The Angband Ladder: Leon, Human Ranger by Nick

  [Angband 3.5.1 Character Dump]

 Name   Leon         Age             17          Self  RB  CB  EB   Best
 Sex    Male         Height        6'0"   STR:  18/14  +0  +0  +1  18/24
 Race   Human        Weight     8st 6lb   INT:     14  +0  +2  +0     16
 Class  Ranger       Turns used:          WIS:     10  +0  -2  +0      8
 Title  Guide        Game        373096   DEX:     18  +0  +1  +0  18/10
 HP     -3/188       Standard     36995   CON:     12  +0  -1  +0     11
 SP     32/32        Resting       8321

 Level                 26    Armor      [24,+33]    Saving Throw     55%
 Cur Exp            26879                           Stealth         Fair
 Max Exp            26879    Melee        2d5,+9    Disarming        51%
 Adv Exp            32500    To-hit       44,+12    Magic Devices     60
                             Blows      1.1/turn    Perception    1 in 1
 Gold               19829                           Searching        49%
 Burden         121.4 lbs    Shoot to-dam     +4    Infravision     0 ft
 Speed             Normal    To-hit       63,+11
 Max Depth    1350' (L27)    Shots        2/turn

 You are one of several children of a Townsman.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, and an
 average complexion.


rAcid:......+...... Nexus:.............
rElec:....+........ Nethr:.............
rFire:..+.......... Chaos:.............
rCold:........+.... Disen:.............
rPois:............. Feath:...........+.
rLite:............. pFear:.............
rDark:............. pBlnd:.........+...
Sound:............. pConf:.............
Shard:.......+..... pStun:.............

Light:.....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:.........+... Shots:.............
FrAct:...+......... Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............. Aggrv:.............


  [Last Messages]

> The Hill giant hits you.
> You smite the Hill giant.
> The Hill giant misses you.
> The Hill giant hits you.
> You smite the Hill giant. It was a great hit!
> The Hill giant hits you.
> You smite the Hill giant.
> The Hill giant hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Hill giant hits you.
> *** LOW HITPOINT WARNING! ***
> You smite the Hill giant.
> The Hill giant hits you.
> You die.

Killed by a Hill giant.

  [Character Equipment]

a) a Broad Sword of *Slay Giant* (2d5) (+8,+6) <+1>
     Dropped by an Ogre at 900 feet (level 18).
     
     +1 strength.
     Slays giants.
     Sustains strength.
     
     Combat info:
     1.1 blows/round.
     With +4 STR and +0 DEX you would get 1.3 blows
     With +0 STR and +1 DEX you would get 1.3 blows
     Average damage/round: 33.3 vs. giants, and 18.4 vs. others.
     
b) a Long Bow (x3) (+7,+4)
     Found lying on the floor at 800 feet (level 16).
     
c) a Carnelian Ring of Flames [+6]
     Found lying on the floor at 1100 feet (level 22).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
d) a Calcite Ring of Free Action
     Found lying on the floor of a cavern at 950 feet (level 19).
     
     Prevents paralysis.  
     
e) a Sea Shell Amulet of Resist Lightning
     Found lying on the floor at 800 feet (level 16).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
f) a Lantern (2979 turns) <+2>
     Found lying on the floor of a special room at 450 feet (level 9).
     
     Cannot be harmed by fire.
     Radius 2 light.
     
g) Soft Leather Armour of Resist Acid [8,+3]
     Bought from a store.
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
h) a Cloak of Protection [1,+7]
     Dropped by a Half-orc at 800 feet (level 16).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Leather Shield of Resist Cold [8,-1]
     Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
j) a Metal Cap of Seeing [3,+5] <+5>
     Dropped by a Kobold shaman at 1050 feet (level 21).
     
     +25% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
l) a Pair of Iron Shod Boots of Slow Descent [4,+11]
     Bought from a store.
     
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Character Quiver]

n) 4 Arrows (1d4) (+6,+5)
     Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 69.6.
     35% chance of breaking upon contact.
     
o) 8 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 39.4.
     35% chance of breaking upon contact.
     
p) 40 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 39.4.
     35% chance of breaking upon contact.
     


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m0@b0}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m1@b1}
c) 2 Books of Magic Spells [Incantations and Illusions] {@m2@b2}
d) 3 Black Spotted Mushrooms of Second Sight
e) 3 Light Blue Mushrooms of Fast Recovery
f) 4 Flasks of oil
     Branded with flames.
     
g) a Light Blue Potion of Speed
h) a Dark Red Potion of Resist Cold
i) a Red Speckled Potion of Resist Poison
j) 2 Scrolls titled "osumisci co" of Teleportation
k) 6 Scrolls titled "li pacus temeo" of Word of Recall
l) 2 Rusty Rods of Treasure Location
m) 3 Pewter Rods of Lightning Bolts (1 charging)
n) 3 Lead Rods of Light
o) a Magnesium Rod of Illumination
p) a Bronze Wand of Sleep Monster (18 charges)
q) 3 Molybdenum Wands of Stone to Mud (11 charges)
r) a Runed Staff of Mapping (9 charges)
s) an Ironwood Staff of Identify (12 charges)


  [Home Inventory]

a) 2 Books of Magic Spells [Sorcery and Evocations] {@m3@b3}
b) 3 Gold Potions of Healing
c) 2 Puce Potions of Restore Mana
d) a Hickory Staff of Teleportation (8 charges)
e) a Tortoise Shell Amulet of Resist Acid
     Found lying on the floor at 650 feet (level 13).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Dagger (Blessed) (1d4) (+6,+6) <+2>
     Found lying on the floor at 800 feet (level 16).
     
     +2 wisdom.
     Blessed by the gods.  Sustains your life force.  
     
     Combat info:
     1.6 blows/round.
     With +1 STR and +0 DEX you would get 2.0 blows
     With +0 STR and +1 DEX you would get 2.0 blows
     Average damage/round: 17.7.
     


[Player history]
      Turn   Depth  Note
         0      0'  Began the quest to destroy Morgoth.
       367    100'  Reached level 2
       536    100'  Reached level 3
       663    100'  Reached level 4
       873    100'  Killed Grip, Farmer Maggot's dog
      1091    150'  Reached level 5
      1579    150'  Reached level 6
      2750    300'  Reached level 7
      3847    300'  Reached level 8
      4752      0'  Killed Farmer Maggot
      5616    400'  Reached level 9
      6392    400'  Reached level 10
      6438    400'  Reached level 11
      7496    450'  Killed Brodda, the Easterling
      7496    450'  Reached level 12
      8130    450'  Reached level 13
      8869    500'  Killed Orfax, Son of Boldor
      8869    500'  Reached level 14
      9288    500'  Killed Mughash the Kobold Lord
     10119    550'  Reached level 15
     10866    550'  Killed Sméagol
     11080    550'  Killed Wormtongue, Agent of Saruman
     12222    600'  Reached level 16
     14129    650'  Reached level 17
     14130    650'  Killed Bullroarer the Hobbit
     14707    650'  Killed Grishnákh, the Hill Orc
     14983    650'  Killed Golfimbul, the Hill Orc Chief
     15702    750'  Reached level 18
     16091    750'  Killed Ufthak of Cirith Ungol
     16225    750'  Reached level 19
     17690    800'  Reached level 20
     18767    850'  Killed Lagduf, the Snaga
     19114    850'  Reached level 21
     21463    900'  Reached level 22
     24799   1000'  Reached level 23
     26974   1050'  Reached level 24
     27046   1050'  Killed Shagrat, the Orc Captain
     27971   1100'  Killed Bolg, Son of Azog
     27971   1100'  Reached level 25
     30767   1200'  Killed Gorbag, the Orc Captain
     32941   1250'  Reached level 26
     33361   1250'  Killed Uglúk, the Uruk
     33742   1250'  Killed Lugdush, the Uruk


  [Options]

  [User interface]

Use the roguelike command keyset             : no  (rogue_like_commands)
Use old target by default                    : no  (use_old_target)
Automatically clear '-more-' prompts         : no  (auto_more)
Always pickup items                          : yes (pickup_always)
Always pickup items matching inventory       : yes (pickup_inven)
Notify on object recharge                    : no  (notify_recharge)
Show flavors in object descriptions          : yes (show_flavors)
Center map continuously                      : no  (center_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show damage player deals to monsters         : no  (show_damage)
Highlight target with cursor                 : no  (show_target)
Color: Illuminate torchlight in yellow       : yes (view_yellow_light)
Color: Shimmer multi-colored things          : yes (animate_flicker)
Color: Player color indicates % hit points   : yes (hp_changes_color)
Color: Show unique monsters in purple        : no  (purple_uniques)
Show walls as solid blocks                   : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Allow mouse clicks to move the player        : no  (mouse_movement)
Use sound                                    : no  (use_sound)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters learn from their mistakes           : yes (birth_ai_learn)
Force player descent                         : yes (birth_force_descend)
Word of Recall has no effect                 : no  (birth_no_recall)
Halve view and spell distances               : no  (birth_small_range)
Restrict creation of artifacts               : yes (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)


Posted on 1.2.2015 02:33
Last updated on 5.2.2015 09:55

Download this dump

26. on the Competition No.169 Ladder (of 35)

Comments

Jump to latest

On 1.2.2015 02:33 Nick wrote:
First dive completed, ready for the second

On 2.2.2015 22:11 Nick wrote:
Managed to avoid dying to Orfax, narrowly

On 3.2.2015 12:17 Nick wrote:
Still not a single FA or SI item

On 3.2.2015 16:23 Jungle_Boy wrote:
I'm having the same problem.

On 4.2.2015 10:34 Nick wrote:
Almost didn't remember to ID the ring I'd been wearing around - FA, finally! Still being harassed by scary invisible things, though.

Still, can't complain; my first Leon has been at 0HP, and separately paralyzed until 25HP, and is still alive.

On 5.2.2015 08:56 Nick wrote:
...and Cap of Seeing first level into the next dive. Next on the shopping list is pConf - I may be waiting a while.

On 5.2.2015 09:55 Nick wrote:
Completely avoidable.

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