[Angband 3.5.1 Character Dump] Name Leon Age 17 Self RB CB EB Best Sex Male Height 6'0" STR: 18/14 +0 +0 +1 18/24 Race Human Weight 8st 6lb INT: 14 +0 +2 +0 16 Class Ranger Turns used: WIS: 10 +0 -2 +0 8 Title Guide Game 373096 DEX: 18 +0 +1 +0 18/10 HP -3/188 Standard 36995 CON: 12 +0 -1 +0 11 SP 32/32 Resting 8321 Level 26 Armor [24,+33] Saving Throw 55% Cur Exp 26879 Stealth Fair Max Exp 26879 Melee 2d5,+9 Disarming 51% Adv Exp 32500 To-hit 44,+12 Magic Devices 60 Blows 1.1/turn Perception 1 in 1 Gold 19829 Searching 49% Burden 121.4 lbs Shoot to-dam +4 Infravision 0 ft Speed Normal To-hit 63,+11 Max Depth 1350' (L27) Shots 2/turn You are one of several children of a Townsman. You are a credit to the family. You have dark brown eyes, straight black hair, and an average complexion. rAcid:......+...... Nexus:............. rElec:....+........ Nethr:............. rFire:..+.......... Chaos:............. rCold:........+.... Disen:............. rPois:............. Feath:...........+. rLite:............. pFear:............. rDark:............. pBlnd:.........+... Sound:............. pConf:............. Shard:.......+..... pStun:............. Light:.....+....... Tunn.:............. Regen:............. Speed:............. ESP:............. Blows:............. Invis:.........+... Shots:............. FrAct:...+......... Might:............. HLife:............. S.Dig:............. Stea.:............. ImpHP:............. Sear.:.........+... Fear:............. Infra:............. Aggrv:............. [Last Messages] > The Hill giant hits you. > You smite the Hill giant. > The Hill giant misses you. > The Hill giant hits you. > You smite the Hill giant. It was a great hit! > The Hill giant hits you. > You smite the Hill giant. > The Hill giant hits you. > Low hitpoint warning! > *** LOW HITPOINT WARNING! *** > The Hill giant hits you. > *** LOW HITPOINT WARNING! *** > You smite the Hill giant. > The Hill giant hits you. > You die. Killed by a Hill giant. [Character Equipment] a) a Broad Sword of *Slay Giant* (2d5) (+8,+6) <+1> Dropped by an Ogre at 900 feet (level 18). +1 strength. Slays giants. Sustains strength. Combat info: 1.1 blows/round. With +4 STR and +0 DEX you would get 1.3 blows With +0 STR and +1 DEX you would get 1.3 blows Average damage/round: 33.3 vs. giants, and 18.4 vs. others. b) a Long Bow (x3) (+7,+4) Found lying on the floor at 800 feet (level 16). c) a Carnelian Ring of Flames [+6] Found lying on the floor at 1100 feet (level 22). Provides resistance to fire. Cannot be harmed by fire. d) a Calcite Ring of Free Action Found lying on the floor of a cavern at 950 feet (level 19). Prevents paralysis. e) a Sea Shell Amulet of Resist Lightning Found lying on the floor at 800 feet (level 16). Provides resistance to lightning. Cannot be harmed by electricity. f) a Lantern (2979 turns) <+2> Found lying on the floor of a special room at 450 feet (level 9). Cannot be harmed by fire. Radius 2 light. g) Soft Leather Armour of Resist Acid [8,+3] Bought from a store. Provides resistance to acid. Cannot be harmed by acid. h) a Cloak of Protection [1,+7] Dropped by a Half-orc at 800 feet (level 16). Provides resistance to shards. Cannot be harmed by acid, electricity, fire, cold. i) a Leather Shield of Resist Cold [8,-1] Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11). Provides resistance to cold. Cannot be harmed by cold. j) a Metal Cap of Seeing [3,+5] <+5> Dropped by a Kobold shaman at 1050 feet (level 21). +25% to searching. Provides protection from blindness. Grants the ability to see invisible things. l) a Pair of Iron Shod Boots of Slow Descent [4,+11] Bought from a store. Cannot be harmed by fire. Feather Falling. [Character Quiver] n) 4 Arrows (1d4) (+6,+5) Dropped by Golfimbul, the Hill Orc Chief at 650 feet (level 13). Combat info: Hits targets up to 120 feet away. Average damage/round: 69.6. 35% chance of breaking upon contact. o) 8 Arrows (1d4) (+0,+0) Combat info: Hits targets up to 120 feet away. Average damage/round: 39.4. 35% chance of breaking upon contact. p) 40 Arrows (1d4) (+0,+0) Bought from a store. Combat info: Hits targets up to 120 feet away. Average damage/round: 39.4. 35% chance of breaking upon contact. [Character Inventory] a) 3 Books of Magic Spells [Magic for Beginners] {@m0@b0} b) 2 Books of Magic Spells [Conjurings and Tricks] {@m1@b1} c) 2 Books of Magic Spells [Incantations and Illusions] {@m2@b2} d) 3 Black Spotted Mushrooms of Second Sight e) 3 Light Blue Mushrooms of Fast Recovery f) 4 Flasks of oil Branded with flames. g) a Light Blue Potion of Speed h) a Dark Red Potion of Resist Cold i) a Red Speckled Potion of Resist Poison j) 2 Scrolls titled "osumisci co" of Teleportation k) 6 Scrolls titled "li pacus temeo" of Word of Recall l) 2 Rusty Rods of Treasure Location m) 3 Pewter Rods of Lightning Bolts (1 charging) n) 3 Lead Rods of Light o) a Magnesium Rod of Illumination p) a Bronze Wand of Sleep Monster (18 charges) q) 3 Molybdenum Wands of Stone to Mud (11 charges) r) a Runed Staff of Mapping (9 charges) s) an Ironwood Staff of Identify (12 charges) [Home Inventory] a) 2 Books of Magic Spells [Sorcery and Evocations] {@m3@b3} b) 3 Gold Potions of Healing c) 2 Puce Potions of Restore Mana d) a Hickory Staff of Teleportation (8 charges) e) a Tortoise Shell Amulet of Resist Acid Found lying on the floor at 650 feet (level 13). Provides resistance to acid. Cannot be harmed by acid. f) a Dagger (Blessed) (1d4) (+6,+6) <+2> Found lying on the floor at 800 feet (level 16). +2 wisdom. Blessed by the gods. Sustains your life force. Combat info: 1.6 blows/round. With +1 STR and +0 DEX you would get 2.0 blows With +0 STR and +1 DEX you would get 2.0 blows Average damage/round: 17.7. [Player history] Turn Depth Note 0 0' Began the quest to destroy Morgoth. 367 100' Reached level 2 536 100' Reached level 3 663 100' Reached level 4 873 100' Killed Grip, Farmer Maggot's dog 1091 150' Reached level 5 1579 150' Reached level 6 2750 300' Reached level 7 3847 300' Reached level 8 4752 0' Killed Farmer Maggot 5616 400' Reached level 9 6392 400' Reached level 10 6438 400' Reached level 11 7496 450' Killed Brodda, the Easterling 7496 450' Reached level 12 8130 450' Reached level 13 8869 500' Killed Orfax, Son of Boldor 8869 500' Reached level 14 9288 500' Killed Mughash the Kobold Lord 10119 550' Reached level 15 10866 550' Killed Sméagol 11080 550' Killed Wormtongue, Agent of Saruman 12222 600' Reached level 16 14129 650' Reached level 17 14130 650' Killed Bullroarer the Hobbit 14707 650' Killed Grishnákh, the Hill Orc 14983 650' Killed Golfimbul, the Hill Orc Chief 15702 750' Reached level 18 16091 750' Killed Ufthak of Cirith Ungol 16225 750' Reached level 19 17690 800' Reached level 20 18767 850' Killed Lagduf, the Snaga 19114 850' Reached level 21 21463 900' Reached level 22 24799 1000' Reached level 23 26974 1050' Reached level 24 27046 1050' Killed Shagrat, the Orc Captain 27971 1100' Killed Bolg, Son of Azog 27971 1100' Reached level 25 30767 1200' Killed Gorbag, the Orc Captain 32941 1250' Reached level 26 33361 1250' Killed Uglúk, the Uruk 33742 1250' Killed Lugdush, the Uruk [Options] [User interface] Use the roguelike command keyset : no (rogue_like_commands) Use old target by default : no (use_old_target) Automatically clear '-more-' prompts : no (auto_more) Always pickup items : yes (pickup_always) Always pickup items matching inventory : yes (pickup_inven) Notify on object recharge : no (notify_recharge) Show flavors in object descriptions : yes (show_flavors) Center map continuously : no (center_player) Disturb whenever viewable monster moves : yes (disturb_near) Show damage player deals to monsters : no (show_damage) Highlight target with cursor : no (show_target) Color: Illuminate torchlight in yellow : yes (view_yellow_light) Color: Shimmer multi-colored things : yes (animate_flicker) Color: Player color indicates % hit points : yes (hp_changes_color) Color: Show unique monsters in purple : no (purple_uniques) Show walls as solid blocks : no (solid_walls) Show walls with shaded background : yes (hybrid_walls) Allow mouse clicks to move the player : no (mouse_movement) Use sound : no (use_sound) [Birth] Randomise the artifacts (except a very few) : no (birth_randarts) Use previous set of randarts : no (birth_keep_randarts) Monsters learn from their mistakes : yes (birth_ai_learn) Force player descent : yes (birth_force_descend) Word of Recall has no effect : no (birth_no_recall) Halve view and spell distances : no (birth_small_range) Restrict creation of artifacts : yes (birth_no_artifacts) Don't stack objects on the floor : no (birth_no_stacking) Lose artifacts when leaving level : no (birth_no_preserve) Don't generate connected stairs : yes (birth_no_stairs) Don't show level feelings : no (birth_no_feelings) Increase gold drops but disable selling : yes (birth_no_selling) Start with a kit of useful gear : yes (birth_start_kit)