The Angband Ladder: MITZE Driver, Human Warrior by <TheOtherMITZE@yahoo.com>

  [NPPAngband 7.1.0 Character Dump]

 Name   MITZE Driver                      Self RB CB  EB   Best
 Sex    Female         Age      17 STR:     17 +1 +5  +0  18/50
 Race   Human          Height   71 INT:     10 +0 -2  +0      8
 Class  Warrior        Weight  140 WIS:     10 +0 -2  +3     11
 Title  Myrmidon       Status    1 DEX:  18/24 +0 +2  +1  18/54
 HP     -13/297                    CON:     14 +0 +2  +0     16
 SP     0/0            Level    28 CHR:     12 +0 -1  +0     11

 GameTurn      509999  Armor   [15,+63] Saving Throw        47%
 PlayerTurn     50321  Fight    (+5,+3) Stealth       Excellent
 Cur Exp        45678  Melee    (+9,+7) Fighting      Legendary
 Max Exp        50360  Shoot    (+8,+4) Shooting         Heroic
 Adv Exp         4322  Blows     5/turn Disarming            5%
 MaxDepth     1150 ft  Shots     1/turn Magic Device         38
 Gold           30206  Speed     Normal Perception       1 in 3
 Burden       148 lbs  Infra       0 ft Searching           49%
 % Burden         49%

 You are one of several children of a Yeoman. You are the black
 sheep of the family. You have brown eyes, straight black hair,
 and an average complexion.


  [Last Messages]

> You feel your life draining away!
> The silent watcher screams and curses at you!
> You feel your life draining away!
> The silent watcher howls in madness!
> You have found 101 gold pieces worth of copper.
> You see a Wand of Trap/Door Destruction.
> You have a Wand of Trap/Door Destruction (o).
> You have found 246 gold pieces worth of gold.
> You are surrounded by a white light.
> The silent watcher howls in madness!
> The silent watcher screams and curses at you!
> You feel your life draining away!
> The silent watcher screams and curses at you!
> You feel your life draining away!
> You die.

Killed by the dungeon.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)          ++ 
      |}=="~(()]]]               |}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .........s...
 Wis: .........3...        Wis:  .........s...
 Dex: ..........1..        Dex:  .........s...
 Con: .............        Con:  .............
 Chr: .............        Chr:  .........s...
      abcdefghijkl@              abcdefghijkl@ 
rAcid ......+.+....        rBlnd ............. 
rElec +.+...+..+...        rConf ............. 
rFire ......+..+...        Sound ............. 
rCold ......+..+...        Shard ............. 
rPois .............        Nexus ............. 
rFear .............        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig .........+...        Stea. ......+..+...
Feath .............        Sear. ....+....+...
PLite .........+...        Infra .............
Regen .............        Aggr  .............
Telep .............        Speed .............
Invis +............        Blows .............
FrAct ...+.........        Shots .............
HLife .............        Might .............
      abcdefghijkl@              abcdefghijkl@
      |}=="~(()]]]               |}=="~(()]]] 

  [Character Equipment]

a) The Main Gauche of Andor (1d9) (+4,+4)
   It provides resistance to lightning.  It grants you the
   ability to see invisible things.  It cannot be harmed by the
   elements.     It gives you 5 attacks per turn.  
   
   It was a reward for your exploits at a depth of 100 ft.
b) a Long Bow (x3) (+3,+4)
   
   It was dropped by Ufthak of Cirith Ungol at a depth of 750 ft.
   
c) a Ring of Lightning [+12]
   It provides resistance to lightning.  It activates for
   electricity resistance (20+d20 turns) and electricity ball (85)
   every 50+d50 turns.  It cannot be harmed by electricity.  
   It was lying on the floor at a depth of 900 ft.
d) a Ring of Free Action
   It grants you immunity to paralysis.  
e) an Amulet of Searching (+4)
   It increases your searching by 4.  
f) a Brass Lantern (8522 turns)
   It cannot be harmed by fire.  
g) The Robe 'Aromurumar' [2,+14] (+2)
   It increases your stealth by 2.  It provides resistance to 
   acid, lightning, fire, and cold.  It cannot be harmed by the
   elements.  
   It was dropped by Grishn�kh, the Hill Orc at a depth of 500 ft.
h) a Cloak [1,+7] {25 pct off}
i) a Small Metal Shield of Resist Elements [3,+9] {RAcid}
   It provides resistance to acid.  It cannot be harmed by acid.
   
j) The Iron Helm 'Elchad' [5,+18] (+3)
   It increases your wisdom by 3.  It increases your stealth and 
   searching by 3.  It provides resistance to lightning, fire, 
   and cold.  It sustains your intelligence, wisdom, dexterity, 
   and charisma.  It slows your metabolism and lights the
   dungeon around you.  It cannot be harmed by the elements.  
   It was dropped by a Young black dragon at a depth of 1100 ft.
k) a Set of Gauntlets of Agility [2,+0] (+1)
   It increases your dexterity by 1.  
   It was dropped by Sm�agol at a depth of 300 ft.
l) a Pair of Soft Leather Boots [2,+0]


  [Character Equipment -- Quiver]

n) 48 Arrows (1d4) (+0,+0) {@f0}
   
o) 24 Arrows (1d4) (+4,+2) {@f1}
   
p) 27 Arrows (1d4) (+4,+3) {@f2}
   


  [Character Inventory]

a) 5 Mushrooms of Unhealth
b) 3 Mushrooms of Disease
c) 7 Potions of Speed
d) 12 Potions of Heroism
e) 36 Potions of Cure Critical Wounds
f) a Potion of Healing
g) a Potion of Enlightenment
h) 30 Scrolls of Phase Door
i) 3 Scrolls of Word of Recall {!r}
j) 5 Scrolls of Satisfy Hunger
k) 2 Rods of Trap Location
l) a Rod of Door/Stair Location
m) a Rod of Illumination (charging)
n) 2 Wands of Trap/Door Destruction (21 charges)
o) a Wand of Trap/Door Destruction (14 charges)
p) a Wand of Fire Bolts (8 charges)
q) 2 Staves of Teleportation (14 charges)
r) a Staff of Perception (7 charges)
s) a Staff of Magic Mapping (8 charges)
t) 2 Staves of Object Location (15 charges)
u) a Long Sword (2d5) (+3,+6)
      It gives you 3 attacks per turn.  
   

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)            +             
       !!!!!!??-|//\\\                 !!!!!!??-|//\\\         
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ..............s.........
 Int:  ........................  Int:  ..............s.........
 Wis:  ..........1.............  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  ........................ rBlnd  ........................
rElec  ...........+............ rConf  ........................
rFire  ..............+......... Sound  ........................
rCold  ........................ Shard  ........................
rPois  ..............+......... Nexus  ........................
rFear  ........................ Nethr  ........................
rLite  ........................ Chaos  ........................
rDark  ........................ Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  ........................ Stea.  ..............+.........
Feath  ..............+......... Sear.  ........................
PLite  ..............+......... Infra  ........................
Regen  ........................ Aggr   ..............+.........
Telep  ........................ Speed  ........................
Invis  ..........+............. Blows  ........................
FrAct  ........................ Shots  ........................
HLife  ........................ Might  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       !!!!!!??-|//\\\                 !!!!!!??-|//\\\

  [Home Inventory]

a) 9 Potions of Resist Heat
b) 3 Potions of Resist Cold
   It cannot be harmed by cold.  
c) 3 Potions of Berserk Strength
d) 2 Potions of Healing
e) a Potion of Resist Acid
f) a Potion of Resist Electricity
g) 2 Scrolls of Remove Curse
h) a Scroll of Trap/Door Destruction
i) 2 Wands of Stone to Mud (10 charges)
j) a Main Gauche of Slays (1d5) (+5,+5) {SlayDragon}
   It slays dragons.     It gives you 5 attacks per turn.  
   
k) a Trident of *Slay Evil* (1d8) (+5,+6) (+1) {Invis}
   It increases your wisdom by 1.  It slays all evil creatures.  
   It is blessed by the gods.  It grants you the ability to see
   invisible things.     It gives you 4 attacks per turn.  
   
l) a Beaked Axe of the Elements (2d6) (+12,+5) {RElec BrandElec}
   It is branded with electricity.  It provides resistance to 
   lightning.  It cannot be harmed by electricity.     It gives
   you 2 attacks per turn.  
   
m) a Whip of Slays (1d3) (+4,+4) {SlayGiant}
   It slays giants.     It gives you 5 attacks per turn.  
   
n) a Flail of Slays (2d6) (+4,+4) {SlayEvil}
   It slays all evil creatures.     It gives you 3 attacks per
   turn.  
   
   It was dropped by Wormtongue, Agent of Saruman at a depth of 500
   ft.
o) The Lead-Filled Mace of Caregoldar (3d4) (+18,+16) (+2)
   It increases your stealth and tunneling by 2.  It slays 
   trolls, giants, demons, undead, and all evil creatures, and
   it is especially deadly against dragons.  It is branded with 
   acid.  It provides resistance to fire and poison.  It
   sustains your strength and intelligence.  It makes you fall
   like a feather and lights the dungeon around you.  It 
   aggravates creatures around you.  It cannot be harmed by the
   elements.     It gives you 3 attacks per turn.  
   
   It was a reward for your exploits at a depth of 1100 ft.

  [Current Quest]

To complete your quest, destroy 12 Vampires at a depth of 1200 feet.


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : yes (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : no  (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)
Adult: Replace bow slot with swap weapon slot: no  (adult_swap_weapons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.2.2015 20:19
Last updated on 24.2.2015 05:24

Download this dump

15. on the Competition No.170 Ladder (of 28)

Comments

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On 23.2.2015 20:19 TheOtherMITZE@yahoo.com wrote:
Turn 4482, Level 10, 100'

First serious character is off to a good start . . . the first quest was for some rattlesnakes at 100'. One of the rewards offered was the artifact main gauche I'm wielding, and it provides the ability to see the invisible!

So lucky.

On 23.2.2015 20:59 TheOtherMITZE@yahoo.com wrote:
Turn 7848, Level 14, 250'

Second quest was for black orcs, and third quest *WAS* for mirkwood spiders . . . until I tried checking the character history/notes file, which was when the game crashed. I guess it's because the birth option for it is turned off?

Anyway, after the crash my second third monster quest was for giant spiders . . . until I went to make sure that checking the character history/notes file crashes the game. IT DOES!

Anyway anyway, now my third third monster quest is for baby chromatic dragons at 400'.

I'm actually debating on whether or not I should disqualify the character and suicide because the crashes changed the RNG.

On 23.2.2015 21:56 debo wrote:
Don't check notes :) I turned off the birth option because 'reasons', sorry

On 23.2.2015 21:57 debo wrote:
Also please don't suicide this character for that reason, it really doesn't make a difference.

On 23.2.2015 22:12 TheOtherMITZE@yahoo.com wrote:
Turn 18143, Level 17, 400'

Fourth quest feels like a downgrade . . . I've gone from baby chromatic dragons to baby gold dragons.

On 24.2.2015 00:31 TheOtherMITZE@yahoo.com wrote:
Fifth quest: hippogriffs.

On 24.2.2015 01:43 TheOtherMITZE@yahoo.com wrote:
Sixth quest: Ugluk.

On 24.2.2015 02:21 TheOtherMITZE@yahoo.com wrote:
Seventh quest: werewolves.
Eight quest: young blue dragons.

On 24.2.2015 02:22 TheOtherMITZE@yahoo.com wrote:
"*EIGHTH* quest"

On 24.2.2015 05:11 TheOtherMITZE@yahoo.com wrote:
Ninth quest: young black dragons.
Tenth quest: vampires.

On 24.2.2015 05:24 TheOtherMITZE@yahoo.com wrote:
I'm . . . not entirely sure what killed me here.

There wasn't anything in the room, and I was looking at an inscribed wall when all of a sudden, *DEAD*!

On second thought, maybe that wall was actually an enemy . . .

On 25.2.2015 06:46 wobbly wrote:
You see a strange inscription
This is an effect that is found in the dungeon. This wall can cast a spell at the player, or reveal some useful information about the current dungeon level.

So yeah, now I'm going to be paranoid about getting attacked by walls.

On 25.2.2015 21:29 TheOtherMITZE@yahoo.com wrote:
Actually, I think I've figured out what happened.

In addition to 'strange inscription's, there are also 'silent watcher's, which look very similar. I believe that merely walking so close to one causes it to shriek, and actually attempting to get information from one as you would a 'strange inscription' results in it casting spells at you.

They're both very similar in color, so one needs to be careful.

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