[Angband 3.5.1 Character Dump] Name Aval Darkday Age 25 Self RB CB EB Best Sex Male Height 5'6" STR: 14 +0 +0 +0 14 Race Half-Elf Weight 9st 4lb INT: 12 +1 +1 +0 14 Class Rogue Turns used: WIS: 10 -1 -3 +0 6 Title Cutpurse Game 155976 DEX: 17 +1 +3 +0 18/30 HP -1/78 Standard 14858 CON: 16 -1 -1 +0 14 SP 3/5 Resting 1554 Level 8 Armor [14,+8] Saving Throw 39% Cur Exp 377 Stealth Fair Max Exp 377 Melee 1d5,+5 Disarming 59% Adv Exp 378 To-hit 30,+7 Magic Devices 42 Blows 1.3/turn Perception 1 in 15 Gold 1560 Searching 38% Burden 95.9 lbs Shoot to-dam +9 Infravision 20 ft Speed Normal To-hit 31,+18 Max Depth 200' (L4) Shots 1/turn Your father was of the Avari. You are the illegitimate and unacknowledged child of a Guildsman. You are the black sheep of the family. You have brown eyes, straight auburn hair, and a very fair complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:............. Chaos:............. rCold:............. Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:............. Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:............. Shots:............. FrAct:............. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:............. Fear:............. Infra:............+ Aggrv:............. [Last Messages] > You hit the Giant white rat (9). > You have slain the Giant white rat. > The Giant white rat misses you. > You hit the Giant white rat (8). > You have slain the Giant white rat. > You hit the Giant white rat (10). > You have slain the Giant white rat. > The Giant white rat bites you. > You are more poisoned! > You hit the Giant white rat (10). > You have slain the Giant white rat. > The Giant white rat bites you. > You are more poisoned! > The Giant white rat bites you. > You die. Killed by a Giant white rat. [Character Equipment] a) a Main Gauche (1d5) (+4,+5) {@w1} Dropped by a Black naga at 150 feet (level 3). Combat info: 1.3 blows/round. With +1 STR and +0 DEX you would get 1.6 blows With +0 STR and +1 DEX you would get 1.6 blows Average damage/round: 10.7. b) a Sling of Accuracy (x2) (+15,+9) Dropped by Sméagol at 50 feet (level 1). f) a Wooden Torch (4909 turns) <+1> Radius 1 light. g) Soft Leather Armour [8,+0] An inheritance from your family. h) a Cloak [1,+3] Found lying on the floor at 200 feet (level 4). i) a Wicker Shield [2,+1] Found lying on the floor at 50 feet (level 1). j) a Hard Leather Cap [2,+0] Found lying on the floor at 150 feet (level 3). l) a Pair of Leather Sandals [1,+2] Found lying on the floor at 50 feet (level 1). [Character Quiver] n) 30 Rounded Pebbles (1d2) (+0,+0) {@f0} Combat info: Hits targets up to 100 feet away. Average damage/round: 21. 25% chance of breaking upon contact. o) 16 Rounded Pebbles of Slay Undead (1d2) (+5,+1) {@f1} Found lying on the floor at 50 feet (level 1). Slays undead. Combat info: Hits targets up to 100 feet away. Average damage/round: 58 vs. undead, and 23.2 vs. others. 25% chance of breaking upon contact. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] {@m1} b) 3 Pints of Fine Wine c) 11 Rations of Food d) 9 Slime Molds e) 17 Potions of Cure Light Wounds f) 3 Potions of Speed g) a Potion of Resist Heat h) 3 Potions of Resist Cold i) a Potion of Neutralize Poison j) 4 Potions of Sleep It can be thrown at creatures with damaging effect. k) 9 Scrolls of Phase Door l) 2 Scrolls of Treasure Detection m) a Scroll of Trap Detection n) 5 Scrolls of Light o) a Scroll of Word of Recall {!r} p) 2 Scrolls of Darkness q) 7 Scrolls of Blessing r) 2 Wands of Wonder (23 charges) Cannot be harmed by acid, electricity, fire, cold. s) 3 Wooden Torches (5000 turns) <+1> Radius 1 light. t) a Shovel (1d2) (+0,+0) <+1> {@w1} Bought from a store. +1 tunneling. Combat info: 1.1 blows/round. With +1 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 1.7. [Home Inventory] a) 5 Rations of Food b) 8 Slime Molds c) 3 Flasks of oil Branded with flames. d) a Potion of Berserk Strength e) a Potion of Resist Heat f) 2 Potions of Resist Cold g) a Potion of Slime Mold Juice h) 2 Wooden Torches (5000 turns) <+1> Radius 1 light. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 552 50' Reached level 2 1500 50' Reached level 3 3711 50' Reached level 4 8016 50' Reached level 5 8541 50' Killed Fang, Farmer Maggot's dog 9104 50' Killed Sméagol 9104 50' Reached level 6 11690 100' Reached level 7 13397 150' Reached level 8 [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : yes (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : yes (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : no (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : no (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : no (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)