The Angband Ladder: MITZE Driver IV, Human Warrior by <TheOtherMITZE@yahoo.com>

  [NPPAngband 7.1.0 Character Dump]

 Name   MITZE Driver IV                   Self RB CB  EB   Best
 Sex    Female         Age      17 STR:     17 +0 +5  +0  18/40
 Race   Human          Height   71 INT:     10 +0 -2  +0      8
 Class  Warrior        Weight  140 WIS:     10 +0 -2  +0      8
 Title  Veteran        Status    1 DEX:     18 +0 +2  +0  18/20
 HP     -2/271                     CON:     14 +0 +2  +0     16
 SP     0/0            Level    25 CHR:     10 +0 -1  +0      9

 GameTurn      440483  Armor   [17,+28] Saving Throw        44%
 PlayerTurn     43541  Fight   (+4,+11) Stealth            Poor
 Cur Exp        15305  Melee  (+11,+22) Fighting         Heroic
 Max Exp        15305  Shoot  (+18,+17) Shooting      Legendary
 Adv Exp         2195  Blows     4/turn Disarming            5%
 MaxDepth      900 ft  Shots     1/turn Magic Device         36
 Gold          119641  Speed     Normal Perception      1 in 28
 Burden       159 lbs  Infra      30 ft Searching           24%
 % Burden         57%

 You are one of several children of a Yeoman. You are the black
 sheep of the family. You have brown eyes, straight black hair,
 and an average complexion.


  [Last Messages]

> The Manes hits you.
> The Homunculus hits you.
> You resist the effects!
> The Homunculus hits you.
> The Manes misses you.
> The Homunculus misses you.
> The Homunculus hits you.
> The Manes misses you.
> The Homunculus misses you.
> The Homunculus hits you.
> The Manes hits you!
> The Homunculus hits you.
> You resist the effects!
> The Homunculus hits you!
> You die.

Killed by a Homunculus.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)             
      |}=="~(()]]]               |}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .............        Int:  .............
 Wis: .............        Wis:  .............
 Dex: .............        Dex:  .............
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
rAcid ......+......        rBlnd .........+... 
rElec .............        rConf ............. 
rFire ........+....        Sound ............. 
rCold ..+..........        Shard ............. 
rPois .............        Nexus ............. 
rFear .............        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig .............        Stea. .............
Feath ...........+.        Sear. .........+...
PLite .............        Infra ....+........
Regen .............        Aggr  .............
Telep .............        Speed .............
Invis .........+...        Blows .............
FrAct .............        Shots .............
HLife .............        Might .............
      abcdefghijkl@              abcdefghijkl@
      |}=="~(()]]]               |}=="~(()]]] 

  [Character Equipment]

a) a Dagger (1d4) (+7,+11)
   It can be thrown effectively.     It gives you 4 attacks per
   turn.  
   
   
   It was a reward for your exploits at a depth of 250 ft.
b) a Long Bow of Power (x3) (+14,+17)
   
   It was a reward for your exploits at a depth of 500 ft.
c) a Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.
   
d) a Ring of Damage (+0,+8)
e) an Amulet of Infravision (+1)
   It increases your infravision by 1.  
f) a Brass Lantern (11426 turns)
   It cannot be harmed by fire.  
g) Soft Leather Armour of Resist Elements [4,+4] {RAcid}
   It provides resistance to acid.  It cannot be harmed by acid.
   
   It was dropped by Robert R�hlmann, the Zombie at a depth of 650
   ft.
h) a Cloak [1,+3]
i) a Small Metal Shield of Resist Elements [3,+10] {RFire, 10 pct off}
   It provides resistance to fire.  It cannot be harmed by fire.
   
j) a Hard Leather Cap of Seeing [2,+4] (+2 searching)
   It increases your searching by 2.  It provides resistance to 
   blindness.  It grants you the ability to see invisible things.
   
k) a Set of Leather Gloves [1,+3]
l) a Pair of Metal Shod Boots of Slow Descent [6,+2]
   It makes you fall like a feather.  
   It was dropped by Sm�agol at a depth of 250 ft.


  [Character Equipment -- Quiver]

n) 85 Arrows (1d4) (+0,+0) {@f0}
   


  [Character Inventory]

a) 12 Potions of Speed
b) 12 Potions of Heroism
c) 27 Potions of Cure Critical Wounds
d) 20 Scrolls of Phase Door
e) 5 Scrolls of Word of Recall {!r}
f) 6 Scrolls of Satisfy Hunger
g) 3 Rods of Trap Location
h) a Wand of Teleport Other (8 charges)
i) 2 Wands of Confuse Monster (17 charges)
j) a Wand of Scare Monster (6 charges)
k) a Staff of Teleportation (6 charges)
l) 3 Staves of Perception (11 charges)
m) a Staff of Light (21 charges)
n) a Staff of Object Location (8 charges)
o) 2 Staves of Door/Stair Location (15 charges)
p) a Staff of Slow Monsters (3 charges)
q) a Battle Axe (2d8) (+3,+3)
      It gives you one attack per turn.  
   

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                          
       !!!!!!???--_)\                  !!!!!!???--_)\          
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ........................  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  ............+........... rBlnd  ........................
rElec  ........................ rConf  ........................
rFire  .............+.......... Sound  ........................
rCold  ........................ Shard  ........................
rPois  ........................ Nexus  ........................
rFear  ........................ Nethr  ........................
rLite  ........................ Chaos  ........................
rDark  ........................ Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  ........................ Stea.  ........................
Feath  ........................ Sear.  ........................
PLite  ........................ Infra  ........................
Regen  ........................ Aggr   ........................
Telep  ........................ Speed  ........................
Invis  ........................ Blows  ........................
FrAct  ........................ Shots  ........................
HLife  ........................ Might  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       !!!!!!???--_)\                  !!!!!!???--_)\

  [Home Inventory]

a) a Flask of oil
b) 5 Potions of Resist Heat
c) 2 Potions of Resist Cold
   It cannot be harmed by cold.  
d) 3 Potions of Berserk Strength
e) a Potion of Healing
f) a Potion of Resist Acid
g) 4 Scrolls of Teleportation
h) a Scroll of Protection from Evil
   It was dropped by an Orc shaman at a depth of 750 ft.
i) 2 Scrolls of Trap/Door Destruction
j) 2 Rods of Trap Location
k) a Wand of Stone to Mud (7 charges)
l) a Staff of Perception (15 charges)
m) a Small Leather Shield of Resist Elements [2,+5] {RAcid}
   It provides resistance to acid.  It cannot be harmed by acid.
   
n) a Lucerne Hammer of the Elements (2d5) (+4,+9) {RFire BrandFire}
   It is branded with fire.  It provides resistance to fire.  It
   cannot be harmed by fire.     It gives you 2 attacks per
   turn.  
   

  [Current Quest]

There are 210 remaining creatures from a minor demon stronghold at a depth of
900 feet.


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : yes (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : no  (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)
Adult: Replace bow slot with swap weapon slot: no  (adult_swap_weapons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.2.2015 20:37
Last updated on 25.2.2015 02:52

Download this dump

18. on the Competition No.170 Ladder (of 28)

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On 24.2.2015 20:37 TheOtherMITZE@yahoo.com wrote:
Turn 10851, Level 13, 250'

No early ability to see the invisible this time. ;(

1st Quest (Monster/Unique): Novice Warriors
2nd Quest (Monster/Unique): Ogres

On 24.2.2015 21:35 TheOtherMITZE@yahoo.com wrote:
Turn 15754, Level 19, 350'

Nothing new to report . . . still looking for something that provides the ability to see the invisible, because not having it is aggravating as hell to me.

3rd Quest (Guardian): Forest Wights

On 24.2.2015 23:12 TheOtherMITZE@yahoo.com wrote:
Turn 26810, Level 21, 500'

My fourth quest was pretty good . . . a nest/pit of creeping coins!

I went into it with 10K to 20K Au and came out with close to 100K.

4th Quest (Nest/Pit): Creeping Coins
*CURRENT* 5th Quest (Nest/Pit): Lesser Cave Dwellers

On 25.2.2015 01:52 TheOtherMITZE@yahoo.com wrote:
Turn 35280, Level 23, 650'

Was lucky enough to find some headgear 'of Seeing,' in a store, which takes care of my problem with invisible monsters.

*CURRENT*
6th Quest (Pit/Nest): Orcs

On 25.2.2015 02:39 TheOtherMITZE@yahoo.com wrote:
Turn 42686, Level 25, 750'

Starting to find ego equipment more often now . . . I think I'm looking for a source of FrAct now.

*CURRENT*
7th Quest (Level): Minor Demons

On 25.2.2015 02:52 TheOtherMITZE@yahoo.com wrote:
Worried about having FrAct too late.

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