The Angband Ladder: Leon, Human Ranger by Bogatyr
[Angband 3.5.1 Character Dump] Name Leon Age 17 Self RB CB EB Best Sex Male Height 6'0" Str: 18 +0 +0 +1 18/10 18 Race Human Weight 8st 6lb INT: 14 +0 +2 +0 16 Class Ranger Turns used: WIS: 11 +0 -2 +0 9 Title Guide Game 304756 DEX: 18 +0 +1 +1 18/20 HP 190/190 Standard 30060 CON: 12 +0 -1 +2 13 SP 32/32 Resting 2984 Level 26 Armor [28,+38] Saving Throw 55% Cur Exp 22803 Stealth Fair Max Exp 22803 Melee 4d3,+16 Disarming 51% Adv Exp 32500 To-hit 44,+10 Magic Devices 60 Blows 1.1/turn Perception 1 in 14 Gold 38405 Searching 34% Burden 128.5 lbs Shoot to-dam +6 Infravision 30 ft Speed -1 To-hit 63,+9 Max Depth 1250' (L25) Shots 2/turn You are one of several children of a Townsman. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. rAcid:............. Nexus:............. rElec:............. Nethr:............. rFire:...+......... Chaos:............. rCold:......+...... Disen:............. rPois:............. Feath:............. rLite:............. pFear:............. rDark:............. pBlnd:.........+... Sound:............. pConf:............. Shard:............. pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:+........+... Shots:............. FrAct:+.........+.. Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:.........+... Fear:............. Infra:....+........ Aggrv:............. [Character Equipment] a) a Lead-Filled Mace of Westernesse (4d3) (+7,+6) <+1, +2> Dropped by Boldor, King of the Yeeks at 800 feet (level 16). +1 strength, dexterity. +2 constitution. Slays orcs, trolls, giants. Prevents paralysis. Grants the ability to see invisible things. Combat info: 1.1 blows/round. With +3 STR and +0 DEX you would get 1.3 blows With +0 STR and +2 DEX you would get 1.3 blows Average damage/round: 49.3 vs. orcs, 49.3 vs. trolls, 49.3 vs. giants, and 29.3 vs. others. b) a Long Bow (x3) (+6,+6) Bought from a store. c) a Ring of Damage (+0,+8) Found in a chest from 1100 feet (level 22). d) a Ring of Flames [+12] Found lying on the floor at 1250 feet (level 25). Provides resistance to fire. Cannot be harmed by fire. e) an Amulet of Infravision <+3> Found lying on the floor at 700 feet (level 14). +3 infravision. f) a Lantern of Brightness (12024 turns) Found lying on the floor at 1000 feet (level 20). Cannot be harmed by fire. Radius 3 light. g) Hard Leather Armour of Resist Cold (-1) [16,+6] Dropped by Wormtongue, Agent of Saruman at 300 feet (level 6). Provides resistance to cold. Cannot be harmed by cold. h) a Fur Cloak [3,+2] Found lying on the floor at 1100 feet (level 22). i) a Small Metal Shield [5,+0] Dropped by a Forest troll at 950 feet (level 19). j) a Metal Cap of Seeing [3,+6] <+2> Dropped by a Black naga at 1250 feet (level 25). +10% to searching. Provides protection from blindness. Grants the ability to see invisible things. k) a Set of Leather Gloves of Free Action [1,+4] Dropped by a Brown yeek at 700 feet (level 14). Prevents paralysis. l) a Pair of Ethereal Slippers [0,+6] Dropped by N�r, the Dwarf at 900 feet (level 18). Cannot be harmed by acid, electricity, fire, cold. [Character Quiver] n) 15 Arrows (1d4) (+1,+2) Found lying on the floor at 200 feet (level 4). Combat info: Hits targets up to 120 feet away. Average damage/round: 63.6. 35% chance of breaking upon contact. o) 10 Arrows (1d4) (+3,+2) Found lying on the floor at 1100 feet (level 22). Combat info: Hits targets up to 120 feet away. Average damage/round: 63.6. 35% chance of breaking upon contact. p) an Arrow (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 51.4. 35% chance of breaking upon contact. [Character Inventory] a) a Book of Magic Spells [Magic for Beginners] b) a Book of Magic Spells [Conjurings and Tricks] c) a Book of Magic Spells [Incantations and Illusions] d) 3 Potions of Cure Serious Wounds e) 9 Potions of Cure Critical Wounds f) a Potion of Enlightenment g) 3 Potions of Heroism h) 2 Potions of Berserk Strength i) 31 Scrolls of Phase Door j) 5 Scrolls of Word of Recall k) 2 Rods of Treasure Location l) a Rod of Light m) a Wand of Confuse Monster (12 charges) n) a Wand of Sleep Monster (16 charges) o) 3 Wands of Stone to Mud (18 charges) p) a Staff of Confuse Monsters (7 charges) q) a Staff of Teleportation (7 charges) r) 3 Staves of Identify (12 charges) s) a Ring of Flames [+7] Found lying on the floor at 1150 feet (level 23). Provides resistance to fire. Cannot be harmed by fire. t) a Ring of Digging <+5> Dropped by a Druid at 650 feet (level 13). +5 tunneling. u) a Metal Cap of Regeneration [3,+3] Bought from a store. Speeds regeneration. [Home Inventory] a) a Book of Magic Spells [Magic for Beginners] b) 6 Potions of Cure Light Wounds c) 4 Potions of Restore Life Levels d) 3 Rings of Escaping <+4> +4 speed. Makes you afraid of melee, and worse at shooting and casting spells. e) a Ring of the Mouse (+0,-6) <+1, +4> Found lying on the floor of a special room at 1050 feet (level 21). +1 dexterity. +4 stealth. f) a Ring of the Mouse (+0,-7) <+2, +4> Found lying on the floor at 700 feet (level 14). +2 dexterity. +4 stealth. g) a Wicker Shield [2,+1] Dropped by a Soldier at 150 feet (level 3). h) a Set of Leather Gloves [1,+5] Found lying on the floor at 50 feet (level 1). i) a Set of Leather Gloves [1] Dropped by an Apprentice at 150 feet (level 3). You do not know the full extent of this item's powers. j) a Katana of *Slay Demon* (3d5) (+5,+7) <+2> Found lying on the floor at 1050 feet (level 21). +2 intelligence. *Slays* demons. Provides resistance to fire. Combat info: 1.0 blows/round. With +2 STR and +0 DEX you would get 1.1 blows With +0 STR and +1 DEX you would get 1.1 blows Average damage/round: 67.9 vs. demons, and 28.2 vs. others. k) a Shovel (1d2) (+0,+0) <+1> +1 tunneling. Combat info: 1.1 blows/round. With +2 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 13.5. l) a Sling of Extra Might (x3) (+11,+10) <+1> Dropped by Mughash the Kobold Lord at 350 feet (level 7). +1 shooting power. m) a Short Bow (x2) (+2,+6) Dropped by a Cutpurse at 250 feet (level 5). n) 12 Rounded Pebbles (1d2) (+2,+2) Found lying on the floor at 700 feet (level 14). o) 6 Iron Shots of Slay Evil (1d4) (+6,+4) Bought from a store. Slays evil creatures. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 326 50' Reached level 2 1637 100' Reached level 3 2293 100' Killed Fang, Farmer Maggot's dog 2293 100' Reached level 4 2298 100' -- Note: almost bit it with Fang 2907 100' Reached level 5 3580 150' Reached level 6 4779 200' Reached level 7 5548 200' -- Note: dagger of venom! 5789 200' Reached level 8 9019 250' Reached level 9 10154 300' -- Note: escaped confusion from a brown mold, stupid! 10529 300' Reached level 10 10796 300' Killed Wormtongue, Agent of Saruman 10796 300' Reached level 11 11657 350' Killed Grip, Farmer Maggot's dog 12051 350' Reached level 12 12101 350' Killed Mughash the Kobold Lord 12371 600' -- Note: read unIDd deep descent, doh 13045 650' Reached level 13 13466 650' Reached level 14 14978 650' Killed Sméagol 15005 650' -- Note: no drop from Smeagol, boo! 15044 650' Reached level 15 15111 700' -- Note: !Augmentation woohoo! 16044 700' Killed Orfax, Son of Boldor 16575 700' Reached level 16 17427 750' -- Note: blue icky thing infestation, must recall 17683 800' Reached level 17 18186 800' Killed Boldor, King of the Yeeks 18394 800' -- Note: lf mace westernesse 19251 850' Reached level 18 19908 850' Reached level 19 19925 850' Killed Ufthak of Cirith Ungol 21087 900' Reached level 20 21452 900' Killed Nár, the Dwarf 21933 950' Reached level 21 22869 950' Killed Bullroarer the Hobbit 22981 950' Reached level 22 24040 1000' Reached level 23 25259 1050' Reached level 24 27358 1150' Reached level 25 29334 1200' Killed Gorbag, the Orc Captain 29964 1250' Reached level 26 [Options] [User interface] Use the roguelike command keyset : yes (rogue_like_commands) Use old target by default : yes (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : no (pickup_always) Always pickup items matching inventory : no (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : no (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : yes (show_damage) Highlight target with cursor : yes (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : no (hybrid_walls) Allow mouse clicks to move the player : yes (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit) |
Posted on 12.2.2015 14:52
25. on the Competition No.169 Ladder (of 35)
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