The Angband Ladder: Mini Walker, Human Warrior by Thraalbeast
[NPPAngband 7.1.0 Character Dump] Name Mini Walker Self RB CB EB Best Sex Female Age 17 STR: 18/92 +1 +5 +1 18/162 Race Human Height 71 INT: 13 +0 -2 +1 12 Class Warrior Weight 140 WIS: 12 +0 -2 +1 11 Title Commando Status 1 DEX: 18/86 +0 +2 +3 18/136 HP -25/463 CON: 18/47 +1 +2 +0 18/77 SP 0/0 Level 34 CHR: 16 +0 -1 +0 15 GameTurn 642740 Armor [28,+77] Saving Throw 53% PlayerTurn 62450 Fight (+22,+40) Stealth Very Good Cur Exp 348962 Melee (+38,+57) Fighting Legendary Max Exp 394359 Shoot (+31,+17) Shooting Legendary Adv Exp 1038 Blows 6/turn Disarming 6% MaxDepth 2250 ft Shots 1/turn Magic Device 42 Gold 39910 Speed Normal Perception 1 in 38 Burden 171 lbs Infra 0 ft Searching 14% % Burden 57% You are one of several children of a Yeoman. You are the black sheep of the family. You have brown eyes, straight black hair, and an average complexion. [Last Messages] > Mini Driver II, the Vampire fires a heavy missile. > Mini Driver II, the Vampire hits you! > Mini Driver II, the Vampire misses you. > Mini Driver II, the Vampire bites you. > You feel your life draining away! > Mini Driver II, the Vampire bites you. > You feel your life draining away! > Mini Driver II, the Vampire misses you. > Mini Driver II, the Vampire hits you! > Mini Driver II, the Vampire bites you! > You feel your life draining away! > Mini Driver II, the Vampire bites you! > You feel your life draining away! > Mini Driver II, the Vampire hits you! > You die. Killed by Mini Driver II, the Vampire. [Character Equipment Stat Modifiers, Sustains and Flags] (+/-) + + ++ \}=="~[()]]] \}=="~[()]]] abcdefghijkl@ abcdefghijkl@ Str: ..........1.. Str: .........s... Int: .......1..... Int: .......s.s... Wis: 1............ Wis: .........s... Dex: .........3... Dex: .........s... Con: ............. Con: ............. Chr: ............. Chr: .........s... abcdefghijkl@ abcdefghijkl@ rAcid ......+.++... rBlnd ............. rElec +.....+.++... rConf ............. rFire ......+.++... Sound ............. rCold +.....+.++... Shard ............. rPois ............. Nexus ............. rFear ............+ Nethr ............. rLite ............. Chaos ............. rDark ............. Disen ............. abcdefghijkl@ abcdefghijkl@ S.Dig +............ Stea. .......+.+... Feath ............. Sear. ............. PLite +........+... Infra ............. Regen +...+........ Aggr ............. Telep .......+..... Speed ............. Invis +............ Blows ............. FrAct ............. Shots ............. HLife ............. Might ............. abcdefghijkl@ abcdefghijkl@ \}=="~[()]]] \}=="~[()]]] [Character Equipment] a) The Flail 'Valchormet' (3d6) (+16,+17) [+3] (+1) It increases your wisdom by 1. It slays undead and all evil creatures. It is branded with acid. It provides resistance to lightning and cold. It slows your metabolism, lights the dungeon around you, and speeds your regeneration. It grants you the ability to see invisible things. It cannot be harmed by the elements. It gives you 6 attacks per turn. It was dropped by Rogrog the Black Troll at a depth of 2100 ft. b) a Long Bow of Power (x3) (+9,+17) c) a Ring of Damage (+0,+11) d) a Ring of Damage (+0,+12) {40 pct off} e) an Amulet of Regeneration It speeds your regeneration. f) The Phial 'Elydh' It lights the dungeon around you. It activates for illumination every 10+d10 turns. It cannot be harmed by the elements. It was lying on the floor at a depth of 850 ft. g) Chain Mail of Resistance (-2) [14,+9] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. It was dropped by an Ancient blue dragon at a depth of 2150 ft. h) a Cloak of the Magi [1,+8] (+1) {Telep} It increases your intelligence by 1. It increases your stealth by 1. It sustains your intelligence. It grants you the power of telepathy. It cannot be harmed by acid. It was a reward for your exploits at a depth of 1700 ft. i) a Small Metal Shield of Resistance [3,+13] It provides resistance to acid, lightning, fire, and cold. It cannot be harmed by the elements. It was dropped by a Half-orc at a depth of 950 ft. j) The Iron Helm 'Luiaur' [6,+21] (+3) It increases your dexterity by 3. It increases your stealth by 3. It provides resistance to acid, lightning, fire, and cold. It sustains your strength, intelligence, wisdom, dexterity, and charisma. It lights the dungeon around you. It activates for drain life (90) every 40 turns. It cannot be harmed by the elements. It was lying on the floor at a depth of 2150 ft. k) a Set of Gauntlets of Power (+4,+5) [2,+8] (+1) It increases your strength by 1. It was dropped by Wormtongue, Agent of Saruman at a depth of 550 ft. l) a Pair of Soft Leather Boots of Nativity [2,+6] {NSand} It makes you native to terrains made of sand. It was dropped by a Spirit naga at a depth of 1050 ft. [Character Equipment -- Quiver] n) 26 Arrows (1d4) (+5,+8) o) 10 Arrows (1d4) (+7,+6) p) 9 Arrows (1d4) (+3,+8) q) an Arrow (1d4) (+4,+4) It was dropped by Khim, Son of Mim at a depth of 1550 ft. r) 15 Arrows (1d4) (+5,+2) They were dropped by Gorbag, the Orc Captain at a depth of 1050 ft. s) 24 Arrows (1d4) (+0,+0) [Character Inventory] a) 7 Pieces of Elvish Waybread b) 40 Potions of Cure Critical Wounds c) 7 Potions of Healing {!*} d) a Potion of Enlightenment e) 30 Scrolls of Phase Door f) 14 Scrolls of Recharging g) a Scroll of *Destruction* {!*} h) a Rod of Perception It cannot be harmed by electricity. It was bought in a store. i) 3 Rods of Recall {!*} It cannot be harmed by electricity. j) 2 Rods of Detection (2 charging) It cannot be harmed by electricity. k) 2 Rods of Light l) 4 Wands of Teleport Other (29 charges) m) 2 Wands of Slow Monster (13 charges) n) 2 Staves of Teleportation (14 charges) o) a Two-Handed Sword of *Slays* (3d6) (+11,+10) {KillDemon} It is especially deadly against demons. It gives you 6 attacks per turn. It was dropped by a Nether wraith at a depth of 2150 ft. [Home Inventory Stat Modifiers, Sustains and Flags] (+/-) ++ ,!!!!??-------_=(]]|\} ,!!!!??-------_=(]]|\} abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx Str: ........................ Str: .....................s.. Int: ........................ Int: ........................ Wis: ...................22... Wis: ...................s.... Dex: ...................2.... Dex: ....................s... Con: ...................2.... Con: ........................ Chr: ........................ Chr: ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx rAcid ........................ rBlnd ........................ rElec ...................+.... rConf ........................ rFire .................+.+.... Sound ........................ rCold ........................ Shard ................+....... rPois ........................ Nexus ...................+.... rFear ....................+... Nethr ........................ rLite ........................ Chaos ........................ rDark ........................ Disen ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx S.Dig ...................+.... Stea. ...................+.... Feath ...................+.... Sear. ........................ PLite ...................+.... Infra ........................ Regen ........................ Aggr ........................ Telep ........................ Speed ........................ Invis .................+..+... Blows ........................ FrAct ...............+..++.... Shots ........................ HLife ........................ Might ........................ abcdefghijklmnopqrstuvwx abcdefghijklmnopqrstuvwx ,!!!!??-------_=(]]|\} ,!!!!??-------_=(]]|\} [Home Inventory] a) 6 Mushrooms of Restoring b) 40 Potions of Cure Critical Wounds c) a Potion of Life {!*} It was dropped by a Cave troll at a depth of 1150 ft. d) 3 Potions of Restore Life Levels {90 pct off} e) a Potion of Resistance It cannot be harmed by cold. f) 7 Scrolls of Teleport Level {!*} g) 2 Scrolls of Mass Banishment They were dropped by a Stone troll at a depth of 1600 ft. h) 6 Rods of Trap Location i) 5 Rods of Door/Stair Location j) 2 Rods of Light k) a Rod of Acid Bolts It was dropped by a Dark elven priest at a depth of 250 ft. l) 3 Wands of Teleport Other (23 charges) m) a Wand of Lightning Balls (12 charges) It cannot be harmed by electricity. n) a Wand of Cold Balls (4 charges) {40 pct off} It cannot be harmed by cold. o) 2 Staves of Mass Identify (4 charges) p) a Ring of Free Action It grants you immunity to paralysis. q) a Cloak of Protection [1,+16] It provides resistance to shards. It cannot be harmed by the elements. It was a reward for your exploits at a depth of 950 ft. r) The Metal Cap of Felen [3,+23] It provides resistance to fire. It grants you the ability to see invisible things. It cannot be harmed by the elements. It was a reward for your exploits at a depth of 850 ft. s) a Pair of Soft Leather Boots of Free Action [2,+3] It grants you immunity to paralysis. t) The Broad Sword of Hartheri (2d5) (+11,+10) [+4] (+2) It increases your wisdom, dexterity, and constitution by 2. It increases your stealth and tunneling by 2. It slays orcs and trolls, and it is especially deadly against demons. It is branded with acid. It provides resistance to lightning, fire, and nexus. It sustains your wisdom. It is blessed by the gods, slows your metabolism, makes you fall like a feather, and lights the dungeon around you. It grants you immunity to paralysis. It cannot be harmed by the elements. It gives you 6 attacks per turn. It was lying on the floor at a depth of 1250 ft. u) a Lucerne Hammer (Holy Avenger) (2d5) (+15,+21) [+2] (+2) {SustDEX} It increases your wisdom by 2. It slays demons, undead, and all evil creatures. It provides resistance to fear. It sustains your dexterity. It is blessed by the gods. It grants you the ability to see invisible things. It gives you 6 attacks per turn. It was bought in a store. v) The Light Crossbow of Tancar (x3) (+8,+8) It sustains your strength. It activates for frost bolt (6d8) every 7+d7 turns. It cannot be harmed by the elements. It was dropped by Wormtongue, Agent of Saruman at a depth of 550 ft. [Options] GAME PLAY OPTIONS: Auto-scum for good levels : no (auto_scum) Allow the generation of themed levels : yes (allow_themed_levels) Map remembers all perma-lit grids : yes (view_perma_grids) Map remembers all torch-lit grids : no (view_torch_grids) Monsters exploit players weaknesses : no (smart_cheat) BIRTH OPTIONS: Adult: Items always sell for 0 gold : yes (adult_no_selling) Adult: Maximize effect of race/class bonuses : yes (adult_maximize) Adult: Preserve artifacts when leaving level : yes (adult_preserve) Adult: Restrict the use of stairs/recall : no (adult_ironman) Adult: Restrict the use of stores/home : no (adult_no_stores) Adult: Restrict creation of artifacts : no (adult_no_artifacts) Adult: Randomize some of the artifacts : yes (adult_rand_artifacts) Adult: Never stack objects on the floor : no (adult_no_stacking) Adult: Have notes to written to a file : no (adult_take_notes) Adult: All levels generated small : yes (adult_force_small_lev) Adult: Generate connected stairs : no (adult_conected_stairs) Adult: Disable quests : no (adult_no_quests) Adult: Disable player ghosts : no (adult_no_player_ghosts) Adult: Disable store services : no (adult_no_store_services) Adult: Disable extra artifacts : no (adult_no_xtra_artifacts) Adult: Start with more money and no equipment: no (adult_birth_money) Adult: Prevent unusual terrains or dungeons : no (adult_simple_dungeons) Adult: Replace bow slot with swap weapon slot: no (adult_swap_weapons) CHEAT OPTIONS: Score: Peek into object creation : no (score_peek) Score: Peek into monster creation : no (score_hear) Score: Peek into dungeon creation : no (score_room) Score: Peek into something else : no (score_xtra) Score: Know complete monster info : no (score_know) Score: Allow player to avoid death : no (score_live) |
Posted on 12.3.2015 14:35
11. on the Competition No.170 Ladder (of 28)
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