrifice. Charisma is low - fail rates on empowered EB = 15% still.

Now I need a nice reforge or a good out-of-box item so that I can focus on stacking stats. On that note, I see that 'Zarcuthra' has a power level over 900k? That means I need 1m gold to even consider reforging it. But imagine the results...

On 2.6.2015 05:26 TheOtherMITZE@yahoo.com wrote:
So, uh, how much damage does EB do now? It isn't listed in the dump . . .

On 2.6.2015 09:52 Arjen wrote:
You made me want to come out of slumber and play a warlock. :( *starts pos*

On 2.6.2015 14:09 Regalia wrote:
It does pathetic 26d15 damage (would be 26d19 with max con). And yes, with this much I'd be better off just using those rods of mana balls that I keep in my stash (I should probably take those).

But it's no surprise - I knew all the numbers before I started playing. Which is why when I say Beruthiel this and Beruthiel that it's not just for the sake of some remote possibility of making a heavy hitter into an absurdly heavy hitter but rather for making a weak hitter into a heavy one.

Having said that, EB can stun, EB can drain – this covers most monsters, including great wyrms of which Mortimer can probably take on all but the GWoP.

And empowered EB does 1.75 of what normal EB does.

On 2.6.2015 14:17 debo wrote:
That's pretty decent damage for something that can stunlock. There aren't many spells in the game that do huge damage and are still affordable/possible to cast at a decent failrate. If your failrate is low and the stun procs fairly often, you can just mosquito things to death.

On 2.6.2015 14:18 Regalia wrote:
(would be 26d19 with max cha*)

And ofc it's 9m gold to reforge Zarcuthra (and uber-high fame).

On 2.6.2015 14:18 debo wrote:
Hmmn, you don't have eat magic though. I could see now why that would be annoying. (Unless you can drain mana somehow?)

On 2.6.2015 14:20 Regalia wrote:
0 mana cost for all EB's.

On 2.6.2015 14:20 debo wrote:
Oh right, HPmage. Man this class is super weird.

On 2.6.2015 14:22 Regalia wrote:
No no, 0 mana cost for all EB's. Also 0 hp cost. No cost at all. You can just spam them.

On 2.6.2015 15:33 debo wrote:
Wow. And you're complaining about the spellpower?!?! haha

On 2.6.2015 19:17 Regalia wrote:
True, I might've understated that little detail. Nevertheless, some monsters just don't get stunned reliably (or at all), some can't be drained, and some of those are also undead. With undead pact Mortimer does half the damage to those. This ends up being a very very small amount indeed.

Which makes me wonder why I feel the need to challenge every L in the Arena.

Also, summoning happens.

On 2.6.2015 22:13 Regalia wrote:
Ok, so I've made a tiny mistake. EB does 26d20 at max lvl/cha. All spell fail rates = 0%.

With hp well over 1k and decent resistances I think just a bit more speed (and healing rods) is all Mortimer really needs to take on even the toughest opponents. Still nothing that would make Beruthiel viable but better and better stuff keeps dropping.

On 3.6.2015 19:30 Regalia wrote:
So, speed jumped up to absurd levels. I guess that's that; time to go for endgame. And if something nice happens to drop, all the better.

This RoS+12 - what is this, what even is this...

On 4.6.2015 00:35 HugoTheGreat2011 wrote:
Say 'hi' to the Olympians for us.

On 4.6.2015 08:02 poschengbandplayer wrote:
why are you carrying rods of escape instead of scrolls of tele,and also rods of enlightenment?the scrolls would have to be more reliable because you could even use them while stunned\frightened

On 4.6.2015 13:21 Regalia wrote:
Wait, I'm pretty sure you can use rods even while stunned (there are even rods that cure stunning) - it just increases fail rate (by the same ratio for all devices).

In fact, past certain device skill, rods get lower fail rates. At this point scrolls of teleport fail with 1.7% chance while rods of escaping with only 1.1 % (was 0.7, but I dropped my amulet of magi).

Now I'll be frank, I'm not sure how rods/scrolls interact with fear. I think I could use both at low levels of fear. Do you mean that I can use scrolls even when say, terrified but rods are not usable?

If that's the case, I could still use teleport level to get out of a snafu.

Enlightenment is just for mapping so it doesn't really matter if I can't use it while fighting.

On 4.6.2015 14:23 debo wrote:
Rods and staves also work while confused, which is good.

Fear doesn't care what action you're taking, it just gives a flat chance to fail anything (even before the normal fail check for the spell etc.) You can fail to move, attack, etc due to fear, and there's nothing that really affects that other than the fear level itself (iirc).

On 5.6.2015 21:32 Regalia wrote:
Another +12 Ros.

Finally got Cantoras. That was a problematic guy. Hits hard, kind of tanky and undead that summons undead - Mortimer's pact monsters. Four separate attempts were made (over 4 different dungeon visits). Finally he was in a position 1x1 room you could dig into (to limit summoning).

Also, one fear res is fairly risky, so got two now (at the cost of 3 speed).

On 5.6.2015 21:34 Regalia wrote:
@debo Yes, fear didn't care much for what I did so now I'm better prepared to face it.

On 6.6.2015 14:17 Regalia wrote:
Out of curiosity, I've checked how RoSes are generated and it seems like you can get a value as high as you please (properties of used rng aside).

Obviously, chance goes down as pval goes up.

On 6.6.2015 17:39 HugoTheGreat2011 wrote:
^ Unless you're out to take down Olympians + Unicorn + Nodens, having +38 speed is enough, imo.

On 10.6.2015 17:33 Regalia wrote:
And I still had enough resources to take on two serpents. In theory. Unless he summons >everything< including ofc Talos and =.

And even then it was all ok until J and P decided to do a combination attack (screenshot attached).

I'd like to say that I'm sad but frankly... good riddance. 130 dmg to undead at his best. Frustrating and painful.

On 10.6.2015 17:34 Regalia wrote:
Well, to be frank, I'm not sure if it was an invocation that got me. I skipped past all messages before I even noticed what happened.

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