The Angband Ladder: PHEV Driver, Human Warrior by Thraalbeast

  [NPPAngband 7.1.0 Character Dump]

 Name   PHEV Driver                       Self RB CB  EB   Best
 Sex    Female         Age      17 STR:  18/65 +0 +5  +0 18/115
 Race   Human          Height   71 INT:     12 +0 -2  +0     10
 Class  Warrior        Weight  140 WIS:     18 +0 -2  +0     16
 Title  Commando       Status    1 DEX:  18/94 +0 +2  +0 18/114
 HP     -69/547                    CON:  18/79 +0 +2  +0  18/99
 SP     0/0            Level    34 CHR:  18/90 +0 -1  +3 18/110

 GameTurn      561025  Armor   [32,+61] Saving Throw        54%
 PlayerTurn     62732  Fight  (+16,+17) Stealth            Good
 Cur Exp       336915  Melee  (+26,+26) Fighting      Legendary
 Max Exp       336915  Shoot  (+21,+20) Shooting      Legendary
 Adv Exp        13085  Blows     6/turn Disarming            6%
 MaxDepth     2500 ft  Shots     1/turn Magic Device         42
 Gold            9724  Speed         +3 Perception      1 in 38
 Burden       167 lbs  Infra       0 ft Searching           14%
 % Burden         55%

 You are one of several children of a Yeoman. You are the black
 sheep of the family. You have brown eyes, straight black hair,
 and an average complexion.


  [Last Messages]

> You hit the Water troll.
> It was a great hit!
> It tries to cast a spell, but fails.
> It murmurs deeply.
> You are hit by something!
> It murmurs deeply.
> You are hit by something!
> You hit the Water troll.
> You miss the Water troll.
> It murmurs deeply.
> You are hit by something!
> The Water troll dies.
> It murmurs deeply.
> You are hit by something!
> You die.

Killed by an Amulet Mimic.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)          +  
      \}=="~[()]]]               \}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: .........3...        Chr:  .........s...
      abcdefghijkl@              abcdefghijkl@ 
rAcid ......+......        rBlnd ............. 
rElec ......+..+...        rConf ............. 
rFire ......+......        Sound ............. 
rCold ......+......        Shard ............. 
rPois +............        Nexus ............. 
rFear ............+        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig .............        Stea. .......+.....
Feath .............        Sear. .............
PLite .............        Infra .............
Regen ....+........        Aggr  .............
Telep ..........+..        Speed .........+...
Invis .............        Blows .............
FrAct ...+.........        Shots .............
HLife .............        Might .............
      abcdefghijkl@              abcdefghijkl@
      \}=="~[()]]]               \}=="~[()]]] 

  [Character Equipment]

a) a Ball-and-Chain of the Elements (2d4) (+10,+9) {RPois BrandPois}
   It is branded with poison.  It provides resistance to poison.
      It gives you 6 attacks per turn.  
   
   It was dropped by Ugluk, the Uruk at a depth of 1000 ft.
b) a Long Bow of Power (x3) (+5,+20)
   
   It was a reward for your exploits at a depth of 200 ft.
c) a Ring of Slaying (+6,+10)
d) a Ring of Free Action
   It grants you immunity to paralysis.  
e) an Amulet of Regeneration
   It speeds your regeneration.  
f) The Phial 'Elydh'
   It lights the dungeon around you.  It activates for
   illumination every 10+d10 turns.  It cannot be harmed by the
   elements.  
   It was dropped by a Cave orc at a depth of 1000 ft.
g) Metal Brigandine Armour of Resistance (-3) [19,+16]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
   It was bought in a store.
h) a Cloak of Stealth [1,+3] (+3 stealth)
   It increases your stealth by 3.  
   It was a reward for your exploits at a depth of 1450 ft.
i) a Small Leather Shield [2,+4]
j) The Iron Helm 'Nienden' [5,+14] (+3)
   It increases your charisma by 3.  It increases your speed by
   3.  It provides resistance to lightning.  It sustains your 
   charisma.  It cannot be harmed by the elements.  
   It was dropped by Wormtongue, Agent of Saruman at a depth of 750
   ft.
k) The Set of Gauntlets of Argilain [2,+14]
   It grants you the power of telepathy.  It makes you native to
   terrains made of fire.  It activates for fire ball (72) every
   20 turns.  It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 900 ft.
l) a Pair of Hard Leather Boots of Nativity [3,+3] {NMud}
   It makes you native to terrains made of mud.  
   It was lying on the floor at a depth of 1450 ft.


  [Character Equipment -- Quiver]

n) an Arrow (1d4) (+7,+7)
   
o) 2 Arrows (1d4) (+4,+7)
   
p) an Arrow (1d4) (+5,+6)
   
q) 16 Arrows (1d4) (+5,+5)
   
   They were dropped by Maedhros, Son of Feanor at a depth of 2100
   ft.
r) 16 Arrows (1d4) (+4,+6)
   
s) 25 Arrows (1d4) (+6,+4)
   
t) 12 Arrows (1d4) (+4,+5)
   
u) 19 Arrows (1d4) (+5,+4)
   
v) 15 Arrows (1d4) (+4,+4)
   


  [Character Inventory]

a) 3 Pieces of Elvish Waybread
b) a Potion of Speed
c) 22 Potions of Cure Critical Wounds
d) 2 Potions of Healing {!*, 40 pct off}
e) 8 Potions of Restore Life Levels
f) 2 Potions of Enlightenment
g) a Potion of Resistance
   It cannot be harmed by cold.  
h) 22 Scrolls of Phase Door
i) 3 Scrolls of Teleport Level
j) 2 Scrolls of Recharging
k) 4 Scrolls of Protection from Evil
l) 3 Rods of Door/Stair Location
m) a Rod of Perception
   It cannot be harmed by electricity.  
   It was dropped by a Thunder drake at a depth of 2500 ft.
n) a Rod of Recall {!*}
   It cannot be harmed by electricity.  
o) 2 Rods of Light
p) a Wand of Dragon's Frost (3 charges)
   It cannot be harmed by the elements.  
q) a Staff of Teleportation (1 charge) {!*}
r) a Staff of Object Location (2 charges) {10 pct off}
s) a Staff of Speed (6 charges)
t) a Staff of *Destruction* (3 charges)
u) 3 Staves of Mass Identify (17 charges)

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                    +++   
       ,,!???------__====|/\\}         ,,!???------__====|/\\} 
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ....................1...  Str:  ......................s.
 Int:  ........................  Int:  .....................s..
 Wis:  ..................13....  Wis:  ...................s....
 Dex:  ....................1...  Dex:  ........................
 Con:  ....................1...  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  ...................+.+.. rBlnd  ........................
rElec  ...................+.+.. rConf  ........................
rFire  ...................+.+.. Sound  ........................
rCold  .....................+.. Shard  ........................
rPois  ..............+......... Nexus  ........................
rFear  ........................ Nethr  .................+......
rLite  ........................ Chaos  ........................
rDark  ........................ Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  ........................ Stea.  ...................+.+..
Feath  .....................+.. Sear.  ........................
PLite  ...................+.... Infra  ........................
Regen  .....................+.. Aggr   ........................
Telep  ..................+..... Speed  ........................
Invis  ...............+....++.. Blows  ........................
FrAct  ....................++.. Shots  ........................
HLife  ........................ Might  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ,,!???------__====|/\\}         ,,!???------__====|/\\}

  [Home Inventory]

a) 4 Mushrooms of Restoring
b) 9 Pieces of Elvish Waybread
c) 3 Potions of Enlightenment
d) 11 Scrolls of Phase Door
e) 9 Scrolls of Teleport Level
f) 2 Scrolls of *Destruction*
g) 2 Rods of Door/Stair Location
h) 2 Rods of Stone to Mud
i) a Rod of Slow Monster
j) a Rod of Cold Balls
   It was dropped by a Hill giant at a depth of 2450 ft.
k) 2 Wands of Slow Monster (0 charges)
l) a Wand of Acid Balls (6 charges)
   It cannot be harmed by acid.  
m) 3 Staves of Teleportation (18 charges) {!*}
n) a Staff of Holiness (2 charges)
o) a Ring of Resist Poison
   It provides resistance to poison.  
   It was dropped by a Lesser Servant of Varda at a depth of 2250
   ft.
p) a Ring of See Invisible {25 pct off}
   It grants you the ability to see invisible things.  
q) 2 Rings of Damage (+0,+11)
r) a Ring of Resist Nether
   It provides resistance to nether.  
   It was lying on the floor at a depth of 2300 ft.
s) a Two-Handed Sword of *Slay Evil* (4d6) (+6,+8) (+1) {Telep}
   It increases your wisdom by 1.  It slays all evil creatures.  
   It is blessed by the gods.  It grants you the power of
   telepathy.     It gives you 5 attacks per turn.  
   
t) The Broad Axe 'Echiri' (2d6) (+12,+16) (+3) {dragon demon}
   It increases your wisdom by 3.  It increases your stealth and 
   tunneling by 3.  It slays dragons, and it is especially
   deadly against demons.  It provides resistance to acid, 
   lightning, and fire.  It sustains your wisdom.  It is blessed
   by the gods and lights the dungeon around you.  It cannot be
   harmed by the elements.     It gives you 6 attacks per turn.  
   
   
   It was conjured forth by magic at a depth of 2000 ft.
u) a Lucerne Hammer of Westernesse (2d5) (+10,+9) (+1)
   It increases your strength, dexterity, and constitution by 1.
   It slays orcs, trolls, and giants.  It grants you immunity to
   paralysis and the ability to see invisible things.     It
   gives you 6 attacks per turn.  
   
   It was lying on the floor at a depth of 1350 ft.
v) a Morning Star (Defender) (2d6) (+17,+9) [+5] (+1 stealth) {SustINT}
   It increases your stealth by 1.  It provides resistance to 
   acid, lightning, fire, and cold.  It sustains your 
   intelligence.  It makes you fall like a feather and speeds
   your regeneration.  It grants you immunity to paralysis and 
   the ability to see invisible things.  It cannot be harmed by
   the elements.     It gives you 6 attacks per turn.  
   
   It was bought in a store.
w) The Light Crossbow of Tancar (x3) (+8,+8)
   It sustains your strength.  It activates for frost bolt (6d8)
   every 7+d7 turns.  It cannot be harmed by the elements.  
   It was dropped by an Orc shaman at a depth of 900 ft.

  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : yes (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : no  (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)
Adult: Replace bow slot with swap weapon slot: no  (adult_swap_weapons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.3.2015 14:01
Last updated on 15.3.2015 11:32

Download this dump

12. on the Competition No.170 Ladder (of 28)

Comments

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On 13.3.2015 14:01 Thraalbeast wrote:
Final run at this compo. We'll see where I can go from here. Slow again. Don't know how to play this fast and I took ages to clear a Creeping Coins quest because the coin area was also full of rapidly spawning poisonous rats.

On 14.3.2015 19:20 Thraalbeast wrote:
Getting difficult with low speed and no tele other available. Things get blasted, burned and destroyed at a crazy rate.

On 15.3.2015 11:32 Thraalbeast wrote:
Was speed playing due to running out of time to play. Small room with a few trolls, should have been safe but I took damage from someone outside LOS but didnt even look at the HP bar. Never mind, didnt have much more time to play before compo end anyway.
Overall I like npp, maybe less linearly balanced than vanilla but still a good variant.

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