The Angband Ladder: MITZE Driver IIX, Human Warrior by <TheOtherMITZE@yahoo.com>

  [NPPAngband 7.1.0 Character Dump]

 Name   MITZE Driver IIX                  Self RB CB  EB   Best
 Sex    Female         Age      17 STR:  18/15 +1 +5  +3 18/105
 Race   Human          Height   71 INT:     10 +0 -2  +2     10
 Class  Warrior        Weight  140 WIS:     13 +0 -2  +2     13
 Title  Commando       Status    1 DEX:  18/64 +0 +2  +3 18/114
 HP     -21/385                    CON:     15 +0 +2  +3  18/20
 SP     0/0            Level    32 CHR:     14 +0 -1  +0     13

 GameTurn      872017  Armor   [25,+89] Saving Throw        51%
 PlayerTurn     86022  Fight  (+42,+17) Stealth          Superb
 Cur Exp       197741  Melee  (+54,+32) Fighting      Legendary
 Max Exp       197741  Shoot   (+51,+8) Shooting      Legendary
 Adv Exp         2259  Blows     6/turn Disarming            6%
 MaxDepth     1600 ft  Shots     1/turn Magic Device         41
 Gold           38157  Speed         -2 Perception      1 in 28
 Burden       213 lbs  Infra      50 ft Searching           24%
 % Burden         71%

 You are one of several children of a Yeoman. You are the black
 sheep of the family. You have brown eyes, straight black hair,
 and an average complexion.


  [Last Messages]

> You feel righteous!
> You have a Scroll of Holy Prayer (h).
> You feel safe from evil!
> You have no more Scrolls of Protection from Evil (i).
> You feel better.
> You feel like a hero!
> You have 13 Potions of Heroism (a).
> You are getting hungry.
> The boiling mud burns you!
> You are seared by boiling mud!
> One of your Scrolls of Teleportation (e) was destroyed!
> You have a Diamond Ring (s).
> The boiling mud burns you!
> You are seared by boiling mud!
> You die.

Killed by standing in boiling mud.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) + +    +    
      |}=="~[()]]]               |}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: 3............        Str:  .............
 Int: .......2.....        Int:  .s...........
 Wis: .......2.....        Wis:  .s.....s.....
 Dex: 3............        Dex:  .............
 Con: ..3..........        Con:  ..s..........
 Chr: .............        Chr:  .s...........
      abcdefghijkl@              abcdefghijkl@ 
rAcid .......+...+.        rBlnd .........+... 
rElec ......+++....        rConf ......+...... 
rFire .......+...+.        Sound ......+...... 
rCold .......+...+.        Shard ............. 
rPois ......+......        Nexus .......+..... 
rFear ............+        Nethr ............. 
rLite .............        Chaos ............. 
rDark .............        Disen ............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig ......++.....        Stea. ++...+++...+.
Feath .......+.....        Sear. .........+...
PLite .............        Infra ....+........
Regen .............        Aggr  .............
Telep .............        Speed .............
Invis .........+...        Blows .............
FrAct ..........+..        Shots .............
HLife .......+.....        Might .............
      abcdefghijkl@              abcdefghijkl@
      |}=="~[()]]]               |}=="~[()]]] 

  [Character Equipment]

a) The Long Sword of Ekkas (2d5) (+12,+15) (+3)
   It increases your strength and dexterity by 3.  It increases
   your stealth by 3.  It slays animals.  It cannot be harmed by
   the elements.     It gives you 6 attacks per turn.  
   
   It was a reward for your exploits at a depth of 1450 ft.
b) The Long Bow 'Mentaretho' (x3) (+9,+8) (+1)
   It increases your stealth by 1.  It sustains your 
   intelligence, wisdom, and charisma.  It cannot be harmed by
   the elements.  
   It was dropped by Sm�agol at a depth of 200 ft.
c) a Ring of Constitution (+3)
   It increases your constitution by 3.  It sustains your 
   constitution.  
d) a Ring of Slaying (+10,+11)
e) an Amulet of Infravision (+3)
   It increases your infravision by 3.  
f) a Brass Lantern of Stealth (9998 turns) (+3)
   It increases your stealth by 3.  It cannot be harmed by fire.
   
g) The Chain Mail of Ohaldudh (-2) [14,+14] (+2)
   It increases your stealth by 2.  It provides resistance to 
   lightning, poison, confusion, and sound.  It slows your
   metabolism.  It cannot be harmed by the elements.  
   It was a reward for your exploits at a depth of 1150 ft.
h) The Cloak 'Marya' [1,+21] (+2)
   It increases your intelligence and wisdom by 2.  It increases
   your stealth by 2.  It provides resistance to acid, lightning,
   fire, cold, nexus, and life draining.  It sustains your 
   wisdom.  It slows your metabolism and makes you fall like a
   feather.  It activates for frost bolt (12d8) every 50 turns.  
   It cannot be harmed by the elements.  
   It was found in a chest at a depth of 1450 ft.
i) a Large Leather Shield of Resist Elements [4,+8] {RElec}
   It provides resistance to lightning.  It cannot be harmed by 
   electricity.  
j) a Hard Leather Cap of Seeing [2,+8] (+2 searching)
   It increases your searching by 2.  It provides resistance to 
   blindness.  It grants you the ability to see invisible things.
   
k) a Set of Leather Gloves of Free Action [1,+6]
   It grants you immunity to paralysis.  
l) The Pair of Hard Leather Boots 'Mioromalan' [3,+20] (+2)
   It increases your stealth by 2.  It provides resistance to 
   acid, fire, and cold.  It makes you native to terrains made
   of mud.  It cannot be harmed by the elements.  
   It was dropped by an Uruk at a depth of 750 ft.


  [Character Equipment -- Quiver]

n) 10 Arrows (1d4) (+3,+6) {@f0}
   
o) 14 Arrows (1d4) (+5,+6) {@f1}
   
p) 20 Mithril Arrows (3d4) (+0,+0) {@f2}
   It cannot be harmed by acid or fire.  
   They were dropped by an Imp at a depth of 1000 ft.
q) an Arrow of Slay Animal (1d5) (+4,+5) {@f3}
   It slays animals.  
   It was dropped by MITZE Driver, the Spirit at a depth of 1000 ft.
r) 10 Arrows of Slay Giant (1d4) (+5,+7) {@f4}
   It slays giants.  
   They were dropped by Shagrat, the Orc Captain at a depth of 1450
   ft.
s) 14 Arrows of Acid (1d4) (+2,+1) {@f5}
   It is branded with acid.  It cannot be harmed by acid.  
   They were dropped by Cameron Browne, the Zombie at a depth of
   650 ft.


  [Character Inventory]

a) 13 Potions of Heroism
b) 7 Potions of Berserk Strength
c) 56 Potions of Cure Critical Wounds
d) 6 Faded Scroll Fragments
e) 8 Scrolls of Teleportation
f) 3 Scrolls of Word of Recall {!r}
g) 4 Scrolls of Satisfy Hunger
h) a Scroll of Holy Prayer
i) a Rod of Illumination
j) a Rod of Detection
   It cannot be harmed by electricity.  
k) a Rod of Disarming
l) 3 Rods of Frost Bolts
m) 8 Wands of Teleport Other (73 charges)
n) a Wand of Lightning Balls (11 charges)
   It cannot be harmed by electricity.  
o) a Staff of Perception (8 charges)
p) a Staff of Magic Mapping (7 charges)
q) 2 Staves of Speed (6 charges)
r) a Staff of Probing (7 charges)
s) a Ring of Dexterity (-2) {cursed}
   It decreases your dexterity by 2.  It sustains your dexterity.
   It is cursed.  
t) a Bastard Sword (3d4) (-6,-4) {cursed}
   It is cursed.     It gives you 4 attacks per turn.  
   
u) a Beaked Axe (2d6) (+5,+3)
      It gives you 4 attacks per turn.  
   
v) a Great Axe (4d4) (-7,-5) {cursed}
   It is cursed.     It gives you 3 attacks per turn.  
   

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)                +    +   +
       !!!!!????-_=~[[(]]]]]|\\        !!!!!????-_=~[[(]]]]]|\\
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ..............1....2...2  Str:  .................s....ss
 Int:  ........................  Int:  ..................s...s.
 Wis:  ........................  Wis:  ........................
 Dex:  ........................  Dex:  ........................
 Con:  ..............1.........  Con:  ........................
 Chr:  ........................  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
rAcid  ...............+.+...+.. rBlnd  ............+...........
rElec  ...............+.......+ rConf  ........................
rFire  ...............+......++ Sound  ........................
rCold  ...........+...+.++..... Shard  ........................
rPois  .............+........+. Nexus  ........................
rFear  ........................ Nethr  ........................
rLite  ...............++....... Chaos  ........................
rDark  ........................ Disen  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig  ........................ Stea.  ...............+.+....+.
Feath  ......................+. Sear.  ........................
PLite  ................++....++ Infra  ..............+.........
Regen  ........................ Aggr   ......................+.
Telep  ..................+..... Speed  ........................
Invis  ............+........... Blows  ........................
FrAct  ..............+......... Shots  ........................
HLife  .......................+ Might  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       !!!!!????-_=~[[(]]]]]|\\        !!!!!????-_=~[[(]]]]]|\\

  [Home Inventory]

a) 6 Potions of Speed
b) 5 Potions of Resist Heat
c) 4 Potions of Healing
d) 2 Potions of Resist Acid
e) 9 Potions of Resist Electricity
f) 3 Scrolls of Teleport Level {!r}
g) 2 Scrolls of *Identify*
h) a Scroll of *Destruction*
i) a Scroll of Mass Banishment
   It was dropped by an Ettin at a depth of 1450 ft.
j) 12 Wands of Stone to Mud (65 charges)
k) a Staff of Speed (5 charges)
l) a Ring of Ice [+11]
   It provides resistance to cold.  It activates for cold
   resistance (20+d20 turns) and cold ball (75) every 50+d50 turns.
   It cannot be harmed by cold.  
   It was dropped by an Imp at a depth of 1000 ft.
m) a Brass Lantern of Sight (7500 turns)
   It provides resistance to blindness.  It grants you the
   ability to see invisible things.  It cannot be harmed by fire.
   
n) Dragon Scale Mail (Green) (-1) [5,+18]
   It provides resistance to poison.  It activates for poison
   resistance (10+d10 turns) and breathe poison gas (100) every
   100+d100 turns.  It cannot be harmed by the elements.  
   It was dropped by Gorbag, the Orc Captain at a depth of 1350 ft.
o) Augmented Chain Mail (Dwarven) (-2) [16,+21] (+1)
   It increases your strength and constitution by 1.  It
   increases your infravision by 1.  It grants you immunity to
   paralysis.  It cannot be harmed by acid or fire.  
p) Leather Scale Mail of Elvenkind (-1) [11,+17] (+2 stealth) {RLite}
   It increases your stealth by 2.  It provides resistance to 
   acid, lightning, fire, cold, and light.  It cannot be harmed
   by the elements.  
   It was dropped by an Ogre mage at a depth of 1450 ft.
q) a Hard Leather Cap of Light [2,+9]
   It provides resistance to light.  It lights the dungeon
   around you.  
r) The Set of Leather Gloves 'Angorgonna' [1,+23] (+1)
   It increases your stealth by 1.  It provides resistance to 
   acid and cold.  It sustains your strength.  It lights the
   dungeon around you.  It cannot be harmed by the elements.  
   It was dropped by Brodda, the Easterling at a depth of 550 ft.
   
s) The Set of Gauntlets 'Handion' (+5,+5) [2,+24]
   It provides resistance to cold.  It sustains your 
   intelligence.  It grants you the power of telepathy.  It
   cannot be harmed by the elements.  
   It was dropped by a Forest troll at a depth of 1550 ft.
t) a Set of Gauntlets of Power (+3,+2) [2,+6] (+2)
   It increases your strength by 2.  
   It was dropped by Wormtongue, Agent of Saruman at a depth of 750
   ft.
u) a Pair of Metal Shod Boots of Nativity [6,+4] {NLava}
   It makes you native to terrains made of lava.  It cannot be
   harmed by fire.  
   It was dropped by a Guardian naga at a depth of 750 ft.
v) a Two-Handed Sword of the Elements (3d6) (+4,+6) {RAcid BrandAcid}
   It is branded with acid.  It provides resistance to acid.  It
   cannot be harmed by acid.     It gives you 4 attacks per
   turn.  
   
w) The Lead-Filled Mace of Caregoldar (3d4) (+18,+16) (+2)
   It increases your stealth and tunneling by 2.  It slays 
   trolls, giants, demons, undead, and all evil creatures, and
   it is especially deadly against dragons.  It is branded with 
   acid.  It provides resistance to fire and poison.  It
   sustains your strength and intelligence.  It makes you fall
   like a feather and lights the dungeon around you.  It 
   aggravates creatures around you.  It cannot be harmed by the
   elements.     It gives you 4 attacks per turn.  
   
   It was dropped by a Tengu at a depth of 1000 ft.
x) The Pick 'Haros' (1d9) (+6,+9) (+2)
   It increases your strength by 2.  It increases your tunneling
   by 2.  It slays demons and undead, and it is especially
   deadly against dragons.  It provides resistance to lightning, 
   fire, and life draining.  It sustains your strength.  It 
   lights the dungeon around you.  It cannot be harmed by the
   elements.     It gives you 4 attacks per turn.  
   
   It was dropped by Mugh�sh the Kobold Lord at a depth of 400 ft.

  [Current Quest]

Retrieve 14 additional Faded Scroll Fragments from a wilderness level at a depth
of 1600 feet and return to the Guild.


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : yes (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : yes (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : no  (adult_take_notes)
Adult: All levels generated small            : yes (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: no  (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)
Adult: Replace bow slot with swap weapon slot: no  (adult_swap_weapons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.2.2015 10:06
Last updated on 27.2.2015 05:19

Download this dump

14. on the Competition No.170 Ladder (of 28)

Comments

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On 25.2.2015 10:06 TheOtherMITZE@yahoo.com wrote:
Turn 189, Level 1, Town

Alright, I know I can do this one, 'cause I've done it before. This should net me that nice main gauche.

1st Quest (Monster/Unique): 19 Rattlesnakes, 100'

On 25.2.2015 10:37 TheOtherMITZE@yahoo.com wrote:
Turn 4612, Level 10, 100'

Yay, I got my main gauche again!

2nd Quest (Monster/Unique): 10 Dark Elven Priests, 250'

On 25.2.2015 11:29 TheOtherMITZE@yahoo.com wrote:
Turn 11623, Level 14, 250'

Sméagol showed up at 200' and dropped a randart bow--however, I've yet to drudge up the Au to *ID* it.

Also, I was offered a Scythe of Slicing as a potential reward for my second quest, but I decided to turn it down as it wasn't ego.

3rd Quest (Guardian): 20 Griffons, 350'

On 25.2.2015 11:56 TheOtherMITZE@yahoo.com wrote:
Turn 14544, Level 17, 350'

Still trying to scrounge up Au so I can *ID* that Long Bow . . .

4th Quest (Pit/Nest): Lesser Cave Dweller Nest, 450'

On 26.2.2015 04:13 TheOtherMITZE@yahoo.com wrote:
Turn 22522, Level 21, 450'

Finally *ID*d my Long Bow, but it turned out to be pretty uninspiring--all the hidden powers were sustains for stats I don't care about.

I also picked up two more randarts, a weapon and a digger. Unfortunately, I can't use either without both crippling my damage output and losing my ability to see the invisible.

5th Quest (Pit/Nest): Orc Pit, 600'

On 26.2.2015 05:23 TheOtherMITZE@yahoo.com wrote:
Turn 30000, Level 23, 600'

Picked up another randart (my handgear), and was offered yet another randart as a reward for quest five. Handgear was worth it, the reward wasn't--I opted to defer in hopes of better choices next time.

6th Quest (Pit/Nest): Lesser Cave Dweller Nest, 750'

On 26.2.2015 06:30 TheOtherMITZE@yahoo.com wrote:
Turn 39189, Level 25, 750'

Man, where were all these randarts hiding when I was playing the previous characters? I swear, every time I come back up it's with another randart.

At least I have FrAct this time, cause it's demons again.

7th Quest (Level): Minor Demons, 850'

On 26.2.2015 08:51 TheOtherMITZE@yahoo.com wrote:
Turn 55786, Level 27, 850'

Man that quest for *FOREVER*! Damned tengus, dodging my blows and blinking around . . .

The worst of it is, I gotta do it again at 1000'

8th Quest (Level): Minor Demons, 1000'

On 26.2.2015 10:15 TheOtherMITZE@yahoo.com wrote:
Turn 60643, Level 27, 1000'

Demon-clearing went better this time--mostly because the level was smaller, and thus, easier to find tengus. My reward was some handwear that provides Telep!

It probably won't save me, because I'm my own worst enemy.

9th Quest (Arena): 1150'

On 26.2.2015 11:11 TheOtherMITZE@yahoo.com wrote:
Turn 63267, Level 29, 1150'

oh hey i'm still alive

Found a !ofExperience and quaffed it after a little deliberation--I figured I could use more immediate survivability. The arena quest reward was my body armour--I needed to get rConf covered, even if I had to shuffle out Telep.

10th Quest (Labyrinth): 10 Faded Scroll Fragments, 1300'

On 26.2.2015 12:49 TheOtherMITZE@yahoo.com wrote:
Turn 69393, Level 30, 1300'

oh god the hounds

If this is what Vanilla ~used~ to be like then I can see why everyone had PTSD over the hounds.

I'm overdue for a new weapon; I've got a nice one sitting at home, but it aggravates. ;(

11th Quest (Level): Cave Dwellers, 1450'

On 27.2.2015 04:21 TheOtherMITZE@yahoo.com wrote:
Turn 79817, Level 32, 1450'

Boy, was *that* quest a pain--I nearly ran out of healing, and my _ofSpeed kept getting destroyed. At least I got a better weapon from it; nothing that great, but it's better than what I was using.

12th Quest (Wilderness): 20 Faded Scroll Fragments, 1600'

On 27.2.2015 05:04 nppangband wrote:
Just a heads up. Speed is extremely important in wilderness quests. Bring plenty of potions of speed.

On 27.2.2015 05:19 TheOtherMITZE@yahoo.com wrote:
Ah dammit.

Didn't realize that going onto boiling mud did *that* much damage!

On 27.2.2015 05:43 TheOtherMITZE@yahoo.com wrote:
@nppangband:

So I saw! Unfortunately, I didn't see your comment until after I died! ;(

I don't know if the level I ended up on is representative of what a wilderness quest level looks like most of the time (I ended up in a large open room that was probably only a little bit smaller than a full-size map), but I didn't go into it expecting something that big.

If it *is* representative, I think putting a comment in the manual/help about the typical size of a wilderness quest level would be nice.

By the way, I want to congratulate you on your variant--I think this might now be my favorite of the bunch. I especially like the new, varied traps that don't necessarily wait for you to step on them before they do stuff. Also, the inscriptions on the walls (presumably left by previous, and perhaps less fortunate, adventurers): nice touch. Also also, I like the fact that putting cursed ammo into your quiver actually has a tangible negative effect, and that you just can't get rid of it by wanton firing.

Seriously, man, good job!

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